mirror of
https://github.com/mcneel/opennurbs.git
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136 lines
3.5 KiB
C++
136 lines
3.5 KiB
C++
//
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// Copyright (c) 1993-2022 Robert McNeel & Associates. All rights reserved.
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// OpenNURBS, Rhinoceros, and Rhino3D are registered trademarks of Robert
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// McNeel & Associates.
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//
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// THIS SOFTWARE IS PROVIDED "AS IS" WITHOUT EXPRESS OR IMPLIED WARRANTY.
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// ALL IMPLIED WARRANTIES OF FITNESS FOR ANY PARTICULAR PURPOSE AND OF
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// MERCHANTABILITY ARE HEREBY DISCLAIMED.
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//
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// For complete openNURBS copyright information see <http://www.opennurbs.org>.
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//
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////////////////////////////////////////////////////////////////
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#include "opennurbs.h"
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#include "opennurbs_internal_defines.h"
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#if !defined(ON_COMPILING_OPENNURBS)
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// This check is included in all opennurbs source .c and .cpp files to insure
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// ON_COMPILING_OPENNURBS is defined when opennurbs source is compiled.
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// When opennurbs source is being compiled, ON_COMPILING_OPENNURBS is defined
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// and the opennurbs .h files alter what is declared and how it is declared.
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#error ON_COMPILING_OPENNURBS must be defined when compiling opennurbs
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#endif
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// ShadowIntensity in the Sun and Skylight are currently unused. The only ShadowIntensity that's actually
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// used is the one in the lights. See [SHADOW_INTENSITY_UNUSED]
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class ON_Skylight::CImpl : public ON_InternalXMLImpl
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{
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public:
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CImpl() { }
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CImpl(ON_XMLNode& n) : ON_InternalXMLImpl(&n) { }
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};
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static const wchar_t* XMLPath(void)
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{
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return ON_RDK_DOCUMENT ON_XML_SLASH ON_RDK_SETTINGS ON_XML_SLASH ON_RDK_SUN;
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}
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ON_Skylight::ON_Skylight()
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{
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m_impl = new CImpl;
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}
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ON_Skylight::ON_Skylight(ON_XMLNode& model_node)
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{
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m_impl = new CImpl(model_node);
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}
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ON_Skylight::ON_Skylight(const ON_Skylight& sl)
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{
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m_impl = new CImpl;
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operator = (sl);
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}
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ON_Skylight::~ON_Skylight()
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{
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delete m_impl;
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m_impl = nullptr;
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}
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const ON_Skylight& ON_Skylight::operator = (const ON_Skylight& sl)
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{
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if (this != &sl)
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{
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SetEnabled(sl.Enabled());
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SetShadowIntensity(sl.ShadowIntensity());
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}
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return *this;
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}
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bool ON_Skylight::operator == (const ON_Skylight& sl) const
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{
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if (Enabled() != sl.Enabled()) return false;
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if (ShadowIntensity() != sl.ShadowIntensity()) return false;
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return true;
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}
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bool ON_Skylight::operator != (const ON_Skylight& sl) const
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{
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return !(operator == (sl));
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}
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bool ON_Skylight::Enabled(void) const
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{
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return m_impl->GetParameter(XMLPath(), ON_RDK_SUN_SKYLIGHT_ENABLED, false).AsBool();
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}
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void ON_Skylight::SetEnabled(bool b)
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{
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m_impl->SetParameter(XMLPath(), ON_RDK_SUN_SKYLIGHT_ENABLED, b);
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}
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double ON_Skylight::ShadowIntensity(void) const
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{
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// ShadowIntensity is currently unused. See [SHADOW_INTENSITY_UNUSED]
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return m_impl->GetParameter(XMLPath(), ON_RDK_SUN_SKYLIGHT_SHADOW_INTENSITY, 1.0).AsDouble();
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}
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void ON_Skylight::SetShadowIntensity(double d)
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{
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// ShadowIntensity is currently unused. See [SHADOW_INTENSITY_UNUSED]
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m_impl->SetParameter(XMLPath(), ON_RDK_SUN_SKYLIGHT_SHADOW_INTENSITY, d);
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}
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void* ON_Skylight::EVF(const wchar_t*, void*)
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{
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return nullptr;
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}
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bool ON_Skylight::EnvironmentOverride(void) const
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{
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return m_impl->GetParameter(XMLPath(), ON_RDK_SUN_SKYLIGHT_ENVIRONMENT_OVERRIDE, false).AsBool();
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}
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void ON_Skylight::SetEnvironmentOverride(bool on)
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{
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m_impl->SetParameter(XMLPath(), ON_RDK_SUN_SKYLIGHT_ENVIRONMENT_OVERRIDE, on);
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}
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ON_UUID ON_Skylight::EnvironmentId(void) const
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{
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return m_impl->GetParameter(XMLPath(), ON_RDK_SUN_SKYLIGHT_ENVIRONMENT_ID, ON_nil_uuid).AsUuid();
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}
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void ON_Skylight::SetEnvironmentId(const ON_UUID& id)
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{
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m_impl->SetParameter(XMLPath(), ON_RDK_SUN_SKYLIGHT_ENVIRONMENT_ID, id);
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}
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void ON_Skylight::OnInternalXmlChanged(const ON_Skylight*)
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{
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}
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