Files
opennurbs/opennurbs_ground_plane.cpp
Bozo The Builder f26b1ba26a Sync changes from upstream repository
First publish of public opennurbs from 8.x source
2022-07-28 11:12:21 -07:00

226 lines
6.8 KiB
C++

//
// Copyright (c) 1993-2022 Robert McNeel & Associates. All rights reserved.
// OpenNURBS, Rhinoceros, and Rhino3D are registered trademarks of Robert
// McNeel & Associates.
//
// THIS SOFTWARE IS PROVIDED "AS IS" WITHOUT EXPRESS OR IMPLIED WARRANTY.
// ALL IMPLIED WARRANTIES OF FITNESS FOR ANY PARTICULAR PURPOSE AND OF
// MERCHANTABILITY ARE HEREBY DISCLAIMED.
//
// For complete openNURBS copyright information see <http://www.opennurbs.org>.
//
////////////////////////////////////////////////////////////////
#include "opennurbs.h"
#include "opennurbs_internal_defines.h"
#if !defined(ON_COMPILING_OPENNURBS)
// This check is included in all opennurbs source .c and .cpp files to insure
// ON_COMPILING_OPENNURBS is defined when opennurbs source is compiled.
// When opennurbs source is being compiled, ON_COMPILING_OPENNURBS is defined
// and the opennurbs .h files alter what is declared and how it is declared.
#error ON_COMPILING_OPENNURBS must be defined when compiling opennurbs
#endif
#define ON_RDK_GROUND_PLANE L"ground-plane"
#define ON_RDK_GP_ON L"on"
#define ON_RDK_GP_ALTITUDE L"altitude"
#define ON_RDK_GP_MATERIAL L"material"
#define ON_RDK_GP_TEXTURE_OFFSET L"texture-offset"
#define ON_RDK_GP_TEXTURE_SIZE L"texture-size"
#define ON_RDK_GP_TEXTURE_ROTATION L"texture-rotation"
#define ON_RDK_GP_OFFSET_LOCK L"offset-lock"
#define ON_RDK_GP_REPEAT_LOCK L"repeat-lock"
#define ON_RDK_GP_SHOW_UNDERSIDE L"show-underside"
#define ON_RDK_GP_AUTO_ALTITUDE L"auto-altitude"
#define ON_RDK_GP_SHADOW_ONLY L"shadow-only"
class ON_GroundPlane::CImpl : public ON_InternalXMLImpl
{
public:
CImpl() { }
CImpl(ON_XMLNode& n) : ON_InternalXMLImpl(&n) { }
};
static const wchar_t* XMLPath(void)
{
return ON_RDK_DOCUMENT ON_RDK_SLASH ON_RDK_SETTINGS ON_RDK_SLASH ON_RDK_GROUND_PLANE;
}
ON_GroundPlane::ON_GroundPlane()
{
m_impl = new CImpl;
}
ON_GroundPlane::ON_GroundPlane(ON_XMLNode& model_node)
{
m_impl = new CImpl(model_node);
}
ON_GroundPlane::ON_GroundPlane(const ON_GroundPlane& gp)
{
m_impl = new CImpl;
operator = (gp);
}
ON_GroundPlane::~ON_GroundPlane()
{
delete m_impl;
m_impl = nullptr;
}
const ON_GroundPlane& ON_GroundPlane::operator = (const ON_GroundPlane& gp)
{
if (this != &gp)
{
SetOn (gp.On());
SetShowUnderside (gp.ShowUnderside());
SetAutoAltitude (gp.AutoAltitude());
SetShadowOnly (gp.ShadowOnly());
SetMaterialInstanceId (gp.MaterialInstanceId());
SetTextureOffset (gp.TextureOffset());
SetTextureOffsetLocked(gp.TextureOffsetLocked());
SetTextureRepeatLocked(gp.TextureRepeatLocked());
SetTextureSize (gp.TextureSize());
SetTextureRotation (gp.TextureRotation());
SetAltitude (gp.Altitude());
}
return *this;
}
bool ON_GroundPlane::operator == (const ON_GroundPlane& gp)
{
if (On() != gp.On() ) return false;
if (ShowUnderside() != gp.ShowUnderside() ) return false;
if (AutoAltitude() != gp.AutoAltitude() ) return false;
if (ShadowOnly() != gp.ShadowOnly() ) return false;
if (MaterialInstanceId() != gp.MaterialInstanceId() ) return false;
if (TextureOffset() != gp.TextureOffset() ) return false;
if (TextureOffsetLocked() != gp.TextureOffsetLocked()) return false;
if (TextureRepeatLocked() != gp.TextureRepeatLocked()) return false;
if (TextureSize() != gp.TextureSize() ) return false;
if (!IsDoubleEqual(Altitude(), gp.Altitude())) return false;
if (!IsDoubleEqual(TextureRotation(), gp.TextureRotation())) return false;
return true;
}
bool ON_GroundPlane::operator != (const ON_GroundPlane& gp)
{
return !(operator == (gp));
}
bool ON_GroundPlane::On(void) const
{
return m_impl->GetParameter(XMLPath(), ON_RDK_GP_ON, false).AsBool();
}
bool ON_GroundPlane::ShowUnderside(void) const
{
return m_impl->GetParameter(XMLPath(), ON_RDK_GP_SHOW_UNDERSIDE, false).AsBool();
}
double ON_GroundPlane::Altitude(void) const
{
return m_impl->GetParameter(XMLPath(), ON_RDK_GP_ALTITUDE, 0.0).AsDouble();
}
bool ON_GroundPlane::AutoAltitude(void) const
{
return m_impl->GetParameter(XMLPath(), ON_RDK_GP_AUTO_ALTITUDE, false).AsBool();
}
bool ON_GroundPlane::ShadowOnly(void) const
{
return m_impl->GetParameter(XMLPath(), ON_RDK_GP_SHADOW_ONLY, true).AsBool();
}
ON_UUID ON_GroundPlane::MaterialInstanceId(void) const
{
return m_impl->GetParameter(XMLPath(), ON_RDK_GP_MATERIAL, ON_nil_uuid).AsUuid();
}
ON_2dVector ON_GroundPlane::TextureOffset(void) const
{
return ON_2dVector(m_impl->GetParameter(XMLPath(), ON_RDK_GP_TEXTURE_OFFSET, ON_nil_uuid).As2dPoint());
}
bool ON_GroundPlane::TextureOffsetLocked(void) const
{
return m_impl->GetParameter(XMLPath(), ON_RDK_GP_OFFSET_LOCK, false).AsBool();
}
bool ON_GroundPlane::TextureRepeatLocked(void) const
{
return m_impl->GetParameter(XMLPath(), ON_RDK_GP_REPEAT_LOCK, false).AsBool();
}
ON_2dVector ON_GroundPlane::TextureSize(void) const
{
return ON_2dVector(m_impl->GetParameter(XMLPath(), ON_RDK_GP_TEXTURE_SIZE, ON_nil_uuid).As2dPoint());
}
double ON_GroundPlane::TextureRotation(void) const
{
return m_impl->GetParameter(XMLPath(), ON_RDK_GP_TEXTURE_ROTATION, false).AsDouble();
}
void ON_GroundPlane::SetOn(bool b)
{
m_impl->SetParameter(XMLPath(), ON_RDK_GP_ON, b);
}
void ON_GroundPlane::SetShowUnderside(bool b)
{
m_impl->SetParameter(XMLPath(), ON_RDK_GP_SHOW_UNDERSIDE, b);
}
void ON_GroundPlane::SetAltitude(double d)
{
m_impl->SetParameter(XMLPath(), ON_RDK_GP_ALTITUDE, d);
}
void ON_GroundPlane::SetAutoAltitude(bool b)
{
m_impl->SetParameter(XMLPath(), ON_RDK_GP_AUTO_ALTITUDE, b);
}
void ON_GroundPlane::SetShadowOnly(bool b)
{
m_impl->SetParameter(XMLPath(), ON_RDK_GP_SHADOW_ONLY, b);
}
void ON_GroundPlane::SetMaterialInstanceId(const ON_UUID& u)
{
m_impl->SetParameter(XMLPath(), ON_RDK_GP_MATERIAL, u);
}
void ON_GroundPlane::SetTextureOffset(const ON_2dVector& v)
{
const ON_2dPoint p = v;
m_impl->SetParameter(XMLPath(), ON_RDK_GP_TEXTURE_OFFSET, p);
}
void ON_GroundPlane::SetTextureOffsetLocked(bool b)
{
m_impl->SetParameter(XMLPath(), ON_RDK_GP_OFFSET_LOCK, b);
}
void ON_GroundPlane::SetTextureRepeatLocked(bool b)
{
m_impl->SetParameter(XMLPath(), ON_RDK_GP_REPEAT_LOCK, b);
}
void ON_GroundPlane::SetTextureSize(const ON_2dVector& v)
{
const ON_2dPoint p = v;
m_impl->SetParameter(XMLPath(), ON_RDK_GP_TEXTURE_SIZE, p);
}
void ON_GroundPlane::SetTextureRotation(double d)
{
m_impl->SetParameter(XMLPath(), ON_RDK_GP_TEXTURE_ROTATION, d);
}