Files
opennurbs/opennurbs_skylight.h
Bozo The Builder e7c29061e3 Sync changes from upstream repository
Co-authored-by: Alain <alain@mcneel.com>
Co-authored-by: Andrew Le Bihan <andy@mcneel.com>
Co-authored-by: chuck <chuck@mcneel.com>
Co-authored-by: croudyj <croudyj@gmail.com>
Co-authored-by: Dale Fugier <dale@mcneel.com>
Co-authored-by: Giulio Piacentino <giulio@mcneel.com>
Co-authored-by: Greg Arden <greg@mcneel.com>
Co-authored-by: Jussi Aaltonen <jussi@mcneel.com>
Co-authored-by: kike-garbo <kike@mcneel.com>
Co-authored-by: Steve Baer <steve@mcneel.com>
2022-11-21 14:18:57 -08:00

60 lines
1.8 KiB
C++

//
// Copyright (c) 1993-2022 Robert McNeel & Associates. All rights reserved.
// OpenNURBS, Rhinoceros, and Rhino3D are registered trademarks of Robert
// McNeel & Associates.
//
// THIS SOFTWARE IS PROVIDED "AS IS" WITHOUT EXPRESS OR IMPLIED WARRANTY.
// ALL IMPLIED WARRANTIES OF FITNESS FOR ANY PARTICULAR PURPOSE AND OF
// MERCHANTABILITY ARE HEREBY DISCLAIMED.
//
// For complete openNURBS copyright information see <http://www.opennurbs.org>.
//
////////////////////////////////////////////////////////////////
#if !defined(ON_SKYLIGHT_INC_)
#define ON_SKYLIGHT_INC_
class ON_CLASS ON_Skylight final
{
public:
ON_Skylight();
ON_Skylight(ON_XMLNode& model_node);
ON_Skylight(const ON_Skylight& sl);
~ON_Skylight();
const ON_Skylight& operator = (const ON_Skylight& sl);
bool operator == (const ON_Skylight& sl);
bool operator != (const ON_Skylight& sl);
// Returns true if the skylight is enabled, else false.
bool On(void) const;
// Set the skylight enabled state.
void SetOn(bool b);
// Returns true if the skylight custom environment is on, else false.
bool CustomEnvironmentOn(void) const;
// Returns the skylight custom environment instance id. If none has been set, returns ON_nil_uuid.
ON_UUID CustomEnvironment(void) const;
// Set the skylight custom environment on or off.
void SetCustomEnvironmentOn(bool on);
// Set the skylight custom environment instance id.
void SetCustomEnvironment(const ON_UUID& uuid);
// Returns the skylight shadow intensity. This is unused at present.
double ShadowIntensity(void) const;
// Set the skylight shadow intensity. This is unused at present.
void SetShadowIntensity(double d);
private:
class CImpl;
CImpl* m_impl;
};
#endif