Files
opennurbs/opennurbs_skylight.cpp
Bozo The Builder 679770e15c Sync changes from upstream repository
Co-authored-by: croudyj <croudyj@gmail.com>
Co-authored-by: Dale Fugier <dale@mcneel.com>
Co-authored-by: Dan Rigdon-Bel <dan@mcneel.com>
Co-authored-by: kike-garbo <kike@mcneel.com>
Co-authored-by: piac <giulio@mcneel.com>
Co-authored-by: Pierre Cuvilliers <pierre@mcneel.com>
2022-08-12 10:22:45 -07:00

131 lines
3.7 KiB
C++

//
// Copyright (c) 1993-2022 Robert McNeel & Associates. All rights reserved.
// OpenNURBS, Rhinoceros, and Rhino3D are registered trademarks of Robert
// McNeel & Associates.
//
// THIS SOFTWARE IS PROVIDED "AS IS" WITHOUT EXPRESS OR IMPLIED WARRANTY.
// ALL IMPLIED WARRANTIES OF FITNESS FOR ANY PARTICULAR PURPOSE AND OF
// MERCHANTABILITY ARE HEREBY DISCLAIMED.
//
// For complete openNURBS copyright information see <http://www.opennurbs.org>.
//
////////////////////////////////////////////////////////////////
#include "opennurbs.h"
#include "opennurbs_internal_defines.h"
#if !defined(ON_COMPILING_OPENNURBS)
// This check is included in all opennurbs source .c and .cpp files to insure
// ON_COMPILING_OPENNURBS is defined when opennurbs source is compiled.
// When opennurbs source is being compiled, ON_COMPILING_OPENNURBS is defined
// and the opennurbs .h files alter what is declared and how it is declared.
#error ON_COMPILING_OPENNURBS must be defined when compiling opennurbs
#endif
#define ON_RDK_SKYLIGHT_ON L"skylight-on"
#define ON_RDK_SKYLIGHT_SHADOW_INTENSITY L"skylight-shadow-intensity"
#define ON_RDK_SKYLIGHT_CUSTOM_ENVIRONMENT_ON L"skylight-custom-environment-on"
#define ON_RDK_SKYLIGHT_CUSTOM_ENVIRONMENT L"skylight-custom-environment"
class ON_Skylight::CImpl : public ON_InternalXMLImpl
{
public:
CImpl() { }
CImpl(ON_XMLNode& n) : ON_InternalXMLImpl(&n) { }
};
static const wchar_t* XMLPath(void)
{
return ON_RDK_DOCUMENT ON_RDK_SLASH ON_RDK_SETTINGS ON_RDK_SLASH ON_RDK_SUN;
}
ON_Skylight::ON_Skylight()
{
m_impl = new CImpl;
}
ON_Skylight::ON_Skylight(ON_XMLNode& model_node)
{
m_impl = new CImpl(model_node);
}
ON_Skylight::ON_Skylight(const ON_Skylight& sl)
{
m_impl = new CImpl;
operator = (sl);
}
ON_Skylight::~ON_Skylight()
{
delete m_impl;
m_impl = nullptr;
}
const ON_Skylight& ON_Skylight::operator = (const ON_Skylight& sl)
{
if (this != &sl)
{
SetOn (sl.On());
SetCustomEnvironmentOn(sl.CustomEnvironmentOn());
SetCustomEnvironment (sl.CustomEnvironment());
SetShadowIntensity (sl.ShadowIntensity());
}
return *this;
}
bool ON_Skylight::operator == (const ON_Skylight& sl)
{
if (On() != sl.On() ) return false;
if (CustomEnvironmentOn() != sl.CustomEnvironmentOn()) return false;
if (CustomEnvironment() != sl.CustomEnvironment() ) return false;
if (ShadowIntensity() != sl.ShadowIntensity() ) return false;
return true;
}
bool ON_Skylight::operator != (const ON_Skylight& gp)
{
return !(operator == (gp));
}
bool ON_Skylight::On(void) const
{
return m_impl->GetParameter(XMLPath(), ON_RDK_SKYLIGHT_ON, false).AsBool();
}
void ON_Skylight::SetOn(bool b)
{
m_impl->SetParameter(XMLPath(), ON_RDK_SKYLIGHT_ON, b);
}
bool ON_Skylight::CustomEnvironmentOn(void) const
{
return m_impl->GetParameter(XMLPath(), ON_RDK_SKYLIGHT_CUSTOM_ENVIRONMENT_ON, false).AsBool();
}
void ON_Skylight::SetCustomEnvironmentOn(bool on)
{
m_impl->SetParameter(XMLPath(), ON_RDK_SKYLIGHT_CUSTOM_ENVIRONMENT_ON, on);
}
ON_UUID ON_Skylight::CustomEnvironment(void) const
{
return m_impl->GetParameter(XMLPath(), ON_RDK_SKYLIGHT_CUSTOM_ENVIRONMENT, ON_nil_uuid).AsUuid();
}
void ON_Skylight::SetCustomEnvironment(const ON_UUID& uuid)
{
m_impl->SetParameter(XMLPath(), ON_RDK_SKYLIGHT_CUSTOM_ENVIRONMENT, uuid);
}
double ON_Skylight::ShadowIntensity(void) const
{
return m_impl->GetParameter(XMLPath(), ON_RDK_SKYLIGHT_SHADOW_INTENSITY, 1.0).AsDouble();
}
void ON_Skylight::SetShadowIntensity(double d)
{
m_impl->SetParameter(XMLPath(), ON_RDK_SKYLIGHT_SHADOW_INTENSITY, d);
}