mirror of
https://github.com/mcneel/opennurbs.git
synced 2026-03-14 21:15:54 +08:00
Co-authored-by: croudyj <croudyj@gmail.com> Co-authored-by: Dale Lear <dalelear@mcneel.com> Co-authored-by: kike-garbo <kike@mcneel.com> Co-authored-by: piac <giulio@mcneel.com> Co-authored-by: Steve Baer <steve@mcneel.com>
372 lines
13 KiB
C++
372 lines
13 KiB
C++
//
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// Copyright (c) 1993-2022 Robert McNeel & Associates. All rights reserved.
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// OpenNURBS, Rhinoceros, and Rhino3D are registered trademarks of Robert
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// McNeel & Associates.
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//
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// THIS SOFTWARE IS PROVIDED "AS IS" WITHOUT EXPRESS OR IMPLIED WARRANTY.
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// ALL IMPLIED WARRANTIES OF FITNESS FOR ANY PARTICULAR PURPOSE AND OF
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// MERCHANTABILITY ARE HEREBY DISCLAIMED.
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//
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// For complete openNURBS copyright information see <http://www.opennurbs.org>.
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//
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////////////////////////////////////////////////////////////////
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// Internal header; not in the public SDK.
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#if !defined(OPENNURBS_INTERNAL_DEFINES_INC_)
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#define OPENNURBS_INTERNAL_DEFINES_INC_
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#if defined(ON_COMPILING_OPENNURBS)
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#include <unordered_map>
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#ifdef min
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#undef min
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#endif
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#ifdef max
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#undef max
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#endif
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#ifdef ON_RUNTIME_WIN
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#define PRIVATE_CHECK(c) auto priv_has = sizeof(_PRIVATE), priv_needs = sizeof(c) + 64; \
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if (priv_has < priv_needs) { ON_wString priv; \
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priv.Format(L#c L" _PRIVATE has %u but needs %u bytes\n", priv_has, priv_needs); \
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OutputDebugString(priv); ON_ASSERT(false); }
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#else
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#define PRIVATE_CHECK(c) { }
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#endif
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#define ON_RDK_UD_ROOT L"render-content-manager-data"
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inline bool IsFloatEqual (float f1, float f2) { return (fabsf(f1 - f2) < 1e-6); }
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inline bool IsDoubleEqual(double d1, double d2) { return (fabs (d1 - d2) < 1e-10); }
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ON_UUID RdkPlugInId(void);
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ON_UUID UniversalRenderEngineId(void);
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ON__INT64 Integerize(float dirty);
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ON__INT64 Integerize(double dirty);
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void SetModel(const class ON_RenderContent&, ONX_Model&);
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ON_3dmObjectAttributes* GetComponentAttributes(const ON_ModelComponent& component);
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ON_RenderContent* NewRenderContentFromNode(const class ON_XMLNode& node);
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ON_PostEffect* NewPostEffectFromNode(ON_XMLNode& node);
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void SetRenderContentNodeRecursive(const ON_RenderContent& rc, ON_XMLNode& node);
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ON_XMLNode* FindPostEffectNodeForId(const ON_XMLNode& sectionNode, const ON_UUID& id);
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bool SetRDKObjectInformation(ON_Object& object, const ON_wString& xml, int archive_3dm_version);
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bool GetRDKEmbeddedFiles(const ONX_Model_UserData& docud, ON_ClassArray<ON_wString>& paths, ON_SimpleArray<unsigned char*>& embedded_files_as_buffers, ON_SimpleArray<size_t>& buffer_sizes);
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bool GetEntireDecalXML(const ON_3dmObjectAttributes& attr, ON_XMLRootNode& xmlOut);
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void CreateMeshModifiersFromXML(const ONX_Model& model, int archive_3dm_version);
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void CreateXMLFromMeshModifiers(const ONX_Model& model, int archive_3dm_version);
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bool GetMeshModifierObjectInformation(const ON_Object& object, ON_wString& xml, int archive_3dm_version);
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void SetMeshModifierObjectInformation(ON_Object& object, const ON_MeshModifier* mm, int archive_3dm_version);
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bool IsRDKDocumentInformation(const ONX_Model_UserData& docud);
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template <class T> inline T Lerp(float t, const T& l, const T& h) { return l + T(t) * (h - l); }
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template <class T> inline T Lerp(double t, const T& l, const T& h) { return l + T(t) * (h - l); }
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class ON_InternalXMLImpl
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{
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public:
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ON_InternalXMLImpl(ON_XMLNode* n=nullptr) : _model_node(n) { }
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ON_InternalXMLImpl(const ON_InternalXMLImpl&) = delete;
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virtual ~ON_InternalXMLImpl();
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const ON_InternalXMLImpl& operator = (const ON_InternalXMLImpl&) = delete;
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bool operator == (const ON_InternalXMLImpl&) const = delete;
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bool operator != (const ON_InternalXMLImpl&) const = delete;
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ON_XMLVariant GetParameter(const wchar_t* path_to_node, const wchar_t* param_name, const ON_XMLVariant& def) const;
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bool SetParameter(const wchar_t* path_to_node, const wchar_t* param_name, const ON_XMLVariant& value);
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ON_XMLVariant GetParameter(const wchar_t* param_name, const ON_XMLVariant& def) const { return GetParameter(L"", param_name, def); }
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bool SetParameter(const wchar_t* param_name, const ON_XMLVariant& value) { return SetParameter(L"", param_name, value); }
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ON_XMLVariant GetParameter_NoType(const wchar_t* path_to_node, const wchar_t* param_name, const wchar_t* default_type, const ON_XMLVariant& def) const;
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bool SetParameter_NoType(const wchar_t* path_to_node, const wchar_t* param_name, const ON_XMLVariant& value);
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bool RemoveParameter(const wchar_t* path_to_node, const wchar_t* param_name);
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ON_XMLNode& Node(void) const;
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void SetModelNode(ON_XMLNode& node);
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protected:
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virtual ON_wString NameOfRootNode(void) const;
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private:
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ON_XMLVariant InternalGetParameter(const wchar_t* path_to_node, const wchar_t* param_name, const wchar_t* default_type, const ON_XMLVariant& def) const;
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bool InternalSetParameter(const wchar_t* path_to_node, const wchar_t* param_name, bool write_type, const ON_XMLVariant& value);
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public:
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mutable std::recursive_mutex _mutex;
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mutable ON_XMLNode* _local_node = nullptr; // Used when m_model_node is null.
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ON_XMLNode* _model_node;
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};
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class ON_DecalCollection final
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{
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public:
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ON_DecalCollection(ON_3dmObjectAttributes* a) : m_attr(a) { }
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ON_DecalCollection(const ON_DecalCollection& dc) = delete;
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~ON_DecalCollection();
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const ON_DecalCollection& operator = (const ON_DecalCollection& dc);
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ON_Decal* AddDecal(void);
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bool RemoveDecal(const ON_Decal&);
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void RemoveAllDecals(void);
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void ClearDecalArray(void);
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const ON_SimpleArray<ON_Decal*>& GetDecalArray(void) const;
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void SetChanged(void);
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void UpdateUserData(unsigned int archive_3dm_version) const;
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private:
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void Populate(void) const;
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int FindDecalIndex(const ON_UUID& id) const;
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private:
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ON_3dmObjectAttributes* m_attr;
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mutable ON_XMLRootNode m_root_node;
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mutable ON_SimpleArray<ON_Decal*> m_decals;
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mutable bool m_populated = false;
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mutable bool m_changed = false;
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};
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template<class T> inline void hash_combine(size_t& seed, const T& v)
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{
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std::hash<T> hasher;
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seed ^= hasher(v) + 0x9E3779B9 + (seed << 6) + (seed >> 2);
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}
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class UuidHasher // Hasher for using ON_UUID as key with std::map
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{
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public:
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inline size_t operator()(const ON_UUID& uuid) const
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{
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size_t seed = 0;
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const auto* d = reinterpret_cast<const ON__UINT32*>(&uuid);
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::hash_combine(seed, d[0]);
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::hash_combine(seed, d[1]);
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::hash_combine(seed, d[2]);
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::hash_combine(seed, d[3]);
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return seed;
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}
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};
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class ON_EnvironmentsImpl final : public ON_InternalXMLImpl
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{
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public:
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ON_EnvironmentsImpl() { }
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ON_EnvironmentsImpl(ON_XMLNode& n) : ON_InternalXMLImpl(&n) { }
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ON_EnvironmentsImpl(const ON_EnvironmentsImpl&);
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ON_EnvironmentsImpl& operator = (const ON_EnvironmentsImpl&);
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bool operator == (const ON_EnvironmentsImpl&);
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ON_UUID BackgroundRenderEnvironmentId(void) const;
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void SetBackgroundRenderEnvironmentId(const ON_UUID& id);
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bool SkylightingRenderEnvironmentOverride(void) const;
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void SetSkylightingRenderEnvironmentOverride(bool on);
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ON_UUID SkylightingRenderEnvironmentId(void) const;
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void SetSkylightingRenderEnvironmentId(const ON_UUID& id);
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bool ReflectionRenderEnvironmentOverride(void) const;
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void SetReflectionRenderEnvironmentOverride(bool on);
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ON_UUID ReflectionRenderEnvironmentId(void) const;
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void SetReflectionRenderEnvironmentId(const ON_UUID& id);
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};
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class ON_3dmRenderSettingsPrivate final
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{
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public:
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ON_3dmRenderSettingsPrivate();
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ON_3dmRenderSettingsPrivate(const ON_3dmRenderSettingsPrivate&);
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virtual ~ON_3dmRenderSettingsPrivate();
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const ON_3dmRenderSettingsPrivate& operator = (const ON_3dmRenderSettingsPrivate&);
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void SetToDefaults(void);
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void SpecializeGroundPlane(ON_GroundPlane& gp);
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void SpecializeLinearWorkflow(ON_LinearWorkflow& lw);
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void SpecializeSun(ON_Sun& sun);
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static ON_3dmRenderSettingsPrivate& Get(const ON_3dmRenderSettings& rs);
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private:
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void CreateDocumentObjects(void);
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public:
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ON_XMLRootNode _rdk_document_data;
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// Document objects. The pointers to these objects are never null because
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// they are created in every constructor. See CreateDocumentObjects().
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ON_GroundPlane* _ground_plane = nullptr;
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ON_Dithering* _dithering = nullptr;
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ON_SafeFrame* _safe_frame = nullptr;
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ON_Skylight* _skylight = nullptr;
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ON_LinearWorkflow* _linear_workflow = nullptr;
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ON_RenderChannels* _render_channels = nullptr;
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ON_Sun* _sun = nullptr;
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ON_EnvironmentsImpl* _environments = nullptr;
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ON_PostEffects* _post_effects = nullptr;
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bool _gp_specialized = false;
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bool _lw_specialized = false;
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bool _sun_specialized = false;
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};
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//--------------------------------------------------------------------------------------------------
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class ON_INTERNAL_OBSOLETE
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{
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public:
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//// OBSOLETE V5 Dimension Types ///////////////////////////////////////////////////////////
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enum class V5_eAnnotationType : unsigned char
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{
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dtNothing,
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dtDimLinear,
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dtDimAligned,
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dtDimAngular,
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dtDimDiameter,
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dtDimRadius,
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dtLeader,
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dtTextBlock,
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dtDimOrdinate,
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};
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// convert integer to eAnnotationType enum
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static ON_INTERNAL_OBSOLETE::V5_eAnnotationType V5AnnotationTypeFromUnsigned(
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unsigned int v5_annotation_type_as_unsigned
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);
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//// dim text locations ///////////////////////////////////////////////////////////
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enum class V5_TextDisplayMode : unsigned char
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{
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kNormal = 0, // antique name - triggers use of current default
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kHorizontalToScreen = 1, // Horizontal to the screen
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kAboveLine = 2,
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kInLine = 3,
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kHorizontalInCplane = 4 // horizontal in the dimension's plane
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};
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static ON_INTERNAL_OBSOLETE::V5_TextDisplayMode V5TextDisplayModeFromUnsigned(
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unsigned int text_display_mode_as_unsigned
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);
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static ON_INTERNAL_OBSOLETE::V5_TextDisplayMode V5TextDisplayModeFromV6DimStyle(
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const ON_DimStyle& V6_dim_style
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);
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/// <summary>
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/// Attachment of content
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/// </summary>
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enum class V5_vertical_alignment : unsigned char
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{
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/// <summary>
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/// Text centered on dimension line (does not apply to leaders or text)
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/// </summary>
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Centered = 0,
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/// <summary>
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/// Text above dimension line (does not apply to leaders or text)
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/// </summary>
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Above = 1,
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/// <summary>
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/// Text below dimension line (does not apply to leaders or text)
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/// </summary>
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Below = 2,
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/// <summary>
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/// Leader tail at top of text (does not apply to text or dimensions)
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/// </summary>
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Top = 3, // = TextVerticalAlignment::Top
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/// <summary>
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/// Leader tail at middle of first text line (does not apply to text or dimensions)
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/// </summary>
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FirstLine = 4, // = MiddleOfTop
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/// <summary>
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/// Leader tail at middle of text or content (does not apply to text or dimensions)
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/// </summary>
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Middle = 5, // = Middle
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/// <summary>
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/// Leader tail at middle of last text line (does not apply to text or dimensions)
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/// </summary>
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LastLine = 6, // = MiddleOfBottom
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/// <summary>
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/// Leader tail at bottom of text (does not apply to text or dimensions)
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/// </summary>
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Bottom = 7, // = Bottom
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/// <summary>
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/// Leader tail at bottom of text, text underlined (does not apply to text or dimensions)
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/// </summary>
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Underlined = 8 // Underlined
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// nothing matched BottomOfTop
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};
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static ON_INTERNAL_OBSOLETE::V5_vertical_alignment V5VerticalAlignmentFromUnsigned(
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unsigned int vertical_alignment_as_unsigned
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);
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static ON_INTERNAL_OBSOLETE::V5_vertical_alignment V5VerticalAlignmentFromV5Justification(
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unsigned int v5_justification_bits
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);
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static ON_INTERNAL_OBSOLETE::V5_vertical_alignment V5VerticalAlignmentFromV6VerticalAlignment(
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const ON::TextVerticalAlignment text_vertical_alignment
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);
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static ON::TextVerticalAlignment V6VerticalAlignmentFromV5VerticalAlignment(
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ON_INTERNAL_OBSOLETE::V5_vertical_alignment V5_vertical_alignment
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);
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enum class V5_horizontal_alignment : unsigned char
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{
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/// <summary>
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/// Left aligned
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/// </summary>
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Left = 0, // Left
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/// <summary>
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/// Centered
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/// </summary>
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Center = 1,
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/// <summary>
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/// Right aligned
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/// </summary>
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Right = 2,
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/// <summary>
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/// Determined by orientation
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/// Primarily for leaders to make
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/// text right align when tail is to the left
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/// and left align when tail is to the right
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/// </summary>
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Auto = 3,
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};
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static ON_INTERNAL_OBSOLETE::V5_horizontal_alignment V5HorizontalAlignmentFromUnsigned(
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unsigned int horizontal_alignment_as_unsigned
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);
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static ON_INTERNAL_OBSOLETE::V5_horizontal_alignment V5HorizontalAlignmentFromV5Justification(
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unsigned int v5_justification_bits
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);
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static ON_INTERNAL_OBSOLETE::V5_horizontal_alignment V5HorizontalAlignmentFromV6HorizontalAlignment(
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const ON::TextHorizontalAlignment text_horizontal_alignment
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);
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static ON::TextHorizontalAlignment V6HorizontalAlignmentFromV5HorizontalAlignment(
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ON_INTERNAL_OBSOLETE::V5_horizontal_alignment V5_vertical_alignment
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);
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};
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#endif
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#endif
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