Files
opennurbs/opennurbs_subd_sector.cpp
2018-09-10 17:39:40 -07:00

1035 lines
32 KiB
C++

#include "opennurbs.h"
#if !defined(ON_COMPILING_OPENNURBS)
// This check is included in all opennurbs source .c and .cpp files to insure
// ON_COMPILING_OPENNURBS is defined when opennurbs source is compiled.
// When opennurbs source is being compiled, ON_COMPILING_OPENNURBS is defined
// and the opennurbs .h files alter what is declared and how it is declared.
#error ON_COMPILING_OPENNURBS must be defined when compiling opennurbs
#endif
#include "opennurbs_subd_data.h"
/* $NoKeywords: $ */
/*
//
// Copyright (c) 1993-2014 Robert McNeel & Associates. All rights reserved.
// OpenNURBS, Rhinoceros, and Rhino3D are registered trademarks of Robert
// McNeel & Associates.
//
// THIS SOFTWARE IS PROVIDED "AS IS" WITHOUT EXPRESS OR IMPLIED WARRANTY.
// ALL IMPLIED WARRANTIES OF FITNESS FOR ANY PARTICULAR PURPOSE AND OF
// MERCHANTABILITY ARE HEREBY DISCLAIMED.
//
// For complete openNURBS copyright information see <http://www.opennurbs.org>.
//
////////////////////////////////////////////////////////////////
*/
/*
class ON_CLASS ON_SubDSectorType
{
public:
ON_SubDSectorType() = default;
ON_SubDSectorType(const ON_SubDSectorType&) = default;
ON_SubDSectorType& operator=(const ON_SubDSectorType&) = default;
static const ON_SubDSectorType Unset;
bool IsValid() const;
static ON_SubDSectorType Create(
ON_SubD::SubDType subd_type,
ON_SubD::VertexTag vertex_tag,
unsigned int sector_edge_count,
double sector_angle_radians
);
static ON_SubDSectorType CreateSmooth(
ON_SubD::SubDType subd_type,
unsigned int sector_edge_count
);
static ON_SubDSectorType CreateCrease(
ON_SubD::SubDType subd_type,
unsigned int sector_edge_count
);
static ON_SubDSectorType CreateDart(
ON_SubD::SubDType subd_type,
unsigned int sector_edge_count
);
static ON_SubDSectorType CreateCorner(
ON_SubD::SubDType subd_type,
unsigned int sector_edge_count,
double sector_corner_angle_radians
);
static int Compare(
const ON_SubDSectorType& a,
const ON_SubDSectorType& b
);
ON_SubD::SubDType m_subd_type = ON_SubD::SubDType::Unset;
ON_SubD::VertexTag m_vertex_tag = ON_SubD::VertexTag::Unset;
private:
unsigned char m_reserved1 = 0;
unsigned char m_reserved2 = 0;
unsigned int m_reserved3 = 0;
public:
unsigned int m_sector_edge_count = 0;
unsigned int m_sector_face_count = 0;
double m_sector_angle_radians = 0.0;
double m_sector_weight = 0.0;
};
*/
double ON_SubDSectorType::SectorWeightCalculationError()
{
return ON_SUBD_RETURN_ERROR(ON_SubDSectorType::ErrorSectorWeight);
}
bool ON_SubDSectorType::IsValid() const
{
if ( 0 == m_hash)
return ON_SUBD_RETURN_ERROR(false);
switch (m_subd_type)
{
case ON_SubD::SubDType::TriLoopWarren:
case ON_SubD::SubDType::QuadCatmullClark:
case ON_SubD::SubDType::CustomTri:
case ON_SubD::SubDType::CustomQuad:
break;
default:
return ON_SUBD_RETURN_ERROR(false);
break;
}
if ( m_sector_face_count < ON_SubDSectorType::MinimumSectorFaceCount(m_vertex_tag))
return ON_SUBD_RETURN_ERROR(false);
if ( m_sector_face_count > ON_SubDVertex::MaximumFaceCount)
return ON_SUBD_RETURN_ERROR(false);
switch (m_vertex_tag)
{
case ON_SubD::VertexTag::Smooth:
if (!(m_corner_sector_angle_radians == ON_SubDSectorType::IgnoredCornerSectorAngle))
return ON_SUBD_RETURN_ERROR(false);
if (!(m_sector_weight == ON_SubDSectorType::IgnoredSectorWeight))
return ON_SUBD_RETURN_ERROR(false);
break;
case ON_SubD::VertexTag::Crease:
if (!(m_corner_sector_angle_radians == ON_SubDSectorType::IgnoredCornerSectorAngle))
return ON_SUBD_RETURN_ERROR(false);
if (!(m_sector_weight == ON_SubDSectorType::CreaseSectorWeight(m_subd_type,m_sector_face_count)))
return ON_SUBD_RETURN_ERROR(false);
break;
case ON_SubD::VertexTag::Corner:
if (!(m_corner_sector_angle_radians > 0.0 && m_corner_sector_angle_radians < 2.0*ON_PI))
return ON_SUBD_RETURN_ERROR(false);
if (!(m_sector_weight == ON_SubDSectorType::CornerSectorWeight(m_subd_type,m_sector_face_count,m_corner_sector_angle_radians)))
return ON_SUBD_RETURN_ERROR(false);
break;
case ON_SubD::VertexTag::Dart:
if (!(m_corner_sector_angle_radians == ON_SubDSectorType::IgnoredCornerSectorAngle))
return ON_SUBD_RETURN_ERROR(false);
if (!(m_sector_weight == ON_SubDSectorType::DartSectorWeight(m_subd_type,m_sector_face_count)))
return ON_SUBD_RETURN_ERROR(false);
break;
default:
return ON_SUBD_RETURN_ERROR(false);
break;
}
return true;
}
ON_SubD::VertexTag ON_SubDSectorType::VertexTag() const
{
return m_vertex_tag;
}
ON_SubD::SubDType ON_SubDSectorType::SubDType() const
{
return m_subd_type;
}
ON_SubD::FacetType ON_SubDSectorType::FacetType() const
{
return ON_SubD::FacetTypeFromSubDType(m_subd_type);
}
unsigned int ON_SubDSectorType::FacetEdgeCount() const
{
switch (FacetType())
{
case ON_SubD::FacetType::Tri:
return 3;
break;
case ON_SubD::FacetType::Quad:
return 4;
break;
default:
break;
}
return 0;
}
double ON_SubDSectorType::CornerSectorAngleRadians() const
{
return
(ON_SubD::VertexTag::Corner == m_vertex_tag)
? m_corner_sector_angle_radians
: ON_SubDSectorType::ErrorCornerSectorAngle;
}
unsigned int ON_SubDSectorType::CornerSectorAngleIndex() const
{
return (m_vertex_tag == ON_SubD::VertexTag::Corner) ? m_corner_sector_angle_index : ON_UNSET_UINT_INDEX;
}
bool ON_SubDSectorType::IsSmoothSector() const
{
return (m_vertex_tag == ON_SubD::VertexTag::Smooth);
}
bool ON_SubDSectorType::IsDartSector() const
{
return (m_vertex_tag == ON_SubD::VertexTag::Dart);
}
bool ON_SubDSectorType::IsCreaseSector() const
{
return (m_vertex_tag == ON_SubD::VertexTag::Crease);
}
bool ON_SubDSectorType::IsCornerSector() const
{
return (m_vertex_tag == ON_SubD::VertexTag::Corner && m_corner_sector_angle_index <= ON_SubDSectorType::MaximumAngleIndex);
}
bool ON_SubDSectorType::IsConvexCornerSector() const
{
return (m_vertex_tag == ON_SubD::VertexTag::Corner && 2*m_corner_sector_angle_index >= ON_SubDSectorType::MaximumAngleIndex);
}
bool ON_SubDSectorType::IsConcaveCornerSector() const
{
return (m_vertex_tag == ON_SubD::VertexTag::Corner && 2*m_corner_sector_angle_index <= ON_SubDSectorType::MaximumAngleIndex);
}
unsigned int ON_SubDSectorType::EdgeCount() const
{
if (m_sector_face_count >= ON_SubDSectorType::MinimumSectorFaceCount(m_vertex_tag))
{
switch (m_vertex_tag)
{
case ON_SubD::VertexTag::Smooth:
return m_sector_face_count;
break;
case ON_SubD::VertexTag::Crease:
return m_sector_face_count + 1;
break;
case ON_SubD::VertexTag::Corner:
return m_sector_face_count + 1;
break;
case ON_SubD::VertexTag::Dart:
return m_sector_face_count;
break;
default:
break;
}
}
return ON_SUBD_RETURN_ERROR(0);
}
unsigned int ON_SubDSectorType::FaceCount() const
{
if ( m_sector_face_count >= ON_SubDSectorType::MinimumSectorFaceCount(m_vertex_tag))
return m_sector_face_count;
return ON_SUBD_RETURN_ERROR(0);
}
unsigned int ON_SubDSectorType::ComponentRingCount() const
{
return 1 + m_sector_face_count + EdgeCount();
}
unsigned int ON_SubDSectorType::PointRingCount() const
{
return ON_SubDSectorType::SectorPointRingCountFromFaceCount(
m_subd_type,
m_vertex_tag,
m_sector_face_count
);
}
double ON_SubDSectorType::CreaseSectorTheta(
unsigned int sector_face_count
)
{
if (sector_face_count >= 1)
return (ON_PI / ((double)sector_face_count));
return ON_SUBD_RETURN_ERROR(ON_SubDSectorType::ErrorSectorTheta);
}
double ON_SubDSectorType::DartSectorTheta(
unsigned int sector_face_count
)
{
if (sector_face_count >= 2)
return (2.0*ON_PI / ((double)sector_face_count));
return ON_SUBD_RETURN_ERROR(ON_SubDSectorType::ErrorSectorTheta);
}
unsigned int ON_SubDSectorType::AngleIndexFromAngleRadians(
double corner_sector_angle_radians
)
{
corner_sector_angle_radians = ON_SubDSectorType::ClampCornerSectorAngleRadians(corner_sector_angle_radians);
if (ON_SubDSectorType::IsValidCornerSectorAngleRadians(corner_sector_angle_radians))
{
const double max_index = ON_SubDSectorType::MaximumAngleIndex;
unsigned int i = (unsigned int)floor(max_index*(corner_sector_angle_radians / (2.0*ON_PI)));
if (i < ON_SubDSectorType::MaximumAngleIndex)
{
double a0 = ON_SubDSectorType::AngleRadiansFromAngleIndex(i);
double a1 = ON_SubDSectorType::AngleRadiansFromAngleIndex(i+1);
double d0 = fabs(a0 - corner_sector_angle_radians);
double d1 = fabs(a1 - corner_sector_angle_radians);
if (d1 < d0)
i++;
}
return i;
}
return ON_SUBD_RETURN_ERROR(ON_UNSET_UINT_INDEX);
}
double ON_SubDSectorType::AngleRadiansFromAngleIndex(
unsigned int corner_sector_angle_index
)
{
if (corner_sector_angle_index <= ON_SubDSectorType::MaximumAngleIndex)
{
const double max_index = ON_SubDSectorType::MaximumAngleIndex;
return (corner_sector_angle_index / max_index)*2.0*ON_PI;
}
return ON_SUBD_RETURN_ERROR(ON_UNSET_VALUE);
}
double ON_SubDSectorType::CornerSectorThetaFromCornerAngle(
unsigned int sector_face_count,
double corner_sector_angle_radians
)
{
if (sector_face_count >= ON_SubDSectorType::MinimumSectorFaceCount(ON_SubD::VertexTag::Corner)
&& sector_face_count <= ON_SubDVertex::MaximumFaceCount
)
{
unsigned int corner_index = ON_SubDSectorType::AngleIndexFromAngleRadians(corner_sector_angle_radians);
if (corner_index <= ON_SubDSectorType::MaximumAngleIndex)
{
if (2*corner_index > ON_SubDSectorType::MaximumAngleIndex)
{
// concave corner - theta = (2 pi - corner_sector_angle_radians)/sector_face_count
corner_index = ON_SubDSectorType::MaximumAngleIndex - corner_index;
}
double a = ((corner_index/((double)ON_SubDSectorType::MaximumAngleIndex))*ON_PI)/((double)sector_face_count);
return a;
}
}
return ON_SUBD_RETURN_ERROR(ON_SubDSectorType::ErrorSectorTheta);
}
double ON_SubDSectorType::SectorTheta() const
{
return m_sector_theta;
}
double ON_SubDSectorType::CornerSectorAngleRadiansFromEdges(
ON_SubDEdgePtr sector_boundary_edge0_ptr,
ON_SubDEdgePtr sector_boundary_edge1_ptr
)
{
const ON_SubDEdge* edges[2] = { ON_SUBD_EDGE_POINTER(sector_boundary_edge0_ptr.m_ptr), ON_SUBD_EDGE_POINTER(sector_boundary_edge1_ptr.m_ptr) };
if (nullptr == edges[0] || nullptr == edges[1])
return ON_SUBD_RETURN_ERROR(ON_SubDSectorType::ErrorCornerSectorAngle);
if (edges[0] == edges[1])
return ON_SUBD_RETURN_ERROR(0.0);
ON__UINT_PTR edge_ends[2] = { ON_SUBD_EDGE_DIRECTION(sector_boundary_edge0_ptr.m_ptr), ON_SUBD_EDGE_DIRECTION(sector_boundary_edge1_ptr.m_ptr) };
const ON_SubDVertex* V[2] = { edges[0]->m_vertex[1 - edge_ends[0]], edges[1]->m_vertex[1 - edge_ends[1]] };
if (nullptr == V[0] || nullptr == V[1])
return ON_SUBD_RETURN_ERROR(ON_SubDSectorType::ErrorCornerSectorAngle);
const ON_SubDVertex* corner_vertex = edges[0]->m_vertex[edge_ends[0]];
if (nullptr == corner_vertex || corner_vertex != edges[1]->m_vertex[edge_ends[1]])
return ON_SUBD_RETURN_ERROR(ON_SubDSectorType::ErrorCornerSectorAngle);
const double* cornerP = corner_vertex->m_P;
const double* endP[2] = { V[0]->m_P, V[1]->m_P };
// A = vector from cornerP to endP[0]
ON_3dVector A(endP[0][0] - cornerP[0], endP[0][1] - cornerP[1], endP[0][2] - cornerP[2]);
// B = vector from cornerP to endP[1]
ON_3dVector B(endP[1][0] - cornerP[0], endP[1][1] - cornerP[1], endP[1][2] - cornerP[2]);
// Unitize A and B
A.Unitize();
B.Unitize();
// calculate angle between A and B
// In reality, we will be lucky if we get 3 digits of precision in the trig functions
// using the dot and cross of unitized differences.
double cos_alpha = A*B;
double sin_alpha = ON_CrossProduct(A, B).Length();
const double trig_zero_tol = 0.002;
if (fabs(cos_alpha) <= trig_zero_tol)
cos_alpha = 0.0;
if (fabs(sin_alpha) <= trig_zero_tol)
sin_alpha = 0.0;
if ( fabs(cos_alpha*cos_alpha + sin_alpha*sin_alpha - 1.0) <= 0.125 )
{
// valid sin and cos and no NaNs
const double trig_one_tol = 0.999;
if ( 0.0 == cos_alpha || fabs(sin_alpha) >= trig_one_tol)
return (sin_alpha < 0.0) ? 1.5*ON_PI : 0.5*ON_PI;
if ( 0.0 == sin_alpha || fabs(cos_alpha) >= trig_one_tol)
return (cos_alpha < 0.0) ? ON_PI : 0.0;
double alpha = atan2(sin_alpha, cos_alpha);
if (!ON_IsValid(alpha))
return ON_SUBD_RETURN_ERROR(ON_SubDSectorType::ErrorCornerSectorAngle);
if (alpha < 0.0)
{
alpha += 2.0*ON_PI;
if ( alpha >= 2.0*ON_PI )
alpha = 0.0;
}
if (alpha >= 0.0 && alpha <= (1.0 + ON_EPSILON)*2.0*ON_PI)
{
if (alpha >= 2.0*ON_PI)
{
alpha = 0.0;
}
else if ( fabs(alpha - ON_PI) <= 0.002 )
{
// straight "corner"
alpha = ON_PI;
}
return alpha;
}
}
return ON_SUBD_RETURN_ERROR(ON_SubDSectorType::ErrorCornerSectorAngle);
}
double ON_SubDSectorType::SectorWeightFromTheta(
ON_SubD::SubDType subdivision_type,
double sector_theta
)
{
if (!(sector_theta > 0.0 && sector_theta <= ON_PI))
return ON_SUBD_RETURN_ERROR(ON_SubDSectorType::ErrorSectorWeight);
const ON_SubD::FacetType facet_type = ON_SubD::FacetTypeFromSubDType(subdivision_type);
switch (facet_type)
{
case ON_SubD::FacetType::Tri:
case ON_SubD::FacetType::Quad:
break;
default:
// bogus facet type
return ON_SUBD_RETURN_ERROR(ON_SubDSectorType::ErrorSectorWeight);
break;
}
double cos_theta = cos(sector_theta);
// If cos_theta is near 0, +1/2, -1/2, +1 or -1, then use those values
// so the weights have the easily identified values associated with the
// most common cases.
const double cos_tol = 1e-6;
const double abs_cos_theta = fabs(cos_theta);
if (fabs(abs_cos_theta) <= cos_tol)
cos_theta = 0.0;
else if (fabs(abs_cos_theta - 0.5) <= cos_tol)
cos_theta = (cos_theta < 0.0) ? -0.5 : 0.5;
else if (abs_cos_theta + cos_tol >= 1.0)
cos_theta = (cos_theta < 0.0) ? -1.0 : 1.0;
double a, wrange[2];
if (ON_SubD::FacetType::Tri == facet_type)
{
// Triangle case: w = 1/3 + 1/3*cos(theta);
a = 1.0 / 3.0;
wrange[0] = 0.0;
wrange[1] = 2.0 / 3.0;
}
else
{
// Quadrangle case: w = 1/2 + 1/3*cos(theta);
a = 0.5;
wrange[0] = 1.0 / 6.0;
wrange[1] = 5.0 / 6.0;
}
if (cos_theta > -1.0 && cos_theta < 1.0)
{
const double w = a + cos_theta / 3.0;
if (w > wrange[0] && w < wrange[1])
return w;
if (w <= wrange[0])
return wrange[0];
if (w >= wrange[1])
return wrange[1];
}
if (cos_theta >= 1.0)
return wrange[1];
if (cos_theta <= -1.0)
return wrange[0];
return ON_SUBD_RETURN_ERROR(ON_SubDSectorType::ErrorSectorWeight); // error
}
double ON_SubDSectorType::SectorWeight() const
{
return m_sector_weight;
}
bool ON_SubDSectorType::IsValidSectorWeightValue(
double weight_value,
bool bAllowUnsetTaggedEndWeight
)
{
return ((weight_value >= 0.0 && weight_value < 1.0) || (bAllowUnsetTaggedEndWeight && ON_SubDSectorType::UnsetSectorWeight == weight_value));
}
bool ON_SubDSectorType::IsValidCornerSectorAngleRadians(
double corner_sector_angle_radians
)
{
return (corner_sector_angle_radians >= 0.0 && corner_sector_angle_radians <= 2.0*ON_PI);
}
double ON_SubDSectorType::ClampCornerSectorAngleRadians(
double corner_sector_angle_radians
)
{
if ( corner_sector_angle_radians < -ON_PI )
corner_sector_angle_radians += 2.0*ON_PI;
else if ( corner_sector_angle_radians > 3.0*ON_PI )
corner_sector_angle_radians -= 2.0*ON_PI;
const double angle_tol = 0.25*(ON_PI/180.0); // 1/4 degree.
if (fabs(corner_sector_angle_radians - ON_PI) <= angle_tol)
return ON_PI;
if (fabs(corner_sector_angle_radians - 2.0*ON_PI) <= angle_tol)
return 2.0*ON_PI;
return corner_sector_angle_radians;
}
double ON_SubDSectorType::SmoothSectorWeight()
{
return ON_SubDSectorType::IgnoredSectorWeight;
}
double ON_SubDSectorType::CreaseSectorWeight(
ON_SubD::SubDType subdivision_type,
unsigned int sector_face_count
)
{
if (sector_face_count < 1)
return ON_SUBD_RETURN_ERROR(ON_SubDSectorType::ErrorSectorWeight);
if (false == ON_SubD::IsQuadOrTriSubDType(subdivision_type))
return ON_SubDSectorType::UnsetSectorWeight;
double sector_theta = ON_SubDSectorType::CreaseSectorTheta(sector_face_count);
return ON_SubDSectorType::SectorWeightFromTheta(subdivision_type, sector_theta);
}
double ON_SubDSectorType::DartSectorWeight(
ON_SubD::SubDType subdivision_type,
unsigned int sector_face_count
)
{
if (sector_face_count < 2)
return ON_SUBD_RETURN_ERROR(ON_SubDSectorType::ErrorSectorWeight);
if (false == ON_SubD::IsQuadOrTriSubDType(subdivision_type))
return ON_SubDSectorType::UnsetSectorWeight;
double sector_theta = ON_SubDSectorType::DartSectorTheta(sector_face_count);
return ON_SubDSectorType::SectorWeightFromTheta(subdivision_type, sector_theta);
}
double ON_SubDSectorType::CornerSectorWeight(
ON_SubD::SubDType subdivision_type,
unsigned int sector_face_count,
double corner_sector_angle_radians
)
{
if ( ON_SubD::SubDType::Unset == subdivision_type)
return ON_SubDSectorType::UnsetSectorWeight;
corner_sector_angle_radians = ON_SubDSectorType::ClampCornerSectorAngleRadians(corner_sector_angle_radians);
if (ON_SubDSectorType::IsValidCornerSectorAngleRadians(corner_sector_angle_radians)
&& sector_face_count >= ON_SubDSectorType::MinimumSectorFaceCount(ON_SubD::VertexTag::Corner)
&& sector_face_count <= ON_SubDVertex::MaximumFaceCount
&& ON_SubD::IsQuadOrTriSubDType(subdivision_type)
)
{
const double sector_theta = ON_SubDSectorType::CornerSectorThetaFromCornerAngle(sector_face_count,corner_sector_angle_radians);
if (sector_theta >= 0.0)
return ON_SubDSectorType::SectorWeightFromTheta(subdivision_type, sector_theta);
}
return ON_SUBD_RETURN_ERROR(ON_SubDSectorType::ErrorSectorWeight);
}
static int CompareUnsinged(unsigned int a, unsigned int b)
{
if (a < b)
return -1;
if (a > b)
return 1;
return 0;
}
int ON_SubDSectorType::Compare(const ON_SubDSectorType* a, const ON_SubDSectorType* b)
{
if ( a == b )
return 0;
if (nullptr == a)
return -1;
if (nullptr == b)
return 1;
int rc = CompareUnsinged((unsigned int)a->m_subd_type,(unsigned int)b->m_subd_type);
for (;;)
{
if (0 != rc)
{
// bias towards ccquad, then lwtri, then exotics
if ( ON_SubD::SubDType::QuadCatmullClark == a->m_subd_type)
rc = -1;
else if ( ON_SubD::SubDType::QuadCatmullClark == b->m_subd_type)
rc = 1;
else if ( ON_SubD::SubDType::TriLoopWarren == a->m_subd_type)
rc = -1;
else if ( ON_SubD::SubDType::TriLoopWarren == b->m_subd_type)
rc = 1;
break;
}
rc = CompareUnsinged((unsigned int)a->m_vertex_tag,(unsigned int)b->m_vertex_tag);
if (0 != rc)
{
// bias towards valid tags
if ( ON_SubD::VertexTag::Unset == b->m_vertex_tag)
rc = -1;
else if ( ON_SubD::VertexTag::Unset == a->m_vertex_tag)
rc = 1;
break;
}
rc = CompareUnsinged(a->m_sector_face_count,b->m_sector_face_count);
if (0 != rc)
{
// bias towards valid m_sector_face_count bug small
if ( 0 == b->m_sector_face_count)
rc = -1;
else if ( 0 == a->m_sector_face_count)
rc = 1;
break;
}
if (ON_SubD::VertexTag::Corner == a->m_vertex_tag)
{
rc = CompareUnsinged(a->m_corner_sector_angle_index, b->m_corner_sector_angle_index);
if (0 != rc)
break;
}
return 0; // equal
}
return rc; // not equal
}
void ON_SubDSectorType::SetHash()
{
unsigned int hash = 0;
hash = ON_CRC32(hash,sizeof(m_subd_type),&m_subd_type);
hash = ON_CRC32(hash,sizeof(m_vertex_tag),&m_vertex_tag);
hash = ON_CRC32(hash,sizeof(m_sector_face_count),&m_sector_face_count);
if ( ON_SubD::VertexTag::Corner == m_vertex_tag)
hash = ON_CRC32(hash,sizeof(m_corner_sector_angle_index),&m_corner_sector_angle_index);
if ( 0 == hash )
hash = 1;
m_hash = hash;
}
unsigned int ON_SubDSectorType::SectorTypeHash() const
{
return m_hash;
}
static bool ON_SubDSectorType_IsValidFaceCount(
ON_SubD::VertexTag vertex_tag,
unsigned int sector_face_count
)
{
return (sector_face_count >= ON_SubDSectorType::MinimumSectorFaceCount(vertex_tag) && sector_face_count <= ON_SubDVertex::MaximumFaceCount);
}
static bool ON_SubDSectorType_IsValidFaceCountForCreate(
ON_SubD::VertexTag vertex_tag,
unsigned int sector_face_count
)
{
return ( 0 == sector_face_count || ON_UNSET_UINT_INDEX == sector_face_count || ON_SubDSectorType_IsValidFaceCount(vertex_tag,sector_face_count));
}
static bool ON_SubDSectorType_IsValidTypes(
ON_SubD::SubDType subd_type,
ON_SubD::VertexTag vertex_tag,
ON_SubD::FacetType facet_type
)
{
if (ON_SubD::SubDType::Unset == subd_type && ON_SubD::FacetType::Unset == facet_type )
return true;
if (ON_SubD::FacetType::Unset != facet_type)
return true;
return false;
}
ON_SubDSectorType ON_SubDSectorType::CreateSmoothSectorType(
ON_SubD::SubDType subd_type,
unsigned int sector_face_count
)
{
const ON_SubD::VertexTag vertex_tag = ON_SubD::VertexTag::Smooth;
if (ON_SubDSectorType_IsValidFaceCountForCreate(vertex_tag,sector_face_count))
{
const ON_SubD::FacetType facet_type = ON_SubD::FacetTypeFromSubDType(subd_type);
if (ON_SubDSectorType_IsValidTypes(subd_type,vertex_tag,facet_type))
{
ON_SubDSectorType st;
st.m_subd_type = subd_type;
st.m_facet_type = facet_type;
st.m_vertex_tag = vertex_tag;
st.m_sector_face_count
= ON_SubDSectorType_IsValidFaceCount(vertex_tag,sector_face_count)
? sector_face_count
: 0;
st.m_sector_weight
= (st.m_sector_face_count>0)
? ON_SubDSectorType::IgnoredSectorWeight
: ON_SubDSectorType::UnsetSectorWeight;
st.m_sector_theta
= (st.m_sector_face_count>0)
? ON_SubDSectorType::SmoothSectorTheta
: ON_SubDSectorType::UnsetSectorTheta;
st.SetHash();
return st;
}
}
return ON_SUBD_RETURN_ERROR(ON_SubDSectorType::Empty);
}
ON_SubDSectorType ON_SubDSectorType::CreateCreaseSectorType(
ON_SubD::SubDType subd_type,
unsigned int sector_face_count
)
{
const ON_SubD::VertexTag vertex_tag = ON_SubD::VertexTag::Crease;
if (ON_SubDSectorType_IsValidFaceCountForCreate(vertex_tag,sector_face_count))
{
const ON_SubD::FacetType facet_type = ON_SubD::FacetTypeFromSubDType(subd_type);
if (ON_SubDSectorType_IsValidTypes(subd_type,vertex_tag,facet_type))
{
ON_SubDSectorType st;
st.m_subd_type = subd_type;
st.m_facet_type = facet_type;
st.m_vertex_tag = vertex_tag;
st.m_sector_face_count
= ON_SubDSectorType_IsValidFaceCount(vertex_tag,sector_face_count)
? sector_face_count
: 0;
st.m_sector_weight
= (st.m_sector_face_count>0)
? ON_SubDSectorType::CreaseSectorWeight(subd_type,sector_face_count)
: ON_SubDSectorType::UnsetSectorWeight;
st.m_sector_theta
= (st.m_sector_face_count>0)
? ON_SubDSectorType::CreaseSectorTheta(sector_face_count)
: ON_SubDSectorType::UnsetSectorTheta;
st.SetHash();
return st;
}
}
return ON_SUBD_RETURN_ERROR(ON_SubDSectorType::Empty);
}
ON_SubDSectorType ON_SubDSectorType::CreateDartSectorType(
ON_SubD::SubDType subd_type,
unsigned int sector_face_count
)
{
const ON_SubD::VertexTag vertex_tag = ON_SubD::VertexTag::Dart;
if ( ON_SubDSectorType_IsValidFaceCountForCreate(vertex_tag,sector_face_count) )
{
const ON_SubD::FacetType facet_type = ON_SubD::FacetTypeFromSubDType(subd_type);
if (ON_SubDSectorType_IsValidTypes(subd_type,vertex_tag,facet_type))
{
ON_SubDSectorType st;
st.m_subd_type = subd_type;
st.m_facet_type = facet_type;
st.m_vertex_tag = vertex_tag;
st.m_sector_face_count
= ON_SubDSectorType_IsValidFaceCount(vertex_tag,sector_face_count)
? sector_face_count
: 0;
st.m_sector_weight
= (st.m_sector_face_count>0)
? ON_SubDSectorType::DartSectorWeight(subd_type,sector_face_count)
: ON_SubDSectorType::UnsetSectorWeight;
st.m_sector_theta
= (st.m_sector_face_count>0)
? ON_SubDSectorType::DartSectorTheta(sector_face_count)
: ON_SubDSectorType::UnsetSectorTheta;
st.SetHash();
return st;
}
}
return ON_SUBD_RETURN_ERROR(ON_SubDSectorType::Empty);
}
ON_SubDSectorType ON_SubDSectorType::CreateCornerSectorType(
ON_SubD::SubDType subd_type,
unsigned int sector_face_count,
double corner_sector_angle_radians
)
{
if (ON_SubDSectorType::UnsetCornerSectorAngle != corner_sector_angle_radians)
{
if (ON_UNSET_VALUE == corner_sector_angle_radians)
{
corner_sector_angle_radians = ON_SubDSectorType::UnsetCornerSectorAngle;
}
else
{
corner_sector_angle_radians = ON_SubDSectorType::ClampCornerSectorAngleRadians(corner_sector_angle_radians);
}
}
if (ON_SubDSectorType::UnsetCornerSectorAngle == corner_sector_angle_radians
|| ON_SubDSectorType::IsValidCornerSectorAngleRadians(corner_sector_angle_radians)
)
{
const ON_SubD::VertexTag vertex_tag = ON_SubD::VertexTag::Corner;
if (ON_SubDSectorType_IsValidFaceCountForCreate(vertex_tag,sector_face_count))
{
const ON_SubD::FacetType facet_type = ON_SubD::FacetTypeFromSubDType(subd_type);
if (ON_SubDSectorType_IsValidTypes(subd_type,vertex_tag,facet_type))
{
unsigned int corner_sector_angle_index
= (ON_SubDSectorType::UnsetCornerSectorAngle == corner_sector_angle_radians)
? 0
: ON_SubDSectorType::AngleIndexFromAngleRadians(corner_sector_angle_radians);
if (corner_sector_angle_index <= ON_SubDSectorType::MaximumAngleIndex)
{
ON_SubDSectorType st;
st.m_subd_type = subd_type;
st.m_facet_type = facet_type;
st.m_vertex_tag = vertex_tag;
st.m_sector_face_count
= ON_SubDSectorType_IsValidFaceCount(vertex_tag,sector_face_count)
? sector_face_count
: 0;
st.m_sector_weight
= (st.m_sector_face_count > 0 && ON_SubDSectorType::UnsetCornerSectorAngle != corner_sector_angle_radians)
? ON_SubDSectorType::CornerSectorWeight(subd_type, sector_face_count, corner_sector_angle_radians)
: ON_SubDSectorType::UnsetSectorWeight;
st.m_sector_theta
= (st.m_sector_face_count > 0 && ON_SubDSectorType::UnsetCornerSectorAngle != corner_sector_angle_radians)
? ON_SubDSectorType::CornerSectorThetaFromCornerAngle(sector_face_count, corner_sector_angle_radians)
: ON_SubDSectorType::UnsetSectorTheta;
st.m_corner_sector_angle_index = (unsigned char)corner_sector_angle_index;
st.m_corner_sector_angle_radians = corner_sector_angle_radians;
st.SetHash();
return st;
}
}
}
}
return ON_SUBD_RETURN_ERROR(ON_SubDSectorType::Empty);
}
ON_SubDSectorType ON_SubDSectorType::Create(
ON_SubD::SubDType subd_type,
ON_SubD::VertexTag vertex_tag,
unsigned int sector_face_count,
double corner_sector_angle_radians
)
{
if ( ON_SubD::SubDType::Unset == subd_type && ON_SubD::VertexTag::Unset == vertex_tag && 0 == sector_face_count)
return ON_SubDSectorType::Empty;
switch (vertex_tag)
{
case ON_SubD::VertexTag::Smooth:
return ON_SubDSectorType::CreateSmoothSectorType(subd_type,sector_face_count);
break;
case ON_SubD::VertexTag::Crease:
return ON_SubDSectorType::CreateCreaseSectorType(subd_type,sector_face_count);
break;
case ON_SubD::VertexTag::Corner:
return ON_SubDSectorType::CreateCornerSectorType(subd_type,sector_face_count,corner_sector_angle_radians);
break;
case ON_SubD::VertexTag::Dart:
return ON_SubDSectorType::CreateDartSectorType(subd_type,sector_face_count);
break;
}
return ON_SUBD_RETURN_ERROR(ON_SubDSectorType::Empty);
}
ON_SubDSectorType ON_SubDSectorType::Create(
ON_SubD::SubDType subd_type,
const ON_SubDSectorIterator& sit
)
{
const ON_SubDVertex* center_vertex = sit.CenterVertex();
if (nullptr == center_vertex )
return ON_SUBD_RETURN_ERROR(ON_SubDSectorType::Empty);
ON_SubDSectorIterator local_sit(sit);
const ON_SubD::VertexTag vertex_tag = center_vertex->m_vertex_tag;
const ON_SubDFace* face0;
ON_SubDEdgePtr edge0ptr = ON_SubDEdgePtr::Null;
if (ON_SubD::VertexTag::Smooth == vertex_tag)
{
face0 = local_sit.CurrentFace();
if (nullptr == face0 )
return ON_SUBD_RETURN_ERROR(ON_SubDSectorType::Empty);
}
else
{
face0 = nullptr;
if (nullptr == local_sit.IncrementToCrease(-1))
return ON_SUBD_RETURN_ERROR(ON_SubDSectorType::Empty);
edge0ptr = local_sit.CurrentEdgePtr(0);
}
const unsigned int vertex_face_count = center_vertex->m_face_count;
unsigned int sector_face_count = 0;
while(sector_face_count < vertex_face_count)
{
sector_face_count++;
if ( sector_face_count > vertex_face_count )
return ON_SUBD_RETURN_ERROR(ON_SubDSectorType::Empty);
if (face0 == local_sit.NextFace(true))
{
double corner_sector_angle_radians
= (ON_SubD::VertexTag::Corner == vertex_tag)
? ON_SubDSectorType::CornerSectorAngleRadiansFromEdges(edge0ptr,local_sit.CurrentEdgePtr(0))
: 0.0;
return ON_SubDSectorType::Create(subd_type,vertex_tag,sector_face_count,corner_sector_angle_radians);
}
}
return ON_SUBD_RETURN_ERROR(ON_SubDSectorType::Empty);
}
ON_SubDSectorType ON_SubDSectorType::Create(
ON_SubD::SubDType subd_type,
const class ON_SubDFace* face,
unsigned int face_vertex_index
)
{
if (nullptr == face)
return ON_SUBD_RETURN_ERROR(ON_SubDSectorType::Empty);
if (face_vertex_index >= face->m_edge_count)
return ON_SUBD_RETURN_ERROR(ON_SubDSectorType::Empty);
ON_SubDSectorIterator sit;
sit.Initialize(face,0,face_vertex_index);
return ON_SubDSectorType::Create(subd_type,sit);
}
ON_SubDSectorType ON_SubDSectorType::Create(
ON_SubD::SubDType subd_type,
const class ON_SubDFace* face,
const class ON_SubDVertex* vertex
)
{
if (nullptr == face)
return ON_SUBD_RETURN_ERROR(ON_SubDSectorType::Empty);
if (nullptr == vertex)
return ON_SUBD_RETURN_ERROR(ON_SubDSectorType::Empty);
unsigned int face_vertex_index = face->VertexIndex(vertex);
if (face_vertex_index >= face->m_edge_count)
return ON_SUBD_RETURN_ERROR(ON_SubDSectorType::Empty);
return ON_SubDSectorType::Create(subd_type,face,face_vertex_index);
}
ON_SubDSectorType ON_SubDSectorType::Create(
ON_SubD::SubDType subd_type,
const class ON_SubDEdge* edge,
unsigned int edge_vertex_index
)
{
if (nullptr == edge)
return ON_SUBD_RETURN_ERROR(ON_SubDSectorType::Empty);
const ON_SubDVertex* vertex = edge->Vertex(edge_vertex_index);
if (nullptr == vertex)
return ON_SUBD_RETURN_ERROR(ON_SubDSectorType::Empty);
const ON_SubDFace* face = edge->Face(0);
if (nullptr == face)
return ON_SUBD_RETURN_ERROR(ON_SubDSectorType::Empty);
return ON_SubDSectorType::Create(subd_type,face,vertex);
}