mirror of
https://github.com/mcneel/opennurbs.git
synced 2026-03-01 03:26:09 +08:00
1910 lines
66 KiB
C++
1910 lines
66 KiB
C++
//
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// Copyright (c) 1993-2022 Robert McNeel & Associates. All rights reserved.
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// OpenNURBS, Rhinoceros, and Rhino3D are registered trademarks of Robert
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// McNeel & Associates.
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//
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// THIS SOFTWARE IS PROVIDED "AS IS" WITHOUT EXPRESS OR IMPLIED WARRANTY.
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// ALL IMPLIED WARRANTIES OF FITNESS FOR ANY PARTICULAR PURPOSE AND OF
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// MERCHANTABILITY ARE HEREBY DISCLAIMED.
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//
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// For complete openNURBS copyright information see <http://www.opennurbs.org>.
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//
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////////////////////////////////////////////////////////////////
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#include "opennurbs.h"
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#include "opennurbs_internal_defines.h"
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#if !defined(ON_COMPILING_OPENNURBS)
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// This check is included in all opennurbs source .c and .cpp files to insure
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// ON_COMPILING_OPENNURBS is defined when opennurbs source is compiled.
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// When opennurbs source is being compiled, ON_COMPILING_OPENNURBS is defined
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// and the opennurbs .h files alter what is declared and how it is declared.
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#error ON_COMPILING_OPENNURBS must be defined when compiling opennurbs
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#endif
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ON_OBJECT_IMPLEMENT(ON_Environment, ON_Object, "94BCA4D5-0FC7-435E-95F9-22F3927F9B2E");
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class ON_Environment::CImpl
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{
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public:
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CImpl();
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CImpl(const CImpl& src);
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public:
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ON_Color m_back_col;
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ON_Texture m_back_image;
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BackgroundProjections m_back_proj = BackgroundProjections::Planar;
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};
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ON_Environment::CImpl::CImpl()
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:
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m_back_col(ON_Color(160, 160, 160))
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{
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}
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ON_Environment::CImpl::CImpl(const CImpl& src)
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{
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m_back_col = src.m_back_col;
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m_back_proj = src.m_back_proj;
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m_back_image = src.m_back_image;
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}
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ON_Environment::ON_Environment()
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{
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m_impl = new CImpl;
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}
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ON_Environment::ON_Environment(const ON_Environment& src)
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{
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m_impl = new CImpl(*src.m_impl);
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}
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ON_Environment::~ON_Environment()
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{
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delete m_impl;
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m_impl = nullptr;
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}
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static ON__UINT32 CRCOnlyRGB(ON__UINT32 current_remainder, const ON_Color& c)
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{
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const auto x = (unsigned int)c & 0x00FFFFFF;
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return ON_CRC32(current_remainder, sizeof(x), &x);
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}
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ON__UINT32 ON_Texture_CRC(const ON_Texture& tex)
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{
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ON_wString file(tex.m_image_file_reference.FullPath());
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#ifdef ON_RUNTIME_WIN
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file.MakeLower();
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#endif
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ON__UINT32 crc = file.DataCRC(0);
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crc = ON_CRC32(crc, sizeof(tex.m_mapping_channel_id), &tex.m_mapping_channel_id);
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crc = ON_CRC32(crc, sizeof(tex.m_bOn), &tex.m_bOn);
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crc = ON_CRC32(crc, sizeof(tex.m_type), &tex.m_type);
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crc = ON_CRC32(crc, sizeof(tex.m_minfilter), &tex.m_minfilter);
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crc = ON_CRC32(crc, sizeof(tex.m_magfilter), &tex.m_magfilter);
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crc = ON_CRC32(crc, sizeof(tex.m_wrapu), &tex.m_wrapu);
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crc = ON_CRC32(crc, sizeof(tex.m_wrapv), &tex.m_wrapv);
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crc = ON_CRC32(crc, sizeof(tex.m_wrapw), &tex.m_wrapw);
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crc = CRCOnlyRGB(crc, tex.m_border_color);
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crc = CRCOnlyRGB(crc, tex.m_transparent_color);
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crc = CRCOnlyRGB(crc, tex.m_blend_constant_RGB);
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crc = ON_CRC32(crc, sizeof(tex.m_blend_order), &tex.m_blend_order);
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const double amount = int(tex.m_blend_constant_A * 100.0) / 100.0;
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crc = ON_CRC32(crc, sizeof(amount), &amount);
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crc = ON_CRC32(crc, sizeof(tex.m_bump_scale), &tex.m_bump_scale);
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crc = ON_CRC32(crc, sizeof(tex.m_uvw), &tex.m_uvw);
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crc = ON_CRC32(crc, sizeof(tex.m_blend_A0), &tex.m_blend_A0);
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crc = ON_CRC32(crc, sizeof(tex.m_blend_RGB0), &tex.m_blend_RGB0);
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crc = ON_CRC32(crc, sizeof(tex.m_blend_A1), &tex.m_blend_A1);
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crc = ON_CRC32(crc, sizeof(tex.m_blend_RGB1), &tex.m_blend_RGB1);
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crc = ON_CRC32(crc, sizeof(tex.m_blend_A2), &tex.m_blend_A2);
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crc = ON_CRC32(crc, sizeof(tex.m_blend_RGB2), &tex.m_blend_RGB2);
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crc = ON_CRC32(crc, sizeof(tex.m_blend_A3), &tex.m_blend_A3);
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crc = ON_CRC32(crc, sizeof(tex.m_blend_RGB3), &tex.m_blend_RGB3);
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crc = ON_CRC32(crc, sizeof(tex.m_bTreatAsLinear), &tex.m_bTreatAsLinear);
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return crc;
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}
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bool ON_Environment::operator == (const ON_Environment& env) const
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{
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if (m_impl->m_back_col < env.m_impl->m_back_col)
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return false;
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if (m_impl->m_back_col > env.m_impl->m_back_col)
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return false;
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if (m_impl->m_back_proj != env.m_impl->m_back_proj)
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return false;
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if (ON_Texture_CRC(m_impl->m_back_image) != ON_Texture_CRC(env.m_impl->m_back_image))
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return false;
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return true;
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}
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bool ON_Environment::operator != (const ON_Environment& env) const
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{
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return !(operator == (env));
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}
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const ON_Environment& ON_Environment::operator = (const ON_Environment& src)
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{
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if (this != &src)
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{
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delete m_impl;
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m_impl = new CImpl(*src.m_impl);
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}
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return *this;
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}
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ON_Color ON_Environment::BackgroundColor(void) const
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{
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return m_impl->m_back_col;
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}
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void ON_Environment::SetBackgroundColor(const ON_Color& col)
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{
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m_impl->m_back_col = col;
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}
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const ON_Texture& ON_Environment::BackgroundImage(void) const
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{
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return m_impl->m_back_image;
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}
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void ON_Environment::SetBackgroundImage(const ON_Texture& tex)
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{
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m_impl->m_back_image = tex;
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}
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ON_Environment::BackgroundProjections ON_Environment::BackgroundProjection(void) const
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{
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return m_impl->m_back_proj;
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}
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void ON_Environment::SetBackgroundProjection(ON_Environment::BackgroundProjections proj)
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{
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m_impl->m_back_proj = proj;
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}
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ON_Environment::BackgroundProjections ON_Environment::ProjectionFromString(const wchar_t* wsz) // Static.
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{
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if (0 == on_wcsicmp(ON_ENVIRONMENT_PROJECTION_PLANAR, wsz)) return BackgroundProjections::Planar;
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if (0 == on_wcsicmp(ON_ENVIRONMENT_PROJECTION_SPHERICAL, wsz)) return BackgroundProjections::Spherical;
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if (0 == on_wcsicmp(ON_ENVIRONMENT_PROJECTION_EMAP, wsz)) return BackgroundProjections::Emap;
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if (0 == on_wcsicmp(ON_ENVIRONMENT_PROJECTION_BOX, wsz)) return BackgroundProjections::Box;
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if (0 == on_wcsicmp(ON_ENVIRONMENT_PROJECTION_LIGHT_PROBE, wsz)) return BackgroundProjections::LightProbe;
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if (0 == on_wcsicmp(ON_ENVIRONMENT_PROJECTION_CUBE_MAP, wsz)) return BackgroundProjections::CubeMap;
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if (0 == on_wcsicmp(ON_ENVIRONMENT_PROJECTION_CUBE_MAP_VERT, wsz)) return BackgroundProjections::VerticalCrossCubeMap;
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if (0 == on_wcsicmp(ON_ENVIRONMENT_PROJECTION_CUBE_MAP_HORZ, wsz)) return BackgroundProjections::HorizontalCrossCubeMap;
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if (0 == on_wcsicmp(ON_ENVIRONMENT_PROJECTION_HEMISPHERICAL, wsz)) return BackgroundProjections::Hemispherical;
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ON_ASSERT(false);
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return BackgroundProjections::Planar;
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}
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const wchar_t* ON_Environment::StringFromProjection(BackgroundProjections proj) // Static.
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{
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switch (proj)
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{
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case BackgroundProjections::Planar: return ON_ENVIRONMENT_PROJECTION_PLANAR;
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case BackgroundProjections::Spherical: return ON_ENVIRONMENT_PROJECTION_SPHERICAL;
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case BackgroundProjections::Emap: return ON_ENVIRONMENT_PROJECTION_EMAP;
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case BackgroundProjections::Box: return ON_ENVIRONMENT_PROJECTION_BOX;
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case BackgroundProjections::LightProbe: return ON_ENVIRONMENT_PROJECTION_LIGHT_PROBE;
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case BackgroundProjections::CubeMap: return ON_ENVIRONMENT_PROJECTION_CUBE_MAP;
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case BackgroundProjections::VerticalCrossCubeMap: return ON_ENVIRONMENT_PROJECTION_CUBE_MAP_VERT;
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case BackgroundProjections::HorizontalCrossCubeMap: return ON_ENVIRONMENT_PROJECTION_CUBE_MAP_HORZ;
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case BackgroundProjections::Hemispherical: return ON_ENVIRONMENT_PROJECTION_HEMISPHERICAL;
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default: break;
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}
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ON_ASSERT(false);
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return ON_ENVIRONMENT_PROJECTION_PLANAR;
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}
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void* ON_Environment::EVF(const wchar_t* wszFunc, void* pvData)
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{
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return nullptr;
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}
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ON_UUID RdkPlugInId(void)
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{
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static ON_UUID uuid = { 0x16592D58, 0x4A2F, 0x401D, { 0xBF, 0x5E, 0x3B, 0x87, 0x74, 0x1C, 0x1B, 0x1B } };
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return uuid;
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}
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class ON_RenderContentPrivate
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{
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public:
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ON_RenderContentPrivate(ON_RenderContent& rc, const wchar_t* kind);
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virtual ~ON_RenderContentPrivate();
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void SetXMLNode(const ON_XMLNode& node);
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const ON_XMLNode* XMLNode_Simulation(void) const;
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ON_RenderContent& TopLevel(void);
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bool AddChild(ON_RenderContent& rc);
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void DeleteAllChildren(void);
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ON_XMLVariant GetPropertyValue(const wchar_t* name) const;
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void SetPropertyValue(const wchar_t* name, const ON_XMLVariant& value);
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ON_RenderContent* FindChild(const wchar_t* child_slot_name) const;
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bool SetChild(ON_RenderContent* child, const wchar_t* child_slot_name);
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bool ChangeChild(ON_RenderContent* old_child, ON_RenderContent* new_child);
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public:
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void InternalSetPropertyValue(const wchar_t* name, const ON_XMLVariant& value);
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static void SetRenderContentNodeRecursive(const ON_RenderContent& rc, ON_XMLNode& node);
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static void BuildXMLHierarchy(const ON_RenderContent& rc, ON_XMLNode& node);
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static ON_XMLNode* NewXMLNodeRecursive(const ON_RenderContent& rc);
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static void SetModel(const ON_RenderContent& rc, ONX_Model& model);
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static ON_RenderContent* NewRenderContentFromNode(const ON_XMLNode& node);
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private:
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ON_RenderContent* FindLastChild(void) const;
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ON_RenderContent* FindPrevSibling(ON_RenderContent* child) const;
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public:
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ONX_Model* m_model = nullptr;
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ON_XMLNode m_node;
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ON_RenderContent& m_render_content;
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ON_RenderContent* m_parent = nullptr;
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ON_RenderContent* m_first_child = nullptr;
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ON_RenderContent* m_next_sibling = nullptr;
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mutable std::recursive_mutex m_mutex;
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};
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ON_RenderContentPrivate::ON_RenderContentPrivate(ON_RenderContent& rc, const wchar_t* kind)
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:
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m_node(kind),
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m_render_content(rc)
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{
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}
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ON_RenderContentPrivate::~ON_RenderContentPrivate()
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{
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DeleteAllChildren();
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}
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const ON_XMLNode* ON_RenderContentPrivate::XMLNode_Simulation(void) const
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{
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return m_node.GetNamedChild(ON_RENDER_CONTENT_SIMULATION);
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}
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ON_XMLVariant ON_RenderContentPrivate::GetPropertyValue(const wchar_t* name) const
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{
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// Gets a property from the content node. This is one of:
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//
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// - the material node <material... >
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// - the environment node <environment... >
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// - the texture node <texture... >
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std::lock_guard<std::recursive_mutex> lg(m_mutex);
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ON_XMLVariant v;
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const ON_XMLProperty* pProp = m_node.GetNamedProperty(name);
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if (nullptr != pProp)
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{
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v = pProp->GetValue();
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}
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return v;
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}
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void ON_RenderContentPrivate::SetPropertyValue(const wchar_t* name, const ON_XMLVariant& value)
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{
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std::lock_guard<std::recursive_mutex> lg(m_mutex);
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InternalSetPropertyValue(name, value);
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}
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void ON_RenderContentPrivate::InternalSetPropertyValue(const wchar_t* name, const ON_XMLVariant& value)
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{
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// Sets a property on the content node. This is one of:
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//
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// - the material node <material... >
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// - the environment node <environment... >
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// - the texture node <texture... >
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ON_XMLProperty* pProp = m_node.GetNamedProperty(name);
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if (nullptr != pProp)
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{
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pProp->SetValue(value);
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}
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else
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{
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pProp = m_node.AttachProperty(new ON_XMLProperty(name, value));
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}
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}
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static void EnsureNameValid(ON_wString& name)
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{
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// 29th November 2023 John Croudy, https://mcneel.myjetbrains.com/youtrack/issue/RH-78603
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// Component names cannot begin with '(', ')', '[', ']', '{', '}' or ' '.
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// Component names should not be multiline.
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// I'm also going to disallow ':' because that has a special meaning in the name and
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// render content does not use that feature.
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ON_wString name_copy = name;
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name = L"";
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bool first = true;
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const int len = name_copy.Length();
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for (int i = 0; i < len; i++)
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{
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wchar_t c = name_copy[i];
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if (first)
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{
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if ( c == L' ' ) continue;
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if ((c == L'(') || (c == L')')) continue;
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if ((c == L'[') || (c == L']')) continue;
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if ((c == L'{') || (c == L'}')) continue;
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first = false;
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}
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// Replace control codes with a space. Includes CR/LF.
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if (c < L' ')
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c = L' ';
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name += c;
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}
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// 2024-08-27 : kike@mcneel.com
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// `ON_ModelComponent::IsValidComponentName` allows ':'.
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// The hole point of https://mcneel.myjetbrains.com/youtrack/issue/RH-78603
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// is to ensure all type names has same restrictions.
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//
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//// Also disallow ':' inside the name.
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//name.Replace(':', ' ');
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name.TrimLeftAndRight();
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}
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void ON_RenderContentPrivate::SetXMLNode(const ON_XMLNode& node)
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{
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std::lock_guard<std::recursive_mutex> lg(m_mutex);
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// Copy the incoming XML node. The render content will only store a copy of its own XML, so
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// we will have to prune this copy as we find children and create render content children
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// for all the XML children.
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ON_XMLNode node_copy = node;
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// Iterate over the child nodes of the XML node being set to this content.
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auto it = node_copy.GetChildIterator();
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ON_XMLNode* child_node = nullptr;
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while (nullptr != (child_node = it.GetNextChild()))
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{
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// See if the child node is a content node.
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const ON_wString& name = child_node->TagName();
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if ((ON_KIND_MATERIAL == name) || (ON_KIND_ENVIRONMENT == name) || (ON_KIND_TEXTURE == name))
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{
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// Yes, so we are going to add a new render content to this hierarchy (recursively)
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// and remove this child node from the copy of the XML node.
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ON_RenderContent* child_rc = NewRenderContentFromNode(*child_node);
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if (nullptr != child_rc)
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{
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// Add the new content as a child of this content.
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AddChild(*child_rc);
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}
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delete node_copy.DetachChild(*child_node);
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}
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}
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// Copy the pruned copy of the XML node. This node does not have any child content nodes.
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m_node = node_copy;
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// Copy the XML instance name to the component name after validating it.
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ON_wString name = GetPropertyValue(ON_RENDER_CONTENT_INSTANCE_NAME).AsString();
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// 29th November 2023 John Croudy, https://mcneel.myjetbrains.com/youtrack/issue/RH-78603
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if (!ON_ModelComponent::IsValidComponentName(name))
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{
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EnsureNameValid(name);
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}
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m_render_content.SetName(name);
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// Copy the XML instance id to the component id.
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m_render_content.SetId(GetPropertyValue(ON_RENDER_CONTENT_INSTANCE_ID).AsUuid());
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}
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bool ON_RenderContentPrivate::AddChild(ON_RenderContent& child)
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{
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if ((nullptr != child._private->m_model) || (nullptr != child._private->m_parent) || (nullptr != child._private->m_next_sibling))
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return false;
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if (nullptr == m_first_child)
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{
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m_first_child = &child;
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}
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else
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{
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ON_RenderContent* last_child = FindLastChild();
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if (nullptr == last_child)
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return false;
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last_child->_private->m_next_sibling = &child;
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}
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child._private->m_next_sibling = nullptr;
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child._private->m_parent = &m_render_content;
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return true;
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}
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void ON_RenderContentPrivate::DeleteAllChildren(void)
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{
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std::lock_guard<std::recursive_mutex> lg(m_mutex);
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if (nullptr == m_first_child)
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return;
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ON_RenderContent* child_rc = m_first_child;
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while (nullptr != child_rc)
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{
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auto* delete_rc = child_rc;
|
|
child_rc = child_rc->_private->m_next_sibling;
|
|
delete delete_rc;
|
|
}
|
|
|
|
m_first_child = nullptr;
|
|
}
|
|
|
|
ON_RenderContent* ON_RenderContentPrivate::FindLastChild(void) const
|
|
{
|
|
ON_RenderContent* result = nullptr;
|
|
|
|
ON_RenderContent* candidate = m_first_child;
|
|
while (nullptr != candidate)
|
|
{
|
|
result = candidate;
|
|
candidate = candidate->_private->m_next_sibling;
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
ON_RenderContent* ON_RenderContentPrivate::FindPrevSibling(ON_RenderContent* child) const
|
|
{
|
|
if (child != m_first_child)
|
|
{
|
|
ON_RenderContent* candidate = m_first_child;
|
|
while (nullptr != candidate)
|
|
{
|
|
if (child == candidate->_private->m_next_sibling)
|
|
return candidate;
|
|
|
|
candidate = candidate->_private->m_next_sibling;
|
|
}
|
|
}
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
ON_RenderContent& ON_RenderContentPrivate::TopLevel(void)
|
|
{
|
|
if (nullptr != m_parent)
|
|
{
|
|
return m_parent->_private->TopLevel();
|
|
}
|
|
|
|
return m_render_content;
|
|
}
|
|
|
|
bool ON_RenderContentPrivate::ChangeChild(ON_RenderContent* old_child, ON_RenderContent* new_child)
|
|
{
|
|
if (nullptr == old_child)
|
|
return false;
|
|
|
|
if (old_child == m_first_child)
|
|
{
|
|
if (nullptr != new_child)
|
|
{
|
|
m_first_child = new_child;
|
|
}
|
|
else
|
|
{
|
|
m_first_child = old_child->_private->m_next_sibling;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
const ON_RenderContent* prev_sibling = FindPrevSibling(old_child);
|
|
if (nullptr == prev_sibling)
|
|
return false;
|
|
|
|
if (nullptr != new_child)
|
|
{
|
|
prev_sibling->_private->m_next_sibling = new_child;
|
|
}
|
|
else
|
|
{
|
|
prev_sibling->_private->m_next_sibling = old_child->_private->m_next_sibling;
|
|
}
|
|
}
|
|
|
|
if (nullptr != new_child)
|
|
{
|
|
new_child->_private->m_next_sibling = old_child->_private->m_next_sibling;
|
|
new_child->_private->m_parent = old_child->_private->m_parent;
|
|
}
|
|
|
|
delete old_child;
|
|
|
|
return true;
|
|
}
|
|
|
|
ON_RenderContent* ON_RenderContentPrivate::FindChild(const wchar_t* child_slot_name) const
|
|
{
|
|
std::lock_guard<std::recursive_mutex> lg(m_mutex);
|
|
|
|
ON_RenderContent* child_rc = m_first_child;
|
|
while (nullptr != child_rc)
|
|
{
|
|
if (child_rc->ChildSlotName() == child_slot_name)
|
|
return child_rc;
|
|
|
|
child_rc = child_rc->_private->m_next_sibling;
|
|
}
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
bool ON_RenderContentPrivate::SetChild(ON_RenderContent* child, const wchar_t* child_slot_name)
|
|
{
|
|
std::lock_guard<std::recursive_mutex> lg(m_mutex);
|
|
|
|
if (nullptr != child)
|
|
{
|
|
if (nullptr != child->_private->m_model)
|
|
return false;
|
|
|
|
if (nullptr != child->_private->m_parent)
|
|
return false;
|
|
|
|
if ((nullptr == child_slot_name) || (0 == child_slot_name[0]))
|
|
return false;
|
|
|
|
child->_private->SetPropertyValue(ON_RENDER_CONTENT_CHILD_SLOT_NAME, child_slot_name);
|
|
}
|
|
|
|
// Get any existing child with the same child slot name (may be null).
|
|
auto* existing_child = FindChild(child_slot_name);
|
|
if (nullptr != existing_child)
|
|
{
|
|
// There is an existing child with the same child slot name; replace it.
|
|
if (!ChangeChild(existing_child, child)) // Deletes existing_child.
|
|
return false;
|
|
}
|
|
else
|
|
{
|
|
// No existing child; just add the new one.
|
|
if (nullptr != child)
|
|
{
|
|
if (!AddChild(*child))
|
|
return false;
|
|
}
|
|
}
|
|
|
|
if (nullptr != child)
|
|
{
|
|
auto* pModel = TopLevel()._private->m_model;
|
|
child->_private->m_model = pModel;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void ON_RenderContentPrivate::SetRenderContentNodeRecursive(const ON_RenderContent& rc, ON_XMLNode& node) // Static.
|
|
{
|
|
// Copy the component name to the XML instance name.
|
|
rc._private->SetPropertyValue(ON_RENDER_CONTENT_INSTANCE_NAME, rc.Name());
|
|
|
|
// Copy the component id to the XML instance id.
|
|
rc._private->SetPropertyValue(ON_RENDER_CONTENT_INSTANCE_ID, rc.Id());
|
|
|
|
auto* child_node = new ON_XMLNode(rc.XMLNode());
|
|
node.AttachChildNode(child_node);
|
|
|
|
auto it = rc.GetChildIterator();
|
|
ON_RenderContent* child_rc;
|
|
while (nullptr != (child_rc = it.GetNextChild()))
|
|
{
|
|
SetRenderContentNodeRecursive(*child_rc, *child_node);
|
|
}
|
|
}
|
|
|
|
void ON_RenderContentPrivate::BuildXMLHierarchy(const ON_RenderContent& rc, ON_XMLNode& node) // Static.
|
|
{
|
|
// Recursively builds 'node' from the tree structure of the XML nodes in 'rc' and its children.
|
|
|
|
node = rc._private->m_node;
|
|
|
|
auto* child_rc = rc._private->m_first_child;
|
|
while (nullptr != child_rc)
|
|
{
|
|
auto* child_node = new ON_XMLNode(L"");
|
|
BuildXMLHierarchy(*child_rc, *child_node);
|
|
node.AttachChildNode(child_node);
|
|
|
|
child_rc = child_rc->_private->m_next_sibling;
|
|
}
|
|
}
|
|
|
|
ON_XMLNode* ON_RenderContentPrivate::NewXMLNodeRecursive(const ON_RenderContent& rc) // Static.
|
|
{
|
|
ON_XMLNode* node = new ON_XMLNode(rc._private->m_node);
|
|
|
|
ON_RenderContent* child_rc = rc._private->m_first_child;
|
|
while (nullptr != child_rc)
|
|
{
|
|
ON_XMLNode* child_node = NewXMLNodeRecursive(*child_rc);
|
|
if (nullptr != child_node)
|
|
{
|
|
node->AttachChildNode(child_node);
|
|
}
|
|
|
|
child_rc = child_rc->_private->m_next_sibling;
|
|
}
|
|
|
|
return node;
|
|
}
|
|
|
|
void ON_RenderContentPrivate::SetModel(const ON_RenderContent& rc, ONX_Model& model) // Static.
|
|
{
|
|
rc._private->m_model = &model;
|
|
|
|
auto it = rc.GetChildIterator();
|
|
ON_RenderContent* child_rc = nullptr;
|
|
while (nullptr != (child_rc = it.GetNextChild()))
|
|
{
|
|
SetModel(*child_rc, model);
|
|
}
|
|
}
|
|
|
|
ON_RenderContent* ON_RenderContentPrivate::NewRenderContentFromNode(const ON_XMLNode& node) // Static.
|
|
{
|
|
ON_RenderContent* rc = nullptr;
|
|
|
|
const ON_wString& kind = node.TagName();
|
|
|
|
if (ON_KIND_MATERIAL == kind)
|
|
rc = new ON_RenderMaterial;
|
|
else
|
|
if (ON_KIND_ENVIRONMENT == kind)
|
|
rc = new ON_RenderEnvironment;
|
|
else
|
|
if (ON_KIND_TEXTURE == kind)
|
|
rc = new ON_RenderTexture;
|
|
|
|
if (nullptr != rc)
|
|
{
|
|
rc->_private->SetXMLNode(node);
|
|
}
|
|
|
|
return rc;
|
|
}
|
|
|
|
ON_VIRTUAL_OBJECT_IMPLEMENT(ON_RenderContent, ON_ModelComponent, "A98DEDDA-E4FA-4E1E-9BD3-2A0695C6D4E9");
|
|
|
|
ON_RenderContent::ON_RenderContent(const wchar_t* kind)
|
|
:
|
|
ON_ModelComponent(ON_ModelComponent::Type::RenderContent)
|
|
{
|
|
_private = new (_PRIVATE) ON_RenderContentPrivate(*this, kind); PRIVATE_CHECK(ON_RenderContentPrivate);
|
|
|
|
// Set a unique instance id.
|
|
ON_UUID uuid;
|
|
ON_CreateUuid(uuid);
|
|
SetId(uuid);
|
|
|
|
// Set the plug-in id to the RDK plug-in id.
|
|
_private->InternalSetPropertyValue(ON_RENDER_CONTENT_PLUG_IN_ID, RdkPlugInId());
|
|
|
|
// Set the render engine id to 'universal'.
|
|
_private->InternalSetPropertyValue(ON_RENDER_CONTENT_RENDER_ENGINE_ID, ON_UniversalRenderEngineId);
|
|
}
|
|
|
|
ON_RenderContent::ON_RenderContent(const ON_RenderContent& rc)
|
|
:
|
|
ON_ModelComponent(ON_ModelComponent::Type::RenderContent, rc)
|
|
{
|
|
_private = new (_PRIVATE) ON_RenderContentPrivate(*this, L""); PRIVATE_CHECK(ON_RenderContentPrivate);
|
|
operator = (rc);
|
|
}
|
|
|
|
ON_RenderContent::~ON_RenderContent()
|
|
{
|
|
_private->~ON_RenderContentPrivate();
|
|
_private = nullptr;
|
|
}
|
|
|
|
const ON_RenderContent& ON_RenderContent::operator = (const ON_RenderContent& rc)
|
|
{
|
|
if (this != &rc)
|
|
{
|
|
ON_XMLRootNode root;
|
|
ON_RenderContentPrivate::BuildXMLHierarchy(rc, root);
|
|
_private->SetXMLNode(root);
|
|
}
|
|
|
|
return *this;
|
|
}
|
|
|
|
ON_wString ON_RenderContent::TypeName(void) const
|
|
{
|
|
return _private->GetPropertyValue(ON_RENDER_CONTENT_TYPE_NAME).AsString();
|
|
}
|
|
|
|
void ON_RenderContent::SetTypeName(const wchar_t* name)
|
|
{
|
|
_private->SetPropertyValue(ON_RENDER_CONTENT_TYPE_NAME, name);
|
|
}
|
|
|
|
ON_wString ON_RenderContent::Notes(void) const
|
|
{
|
|
return _private->GetPropertyValue(ON_RENDER_CONTENT_NOTES).AsString();
|
|
}
|
|
|
|
void ON_RenderContent::SetNotes(const wchar_t* notes)
|
|
{
|
|
_private->SetPropertyValue(ON_RENDER_CONTENT_NOTES, notes);
|
|
}
|
|
|
|
ON_wString ON_RenderContent::Tags(void) const
|
|
{
|
|
return _private->GetPropertyValue(ON_RENDER_CONTENT_TAGS).AsString();
|
|
}
|
|
|
|
void ON_RenderContent::SetTags(const wchar_t* tags)
|
|
{
|
|
_private->SetPropertyValue(ON_RENDER_CONTENT_TAGS, tags);
|
|
}
|
|
|
|
ON_UUID ON_RenderContent::TypeId(void) const
|
|
{
|
|
return _private->GetPropertyValue(ON_RENDER_CONTENT_TYPE_ID).AsUuid();
|
|
}
|
|
|
|
void ON_RenderContent::SetTypeId(const ON_UUID& uuid)
|
|
{
|
|
_private->SetPropertyValue(ON_RENDER_CONTENT_TYPE_ID, uuid);
|
|
}
|
|
|
|
ON_UUID ON_RenderContent::RenderEngineId(void) const
|
|
{
|
|
return _private->GetPropertyValue(ON_RENDER_CONTENT_RENDER_ENGINE_ID).AsUuid();
|
|
}
|
|
|
|
void ON_RenderContent::SetRenderEngineId(const ON_UUID& uuid)
|
|
{
|
|
_private->SetPropertyValue(ON_RENDER_CONTENT_RENDER_ENGINE_ID, uuid);
|
|
}
|
|
|
|
ON_UUID ON_RenderContent::PlugInId(void) const
|
|
{
|
|
return _private->GetPropertyValue(ON_RENDER_CONTENT_PLUG_IN_ID).AsUuid();
|
|
}
|
|
|
|
void ON_RenderContent::SetPlugInId(const ON_UUID& uuid)
|
|
{
|
|
_private->SetPropertyValue(ON_RENDER_CONTENT_PLUG_IN_ID, uuid);
|
|
}
|
|
|
|
ON_UUID ON_RenderContent::GroupId(void) const
|
|
{
|
|
return _private->GetPropertyValue(ON_RENDER_CONTENT_GROUP_ID).AsUuid();
|
|
}
|
|
|
|
void ON_RenderContent::SetGroupId(const ON_UUID& group)
|
|
{
|
|
_private->SetPropertyValue(ON_RENDER_CONTENT_GROUP_ID, group);
|
|
}
|
|
|
|
bool ON_RenderContent::Hidden(void) const
|
|
{
|
|
return _private->GetPropertyValue(ON_RENDER_CONTENT_HIDDEN).AsBool();
|
|
}
|
|
|
|
void ON_RenderContent::SetHidden(bool hidden)
|
|
{
|
|
_private->SetPropertyValue(ON_RENDER_CONTENT_HIDDEN, hidden);
|
|
}
|
|
|
|
bool ON_RenderContent::Reference(void) const
|
|
{
|
|
return _private->GetPropertyValue(ON_RENDER_CONTENT_REFERENCE).AsBool();
|
|
}
|
|
|
|
void ON_RenderContent::SetReference(bool ref)
|
|
{
|
|
_private->SetPropertyValue(ON_RENDER_CONTENT_REFERENCE, ref);
|
|
}
|
|
|
|
bool ON_RenderContent::AutoDelete(void) const
|
|
{
|
|
return _private->GetPropertyValue(ON_RENDER_CONTENT_AUTO_DELETE).AsBool();
|
|
}
|
|
|
|
void ON_RenderContent::SetAutoDelete(bool autodel)
|
|
{
|
|
_private->SetPropertyValue(ON_RENDER_CONTENT_AUTO_DELETE, autodel);
|
|
}
|
|
|
|
ON_XMLVariant ON_RenderContent::GetParameter(const wchar_t* name) const
|
|
{
|
|
std::lock_guard<std::recursive_mutex> lg(_private->m_mutex);
|
|
|
|
ON_XMLVariant value;
|
|
value.SetNull();
|
|
|
|
// Try to get the new V8 parameter section.
|
|
const ON_XMLNode* node = _private->m_node.GetNamedChild(ON_RENDER_CONTENT_PARAMETERS_V8);
|
|
if (nullptr != node)
|
|
{
|
|
// Got it, so use the new ON_XMLParametersV8 to get the parameter's value.
|
|
ON_XMLParametersV8 p(*node);
|
|
p.GetParam(name, value);
|
|
}
|
|
else
|
|
{
|
|
// Either no V8 section was found or the parameter isn't there yet.
|
|
// Try to get the legacy parameter section. This should not fail.
|
|
node = _private->m_node.GetNamedChild(ON_RENDER_CONTENT_PARAMETERS);
|
|
if (nullptr != node)
|
|
{
|
|
// Got it, so use the legacy ON_XMLParameters to get the parameter's value.
|
|
ON_XMLParameters p(*node);
|
|
p.GetParam(name, value);
|
|
}
|
|
}
|
|
|
|
return value;
|
|
}
|
|
|
|
bool ON_RenderContent::SetParameter(const wchar_t* name, const ON_XMLVariant& value)
|
|
{
|
|
std::lock_guard<std::recursive_mutex> lg(_private->m_mutex);
|
|
|
|
bool success = false;
|
|
|
|
// Create / get the new V8 parameter section.
|
|
auto* node = _private->m_node.CreateNodeAtPath(ON_RENDER_CONTENT_PARAMETERS_V8);
|
|
if (nullptr != node)
|
|
{
|
|
// Use the new ON_XMLParametersV8 to write the parameter's value.
|
|
ON_XMLParametersV8 p(*node);
|
|
if (nullptr != p.SetParam(name, value))
|
|
success = true;
|
|
}
|
|
|
|
// Create / get the legacy parameter section.
|
|
node = _private->m_node.CreateNodeAtPath(ON_RENDER_CONTENT_PARAMETERS);
|
|
if (nullptr != node)
|
|
{
|
|
// Use the legacy ON_XMLParameters to write the parameter's value.
|
|
ON_XMLParameters p(*node);
|
|
if (nullptr != p.SetParam(name, value))
|
|
success = true;
|
|
}
|
|
|
|
return success;
|
|
}
|
|
|
|
ON_RenderContent::ChildIterator ON_RenderContent::GetChildIterator(void) const
|
|
{
|
|
return ChildIterator(this);
|
|
}
|
|
|
|
ON_RenderContent* ON_RenderContent::Parent(void)
|
|
{
|
|
return _private->m_parent;
|
|
}
|
|
|
|
const ON_RenderContent* ON_RenderContent::Parent(void) const
|
|
{
|
|
return _private->m_parent;
|
|
}
|
|
|
|
ON_RenderContent* ON_RenderContent::FirstChild(void)
|
|
{
|
|
return _private->m_first_child;
|
|
}
|
|
|
|
const ON_RenderContent* ON_RenderContent::FirstChild(void) const
|
|
{
|
|
return _private->m_first_child;
|
|
}
|
|
|
|
ON_RenderContent* ON_RenderContent::NextSibling(void)
|
|
{
|
|
return _private->m_next_sibling;
|
|
}
|
|
|
|
const ON_RenderContent* ON_RenderContent::NextSibling(void) const
|
|
{
|
|
return _private->m_next_sibling;
|
|
}
|
|
|
|
ON_RenderContent& ON_RenderContent::TopLevel(void)
|
|
{
|
|
return _private->TopLevel();
|
|
}
|
|
|
|
const ON_RenderContent& ON_RenderContent::TopLevel(void) const
|
|
{
|
|
return _private->TopLevel();
|
|
}
|
|
|
|
bool ON_RenderContent::IsTopLevel(void) const
|
|
{
|
|
return nullptr == _private->m_parent;
|
|
}
|
|
|
|
bool ON_RenderContent::IsChild(void) const
|
|
{
|
|
return nullptr != _private->m_parent;
|
|
}
|
|
|
|
bool ON_RenderContent::SetChild(const ON_RenderContent& child, const wchar_t* child_slot_name)
|
|
{
|
|
return _private->SetChild(child.Duplicate(), child_slot_name);
|
|
}
|
|
|
|
bool ON_RenderContent::DeleteChild(const wchar_t* child_slot_name)
|
|
{
|
|
return _private->SetChild(nullptr, child_slot_name);
|
|
}
|
|
|
|
ON_wString ON_RenderContent::ChildSlotName(void) const
|
|
{
|
|
return _private->GetPropertyValue(ON_RENDER_CONTENT_CHILD_SLOT_NAME).AsString();
|
|
}
|
|
|
|
void ON_RenderContent::SetChildSlotName(const wchar_t* csn)
|
|
{
|
|
_private->SetPropertyValue(ON_RENDER_CONTENT_CHILD_SLOT_NAME, csn);
|
|
}
|
|
|
|
#define MAT_POSTFIX_ON L"on"
|
|
#define MAT_POSTFIX_AMOUNT L"amount"
|
|
#define MAT_POSTFIX_DOUBLE_AMOUNT L"double-amount"
|
|
#define MAT_POSTFIX_FILTER_ON L"filter-on"
|
|
|
|
bool ON_RenderContent::ChildSlotOn(const wchar_t* child_slot_name) const
|
|
{
|
|
const auto s = ON_wString(child_slot_name) + L"-" MAT_POSTFIX_ON;
|
|
return GetParameter(s).AsBool();
|
|
}
|
|
|
|
bool ON_RenderContent::SetChildSlotOn(bool on, const wchar_t* child_slot_name)
|
|
{
|
|
const auto s = ON_wString(child_slot_name) + L"-" MAT_POSTFIX_ON;
|
|
return SetParameter(s, on);
|
|
}
|
|
|
|
double ON_RenderContent::ChildSlotAmount(const wchar_t* child_slot_name, double default_value) const
|
|
{
|
|
// This is complicated. See https://mcneel.myjetbrains.com/youtrack/issue/RH-58417
|
|
|
|
// Try to get the new double amount value in the range 0..1.
|
|
auto s = ON_wString(child_slot_name) + L"-" MAT_POSTFIX_DOUBLE_AMOUNT;
|
|
auto v = GetParameter(s);
|
|
if (!v.IsNull())
|
|
{
|
|
// Got it, so return it in the range 0..100.
|
|
return v.AsDouble() * 100.0;
|
|
}
|
|
|
|
// Couldn't get it so get the legacy amount value. This value is problematic (which is why we added
|
|
// the new double amount). The reason is that originally, the value was supposed to be in the range
|
|
// 0..100, and the Physically Based material is an example of a material that does this. But due to
|
|
// an oversight, the Custom Material saved this in the range 0..1. This means that here, in generic
|
|
// code that doesn't know which class saved the data, we have to figure out what range it's in by
|
|
// looking at the variant's type.
|
|
s = ON_wString(child_slot_name) + L"-" MAT_POSTFIX_AMOUNT;
|
|
v = GetParameter(s);
|
|
if (!v.IsNull())
|
|
{
|
|
if (v.Type() == ON_XMLVariant::Types::Integer)
|
|
{
|
|
// Got it as an integer so it's already in the range 0..100.
|
|
return double(v.AsInteger());
|
|
}
|
|
else
|
|
{
|
|
// The double value is in the range 0..1. Return it in the range 0..100.
|
|
return v.AsDouble() * 100.0;
|
|
}
|
|
}
|
|
|
|
return default_value;
|
|
}
|
|
|
|
bool ON_RenderContent::SetChildSlotAmount(double amount, const wchar_t* child_slot_name)
|
|
{
|
|
const auto s = ON_wString(child_slot_name) + L"-" MAT_POSTFIX_DOUBLE_AMOUNT;
|
|
|
|
return SetParameter(s, amount / 100.0);
|
|
}
|
|
|
|
ON_RenderContent* ON_RenderContent::FindChild(const wchar_t* child_slot_name)
|
|
{
|
|
return _private->FindChild(child_slot_name);
|
|
}
|
|
|
|
const ON_RenderContent* ON_RenderContent::FindChild(const wchar_t* child_slot_name) const
|
|
{
|
|
return _private->FindChild(child_slot_name);
|
|
}
|
|
|
|
ON_wString ON_RenderContent::XML(bool recursive) const
|
|
{
|
|
ON_XMLNode* node = &_private->m_node;
|
|
|
|
if (recursive)
|
|
{
|
|
node = ON_RenderContentPrivate::NewXMLNodeRecursive(*this);
|
|
}
|
|
|
|
const ON__UINT32 logical_count = node->WriteToStream(nullptr, 0);
|
|
auto* stream = new wchar_t[size_t(logical_count) + 1];
|
|
node->WriteToStream(stream, logical_count);
|
|
stream[logical_count] = 0;
|
|
const ON_wString xml = stream;
|
|
delete[] stream;
|
|
|
|
if (recursive)
|
|
delete node;
|
|
|
|
return xml;
|
|
}
|
|
|
|
bool ON_RenderContent::SetXML(const wchar_t* xml)
|
|
{
|
|
ON_XMLRootNode node;
|
|
if (ON_XMLNode::ReadError == node.ReadFromStream(xml))
|
|
return false;
|
|
|
|
_private->SetXMLNode(node);
|
|
|
|
return true;
|
|
}
|
|
|
|
const ON_XMLNode& ON_RenderContent::XMLNode(void) const
|
|
{
|
|
return _private->m_node;
|
|
}
|
|
|
|
ON_wString ON_RenderContent::Kind(void) const
|
|
{
|
|
return _private->m_node.TagName();
|
|
}
|
|
|
|
const ON_RenderContent* ON_RenderContent::FromModelComponentRef(const ON_ModelComponentReference& ref,
|
|
const ON_RenderContent* none_return_value) // Static.
|
|
{
|
|
const auto* rc = ON_RenderContent::Cast(ref.ModelComponent());
|
|
if (nullptr != rc)
|
|
return rc;
|
|
|
|
return none_return_value;
|
|
}
|
|
|
|
void* ON_RenderContent::EVF(const wchar_t* func, void* data)
|
|
{
|
|
return nullptr;
|
|
}
|
|
|
|
// ON_RenderContent::ChildIterator
|
|
|
|
class ON_RenderContentChildIteratorPrivate final
|
|
{
|
|
public:
|
|
ON_RenderContent* _current = nullptr;
|
|
};
|
|
|
|
ON_RenderContent::ChildIterator::ChildIterator(const ON_RenderContent* parent_rc)
|
|
{
|
|
_private = new ON_RenderContentChildIteratorPrivate;
|
|
|
|
if (nullptr != parent_rc)
|
|
{
|
|
_private->_current = parent_rc->_private->m_first_child;
|
|
}
|
|
}
|
|
|
|
ON_RenderContent::ChildIterator::~ChildIterator()
|
|
{
|
|
delete _private;
|
|
}
|
|
|
|
ON_RenderContent* ON_RenderContent::ChildIterator::GetNextChild(void)
|
|
{
|
|
ON_RenderContent* rc = _private->_current;
|
|
if (nullptr != rc)
|
|
{
|
|
_private->_current = rc->_private->m_next_sibling;
|
|
}
|
|
|
|
return rc;
|
|
}
|
|
|
|
void* ON_RenderContent::ChildIterator::EVF(const wchar_t*, void*)
|
|
{
|
|
return nullptr;
|
|
}
|
|
|
|
void SetModel(const ON_RenderContent& rc, ONX_Model& model)
|
|
{
|
|
ON_RenderContentPrivate::SetModel(rc, model);
|
|
}
|
|
|
|
ON_RenderContent* NewRenderContentFromNode(const ON_XMLNode& node)
|
|
{
|
|
return ON_RenderContentPrivate::NewRenderContentFromNode(node);
|
|
}
|
|
|
|
void SetRenderContentNodeRecursive(const ON_RenderContent& rc, ON_XMLNode& node)
|
|
{
|
|
ON_RenderContentPrivate::SetRenderContentNodeRecursive(rc, node);
|
|
}
|
|
|
|
// ON_RenderMaterial
|
|
|
|
ON_OBJECT_IMPLEMENT(ON_RenderMaterial, ON_RenderContent, "493E6601-F95B-4A5D-BB6F-2F6633076907");
|
|
|
|
ON_RenderMaterial::ON_RenderMaterial()
|
|
:
|
|
ON_RenderContent(ON_KIND_MATERIAL)
|
|
{
|
|
}
|
|
|
|
ON_RenderMaterial::ON_RenderMaterial(const ON_RenderMaterial& mat)
|
|
:
|
|
ON_RenderContent(mat)
|
|
{
|
|
}
|
|
|
|
ON_RenderMaterial::~ON_RenderMaterial()
|
|
{
|
|
}
|
|
|
|
const ON_RenderContent& ON_RenderMaterial::operator = (const ON_RenderContent& c)
|
|
{
|
|
ON_RenderContent::operator = (c);
|
|
return *this;
|
|
}
|
|
|
|
const ON_RenderMaterial& ON_RenderMaterial::operator = (const ON_RenderMaterial& mat)
|
|
{
|
|
ON_RenderContent::operator = (mat);
|
|
return *this;
|
|
}
|
|
|
|
ON_XMLVariant ParamHelper(const ON_XMLParameters& p, const wchar_t* name)
|
|
{
|
|
ON_XMLVariant value;
|
|
if (!p.GetParam(name, value))
|
|
value = L"";
|
|
|
|
return value;
|
|
}
|
|
|
|
ON_Material ON_RenderMaterial::ToOnMaterial(void) const
|
|
{
|
|
std::lock_guard<std::recursive_mutex> lg(_private->m_mutex);
|
|
|
|
ON_Material mat;
|
|
|
|
const ON_XMLNode* sim_node = _private->XMLNode_Simulation();
|
|
if (nullptr != sim_node)
|
|
{
|
|
ON_XMLParameters p(*sim_node);
|
|
|
|
mat.m_ambient = ParamHelper(p, ON_MATERIAL_AMBIENT ).AsColor();
|
|
mat.m_diffuse = ParamHelper(p, ON_MATERIAL_DIFFUSE ).AsColor();
|
|
mat.m_emission = ParamHelper(p, ON_MATERIAL_EMISSION ).AsColor();
|
|
mat.m_specular = ParamHelper(p, ON_MATERIAL_SPECULAR ).AsColor();
|
|
mat.m_shine = ParamHelper(p, ON_MATERIAL_SHINE ).AsDouble() * ON_Material::MaxShine;
|
|
mat.m_reflection = ParamHelper(p, ON_MATERIAL_SIM_REFLECTION_COLOR ).AsColor();
|
|
mat.m_reflectivity = ParamHelper(p, ON_MATERIAL_REFLECTIVITY_AMOUNT ).AsDouble();
|
|
mat.m_transparency = ParamHelper(p, ON_MATERIAL_TRANSPARENCY_AMOUNT ).AsDouble();
|
|
mat.m_transparent = ParamHelper(p, ON_MATERIAL_SIM_TRANSPARENT_COLOR).AsColor();
|
|
mat.m_index_of_refraction = ParamHelper(p, ON_MATERIAL_IOR ).AsDouble();
|
|
mat.m_reflection_glossiness = 1.0 - ParamHelper(p, ON_MATERIAL_POLISH_AMOUNT ).AsDouble();
|
|
mat.m_refraction_glossiness = 1.0 - ParamHelper(p, ON_MATERIAL_CLARITY_AMOUNT ).AsDouble();
|
|
mat.SetFresnelReflections ( ParamHelper(p, ON_MATERIAL_FRESNEL_ENABLED ).AsBool());
|
|
mat.SetDisableLighting ( ParamHelper(p, ON_MATERIAL_DISABLE_LIGHTING ).AsBool());
|
|
|
|
mat.m_fresnel_index_of_refraction = 1.56;
|
|
|
|
if (ParamHelper(p, ON_MATERIAL_IS_PHYSICALLY_BASED).AsBool())
|
|
{
|
|
mat.ToPhysicallyBased();
|
|
|
|
auto pbm = mat.PhysicallyBased();
|
|
|
|
auto brdf = ON_PhysicallyBasedMaterial::BRDFs::GGX;
|
|
const ON_wString s = ParamHelper(p, ON_PBR_MATERIAL_BRDF).AsString();
|
|
if (s == ON_PBR_MATERIAL_BRDF_WARD)
|
|
brdf = ON_PhysicallyBasedMaterial::BRDFs::Ward;
|
|
pbm->SetBRDF(brdf);
|
|
|
|
pbm->SetBaseColor (ParamHelper(p, ON_PBR_MATERIAL_BASE_COLOR).AsColor());
|
|
pbm->SetSubsurface (ParamHelper(p, ON_PBR_MATERIAL_SUBSURFACE).AsDouble());
|
|
pbm->SetSubsurfaceScatteringColor (ParamHelper(p, ON_PBR_MATERIAL_SUBSURFACE_SCATTERING_COLOR).AsColor());
|
|
pbm->SetSubsurfaceScatteringRadius(ParamHelper(p, ON_PBR_MATERIAL_SUBSURFACE_SCATTERING_RADIUS).AsDouble());
|
|
pbm->SetSpecular (ParamHelper(p, ON_PBR_MATERIAL_SPECULAR).AsDouble());
|
|
pbm->SetSpecularTint (ParamHelper(p, ON_PBR_MATERIAL_SPECULAR_TINT).AsDouble());
|
|
pbm->SetMetallic (ParamHelper(p, ON_PBR_MATERIAL_METALLIC).AsDouble());
|
|
pbm->SetRoughness (ParamHelper(p, ON_PBR_MATERIAL_ROUGHNESS).AsDouble());
|
|
pbm->SetAnisotropic (ParamHelper(p, ON_PBR_MATERIAL_ANISOTROPIC).AsDouble());
|
|
pbm->SetAnisotropicRotation (ParamHelper(p, ON_PBR_MATERIAL_ANISOTROPIC_ROTATION).AsDouble());
|
|
pbm->SetSheen (ParamHelper(p, ON_PBR_MATERIAL_SHEEN).AsDouble());
|
|
pbm->SetSheenTint (ParamHelper(p, ON_PBR_MATERIAL_SHEEN_TINT).AsDouble());
|
|
pbm->SetClearcoat (ParamHelper(p, ON_PBR_MATERIAL_CLEARCOAT).AsDouble());
|
|
pbm->SetClearcoatRoughness (ParamHelper(p, ON_PBR_MATERIAL_CLEARCOAT_ROUGHNESS).AsDouble());
|
|
pbm->SetOpacity (ParamHelper(p, ON_PBR_MATERIAL_OPACITY).AsDouble());
|
|
pbm->SetOpacityIOR (ParamHelper(p, ON_PBR_MATERIAL_OPACITY_IOR).AsDouble());
|
|
pbm->SetOpacityRoughness (ParamHelper(p, ON_PBR_MATERIAL_OPACITY_ROUGHNESS).AsDouble());
|
|
pbm->SetEmission (ParamHelper(p, ON_PBR_MATERIAL_EMISSION_COLOR).AsColor());
|
|
pbm->SetAlpha (ParamHelper(p, ON_PBR_MATERIAL_ALPHA).AsDouble());
|
|
pbm->SetUseBaseColorTextureAlphaForObjectAlphaTransparencyTexture(ParamHelper(p, ON_PBR_MATERIAL_USE_BASE_COLOR_TEXTURE_ALPHA).AsBool());
|
|
}
|
|
|
|
mat.SetName(Name());
|
|
|
|
mat.m_textures.Destroy();
|
|
|
|
// Iterate over the children.
|
|
int count = 1;
|
|
while (true)
|
|
{
|
|
ON_Texture tex;
|
|
ON_XMLVariant v;
|
|
|
|
ON_wString s;
|
|
s.Format(ON_RENDER_MATERIAL_TEXTURE_SIMULATION_FORMAT, count);
|
|
|
|
if (!p.GetParam(s + ON_RENDER_MATERIAL_TEXTURE_SIMULATION_FILENAME, v))
|
|
break; // Not ideal.
|
|
|
|
tex.m_image_file_reference.SetFullPath(v.AsString(), false);
|
|
|
|
if (p.GetParam(s + ON_RENDER_MATERIAL_TEXTURE_SIMULATION_ON, v))
|
|
tex.m_bOn = v;
|
|
|
|
if (p.GetParam(s + ON_RENDER_MATERIAL_TEXTURE_SIMULATION_AMOUNT, v))
|
|
tex.m_blend_constant_A = v;
|
|
|
|
if (p.GetParam(s + ON_RENDER_MATERIAL_TEXTURE_SIMULATION_TYPE, v))
|
|
tex.m_type = ON_Texture::TYPE(v.AsInteger());
|
|
|
|
if (p.GetParam(s + ON_RENDER_MATERIAL_TEXTURE_SIMULATION_FILTER, v))
|
|
tex.m_minfilter = tex.m_magfilter = ON_Texture::FILTER(v.AsInteger());
|
|
|
|
if (p.GetParam(s + ON_RENDER_MATERIAL_TEXTURE_SIMULATION_MODE, v))
|
|
tex.m_mode = ON_Texture::MODE(v.AsInteger());
|
|
|
|
if (p.GetParam(s + ON_RENDER_MATERIAL_TEXTURE_SIMULATION_UVW, v))
|
|
tex.m_uvw = v.AsXform();
|
|
|
|
if (p.GetParam(s + ON_RENDER_MATERIAL_TEXTURE_SIMULATION_WRAP_U, v))
|
|
tex.m_wrapu = ON_Texture::WRAP(v.AsInteger());
|
|
|
|
if (p.GetParam(s + ON_RENDER_MATERIAL_TEXTURE_SIMULATION_WRAP_V, v))
|
|
tex.m_wrapv = ON_Texture::WRAP(v.AsInteger());
|
|
|
|
mat.m_textures.Append(tex);
|
|
count++;
|
|
}
|
|
}
|
|
|
|
return mat;
|
|
}
|
|
|
|
ON_RenderContent* ON_RenderMaterial::NewRenderContent(void) const
|
|
{
|
|
return new ON_RenderMaterial;
|
|
}
|
|
|
|
// This usage enum was copied from the RDK but the values are not important because
|
|
// this is only used internally to ON_RenderTexture::ToOnTexture().
|
|
enum class ChildSlotUsage : unsigned int
|
|
{
|
|
None = 0x0000000,
|
|
Diffuse = 0x0000001,
|
|
Transparency = 0x0000002,
|
|
Bump = 0x0000004,
|
|
Environment = 0x0000008,
|
|
PBR_base_color = Diffuse,
|
|
PBR_opacity = Transparency,
|
|
PBR_bump = Bump,
|
|
PBR_subsurface = 0x0000020,
|
|
PBR_subsurface_scattering_color = 0x0000040,
|
|
PBR_subsurface_scattering_radius = 0x0000080,
|
|
PBR_metallic = 0x0000100,
|
|
PBR_specular = 0x0000200,
|
|
PBR_specular_tint = 0x0000400,
|
|
PBR_roughness = 0x0000800,
|
|
PBR_anisotropic = 0x0001000,
|
|
PBR_anisotropic_rotation = 0x0002000,
|
|
PBR_sheen = 0x0004000,
|
|
PBR_sheen_tint = 0x0008000,
|
|
PBR_clearcoat = 0x0010000,
|
|
PBR_clearcoat_roughness = 0x0020000,
|
|
PBR_opacity_ior = 0x0040000,
|
|
PBR_opacity_roughness = 0x0080000,
|
|
PBR_emission = 0x0100000,
|
|
PBR_ambient_occlusion = 0x0200000,
|
|
PBR_displacement = 0x0800000,
|
|
PBR_clearcoat_bump = 0x1000000,
|
|
PBR_alpha = 0x2000000,
|
|
};
|
|
|
|
static ChildSlotUsage PBR_ChildSlotNameToUsage(const wchar_t* csn)
|
|
{
|
|
using U = ChildSlotUsage;
|
|
|
|
// Most of the child slot names have equivalent parameter names. Some do not and are hard-coded here.
|
|
|
|
if (0 == on_wcsicmp(csn, ON_PBR_MATERIAL_ALPHA)) return U::PBR_alpha;
|
|
if (0 == on_wcsicmp(csn, L"pbr-ambient-occlusion")) return U::PBR_ambient_occlusion;
|
|
if (0 == on_wcsicmp(csn, ON_PBR_MATERIAL_ANISOTROPIC)) return U::PBR_anisotropic;
|
|
if (0 == on_wcsicmp(csn, ON_PBR_MATERIAL_ANISOTROPIC_ROTATION)) return U::PBR_anisotropic_rotation;
|
|
if (0 == on_wcsicmp(csn, ON_PBR_MATERIAL_BASE_COLOR)) return U::PBR_base_color;
|
|
if (0 == on_wcsicmp(csn, L"pbr-bump")) return U::PBR_bump;
|
|
if (0 == on_wcsicmp(csn, ON_PBR_MATERIAL_CLEARCOAT)) return U::PBR_clearcoat;
|
|
if (0 == on_wcsicmp(csn, ON_PBR_MATERIAL_CLEARCOAT_BUMP)) return U::PBR_clearcoat_bump;
|
|
if (0 == on_wcsicmp(csn, ON_PBR_MATERIAL_CLEARCOAT_ROUGHNESS)) return U::PBR_clearcoat_roughness;
|
|
if (0 == on_wcsicmp(csn, L"pbr-displacement")) return U::PBR_displacement;
|
|
if (0 == on_wcsicmp(csn, ON_PBR_MATERIAL_EMISSION_COLOR)) return U::PBR_emission;
|
|
if (0 == on_wcsicmp(csn, ON_PBR_MATERIAL_METALLIC)) return U::PBR_metallic;
|
|
if (0 == on_wcsicmp(csn, ON_PBR_MATERIAL_OPACITY)) return U::PBR_opacity;
|
|
if (0 == on_wcsicmp(csn, ON_PBR_MATERIAL_OPACITY_IOR)) return U::PBR_opacity_ior;
|
|
if (0 == on_wcsicmp(csn, ON_PBR_MATERIAL_OPACITY_ROUGHNESS)) return U::PBR_opacity_roughness;
|
|
if (0 == on_wcsicmp(csn, ON_PBR_MATERIAL_ROUGHNESS)) return U::PBR_roughness;
|
|
if (0 == on_wcsicmp(csn, ON_PBR_MATERIAL_SHEEN)) return U::PBR_sheen;
|
|
if (0 == on_wcsicmp(csn, ON_PBR_MATERIAL_SHEEN_TINT)) return U::PBR_sheen_tint;
|
|
if (0 == on_wcsicmp(csn, ON_PBR_MATERIAL_SPECULAR)) return U::PBR_specular;
|
|
if (0 == on_wcsicmp(csn, ON_PBR_MATERIAL_SPECULAR_TINT)) return U::PBR_specular_tint;
|
|
if (0 == on_wcsicmp(csn, ON_PBR_MATERIAL_SUBSURFACE)) return U::PBR_subsurface;
|
|
if (0 == on_wcsicmp(csn, ON_PBR_MATERIAL_SUBSURFACE_SCATTERING_COLOR)) return U::PBR_subsurface_scattering_color;
|
|
if (0 == on_wcsicmp(csn, ON_PBR_MATERIAL_SUBSURFACE_SCATTERING_RADIUS)) return U::PBR_subsurface_scattering_radius;
|
|
|
|
return U::None;
|
|
}
|
|
|
|
static ON_wString PBR_ChildSlotNameFromUsage(ChildSlotUsage usage)
|
|
{
|
|
using U = ChildSlotUsage;
|
|
|
|
// Most of the child slot names have equivalent parameter names. Some do not and are hard-coded here.
|
|
|
|
switch (usage)
|
|
{
|
|
case U::PBR_alpha: return ON_PBR_MATERIAL_ALPHA;
|
|
case U::PBR_ambient_occlusion: return L"pbr-ambient-occlusion";
|
|
case U::PBR_anisotropic: return ON_PBR_MATERIAL_ANISOTROPIC;
|
|
case U::PBR_anisotropic_rotation: return ON_PBR_MATERIAL_ANISOTROPIC_ROTATION;
|
|
case U::PBR_base_color: return ON_PBR_MATERIAL_BASE_COLOR;
|
|
case U::PBR_bump: return L"pbr-bump";
|
|
case U::PBR_clearcoat: return ON_PBR_MATERIAL_CLEARCOAT;
|
|
case U::PBR_clearcoat_bump: return ON_PBR_MATERIAL_CLEARCOAT_BUMP;
|
|
case U::PBR_clearcoat_roughness: return ON_PBR_MATERIAL_CLEARCOAT_ROUGHNESS;
|
|
case U::PBR_displacement: return L"pbr-displacement";
|
|
case U::PBR_emission: return ON_PBR_MATERIAL_EMISSION_COLOR;
|
|
case U::PBR_metallic: return ON_PBR_MATERIAL_METALLIC;
|
|
case U::PBR_opacity: return ON_PBR_MATERIAL_OPACITY;
|
|
case U::PBR_opacity_ior: return ON_PBR_MATERIAL_OPACITY_IOR;
|
|
case U::PBR_opacity_roughness: return ON_PBR_MATERIAL_OPACITY_ROUGHNESS;
|
|
case U::PBR_roughness: return ON_PBR_MATERIAL_ROUGHNESS;
|
|
case U::PBR_sheen: return ON_PBR_MATERIAL_SHEEN;
|
|
case U::PBR_sheen_tint: return ON_PBR_MATERIAL_SHEEN_TINT;
|
|
case U::PBR_specular: return ON_PBR_MATERIAL_SPECULAR;
|
|
case U::PBR_specular_tint: return ON_PBR_MATERIAL_SPECULAR_TINT;
|
|
case U::PBR_subsurface: return ON_PBR_MATERIAL_SUBSURFACE;
|
|
case U::PBR_subsurface_scattering_color: return ON_PBR_MATERIAL_SUBSURFACE_SCATTERING_COLOR;
|
|
case U::PBR_subsurface_scattering_radius: return ON_PBR_MATERIAL_SUBSURFACE_SCATTERING_RADIUS;
|
|
case U::Environment: return L""; // PBR materials do not support Environment.
|
|
default: ON_ASSERT(false); return L"";
|
|
}
|
|
}
|
|
|
|
static ON_Texture::TYPE PreJuly2023_TextureTypeFromUsage(ChildSlotUsage u)
|
|
{
|
|
using U = ChildSlotUsage;
|
|
using T = ON_Texture::TYPE;
|
|
|
|
switch (u)
|
|
{
|
|
case U::Diffuse: return T::diffuse_texture; // Also handles PBR_base_color.
|
|
case U::Transparency: return T::opacity_texture; // Also handles PBR_opacity.
|
|
case U::Bump: return T::bump_texture; // Also handles PBR_bump.
|
|
case U::Environment: return T::emap_texture;
|
|
case U::PBR_alpha: return T::pbr_alpha_texture;
|
|
case U::PBR_ambient_occlusion: return T::pbr_ambient_occlusion_texture;
|
|
case U::PBR_anisotropic: return T::pbr_anisotropic_texture;
|
|
case U::PBR_anisotropic_rotation: return T::pbr_anisotropic_rotation_texture;
|
|
case U::PBR_clearcoat: return T::pbr_clearcoat_texture;
|
|
case U::PBR_clearcoat_bump: return T::pbr_clearcoat_bump_texture;
|
|
case U::PBR_clearcoat_roughness: return T::pbr_clearcoat_roughness_texture;
|
|
case U::PBR_displacement: return T::pbr_displacement_texture;
|
|
case U::PBR_emission: return T::pbr_emission_texture;
|
|
case U::PBR_metallic: return T::pbr_metallic_texture;
|
|
case U::PBR_opacity_ior: return T::pbr_opacity_ior_texture;
|
|
case U::PBR_opacity_roughness: return T::pbr_opacity_roughness_texture;
|
|
case U::PBR_roughness: return T::pbr_roughness_texture;
|
|
case U::PBR_sheen: return T::pbr_sheen_texture;
|
|
case U::PBR_sheen_tint: return T::pbr_sheen_tint_texture;
|
|
case U::PBR_specular: return T::pbr_specular_texture;
|
|
case U::PBR_specular_tint: return T::pbr_specular_tint_texture;
|
|
case U::PBR_subsurface: return T::pbr_subsurface_texture;
|
|
case U::PBR_subsurface_scattering_color: return T::pbr_subsurface_scattering_texture;
|
|
case U::PBR_subsurface_scattering_radius: return T::pbr_subsurface_scattering_radius_texture;
|
|
default: ON_ASSERT(false); return T::no_texture_type;
|
|
}
|
|
}
|
|
|
|
static ON_wString PreJuly2023_TextureChildSlotName(const ON_RenderMaterial& rm, ChildSlotUsage usage)
|
|
{
|
|
if (rm.ToOnMaterial().IsPhysicallyBased())
|
|
return PBR_ChildSlotNameFromUsage(usage);
|
|
|
|
switch (usage)
|
|
{
|
|
case ChildSlotUsage::Diffuse: return ON_TEXTURE_CHILD_SLOT_NAME_BITMAP_TEXTURE;
|
|
case ChildSlotUsage::Bump: return ON_TEXTURE_CHILD_SLOT_NAME_BUMP_TEXTURE;
|
|
case ChildSlotUsage::Transparency: return ON_TEXTURE_CHILD_SLOT_NAME_TRANSPARENCY_TEXTURE;
|
|
case ChildSlotUsage::Environment: return ON_TEXTURE_CHILD_SLOT_NAME_ENVIRONMENT_TEXTURE;
|
|
default: return L"";
|
|
}
|
|
}
|
|
|
|
static ChildSlotUsage PreJuly2023_TextureUsage(const ON_RenderMaterial& rm, const wchar_t* child_slot_name)
|
|
{
|
|
if (rm.ToOnMaterial().IsPhysicallyBased())
|
|
return PBR_ChildSlotNameToUsage(child_slot_name);
|
|
|
|
if (0 == PreJuly2023_TextureChildSlotName(rm, ChildSlotUsage::Diffuse).CompareNoCase(child_slot_name))
|
|
return ChildSlotUsage::Diffuse;
|
|
|
|
if (0 == PreJuly2023_TextureChildSlotName(rm, ChildSlotUsage::Transparency).CompareNoCase(child_slot_name))
|
|
return ChildSlotUsage::Transparency;
|
|
|
|
if (0 == PreJuly2023_TextureChildSlotName(rm, ChildSlotUsage::Bump).CompareNoCase(child_slot_name))
|
|
return ChildSlotUsage::Bump;
|
|
|
|
if (0 == PreJuly2023_TextureChildSlotName(rm, ChildSlotUsage::Environment).CompareNoCase(child_slot_name))
|
|
return ChildSlotUsage::Environment;
|
|
|
|
return ChildSlotUsage::None;
|
|
}
|
|
|
|
// ON_RenderEnvironment
|
|
|
|
ON_OBJECT_IMPLEMENT(ON_RenderEnvironment, ON_RenderContent, "A0AB8EF9-5FD4-4320-BBDA-A1200D1846E4");
|
|
|
|
ON_RenderEnvironment::ON_RenderEnvironment()
|
|
:
|
|
ON_RenderContent(ON_KIND_ENVIRONMENT)
|
|
{
|
|
}
|
|
|
|
ON_RenderEnvironment::ON_RenderEnvironment(const ON_RenderEnvironment& env)
|
|
:
|
|
ON_RenderContent(env)
|
|
{
|
|
}
|
|
|
|
ON_RenderEnvironment::~ON_RenderEnvironment()
|
|
{
|
|
}
|
|
|
|
const ON_RenderContent& ON_RenderEnvironment::operator = (const ON_RenderContent& c)
|
|
{
|
|
ON_RenderContent::operator = (c);
|
|
return *this;
|
|
}
|
|
|
|
const ON_RenderEnvironment& ON_RenderEnvironment::operator = (const ON_RenderEnvironment& env)
|
|
{
|
|
ON_RenderContent::operator = (env);
|
|
return *this;
|
|
}
|
|
|
|
ON_Environment ON_RenderEnvironment::ToOnEnvironment(void) const
|
|
{
|
|
std::lock_guard<std::recursive_mutex> lg(_private->m_mutex);
|
|
|
|
ON_Environment env;
|
|
|
|
const ON_XMLNode* sim_node = _private->XMLNode_Simulation();
|
|
if (nullptr != sim_node)
|
|
{
|
|
ON_XMLVariant v;
|
|
ON_XMLParameters p(*sim_node);
|
|
|
|
if (p.GetParam(ON_ENVIRONMENT_SIMULATION_BACKGROUND_COLOR, v))
|
|
env.SetBackgroundColor(v.AsColor());
|
|
|
|
if (p.GetParam(ON_ENVIRONMENT_SIMULATION_BACKGROUND_IMAGE, v))
|
|
{
|
|
ON_Texture tex;
|
|
tex.m_image_file_reference.SetFullPath(v.AsString(), false);
|
|
env.SetBackgroundImage(tex);
|
|
|
|
// TODO: More? Andy is thinking about this.
|
|
}
|
|
|
|
if (p.GetParam(ON_ENVIRONMENT_SIMULATION_BACKGROUND_PROJECTION, v))
|
|
{
|
|
const auto proj = ON_Environment::ProjectionFromString(v.AsString());
|
|
env.SetBackgroundProjection(proj);
|
|
}
|
|
}
|
|
|
|
return env;
|
|
}
|
|
|
|
ON_RenderContent* ON_RenderEnvironment::NewRenderContent(void) const
|
|
{
|
|
return new ON_RenderEnvironment;
|
|
}
|
|
|
|
// ON_RenderTexture
|
|
|
|
ON_OBJECT_IMPLEMENT(ON_RenderTexture, ON_RenderContent, "677D9905-CC8C-41E6-A7AD-2409DDE68ED0");
|
|
|
|
ON_RenderTexture::ON_RenderTexture()
|
|
:
|
|
ON_RenderContent(ON_KIND_TEXTURE)
|
|
{
|
|
}
|
|
|
|
ON_RenderTexture::ON_RenderTexture(const ON_RenderTexture& tex)
|
|
:
|
|
ON_RenderContent(tex)
|
|
{
|
|
}
|
|
|
|
ON_RenderTexture::~ON_RenderTexture()
|
|
{
|
|
}
|
|
|
|
const ON_RenderContent& ON_RenderTexture::operator = (const ON_RenderContent& c)
|
|
{
|
|
ON_RenderContent::operator = (c);
|
|
return *this;
|
|
}
|
|
|
|
const ON_RenderTexture& ON_RenderTexture::operator = (const ON_RenderTexture& tex)
|
|
{
|
|
ON_RenderContent::operator = (tex);
|
|
return *this;
|
|
}
|
|
|
|
ON_Texture ON_RenderTexture::ToOnTexture(void) const
|
|
{
|
|
std::lock_guard<std::recursive_mutex> lg(_private->m_mutex);
|
|
|
|
// The following simulation values are new in V8:
|
|
//
|
|
// - ON_TEXTURE_SIMULATION_ON
|
|
// - ON_TEXTURE_SIMULATION_TYPE
|
|
// - ON_TEXTURE_SIMULATION_MODE
|
|
// - ON_TEXTURE_SIMULATION_TREAT_AS_LINEAR
|
|
// - ON_TEXTURE_SIMULATION_BLEND_CONSTANT_A
|
|
// - ON_TEXTURE_SIMULATION_TRANSPARENCY_TEXTURE_ID
|
|
// - ON_TEXTURE_SIMULATION_MIN_FILTER
|
|
// - ON_TEXTURE_SIMULATION_MAG_FILTER
|
|
//
|
|
// This data was not saved in the texture simulation XML prior to 20th July 2023 so these values
|
|
// won't exist in old documents. If one value exists, we can assume they all do, so we use 'on'
|
|
// to determine if they exist or not. If they don't exist, we either leave the default in place
|
|
// or use a hacky method to get the value from the parent content.
|
|
|
|
ON_Texture tex;
|
|
ON_XMLVariant v;
|
|
|
|
const ON_XMLNode* sim_node = _private->XMLNode_Simulation();
|
|
if (nullptr != sim_node)
|
|
{
|
|
ON_XMLParameters p(*sim_node);
|
|
|
|
if (p.GetParam(ON_TEXTURE_SIMULATION_ON, v))
|
|
{
|
|
// Since the 'on' value was found, this must be a document created on or after 20th July 2023.
|
|
// We can also get all the other new values and won't be needing the parent hack.
|
|
tex.m_bOn = v.AsBool();
|
|
|
|
if (p.GetParam(ON_TEXTURE_SIMULATION_TYPE, v))
|
|
tex.m_type = ON_Texture::TYPE(v.AsInteger());
|
|
|
|
if (p.GetParam(ON_TEXTURE_SIMULATION_MODE, v))
|
|
tex.m_mode = ON_Texture::MODE(v.AsInteger());
|
|
|
|
if (p.GetParam(ON_TEXTURE_SIMULATION_TREAT_AS_LINEAR, v))
|
|
tex.m_bTreatAsLinear = v.AsBool();
|
|
|
|
if (p.GetParam(ON_TEXTURE_SIMULATION_BLEND_CONSTANT_A, v))
|
|
tex.m_blend_constant_A = v.AsDouble();
|
|
|
|
if (p.GetParam(ON_TEXTURE_SIMULATION_TRANSPARENCY_TEXTURE_ID, v))
|
|
tex.m_transparency_texture_id = v.AsUuid();
|
|
|
|
if (p.GetParam(ON_TEXTURE_SIMULATION_MIN_FILTER, v))
|
|
tex.m_minfilter = ON_Texture::FILTER(v.AsInteger());
|
|
|
|
if (p.GetParam(ON_TEXTURE_SIMULATION_MAG_FILTER, v))
|
|
tex.m_magfilter = ON_Texture::FILTER(v.AsInteger());
|
|
}
|
|
else
|
|
{
|
|
// Since the new 'on' value was not found, this must be an old document. Use the various defaults and hacks.
|
|
v = GetParameter(L"filter");
|
|
if (!v.IsNull())
|
|
{
|
|
tex.m_minfilter =
|
|
tex.m_magfilter = v.AsBool() ? ON_Texture::FILTER::linear_filter
|
|
: ON_Texture::FILTER::nearest_filter;
|
|
}
|
|
|
|
const ON_wString child_slot_name = ChildSlotName();
|
|
const auto* parent = Parent();
|
|
if (nullptr != parent)
|
|
{
|
|
auto* parent_material = dynamic_cast<const ON_RenderMaterial*>(parent);
|
|
if (nullptr != parent_material)
|
|
{
|
|
const auto usage = PreJuly2023_TextureUsage(*parent_material, child_slot_name);
|
|
tex.m_type = PreJuly2023_TextureTypeFromUsage(usage);
|
|
}
|
|
|
|
tex.m_bOn = parent->ChildSlotOn(child_slot_name);
|
|
tex.m_blend_constant_A = parent->ChildSlotAmount(child_slot_name, 100.0) / 100.0;
|
|
|
|
v = parent->GetParameter(L"treat-as-linear");
|
|
if (!v.IsNull())
|
|
{
|
|
tex.m_bTreatAsLinear = v.AsBool();
|
|
}
|
|
}
|
|
}
|
|
|
|
if (p.GetParam(ON_TEXTURE_SIMULATION_FILENAME, v))
|
|
{
|
|
tex.m_image_file_reference.SetFullPath(v.AsString(), false);
|
|
}
|
|
|
|
if (p.GetParam(ON_TEXTURE_SIMULATION_OFFSET, v))
|
|
{
|
|
ON_3dVector offset, repeat, rotation;
|
|
tex.m_uvw.DecomposeTextureMapping(offset, repeat, rotation);
|
|
const auto pt = v.As2dPoint();
|
|
offset.x = pt[0];
|
|
offset.y = pt[1];
|
|
tex.m_uvw = ON_Xform::TextureMapping(offset, repeat, rotation);
|
|
}
|
|
|
|
if (p.GetParam(ON_TEXTURE_SIMULATION_REPEAT, v))
|
|
{
|
|
ON_3dVector offset, repeat, rotation;
|
|
tex.m_uvw.DecomposeTextureMapping(offset, repeat, rotation);
|
|
const auto pt = v.As2dPoint();
|
|
repeat.x = pt[0];
|
|
repeat.y = pt[1];
|
|
tex.m_uvw = ON_Xform::TextureMapping(offset, repeat, rotation);
|
|
}
|
|
|
|
if (p.GetParam(ON_TEXTURE_SIMULATION_ROTATION, v))
|
|
{
|
|
ON_3dVector offset, repeat, rotation;
|
|
tex.m_uvw.DecomposeTextureMapping(offset, repeat, rotation);
|
|
const auto angle = v.AsDouble(); // 'angle' is in degrees.
|
|
rotation.z = angle * ON_DEGREES_TO_RADIANS;
|
|
tex.m_uvw = ON_Xform::TextureMapping(offset, repeat, rotation);
|
|
}
|
|
|
|
if (p.GetParam(ON_TEXTURE_SIMULATION_WRAP_TYPE, v))
|
|
{
|
|
const auto wt = ON_Texture::WRAP(v.AsInteger());
|
|
tex.m_wrapu = wt;
|
|
tex.m_wrapv = wt;
|
|
tex.m_wrapw = wt;
|
|
}
|
|
|
|
if (p.GetParam(ON_TEXTURE_SIMULATION_MAPPING_CHANNEL, v))
|
|
{
|
|
tex.m_mapping_channel_id = v.AsInteger();
|
|
}
|
|
|
|
if (p.GetParam(ON_TEXTURE_SIMULATION_TRANSPARENT_COLOR, v))
|
|
{
|
|
tex.m_transparent_color = v.AsColor();
|
|
}
|
|
}
|
|
|
|
return tex;
|
|
}
|
|
|
|
ON_wString ON_RenderTexture::Filename(void) const
|
|
{
|
|
const ON_XMLVariant v = GetParameter(ON_RENDER_TEXTURE_FILENAME);
|
|
if (v.IsNull())
|
|
return L"";
|
|
|
|
return v.AsString();
|
|
}
|
|
|
|
bool ON_RenderTexture::SetFilename(const wchar_t* f)
|
|
{
|
|
return SetParameter(ON_RENDER_TEXTURE_FILENAME, f);
|
|
}
|
|
|
|
ON_RenderContent* ON_RenderTexture::NewRenderContent(void) const
|
|
{
|
|
return new ON_RenderTexture;
|
|
}
|
|
|
|
int ONX_Model::AddRenderMaterial(const wchar_t* candidate_name)
|
|
{
|
|
if (!ON_ModelComponent::IsValidComponentName(candidate_name))
|
|
return ON_UNSET_INT_INDEX;
|
|
|
|
ON_RenderMaterial mat;
|
|
mat.SetTypeId(ON_RenderContentType_PhysicallyBasedMaterial);
|
|
|
|
const ON_wString mat_name = m_manifest.UnusedName(mat.ComponentType(), ON_nil_uuid, candidate_name,
|
|
nullptr, nullptr, 0, nullptr);
|
|
mat.SetName(mat_name);
|
|
|
|
const ON_ModelComponentReference mcr = AddModelComponent(mat, true);
|
|
const auto* model_mat = ON_RenderMaterial::Cast(mcr.ModelComponent());
|
|
if (nullptr == model_mat)
|
|
{
|
|
ON_ERROR("Failed to add render material; AddModelComponent() failed");
|
|
return ON_UNSET_INT_INDEX;
|
|
}
|
|
|
|
return model_mat->Index();
|
|
}
|
|
|
|
int ONX_Model::AddRenderEnvironment(const wchar_t* candidate_name)
|
|
{
|
|
if (!ON_ModelComponent::IsValidComponentName(candidate_name))
|
|
return ON_UNSET_INT_INDEX;
|
|
|
|
ON_RenderEnvironment env;
|
|
env.SetTypeId(ON_RenderContentType_BasicEnvironment);
|
|
|
|
const ON_wString env_name = m_manifest.UnusedName(env.ComponentType(), ON_nil_uuid, candidate_name,
|
|
nullptr, nullptr, 0, nullptr);
|
|
env.SetName(env_name);
|
|
|
|
const ON_ModelComponentReference mcr = AddModelComponent(env, true);
|
|
const auto* model_env = ON_RenderEnvironment::Cast(mcr.ModelComponent());
|
|
if (nullptr == model_env)
|
|
{
|
|
ON_ERROR("Failed to add render environment; AddModelComponent() failed");
|
|
return ON_UNSET_INT_INDEX;
|
|
}
|
|
|
|
return model_env->Index();
|
|
}
|
|
|
|
int ONX_Model::AddRenderTexture(const wchar_t* filename)
|
|
{
|
|
const ON_wString clean_filename = ON_FileSystemPath::CleanPath(filename);
|
|
|
|
if (!ON_FileSystem::PathExists(clean_filename))
|
|
{
|
|
ON_ERROR("Failed to add render texture; file does not exist");
|
|
return ON_UNSET_INT_INDEX;
|
|
}
|
|
|
|
ON_RenderTexture tex;
|
|
tex.SetTypeId(ON_RenderContentType_BitmapTexture);
|
|
tex.SetParameter(ON_RENDER_TEXTURE_FILENAME, clean_filename);
|
|
|
|
const ON_wString candidate_name = ON_FileSystemPath::FileNameFromPath(clean_filename, false);
|
|
const ON_wString tex_name = m_manifest.UnusedName(tex.ComponentType(), ON_nil_uuid, candidate_name,
|
|
nullptr, nullptr, 0, nullptr);
|
|
tex.SetName(tex_name);
|
|
|
|
const ON_ModelComponentReference mcr = AddModelComponent(tex, true);
|
|
const ON_RenderTexture* model_tex = ON_RenderTexture::Cast(mcr.ModelComponent());
|
|
if (nullptr == model_tex)
|
|
{
|
|
ON_ERROR("Failed to add render texture; AddModelComponent() failed");
|
|
|
|
return ON_UNSET_INT_INDEX;
|
|
}
|
|
|
|
return model_tex->Index();
|
|
}
|
|
|
|
ON_DECL void ON_EnsureNameValid(ON_wString& name)
|
|
{
|
|
EnsureNameValid(name);
|
|
}
|
|
|
|
ON_UUID ON_UniversalRenderEngineId = { 0x99999999, 0x9999, 0x9999, { 0x99, 0x99, 0x99, 0x99, 0x99, 0x99, 0x99, 0x99 } };
|
|
|
|
ON_UUID ON_RenderContentType_2DCheckerTexture = { 0xfd60c44e, 0x080c, 0x4967, { 0x92, 0xaa, 0x41, 0x0e, 0x8a, 0xa9, 0x5a, 0x0f } };
|
|
ON_UUID ON_RenderContentType_3DCheckerTexture = { 0x6cdbb011, 0x3e2a, 0x4769, { 0x87, 0x2f, 0xe3, 0x89, 0x65, 0x63, 0xea, 0x3a } };
|
|
ON_UUID ON_RenderContentType_AddTexture = { 0xdbfae616, 0x1ffb, 0x4b75, { 0xa6, 0x46, 0x1c, 0x7f, 0xa8, 0x9a, 0xa9, 0xb3 } };
|
|
ON_UUID ON_RenderContentType_AdvancedDotTexture = { 0x9b654648, 0x5799, 0x41bf, { 0x82, 0x3c, 0x48, 0x31, 0x4d, 0x1e, 0xb6, 0xaa } };
|
|
ON_UUID ON_RenderContentType_BasicEnvironment = { 0xba51ce00, 0xba51, 0xce00, { 0xba, 0x51, 0xce, 0xba, 0x51, 0xce, 0x00, 0x00 } };
|
|
ON_UUID ON_RenderContentType_BitmapTexture = { 0x57e0ed08, 0x1907, 0x4529, { 0xb0, 0x1b, 0x0c, 0x4a, 0x24, 0x24, 0x55, 0xfd } };
|
|
ON_UUID ON_RenderContentType_BlendMaterial = { 0xb1e4d000, 0xb1e4, 0xd000, { 0xb1, 0xe4, 0xd0, 0xb1, 0xe4, 0xd0, 0x07, 0x09 } };
|
|
ON_UUID ON_RenderContentType_BlendMaterial_V8 = { 0x0322370f, 0xa9af, 0x4264, { 0xa5, 0x7c, 0x58, 0xff, 0x8e, 0x43, 0x45, 0xdd } };
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ON_UUID ON_RenderContentType_BlendTexture = { 0x3fa30f00, 0x4c3f, 0x4afe, { 0x88, 0xab, 0xd7, 0x13, 0xb0, 0xbe, 0x2f, 0xd8 } };
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ON_UUID ON_RenderContentType_CompositeMaterial = { 0x4eb8c64d, 0xde99, 0x45cb, { 0xb3, 0x7e, 0x68, 0x85, 0xb4, 0x07, 0x2a, 0x4d } };
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ON_UUID ON_RenderContentType_CustomMaterial = { 0xba51c000, 0xba51, 0xc000, { 0xba, 0x51, 0xc0, 0xba, 0x51, 0xc0, 0x00, 0x00 } };
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ON_UUID ON_RenderContentType_DefaultMaterial = { 0xdefadefa, 0xdefa, 0xdefa, { 0xde, 0xfa, 0xde, 0xfa, 0xde, 0xfa, 0xde, 0xfa } };
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ON_UUID ON_RenderContentType_DefaultEnvironment = { 0xdefaeeee, 0xdefa, 0xeeee, { 0xde, 0xfa, 0xee, 0xee, 0xde, 0xfa, 0xee, 0xee } };
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ON_UUID ON_RenderContentType_CrossHatchBumpTexture = { 0x6e9c1863, 0x9015, 0x44a4, { 0xaf, 0x6c, 0xc4, 0x27, 0x21, 0x0e, 0xa8, 0xde } };
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ON_UUID ON_RenderContentType_CubeMapTexture = { 0x956c41fa, 0xa03b, 0x4733, { 0xaf, 0xe7, 0x23, 0x44, 0xaa, 0x00, 0x82, 0xdd } };
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ON_UUID ON_RenderContentType_DisplayAttributeMaterial = { 0xc85d18a8, 0x68dd, 0x49fd, { 0xae, 0x3e, 0x72, 0xa3, 0x79, 0xc8, 0xc4, 0x86 } };
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ON_UUID ON_RenderContentType_DotBumpTexture = { 0xfee0999d, 0x26f1, 0x4aea, { 0x81, 0xfe, 0x85, 0x70, 0x28, 0x6a, 0xe9, 0x64 } };
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ON_UUID ON_RenderContentType_DoubleSidedMaterial = { 0xe6cd1973, 0xb739, 0x496e, { 0xab, 0x69, 0x32, 0x95, 0x7f, 0xa4, 0x84, 0x92 } };
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ON_UUID ON_RenderContentType_EmissionMaterial = { 0x94bb5698, 0xb0cd, 0x4d6e, { 0x84, 0xd7, 0xd2, 0x6f, 0x79, 0x81, 0x7d, 0x6e } };
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ON_UUID ON_RenderContentType_ExposureTexture = { 0x0f2f3b9b, 0xa330, 0x418c, { 0x83, 0x71, 0xf9, 0xf4, 0xe7, 0x61, 0xbe, 0x3c } };
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ON_UUID ON_RenderContentType_FBmTexture = { 0x8edbb011, 0x4e2a, 0x5769, { 0x87, 0x2f, 0xe3, 0x89, 0x65, 0x63, 0xea, 0x3b } };
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ON_UUID ON_RenderContentType_GemMaterial = { 0x5386a427, 0x85bb, 0x48a8, { 0x82, 0xa8, 0x10, 0x9f, 0xf0, 0x19, 0x27, 0xc3 } };
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ON_UUID ON_RenderContentType_GlassMaterial = { 0x51b4af08, 0x9dec, 0x4744, { 0x86, 0xf9, 0x54, 0x6f, 0xba, 0xcb, 0x80, 0x0d } };
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ON_UUID ON_RenderContentType_GradientTexture = { 0x8edbb013, 0x1e2b, 0x2669, { 0x87, 0x2f, 0xe3, 0x89, 0x65, 0x63, 0xea, 0x3b } };
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ON_UUID ON_RenderContentType_GraniteTexture = { 0x56587545, 0xb6de, 0x4f1f, { 0x8c, 0x60, 0x46, 0x39, 0xa2, 0x13, 0x8d, 0x8c } };
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ON_UUID ON_RenderContentType_GridTexture = { 0x809acd47, 0x00c8, 0x4c2f, { 0xae, 0x38, 0xaa, 0x5e, 0x3d, 0x8b, 0xea, 0xc7 } };
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ON_UUID ON_RenderContentType_GritBumpTexture = { 0x1b762bb6, 0x8b95, 0x4c1b, { 0xb3, 0x38, 0x45, 0x93, 0xc3, 0x3f, 0xfb, 0x65 } };
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ON_UUID ON_RenderContentType_HatchBumpTexture = { 0xb4e3a0dd, 0x6b65, 0x4612, { 0x84, 0xb3, 0xcc, 0x64, 0xdd, 0xda, 0x49, 0x6e } };
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ON_UUID ON_RenderContentType_HDRTexture = { 0xf28c2d86, 0x0466, 0x40d4, { 0x89, 0xee, 0xa5, 0x4b, 0x6c, 0x5e, 0x92, 0x88 } };
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ON_UUID ON_RenderContentType_LeatherBumpTexture = { 0x5dfb43e6, 0x2f03, 0x432f, { 0xbe, 0xcf, 0x9f, 0x9a, 0xb3, 0x0c, 0x89, 0x41 } };
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ON_UUID ON_RenderContentType_MarbleTexture = { 0xa6cae674, 0xb2cd, 0x4585, { 0xa2, 0xbe, 0x9a, 0xb2, 0xe5, 0x0d, 0x35, 0x76 } };
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ON_UUID ON_RenderContentType_MaskTexture = { 0xb047bd26, 0x32eb, 0x43f7, { 0x9a, 0x4e, 0x6a, 0x82, 0x8c, 0x22, 0x67, 0xd1 } };
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ON_UUID ON_RenderContentType_MetalMaterial = { 0x037469d6, 0x0b9a, 0x4e5f, { 0xaf, 0x10, 0xe4, 0x83, 0xc9, 0x92, 0x99, 0x3a } };
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ON_UUID ON_RenderContentType_MultiplyTexture = { 0x95bf2b4a, 0xc79b, 0x48e8, { 0x97, 0xd0, 0x25, 0x84, 0xf2, 0xe8, 0xe5, 0x2b } };
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ON_UUID ON_RenderContentType_NoiseTexture = { 0x9b787367, 0xebbc, 0x4865, { 0xaf, 0x18, 0xfd, 0x9d, 0xab, 0x7e, 0xb1, 0x77 } };
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ON_UUID ON_RenderContentType_PaintMaterial = { 0x492fafa5, 0x0e48, 0x4c8e, { 0x89, 0xa0, 0x08, 0xd3, 0xa1, 0x9b, 0xfe, 0x89 } };
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ON_UUID ON_RenderContentType_PerlinMarbleTexture = { 0x113245f5, 0x2f12, 0x4e26, { 0x8d, 0xec, 0xb1, 0x18, 0x30, 0x40, 0x2c, 0x47 } };
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ON_UUID ON_RenderContentType_PerturbingTexture = { 0xe26c301a, 0xcad4, 0x4420, { 0x9e, 0xe6, 0xc4, 0x05, 0x62, 0xa2, 0xc9, 0xdd } };
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ON_UUID ON_RenderContentType_PhysicallyBasedMaterial = { 0x5a8d7b9b, 0xcdc9, 0x49de, { 0x8c, 0x16, 0x2e, 0xf6, 0x4f, 0xb0, 0x97, 0xab } };
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ON_UUID ON_RenderContentType_PhysicalSkyTexture = { 0xfd8913b1, 0x1654, 0x47c5, { 0x8f, 0xd2, 0xe1, 0xf0, 0x29, 0xdd, 0x4a, 0xb4 } };
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ON_UUID ON_RenderContentType_PictureMaterial = { 0xa7e351be, 0x9546, 0x42dc, { 0x89, 0x40, 0x88, 0x67, 0xf2, 0x82, 0x90, 0x31 } };
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ON_UUID ON_RenderContentType_PlasterMaterial = { 0x6736887e, 0x11dd, 0x4782, { 0x8c, 0xc9, 0xd5, 0x0e, 0x41, 0xff, 0x45, 0xb0 } };
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ON_UUID ON_RenderContentType_PlasticMaterial = { 0xab3f2653, 0x4d79, 0x459d, { 0x90, 0x03, 0x1a, 0x63, 0xd9, 0x65, 0x06, 0x2d } };
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ON_UUID ON_RenderContentType_ProjectionChangerTexture = { 0x103da058, 0x9de8, 0x4270, { 0xb9, 0x20, 0xbc, 0xac, 0xe5, 0xa6, 0xc7, 0xd9 } };
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ON_UUID ON_RenderContentType_RealtimeDisplayMaterial = ON_RenderContentType_DoubleSidedMaterial;
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ON_UUID ON_RenderContentType_ResampleTexture = { 0x71d5feef, 0x4144, 0x4133, { 0x8c, 0x38, 0x1e, 0xef, 0x2b, 0xc8, 0x51, 0xf1 } };
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ON_UUID ON_RenderContentType_SimpleBitmapTexture = { 0xcfb368a4, 0xffb2, 0x404a, { 0xbb, 0xa9, 0x49, 0x72, 0x03, 0xb5, 0x05, 0x3a } };
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ON_UUID ON_RenderContentType_SingleColorTexture = { 0xb9368b92, 0x9f02, 0x45fb, { 0xb6, 0xcf, 0x09, 0x5e, 0xf8, 0x46, 0x35, 0x50 } };
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ON_UUID ON_RenderContentType_SpeckleBumpTexture = { 0xf1bf487d, 0xe84d, 0x4693, { 0xaf, 0xfc, 0x3f, 0x39, 0xf2, 0x39, 0xc2, 0x6c } };
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ON_UUID ON_RenderContentType_StuccoTexture = { 0x9d5173c5, 0x5f01, 0x4832, { 0xa4, 0x51, 0xa0, 0x22, 0x07, 0x4b, 0xa2, 0x08 } };
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ON_UUID ON_RenderContentType_TextureAdjustmentTexture = { 0x79c30c49, 0xed60, 0x4c14, { 0xab, 0x9b, 0x02, 0x24, 0x3f, 0x5c, 0xaf, 0x7f } };
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ON_UUID ON_RenderContentType_TileTexture = { 0x7edbb011, 0x4e2a, 0x5769, { 0x87, 0x2f, 0xe3, 0x89, 0x65, 0x63, 0xea, 0x3a } };
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ON_UUID ON_RenderContentType_TurbulenceTexture = { 0x9edbb011, 0x4e2a, 0x5769, { 0x87, 0x2f, 0xe3, 0x89, 0x65, 0x63, 0xea, 0x3c } };
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ON_UUID ON_RenderContentType_WavesTexture = { 0xbbb53de4, 0x265e, 0x416c, { 0xa2, 0x19, 0x6c, 0x98, 0x2e, 0x70, 0x03, 0x5f } };
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ON_UUID ON_RenderContentType_WoodBumpTexture = { 0x757ca668, 0x47c9, 0x43b2, { 0xbb, 0x58, 0x19, 0x03, 0xce, 0x9a, 0x7a, 0x72 } };
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ON_UUID ON_RenderContentType_WoodTexture = { 0x11700849, 0xa326, 0x4538, { 0xbd, 0x44, 0x11, 0x86, 0x46, 0x90, 0xda, 0x68 } };
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