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<a href="#pub-methods">Public Member Functions</a> &#124;
<a href="#pub-attribs">Public Attributes</a> &#124;
<a href="#pro-attribs">Protected Attributes</a> &#124;
<a href="../../d7/d74/class_o_n___mesh-members.html">List of all members</a> </div>
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<div class="title">ON_Mesh Class Reference</div> </div>
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<p><code>#include &lt;<a class="el" href="../../db/df7/opennurbs__mesh_8h_source.html">opennurbs_mesh.h</a>&gt;</code></p>
<div class="dynheader">
Inheritance diagram for ON_Mesh:</div>
<div class="dyncontent">
<div class="center">
<img src="../../df/d11/class_o_n___mesh.png" usemap="#ON_5FMesh_map" alt=""/>
<map id="ON_5FMesh_map" name="ON_5FMesh_map">
<area href="../../df/de0/class_o_n___geometry.html" alt="ON_Geometry" shape="rect" coords="0,56,92,80"/>
<area href="../../d9/d7b/class_o_n___object.html" alt="ON_Object" shape="rect" coords="0,0,92,24"/>
</map>
</div></div>
<table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-methods"></a>
Public Member Functions</h2></td></tr>
<tr class="memitem:aae117c9788c5c8f66ba927af0bc37d13"><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#aae117c9788c5c8f66ba927af0bc37d13">ON_Mesh</a> ()</td></tr>
<tr class="separator:aae117c9788c5c8f66ba927af0bc37d13"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a9ee37aa93246b181563b9aabed637a0e"><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a9ee37aa93246b181563b9aabed637a0e">ON_Mesh</a> (int initial_face_array_capacity, int initial_vertex_array_capacity, bool has_vertex_normals, bool has_texture_coordinates)</td></tr>
<tr class="separator:a9ee37aa93246b181563b9aabed637a0e"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a332c7a7ffd31f4670a9aceee1d4d959f"><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a332c7a7ffd31f4670a9aceee1d4d959f">ON_Mesh</a> (const <a class="el" href="../../df/d11/class_o_n___mesh.html">ON_Mesh</a> &amp;)</td></tr>
<tr class="separator:a332c7a7ffd31f4670a9aceee1d4d959f"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:af8da15ad65efff0f1967534245d81383"><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#af8da15ad65efff0f1967534245d81383">~ON_Mesh</a> ()</td></tr>
<tr class="separator:af8da15ad65efff0f1967534245d81383"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a19a5572ee9d7de8a703aa4a432934655"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a19a5572ee9d7de8a703aa4a432934655">AddNgon</a> (unsigned int Vcount, const unsigned int *ngon_vi, unsigned int Fcount, const unsigned int *ngon_fi)</td></tr>
<tr class="separator:a19a5572ee9d7de8a703aa4a432934655"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:abb3d88b51027b886d9b467eda75036eb"><td class="memItemLeft" align="right" valign="top">unsigned int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#abb3d88b51027b886d9b467eda75036eb">AddNgon</a> (<a class="el" href="../../d5/df5/class_o_n___mesh_ngon.html">ON_MeshNgon</a> *ngon)</td></tr>
<tr class="separator:abb3d88b51027b886d9b467eda75036eb"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a3fb69972dd0035076ee1a393e7aae1a0"><td class="memItemLeft" align="right" valign="top">unsigned int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a3fb69972dd0035076ee1a393e7aae1a0">AddPlanarNgons</a> (const unsigned int *const *vertex_face_map, double planar_tolerance, unsigned int minimum_ngon_vertex_count, unsigned int minimum_ngon_face_count, bool bAllowHoles)</td></tr>
<tr class="separator:a3fb69972dd0035076ee1a393e7aae1a0"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ab9b7951b3d2892e63d866c4ff8d65dfd"><td class="memItemLeft" align="right" valign="top"><a class="el" href="../../d5/df5/class_o_n___mesh_ngon.html">ON_MeshNgon</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#ab9b7951b3d2892e63d866c4ff8d65dfd">AllocateNgon</a> (unsigned int Vcount, unsigned int Fcount)</td></tr>
<tr class="separator:ab9b7951b3d2892e63d866c4ff8d65dfd"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a3c0198c652c36b53f12c0d74cd595fb3"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a3c0198c652c36b53f12c0d74cd595fb3">Append</a> (const <a class="el" href="../../df/d11/class_o_n___mesh.html">ON_Mesh</a> &amp;)</td></tr>
<tr class="separator:a3c0198c652c36b53f12c0d74cd595fb3"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ae777b88e5fabcbc1c30be351f6fc66ef"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#ae777b88e5fabcbc1c30be351f6fc66ef">Append</a> (int count, const <a class="el" href="../../df/d11/class_o_n___mesh.html">ON_Mesh</a> *const *meshes)</td></tr>
<tr class="separator:ae777b88e5fabcbc1c30be351f6fc66ef"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ad16aa24cbbaec4719b4d8c769c3c228a"><td class="memItemLeft" align="right" valign="top">unsigned int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#ad16aa24cbbaec4719b4d8c769c3c228a">AppendDuplicateVertex</a> (unsigned int vertex_index)</td></tr>
<tr class="separator:ad16aa24cbbaec4719b4d8c769c3c228a"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a957ffd9a3063108424eac2fa074679bf"><td class="memItemLeft" align="right" valign="top">const <a class="el" href="../../dd/d31/class_o_n___texture_coordinates.html">ON_TextureCoordinates</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a957ffd9a3063108424eac2fa074679bf">CachedTextureCoordinates</a> (const <a class="el" href="../../d8/db4/struct_o_n___u_u_i_d__struct.html">ON_UUID</a> &amp;mapping_id) const</td></tr>
<tr class="separator:a957ffd9a3063108424eac2fa074679bf"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a00a7d6a2dacb62aedb47da2078085d8a"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a00a7d6a2dacb62aedb47da2078085d8a">Cleanup</a> (bool bRemoveNgons, bool bRemoveDegenerateFaces, bool bCompact)</td></tr>
<tr class="separator:a00a7d6a2dacb62aedb47da2078085d8a"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a0a3818ee6b07ff3eb51041bf73043aca"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a0a3818ee6b07ff3eb51041bf73043aca">Cleanup</a> (bool bRemoveNgons)</td></tr>
<tr class="separator:a0a3818ee6b07ff3eb51041bf73043aca"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:abfbed67618c3ce4d2811331d61b78efa"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#abfbed67618c3ce4d2811331d61b78efa">CollapseEdge</a> (int topei)</td></tr>
<tr class="separator:abfbed67618c3ce4d2811331d61b78efa"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a116aab0639f1fd05524f06f25a0eb533"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a116aab0639f1fd05524f06f25a0eb533">CombineCoincidentVertices</a> (<a class="el" href="../../db/d80/class_o_n__3f_vector.html">ON_3fVector</a>, double)</td></tr>
<tr class="memdesc:a116aab0639f1fd05524f06f25a0eb533"><td class="mdescLeft">&#160;</td><td class="mdescRight">finds all coincident vertices and merges them if break angle is small enough <a href="#a116aab0639f1fd05524f06f25a0eb533">More...</a><br /></td></tr>
<tr class="separator:a116aab0639f1fd05524f06f25a0eb533"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a5b8698cebf5ea96d81e3c1c9821a26f2"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a5b8698cebf5ea96d81e3c1c9821a26f2">CombineIdenticalVertices</a> (bool bIgnoreVertexNormals=false, bool bIgnoreTextureCoordinates=false)</td></tr>
<tr class="separator:a5b8698cebf5ea96d81e3c1c9821a26f2"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:aef1590fcf5ed72349c51fc2da3c5a5e6"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#aef1590fcf5ed72349c51fc2da3c5a5e6">Compact</a> ()</td></tr>
<tr class="separator:aef1590fcf5ed72349c51fc2da3c5a5e6"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a75f00ddce6c37d48f37bf2b34cf89ead"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a75f00ddce6c37d48f37bf2b34cf89ead">ComputeFaceNormal</a> (int)</td></tr>
<tr class="memdesc:a75f00ddce6c37d48f37bf2b34cf89ead"><td class="mdescLeft">&#160;</td><td class="mdescRight">computes face normal of indexed face <a href="#a75f00ddce6c37d48f37bf2b34cf89ead">More...</a><br /></td></tr>
<tr class="separator:a75f00ddce6c37d48f37bf2b34cf89ead"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a1e1b2cfc861f0d4eb50c8371948cab1d"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a1e1b2cfc861f0d4eb50c8371948cab1d">ComputeFaceNormals</a> ()</td></tr>
<tr class="memdesc:a1e1b2cfc861f0d4eb50c8371948cab1d"><td class="mdescLeft">&#160;</td><td class="mdescRight">compute face normals for all faces <a href="#a1e1b2cfc861f0d4eb50c8371948cab1d">More...</a><br /></td></tr>
<tr class="separator:a1e1b2cfc861f0d4eb50c8371948cab1d"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a800e2ba9bc8d9707d412acd265790851"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a800e2ba9bc8d9707d412acd265790851">ComputeVertexNormals</a> ()</td></tr>
<tr class="memdesc:a800e2ba9bc8d9707d412acd265790851"><td class="mdescLeft">&#160;</td><td class="mdescRight">uses face normals to cook up a vertex normal <a href="#a800e2ba9bc8d9707d412acd265790851">More...</a><br /></td></tr>
<tr class="separator:a800e2ba9bc8d9707d412acd265790851"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ae00a4a72333babfcd3ceff79cfc8ffa4"><td class="memItemLeft" align="right" valign="top">unsigned int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#ae00a4a72333babfcd3ceff79cfc8ffa4">ConvertNonPlanarQuadsToTriangles</a> (double planar_tolerance, double angle_tolerance_radians, unsigned int split_method)</td></tr>
<tr class="separator:ae00a4a72333babfcd3ceff79cfc8ffa4"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a0529b451509d9f1ce30e57b0e54b1fda"><td class="memItemLeft" align="right" valign="top">unsigned int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a0529b451509d9f1ce30e57b0e54b1fda">ConvertNonPlanarQuadsToTriangles</a> (double planar_tolerance, double angle_tolerance_radians, unsigned int split_method, bool bDeleteNgonsContainingSplitQuads)</td></tr>
<tr class="separator:a0529b451509d9f1ce30e57b0e54b1fda"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:accc2de02378ef1ce0b3f4fd71f186b7a"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#accc2de02378ef1ce0b3f4fd71f186b7a">ConvertQuadsToTriangles</a> ()</td></tr>
<tr class="separator:accc2de02378ef1ce0b3f4fd71f186b7a"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a728e81940561392fbcc5d6def5c53abc"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a728e81940561392fbcc5d6def5c53abc">ConvertTrianglesToQuads</a> (double angle_tol_radians, double min_diagonal_length_ratio)</td></tr>
<tr class="separator:a728e81940561392fbcc5d6def5c53abc"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:af0bcbdf815fb79bfe45a077a46a46357"><td class="memItemLeft" align="right" valign="top"><a class="el" href="../../df/d11/class_o_n___mesh.html">ON_Mesh</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#af0bcbdf815fb79bfe45a077a46a46357">CopyComponents</a> (const ON_COMPONENT_INDEX *ci_list, size_t ci_count, class <a class="el" href="../../df/d11/class_o_n___mesh.html">ON_Mesh</a> *destination_mesh) const</td></tr>
<tr class="separator:af0bcbdf815fb79bfe45a077a46a46357"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a7cc45502751438b2926f116b222f0a33"><td class="memItemLeft" align="right" valign="top"><a class="el" href="../../df/d11/class_o_n___mesh.html">ON_Mesh</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a7cc45502751438b2926f116b222f0a33">CopyComponents</a> (const <a class="el" href="../../dc/dfe/class_o_n___simple_array.html">ON_SimpleArray</a>&lt; ON_COMPONENT_INDEX &gt; &amp;ci_list, class <a class="el" href="../../df/d11/class_o_n___mesh.html">ON_Mesh</a> *destination_mesh) const</td></tr>
<tr class="separator:a7cc45502751438b2926f116b222f0a33"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:afce044b87f7573b019c215063fe85e93"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#afce044b87f7573b019c215063fe85e93">CountQuads</a> ()</td></tr>
<tr class="separator:afce044b87f7573b019c215063fe85e93"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a03df67e386dc849f2c3badf9280da0c6"><td class="memItemLeft" align="right" valign="top">const unsigned int *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a03df67e386dc849f2c3badf9280da0c6">CreateNgonMap</a> ()</td></tr>
<tr class="separator:a03df67e386dc849f2c3badf9280da0c6"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ac4bc3aabd5155e282910738daa1b3c62"><td class="memItemLeft" align="right" valign="top">const <a class="el" href="../../df/dde/class_o_n___mesh_partition.html">ON_MeshPartition</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#ac4bc3aabd5155e282910738daa1b3c62">CreatePartition</a> (int, int)</td></tr>
<tr class="separator:ac4bc3aabd5155e282910738daa1b3c62"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a105368d48f28f2c7def8eafc7d2e7e20"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a105368d48f28f2c7def8eafc7d2e7e20">CullClashingFaces</a> (int what_to_cull)</td></tr>
<tr class="separator:a105368d48f28f2c7def8eafc7d2e7e20"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a285f54befb68149d3a23ac29fc1042a7"><td class="memItemLeft" align="right" valign="top">unsigned int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a285f54befb68149d3a23ac29fc1042a7">CullDegenerateFaces</a> ()</td></tr>
<tr class="memdesc:a285f54befb68149d3a23ac29fc1042a7"><td class="mdescLeft">&#160;</td><td class="mdescRight">returns number of degenerate faces <a href="#a285f54befb68149d3a23ac29fc1042a7">More...</a><br /></td></tr>
<tr class="separator:a285f54befb68149d3a23ac29fc1042a7"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a2a28c1db5796622470a0d8cd4c8d4f7c"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a2a28c1db5796622470a0d8cd4c8d4f7c">CullUnusedVertices</a> ()</td></tr>
<tr class="memdesc:a2a28c1db5796622470a0d8cd4c8d4f7c"><td class="mdescLeft">&#160;</td><td class="mdescRight">returns number of culled vertices <a href="#a2a28c1db5796622470a0d8cd4c8d4f7c">More...</a><br /></td></tr>
<tr class="separator:a2a28c1db5796622470a0d8cd4c8d4f7c"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ad7f71b595855073034c29bd74c15305f"><td class="memItemLeft" align="right" valign="top">ON__UINT32&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#ad7f71b595855073034c29bd74c15305f">DataCRC</a> (ON__UINT32 current_remainder) const override</td></tr>
<tr class="memdesc:ad7f71b595855073034c29bd74c15305f"><td class="mdescLeft">&#160;</td><td class="mdescRight">virtual <a class="el" href="../../d9/d7b/class_o_n___object.html#af51d5fcec9379ad9b7a56ac4dfc9a8b2">ON_Object::DataCRC</a> override <a href="#ad7f71b595855073034c29bd74c15305f">More...</a><br /></td></tr>
<tr class="separator:ad7f71b595855073034c29bd74c15305f"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a9b7c5789e6d14e09a8255134fc5e390d"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a9b7c5789e6d14e09a8255134fc5e390d">DeallocateNgon</a> (<a class="el" href="../../d5/df5/class_o_n___mesh_ngon.html">ON_MeshNgon</a> *ngon)</td></tr>
<tr class="separator:a9b7c5789e6d14e09a8255134fc5e390d"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a11d7dd764beb453d7b613a2bf090a1b7"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a11d7dd764beb453d7b613a2bf090a1b7">DeleteComponent</a> (ON_COMPONENT_INDEX ci)</td></tr>
<tr class="separator:a11d7dd764beb453d7b613a2bf090a1b7"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a24b28034b4aeb5425af27969919eea63"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a24b28034b4aeb5425af27969919eea63">DeleteComponents</a> (const ON_COMPONENT_INDEX *ci_list, size_t ci_count, bool bIgnoreInvalidComponents, bool bRemoveDegenerateFaces, bool bRemoveUnusedVertices, bool bRemoveEmptyNgons)</td></tr>
<tr class="separator:a24b28034b4aeb5425af27969919eea63"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a57ee1525a489f197b6a1a2cb9d0f439e"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a57ee1525a489f197b6a1a2cb9d0f439e">DeleteComponents</a> (const ON_COMPONENT_INDEX *ci_list, size_t ci_count) override</td></tr>
<tr class="separator:a57ee1525a489f197b6a1a2cb9d0f439e"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a8ae0206ba06af5b6a2895582caad8ca0"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a8ae0206ba06af5b6a2895582caad8ca0">DeleteComponents</a> (const <a class="el" href="../../dc/dfe/class_o_n___simple_array.html">ON_SimpleArray</a>&lt; ON_COMPONENT_INDEX &gt; &amp;ci_list)</td></tr>
<tr class="separator:a8ae0206ba06af5b6a2895582caad8ca0"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:afc0108f56f056f60f2918924e1152103"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#afc0108f56f056f60f2918924e1152103">DeleteFace</a> (int meshfi)</td></tr>
<tr class="separator:afc0108f56f056f60f2918924e1152103"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:afcfff4b2fada773a65109d43fc1c42b9"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#afcfff4b2fada773a65109d43fc1c42b9">DeleteMeshParameters</a> ()</td></tr>
<tr class="separator:afcfff4b2fada773a65109d43fc1c42b9"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:add8ff2bad015852719a2517f10967cc0"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#add8ff2bad015852719a2517f10967cc0">Destroy</a> ()</td></tr>
<tr class="separator:add8ff2bad015852719a2517f10967cc0"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a878de28d1068302a28553258ec2e69f4"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a878de28d1068302a28553258ec2e69f4">DestroyDoublePrecisionVertices</a> ()</td></tr>
<tr class="separator:a878de28d1068302a28553258ec2e69f4"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:af769ba8c3f555d132cf0714cd26bcd5e"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#af769ba8c3f555d132cf0714cd26bcd5e">DestroyHiddenVertexArray</a> ()</td></tr>
<tr class="separator:af769ba8c3f555d132cf0714cd26bcd5e"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:aa78b1905e2cc313ea6c336a1ecc761e7"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#aa78b1905e2cc313ea6c336a1ecc761e7">DestroyPartition</a> ()</td></tr>
<tr class="separator:aa78b1905e2cc313ea6c336a1ecc761e7"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ae7214a8028954b0a820e64e9b8a61854"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#ae7214a8028954b0a820e64e9b8a61854">DestroyRuntimeCache</a> (bool bDelete=true) override</td></tr>
<tr class="memdesc:ae7214a8028954b0a820e64e9b8a61854"><td class="mdescLeft">&#160;</td><td class="mdescRight">virtual <a class="el" href="../../d9/d7b/class_o_n___object.html#af8435c33ab53af41c22dac75e8917569">ON_Object::DestroyRuntimeCache</a> override <a href="#ae7214a8028954b0a820e64e9b8a61854">More...</a><br /></td></tr>
<tr class="separator:ae7214a8028954b0a820e64e9b8a61854"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ad638bb8cfee148bb00f5224fa2d0beb9"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#ad638bb8cfee148bb00f5224fa2d0beb9">DestroyTopology</a> ()</td></tr>
<tr class="separator:ad638bb8cfee148bb00f5224fa2d0beb9"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a58b83087a2c0691ef81d44e75ccbe4da"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a58b83087a2c0691ef81d44e75ccbe4da">DestroyTree</a> (bool bDeleteTree=true)</td></tr>
<tr class="separator:a58b83087a2c0691ef81d44e75ccbe4da"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:aa029aafe4a524b31a986fa46374d6c5b"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#aa029aafe4a524b31a986fa46374d6c5b">Dimension</a> () const override</td></tr>
<tr class="memdesc:aa029aafe4a524b31a986fa46374d6c5b"><td class="mdescLeft">&#160;</td><td class="mdescRight"><a class="el" href="../../df/de0/class_o_n___geometry.html">ON_Geometry</a> overrides. <a href="#aa029aafe4a524b31a986fa46374d6c5b">More...</a><br /></td></tr>
<tr class="separator:aa029aafe4a524b31a986fa46374d6c5b"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a1b101813d31f261ef0a6ca950cfcf14a"><td class="memItemLeft" align="right" valign="top"><a class="el" href="../../d9/d13/class_o_n__3d_point_array.html">ON_3dPointArray</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a1b101813d31f261ef0a6ca950cfcf14a">DoublePrecisionVertices</a> ()</td></tr>
<tr class="memdesc:a1b101813d31f261ef0a6ca950cfcf14a"><td class="mdescLeft">&#160;</td><td class="mdescRight">Implementation - mesh geometry. <a href="#a1b101813d31f261ef0a6ca950cfcf14a">More...</a><br /></td></tr>
<tr class="separator:a1b101813d31f261ef0a6ca950cfcf14a"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:afce02d0446f6a17f2c4eddbd15b4d636"><td class="memItemLeft" align="right" valign="top">const <a class="el" href="../../d9/d13/class_o_n__3d_point_array.html">ON_3dPointArray</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#afce02d0446f6a17f2c4eddbd15b4d636">DoublePrecisionVertices</a> () const</td></tr>
<tr class="separator:afce02d0446f6a17f2c4eddbd15b4d636"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a9621f32fa9123a6feae820085d14a02d"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a9621f32fa9123a6feae820085d14a02d">Dump</a> (<a class="el" href="../../d2/da3/class_o_n___text_log.html">ON_TextLog</a> &amp;) const override</td></tr>
<tr class="memdesc:a9621f32fa9123a6feae820085d14a02d"><td class="mdescLeft">&#160;</td><td class="mdescRight">for debugging <a href="#a9621f32fa9123a6feae820085d14a02d">More...</a><br /></td></tr>
<tr class="separator:a9621f32fa9123a6feae820085d14a02d"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a7f52a5d5c1b13b9b776fe72a0b7d30d7"><td class="memItemLeft" align="right" valign="top"><a class="el" href="../../df/d11/class_o_n___mesh.html">ON_Mesh</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a7f52a5d5c1b13b9b776fe72a0b7d30d7">DuplicateFace</a> (int face_index, <a class="el" href="../../df/d11/class_o_n___mesh.html">ON_Mesh</a> *mesh) const</td></tr>
<tr class="separator:a7f52a5d5c1b13b9b776fe72a0b7d30d7"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:abaee0bc734648a07a275f51005596d69"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#abaee0bc734648a07a275f51005596d69">EmergencyDestroy</a> ()</td></tr>
<tr class="separator:abaee0bc734648a07a275f51005596d69"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a1278d2924ed75f4a4fc3839cb95933ea"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a1278d2924ed75f4a4fc3839cb95933ea">EvaluateMeshGeometry</a> (const <a class="el" href="../../da/da0/class_o_n___surface.html">ON_Surface</a> &amp;)</td></tr>
<tr class="separator:a1278d2924ed75f4a4fc3839cb95933ea"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ad1679331cf0fc060385912d1aaf471bb"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#ad1679331cf0fc060385912d1aaf471bb">EvaluatePoint</a> (const class <a class="el" href="../../d3/d80/class_o_n___obj_ref.html">ON_ObjRef</a> &amp;objref, <a class="el" href="../../d2/d35/class_o_n__3d_point.html">ON_3dPoint</a> &amp;P) const override</td></tr>
<tr class="memdesc:ad1679331cf0fc060385912d1aaf471bb"><td class="mdescLeft">&#160;</td><td class="mdescRight">virtual <a class="el" href="../../df/de0/class_o_n___geometry.html">ON_Geometry</a> override <a href="#ad1679331cf0fc060385912d1aaf471bb">More...</a><br /></td></tr>
<tr class="separator:ad1679331cf0fc060385912d1aaf471bb"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:afbee1f8aea211a5c2b78932ce6d540e0"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#afbee1f8aea211a5c2b78932ce6d540e0">FaceCount</a> () const</td></tr>
<tr class="separator:afbee1f8aea211a5c2b78932ce6d540e0"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a8a9a74ac467f28d007b8191bea463fed"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a8a9a74ac467f28d007b8191bea463fed">FaceIsHidden</a> (int meshvi) const</td></tr>
<tr class="separator:a8a9a74ac467f28d007b8191bea463fed"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a850c12c7e0efeb7acd5dbe3256c74b09"><td class="memItemLeft" align="right" valign="top">unsigned int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a850c12c7e0efeb7acd5dbe3256c74b09">FaceUnsignedCount</a> () const</td></tr>
<tr class="separator:a850c12c7e0efeb7acd5dbe3256c74b09"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a6dba1564679d8fd692ace1bdda0462f6"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a6dba1564679d8fd692ace1bdda0462f6">Flip</a> ()</td></tr>
<tr class="memdesc:a6dba1564679d8fd692ace1bdda0462f6"><td class="mdescLeft">&#160;</td><td class="mdescRight">reverses face orientations and flips vertex and face normals <a href="#a6dba1564679d8fd692ace1bdda0462f6">More...</a><br /></td></tr>
<tr class="separator:a6dba1564679d8fd692ace1bdda0462f6"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a422d77aff314fb1f2b8e795e0fa1a206"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a422d77aff314fb1f2b8e795e0fa1a206">FlipFaceNormals</a> ()</td></tr>
<tr class="memdesc:a422d77aff314fb1f2b8e795e0fa1a206"><td class="mdescLeft">&#160;</td><td class="mdescRight">reverses face normals <a href="#a422d77aff314fb1f2b8e795e0fa1a206">More...</a><br /></td></tr>
<tr class="separator:a422d77aff314fb1f2b8e795e0fa1a206"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a28800ae891830cc60f1bd86f3f2f5f29"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a28800ae891830cc60f1bd86f3f2f5f29">FlipFaceOrientation</a> ()</td></tr>
<tr class="memdesc:a28800ae891830cc60f1bd86f3f2f5f29"><td class="mdescLeft">&#160;</td><td class="mdescRight">reverses face orientation (does nothing to normals) <a href="#a28800ae891830cc60f1bd86f3f2f5f29">More...</a><br /></td></tr>
<tr class="separator:a28800ae891830cc60f1bd86f3f2f5f29"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a7e578752dcc1c037e3c3c5c9973fc8d8"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a7e578752dcc1c037e3c3c5c9973fc8d8">FlipNgonOrientation</a> ()</td></tr>
<tr class="memdesc:a7e578752dcc1c037e3c3c5c9973fc8d8"><td class="mdescLeft">&#160;</td><td class="mdescRight">reverses ngon boundary direction <a href="#a7e578752dcc1c037e3c3c5c9973fc8d8">More...</a><br /></td></tr>
<tr class="separator:a7e578752dcc1c037e3c3c5c9973fc8d8"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a1981fd37dbe338ada348915342b1d99d"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a1981fd37dbe338ada348915342b1d99d">FlipVertexNormals</a> ()</td></tr>
<tr class="memdesc:a1981fd37dbe338ada348915342b1d99d"><td class="mdescLeft">&#160;</td><td class="mdescRight">reverses vertex normals <a href="#a1981fd37dbe338ada348915342b1d99d">More...</a><br /></td></tr>
<tr class="separator:a1981fd37dbe338ada348915342b1d99d"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a9c41bb93f38981333f13fd777fb4e50a"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a9c41bb93f38981333f13fd777fb4e50a">GetBBox</a> (double *boxmin, double *boxmax, bool bGrowBox=false) const override</td></tr>
<tr class="memdesc:a9c41bb93f38981333f13fd777fb4e50a"><td class="mdescLeft">&#160;</td><td class="mdescRight">virtual <a class="el" href="../../df/de0/class_o_n___geometry.html">ON_Geometry</a> GetBBox override <a href="#a9c41bb93f38981333f13fd777fb4e50a">More...</a><br /></td></tr>
<tr class="separator:a9c41bb93f38981333f13fd777fb4e50a"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a5405260e85535484e4469b7590d2cdc7"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a5405260e85535484e4469b7590d2cdc7">GetClashingFacePairs</a> (int max_pair_count, <a class="el" href="../../dc/dfe/class_o_n___simple_array.html">ON_SimpleArray</a>&lt; ON_2dex &gt; &amp;clashing_pairs) const</td></tr>
<tr class="separator:a5405260e85535484e4469b7590d2cdc7"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a197536fdd69e119ee89d1f787a9dfcf8"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a197536fdd69e119ee89d1f787a9dfcf8">GetConnectedComponents</a> (bool bUseVertexConnections, bool bTopologicalConnections, <a class="el" href="../../dc/dfe/class_o_n___simple_array.html">ON_SimpleArray</a>&lt; int &gt; &amp;facet_component_labels) const</td></tr>
<tr class="separator:a197536fdd69e119ee89d1f787a9dfcf8"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a0904ca278f86a42f0065a4b3cc34d5ea"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a0904ca278f86a42f0065a4b3cc34d5ea">GetConnectedComponents</a> (bool bUseVertexConnections, bool bTopologicalConnections, <a class="el" href="../../dc/dfe/class_o_n___simple_array.html">ON_SimpleArray</a>&lt; <a class="el" href="../../df/d11/class_o_n___mesh.html">ON_Mesh</a> *&gt; *components) const</td></tr>
<tr class="separator:a0904ca278f86a42f0065a4b3cc34d5ea"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a692b6ca07ffdcd0ed8b32e4b270d0ce1"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a692b6ca07ffdcd0ed8b32e4b270d0ce1">GetCurvatureStats</a> (ON::curvature_style, <a class="el" href="../../d4/d42/class_o_n___mesh_curvature_stats.html">ON_MeshCurvatureStats</a> &amp;) const</td></tr>
<tr class="separator:a692b6ca07ffdcd0ed8b32e4b270d0ce1"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a4a2631a57074d47d73a086470574dd1f"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a4a2631a57074d47d73a086470574dd1f">GetMeshEdges</a> (<a class="el" href="../../dc/dfe/class_o_n___simple_array.html">ON_SimpleArray</a>&lt; ON_2dex &gt; &amp;edges) const</td></tr>
<tr class="separator:a4a2631a57074d47d73a086470574dd1f"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a4ba7721378a6841ae06af7614f71511f"><td class="memItemLeft" align="right" valign="top">unsigned int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a4ba7721378a6841ae06af7614f71511f">GetMeshFaceSideList</a> (const unsigned int *Vid, class <a class="el" href="../../d1/d96/class_o_n___mesh_face_side.html">ON_MeshFaceSide</a> *&amp;sides) const</td></tr>
<tr class="separator:a4ba7721378a6841ae06af7614f71511f"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ac770d4e7641dafddb357881012b49c53"><td class="memItemLeft" align="right" valign="top">unsigned int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#ac770d4e7641dafddb357881012b49c53">GetNgonBoundaryPoints</a> (const <a class="el" href="../../d5/df5/class_o_n___mesh_ngon.html">ON_MeshNgon</a> *ngon, bool bAppendStartPoint, <a class="el" href="../../dc/dfe/class_o_n___simple_array.html">ON_SimpleArray</a>&lt; <a class="el" href="../../d2/d35/class_o_n__3d_point.html">ON_3dPoint</a> &gt; &amp;ngon_boundary_points) const</td></tr>
<tr class="separator:ac770d4e7641dafddb357881012b49c53"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a3b1b8f8504f4842c9ada4a49e715033a"><td class="memItemLeft" align="right" valign="top">unsigned int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a3b1b8f8504f4842c9ada4a49e715033a">GetNgonBoundaryPoints</a> (const <a class="el" href="../../d5/df5/class_o_n___mesh_ngon.html">ON_MeshNgon</a> *ngon, bool bAppendStartPoint, <a class="el" href="../../d2/d35/class_o_n__3d_point.html">ON_3dPoint</a> *ngon_boundary_points) const</td></tr>
<tr class="separator:a3b1b8f8504f4842c9ada4a49e715033a"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a6edacf07064f4635d781dd5252702639"><td class="memItemLeft" align="right" valign="top">unsigned int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a6edacf07064f4635d781dd5252702639">GetNgonOuterBoundary</a> (unsigned int ngon_fi_count, const unsigned int *ngon_fi, <a class="el" href="../../dc/dfe/class_o_n___simple_array.html">ON_SimpleArray</a>&lt; unsigned int &gt; &amp;ngon_vi) const</td></tr>
<tr class="separator:a6edacf07064f4635d781dd5252702639"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:af63e6ec48221680b4eea2344efb07013"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#af63e6ec48221680b4eea2344efb07013">GetTightBoundingBox</a> (class <a class="el" href="../../d1/d17/class_o_n___bounding_box.html">ON_BoundingBox</a> &amp;tight_bbox, bool bGrowBox=false, const class <a class="el" href="../../d3/d13/class_o_n___xform.html">ON_Xform</a> *xform=nullptr) const override</td></tr>
<tr class="memdesc:af63e6ec48221680b4eea2344efb07013"><td class="mdescLeft">&#160;</td><td class="mdescRight">virtual <a class="el" href="../../df/de0/class_o_n___geometry.html">ON_Geometry</a> GetTightBoundingBox override <a href="#af63e6ec48221680b4eea2344efb07013">More...</a><br /></td></tr>
<tr class="separator:af63e6ec48221680b4eea2344efb07013"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:adcc969ccace58c665344d45db4515286"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#adcc969ccace58c665344d45db4515286">GetTightBoundingBox</a> (<a class="el" href="../../d1/d17/class_o_n___bounding_box.html">ON_BoundingBox</a> &amp;tight_bbox, bool bGrowBox, const <a class="el" href="../../dc/dfe/class_o_n___simple_array.html">ON_SimpleArray</a>&lt; <a class="el" href="../../dd/d89/class_o_n___plane_equation.html">ON_PlaneEquation</a> &gt; &amp;clipping_planes, const <a class="el" href="../../d3/d13/class_o_n___xform.html">ON_Xform</a> *xform=nullptr) const</td></tr>
<tr class="separator:adcc969ccace58c665344d45db4515286"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a7696c1cc1632aeaee8966d392814e9d7"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a7696c1cc1632aeaee8966d392814e9d7">GetVertexEdges</a> (int vcount, const int *vertex_index, bool bNoDuplicates, <a class="el" href="../../dc/dfe/class_o_n___simple_array.html">ON_SimpleArray</a>&lt; ON_2dex &gt; &amp;edges) const</td></tr>
<tr class="separator:a7696c1cc1632aeaee8966d392814e9d7"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a5859f1a15ccad8f68ccdee830b43ab03"><td class="memItemLeft" align="right" valign="top">unsigned int *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a5859f1a15ccad8f68ccdee830b43ab03">GetVertexLocationIds</a> (unsigned int first_vid, unsigned int *Vid, unsigned int *Vindex) const</td></tr>
<tr class="separator:a5859f1a15ccad8f68ccdee830b43ab03"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ae985f186709c0e824170506627469412"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#ae985f186709c0e824170506627469412">HasCachedTextureCoordinates</a> () const</td></tr>
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<tr class="memitem:a01fddeadd7c48d8c0c2060fffaf9f8c5"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a01fddeadd7c48d8c0c2060fffaf9f8c5">HasDoublePrecisionVertices</a> () const</td></tr>
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<tr class="memitem:a4f0c02892c0584a53f665b22b1967e6a"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a4f0c02892c0584a53f665b22b1967e6a">HasFaceNormals</a> () const</td></tr>
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<tr class="memitem:ad4e263be3e64bcf04bcf6151d1f93f75"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#ad4e263be3e64bcf04bcf6151d1f93f75">HasMeshTopology</a> () const</td></tr>
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<tr class="memitem:a669b054bd1a6ec07a73ed983c226176c"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a669b054bd1a6ec07a73ed983c226176c">HasNgons</a> () const</td></tr>
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<tr class="memitem:a036aa49ec05cb293126bf27445f245f5"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a036aa49ec05cb293126bf27445f245f5">HasPackedTextureRegion</a> () const</td></tr>
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<tr class="memitem:a66dc2d1bd14a4cb90d18916aae1aed65"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a66dc2d1bd14a4cb90d18916aae1aed65">HasPrincipalCurvatures</a> () const</td></tr>
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<tr class="memitem:a761a8bb237b6b5b8d4a4b3433f44b365"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a761a8bb237b6b5b8d4a4b3433f44b365">HasSinglePrecisionVertices</a> () const</td></tr>
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<tr class="memitem:a930cd9676f76c8a4502472590529eb5a"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a930cd9676f76c8a4502472590529eb5a">HasSurfaceParameters</a> () const</td></tr>
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<tr class="memitem:a6caf4d03d31476b0b09763023d44e8a9"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a6caf4d03d31476b0b09763023d44e8a9">HasSynchronizedDoubleAndSinglePrecisionVertices</a> () const</td></tr>
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<tr class="memitem:aba88cd8af101d94fecdf3790a9b23e5e"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#aba88cd8af101d94fecdf3790a9b23e5e">HasTextureCoordinates</a> () const</td></tr>
<tr class="separator:aba88cd8af101d94fecdf3790a9b23e5e"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:acd2df640918669255c222cac7d360332"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#acd2df640918669255c222cac7d360332">HasVertexColors</a> () const</td></tr>
<tr class="separator:acd2df640918669255c222cac7d360332"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a8f7f35cdc59fd53401d137492161fcd2"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a8f7f35cdc59fd53401d137492161fcd2">HasVertexNormals</a> () const</td></tr>
<tr class="memdesc:a8f7f35cdc59fd53401d137492161fcd2"><td class="mdescLeft">&#160;</td><td class="mdescRight">normals at vertices <a href="#a8f7f35cdc59fd53401d137492161fcd2">More...</a><br /></td></tr>
<tr class="separator:a8f7f35cdc59fd53401d137492161fcd2"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ab56a4e9072e14c1e8cd21acb6ba6bac4"><td class="memItemLeft" align="right" valign="top">const bool *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#ab56a4e9072e14c1e8cd21acb6ba6bac4">HiddenVertexArray</a> () const</td></tr>
<tr class="separator:ab56a4e9072e14c1e8cd21acb6ba6bac4"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:abb8e01a4cff0e47dccb959e14a2c9aa4"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#abb8e01a4cff0e47dccb959e14a2c9aa4">HiddenVertexCount</a> () const</td></tr>
<tr class="separator:abb8e01a4cff0e47dccb959e14a2c9aa4"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a64719ca819bfb9e1beb541176445bc96"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a64719ca819bfb9e1beb541176445bc96">InsertNgon</a> (unsigned int ngon_index, const <a class="el" href="../../d5/df5/class_o_n___mesh_ngon.html">ON_MeshNgon</a> *ngon)</td></tr>
<tr class="separator:a64719ca819bfb9e1beb541176445bc96"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:aba8065a1d1dd17ac978676c2bc19113d"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#aba8065a1d1dd17ac978676c2bc19113d">InvalidateBoundingBoxes</a> ()</td></tr>
<tr class="memdesc:aba8065a1d1dd17ac978676c2bc19113d"><td class="mdescLeft">&#160;</td><td class="mdescRight">directly manipulating the m_T[] array. <a href="#aba8065a1d1dd17ac978676c2bc19113d">More...</a><br /></td></tr>
<tr class="separator:aba8065a1d1dd17ac978676c2bc19113d"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a715399127e4605246faecd616731a5c8"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a715399127e4605246faecd616731a5c8">InvalidateCurvatureStats</a> ()</td></tr>
<tr class="memdesc:a715399127e4605246faecd616731a5c8"><td class="mdescLeft">&#160;</td><td class="mdescRight">directly manipulating the m_T[] array. <a href="#a715399127e4605246faecd616731a5c8">More...</a><br /></td></tr>
<tr class="separator:a715399127e4605246faecd616731a5c8"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a76a7b8674f110f83757069a119ff29c0"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a76a7b8674f110f83757069a119ff29c0">InvalidateTextureCoordinateBoundingBox</a> ()</td></tr>
<tr class="memdesc:a76a7b8674f110f83757069a119ff29c0"><td class="mdescLeft">&#160;</td><td class="mdescRight">directly manipulating the m_N[] array. <a href="#a76a7b8674f110f83757069a119ff29c0">More...</a><br /></td></tr>
<tr class="separator:a76a7b8674f110f83757069a119ff29c0"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a52717d2c07df6a6e262c8428f06d3ac7"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a52717d2c07df6a6e262c8428f06d3ac7">InvalidateVertexBoundingBox</a> ()</td></tr>
<tr class="separator:a52717d2c07df6a6e262c8428f06d3ac7"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:af086160efaa29517dc83f431c7dc1a5c"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#af086160efaa29517dc83f431c7dc1a5c">InvalidateVertexNormalBoundingBox</a> ()</td></tr>
<tr class="memdesc:af086160efaa29517dc83f431c7dc1a5c"><td class="mdescLeft">&#160;</td><td class="mdescRight">directly manipulating the m_V[] array. <a href="#af086160efaa29517dc83f431c7dc1a5c">More...</a><br /></td></tr>
<tr class="separator:af086160efaa29517dc83f431c7dc1a5c"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a749b4f6fc2866a0fdc6d64713d97d4b1"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a749b4f6fc2866a0fdc6d64713d97d4b1">InvalidFaceCount</a> () const</td></tr>
<tr class="memdesc:a749b4f6fc2866a0fdc6d64713d97d4b1"><td class="mdescLeft">&#160;</td><td class="mdescRight">number of face that have invalid m_vi[] values. <a href="#a749b4f6fc2866a0fdc6d64713d97d4b1">More...</a><br /></td></tr>
<tr class="separator:a749b4f6fc2866a0fdc6d64713d97d4b1"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a028ab06bfe084fb116e101f91f82fa7e"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a028ab06bfe084fb116e101f91f82fa7e">IsClosed</a> () const</td></tr>
<tr class="separator:a028ab06bfe084fb116e101f91f82fa7e"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a9b29dad1c91ed6b2d2993384dfd2551b"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a9b29dad1c91ed6b2d2993384dfd2551b">IsDeformable</a> () const override</td></tr>
<tr class="memdesc:a9b29dad1c91ed6b2d2993384dfd2551b"><td class="mdescLeft">&#160;</td><td class="mdescRight">virtual <a class="el" href="../../df/de0/class_o_n___geometry.html#af156cd098b9e68fab5f32e76b1e274e2">ON_Geometry::IsDeformable()</a> override <a href="#a9b29dad1c91ed6b2d2993384dfd2551b">More...</a><br /></td></tr>
<tr class="separator:a9b29dad1c91ed6b2d2993384dfd2551b"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a7f7cc8b39c510324b756eb2ed20ed88b"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a7f7cc8b39c510324b756eb2ed20ed88b">IsEmpty</a> () const</td></tr>
<tr class="separator:a7f7cc8b39c510324b756eb2ed20ed88b"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ac09c9dbc6da5c1124b3ebd60c645a526"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#ac09c9dbc6da5c1124b3ebd60c645a526">IsManifold</a> () const</td></tr>
<tr class="separator:ac09c9dbc6da5c1124b3ebd60c645a526"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a3af643d18e1e66ed8a2e9542fa768010"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a3af643d18e1e66ed8a2e9542fa768010">IsManifold</a> (bool bTopologicalTest, bool *pbIsOriented=nullptr, bool *pbHasBoundary=nullptr) const</td></tr>
<tr class="separator:a3af643d18e1e66ed8a2e9542fa768010"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a6cad2bd54873b1a24b9a0d030fd3fc65"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a6cad2bd54873b1a24b9a0d030fd3fc65">IsOriented</a> () const</td></tr>
<tr class="separator:a6cad2bd54873b1a24b9a0d030fd3fc65"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a47f89b45f3e01a4ed5b0c3f8378e6567"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a47f89b45f3e01a4ed5b0c3f8378e6567">IsPointInside</a> (<a class="el" href="../../d2/d35/class_o_n__3d_point.html">ON_3dPoint</a> test_point, double tolerance, bool bStrictlyInside) const</td></tr>
<tr class="separator:a47f89b45f3e01a4ed5b0c3f8378e6567"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a064f4ce98ffdba6c40d6eec8daf8cf1d"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a064f4ce98ffdba6c40d6eec8daf8cf1d">IsSolid</a> () const</td></tr>
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<tr class="memitem:a45266824480cc73f6ff520c480a86ed4"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a45266824480cc73f6ff520c480a86ed4">IsSwappableEdge</a> (int topei)</td></tr>
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<tr class="memitem:a08acfd86d40eb163156a7329fb3c52cc"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a08acfd86d40eb163156a7329fb3c52cc">IsValid</a> (class <a class="el" href="../../d2/da3/class_o_n___text_log.html">ON_TextLog</a> *text_log=nullptr) const override</td></tr>
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<tr class="memitem:a39eafead00993bff9106317ddaae5423"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a39eafead00993bff9106317ddaae5423">IsValidMeshComponentIndex</a> (ON_COMPONENT_INDEX ci) const</td></tr>
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<tr class="memitem:ac87f1bfa6914e2ccee90849f2111bcb3"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#ac87f1bfa6914e2ccee90849f2111bcb3">IsValidNewNgonInformation</a> (unsigned int Vcount, const unsigned int *ngon_vi, unsigned int Fcount, const unsigned int *ngon_fi) const</td></tr>
<tr class="separator:ac87f1bfa6914e2ccee90849f2111bcb3"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a33d67491f386ad56d11d091d4a2fa548"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a33d67491f386ad56d11d091d4a2fa548">MakeDeformable</a> () override</td></tr>
<tr class="memdesc:a33d67491f386ad56d11d091d4a2fa548"><td class="mdescLeft">&#160;</td><td class="mdescRight">virtual <a class="el" href="../../df/de0/class_o_n___geometry.html#ac3d5cb708edca66a4a6c1992299329a3">ON_Geometry::MakeDeformable()</a> override <a href="#a33d67491f386ad56d11d091d4a2fa548">More...</a><br /></td></tr>
<tr class="separator:a33d67491f386ad56d11d091d4a2fa548"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a946263df140cb0a25931db03ed015759"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a946263df140cb0a25931db03ed015759">MemoryRelocate</a> () override</td></tr>
<tr class="memdesc:a946263df140cb0a25931db03ed015759"><td class="mdescLeft">&#160;</td><td class="mdescRight">Override of virtual <a class="el" href="../../d9/d7b/class_o_n___object.html#ae0674ccb79b6333e4b3c8e95ee10dd73">ON_Object::MemoryRelocate</a>. <a href="#a946263df140cb0a25931db03ed015759">More...</a><br /></td></tr>
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<tr class="memitem:aa634b516a1c1042d78d19a2c4544f0bd"><td class="memItemLeft" align="right" valign="top">class <a class="el" href="../../dd/d15/class_o_n___mesh_component_ref.html">ON_MeshComponentRef</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#aa634b516a1c1042d78d19a2c4544f0bd">MeshComponent</a> (ON_COMPONENT_INDEX ci) const</td></tr>
<tr class="separator:aa634b516a1c1042d78d19a2c4544f0bd"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a8497796652e5421a57823809746239e4"><td class="memItemLeft" align="right" valign="top">class <a class="el" href="../../dd/d15/class_o_n___mesh_component_ref.html">ON_MeshComponentRef</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a8497796652e5421a57823809746239e4">MeshComponentRef</a> (ON_COMPONENT_INDEX ci) const</td></tr>
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<tr class="memitem:a4df6c0c5eb97d8f1c13c4d516ade988e"><td class="memItemLeft" align="right" valign="top">const <a class="el" href="../../df/dbc/class_o_n___mesh_parameters.html">ON_MeshParameters</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a4df6c0c5eb97d8f1c13c4d516ade988e">MeshParameters</a> () const</td></tr>
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<tr class="memitem:ad4eba9d343e2e84cebf91bf13bda21f8"><td class="memItemLeft" align="right" valign="top"><a class="el" href="../../df/d11/class_o_n___mesh.html">ON_Mesh</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#ad4eba9d343e2e84cebf91bf13bda21f8">MeshPart</a> (const <a class="el" href="../../d6/dcc/struct_o_n___mesh_part.html">ON_MeshPart</a> &amp;mesh_part, <a class="el" href="../../df/d11/class_o_n___mesh.html">ON_Mesh</a> *mesh) const</td></tr>
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<tr class="memitem:a1073baee7566788599b3de47f3d8d0dc"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a1073baee7566788599b3de47f3d8d0dc">ModifyNgon</a> (unsigned int ngon_index, unsigned int Vcount, const unsigned int *ngon_vi, unsigned int Fcount, const unsigned int *ngon_fi)</td></tr>
<tr class="separator:a1073baee7566788599b3de47f3d8d0dc"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ab3d4c3495818778426d2448370c03c94"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#ab3d4c3495818778426d2448370c03c94">ModifyNgon</a> (unsigned int ngon_index, const <a class="el" href="../../d5/df5/class_o_n___mesh_ngon.html">ON_MeshNgon</a> *ngon)</td></tr>
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<tr class="memitem:a0bb74c2912dfd22e91828b16017958af"><td class="memItemLeft" align="right" valign="top">const <a class="el" href="../../d5/df5/class_o_n___mesh_ngon.html">ON_MeshNgon</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a0bb74c2912dfd22e91828b16017958af">Ngon</a> (unsigned int ngon_index) const</td></tr>
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<tr class="memitem:a3e49693fa501a2465579c87754064eb5"><td class="memItemLeft" align="right" valign="top"><a class="el" href="../../d1/d17/class_o_n___bounding_box.html">ON_BoundingBox</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a3e49693fa501a2465579c87754064eb5">NgonBoundaryBoundingBox</a> (unsigned int ngon_index) const</td></tr>
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<tr class="memitem:a0b63074e3903db1cf10be7f122b7253c"><td class="memItemLeft" align="right" valign="top"><a class="el" href="../../d1/d17/class_o_n___bounding_box.html">ON_BoundingBox</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a0b63074e3903db1cf10be7f122b7253c">NgonBoundaryBoundingBox</a> (const <a class="el" href="../../d5/df5/class_o_n___mesh_ngon.html">ON_MeshNgon</a> *ngon) const</td></tr>
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<tr class="memitem:a97fc52044ad832b7d07411db2521c721"><td class="memItemLeft" align="right" valign="top">unsigned int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a97fc52044ad832b7d07411db2521c721">NgonBoundaryEdgeCount</a> (unsigned int ngon_index) const</td></tr>
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<tr class="memitem:a07b2323a4c55597e6ab2d8784fbf0f85"><td class="memItemLeft" align="right" valign="top"><a class="el" href="../../d2/d35/class_o_n__3d_point.html">ON_3dPoint</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a07b2323a4c55597e6ab2d8784fbf0f85">NgonCenter</a> (unsigned int ngon_index) const</td></tr>
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<tr class="memitem:a10cbdc82dd6d89be8685a82428601964"><td class="memItemLeft" align="right" valign="top"><a class="el" href="../../d2/d35/class_o_n__3d_point.html">ON_3dPoint</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a10cbdc82dd6d89be8685a82428601964">NgonCenter</a> (const <a class="el" href="../../d5/df5/class_o_n___mesh_ngon.html">ON_MeshNgon</a> *ngon) const</td></tr>
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<tr class="memitem:a4351c0a15e835215552431473ab84fb4"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a4351c0a15e835215552431473ab84fb4">NgonCount</a> () const</td></tr>
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<tr class="memitem:aa7dc938246cff27850bd279cb8b9e307"><td class="memItemLeft" align="right" valign="top">const <a class="el" href="../../d5/df5/class_o_n___mesh_ngon.html">ON_MeshNgon</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#aa7dc938246cff27850bd279cb8b9e307">NgonFromComponentIndex</a> (class <a class="el" href="../../df/d35/class_o_n___mesh_ngon_buffer.html">ON_MeshNgonBuffer</a> &amp;ngon_buffer, ON_COMPONENT_INDEX ci) const</td></tr>
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<tr class="memitem:ac0857d55de805ef93bfe994857ef69be"><td class="memItemLeft" align="right" valign="top">unsigned int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#ac0857d55de805ef93bfe994857ef69be">NgonIndexFromFaceIndex</a> (unsigned int face_index) const</td></tr>
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<tr class="memitem:ae6c65cf1ecadb5491a096ce442fd9337"><td class="memItemLeft" align="right" valign="top">const unsigned int *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#ae6c65cf1ecadb5491a096ce442fd9337">NgonMap</a> () const</td></tr>
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<tr class="memitem:af3f84a9e00b59d6d477fda0a951ed1ce"><td class="memItemLeft" align="right" valign="top">const unsigned int *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#af3f84a9e00b59d6d477fda0a951ed1ce">NgonMap</a> (bool bCreateIfMissing)</td></tr>
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<tr class="memitem:afb6a483824f7ae427d454a14059608ed"><td class="memItemLeft" align="right" valign="top">const <a class="el" href="../../d5/df5/class_o_n___mesh_ngon.html">ON_MeshNgon</a> *const *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#afb6a483824f7ae427d454a14059608ed">Ngons</a> () const</td></tr>
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<tr class="memitem:a90c3f81acd22e891e91c68ce4cf9a77b"><td class="memItemLeft" align="right" valign="top">unsigned int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a90c3f81acd22e891e91c68ce4cf9a77b">NgonUnsignedCount</a> () const</td></tr>
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<tr class="memitem:a9295f030b83e008c7c07f43ed33dab97"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a9295f030b83e008c7c07f43ed33dab97">NormalizeTextureCoordinates</a> ()</td></tr>
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<tr class="memitem:a061ab836e5be4150fb6501d0a0545d85"><td class="memItemLeft" align="right" valign="top">ON::object_type&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a061ab836e5be4150fb6501d0a0545d85">ObjectType</a> () const override</td></tr>
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<tr class="memitem:a10397c31699ec61ec3f0191bb4c91209"><td class="memItemLeft" align="right" valign="top"><a class="el" href="../../df/d11/class_o_n___mesh.html">ON_Mesh</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a10397c31699ec61ec3f0191bb4c91209">operator=</a> (const <a class="el" href="../../df/d11/class_o_n___mesh.html">ON_Mesh</a> &amp;)</td></tr>
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<tr class="memitem:a0d0c2907958feec6fc5a7361855c77cb"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a0d0c2907958feec6fc5a7361855c77cb">OrientNgons</a> (bool bPermitHoles)</td></tr>
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<tr class="memitem:aebcaabae10215815145532ff33c72ff8"><td class="memItemLeft" align="right" valign="top">const <a class="el" href="../../df/dde/class_o_n___mesh_partition.html">ON_MeshPartition</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#aebcaabae10215815145532ff33c72ff8">Partition</a> () const</td></tr>
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<tr class="memitem:a64501613756a89e8bd1c52f1a44c4d63"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a64501613756a89e8bd1c52f1a44c4d63">QuadCount</a> () const</td></tr>
<tr class="memdesc:a64501613756a89e8bd1c52f1a44c4d63"><td class="mdescLeft">&#160;</td><td class="mdescRight">number of faces that are quads <a href="#a64501613756a89e8bd1c52f1a44c4d63">More...</a><br /></td></tr>
<tr class="separator:a64501613756a89e8bd1c52f1a44c4d63"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:abfed633bb6c0ef69b6e0dd585dffb6b2"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#abfed633bb6c0ef69b6e0dd585dffb6b2">Read</a> (<a class="el" href="../../db/d16/class_o_n___binary_archive.html">ON_BinaryArchive</a> &amp;) override</td></tr>
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<tr class="memitem:a5650aabe73182b671e1a7d60f7993869"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a5650aabe73182b671e1a7d60f7993869">RemoveAllNgons</a> ()</td></tr>
<tr class="separator:a5650aabe73182b671e1a7d60f7993869"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a4b0c77dc1381c57b45e87008264ca0ce"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a4b0c77dc1381c57b45e87008264ca0ce">RemoveEmptyNgons</a> ()</td></tr>
<tr class="separator:a4b0c77dc1381c57b45e87008264ca0ce"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a0d1c49c5d8bb7e37cbe30ac895672691"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a0d1c49c5d8bb7e37cbe30ac895672691">RemoveNgon</a> (unsigned int ngon_index)</td></tr>
<tr class="separator:a0d1c49c5d8bb7e37cbe30ac895672691"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a2f8e867fcd417fe95658d3390396ab07"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a2f8e867fcd417fe95658d3390396ab07">RemoveNgonInteriorVertices</a> (const unsigned int *const *vertex_face_map, unsigned int ngon_index0, unsigned int ngon_index1)</td></tr>
<tr class="separator:a2f8e867fcd417fe95658d3390396ab07"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a6373b244204508e3539b71df54ae7b28"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a6373b244204508e3539b71df54ae7b28">RemoveNgonMap</a> ()</td></tr>
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<tr class="memitem:ab0cb1db4aa87239e5a288688458c8e3a"><td class="memItemLeft" align="right" valign="top">unsigned int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#ab0cb1db4aa87239e5a288688458c8e3a">RemoveNgons</a> (unsigned int ngon_index_count, const unsigned int *ngon_index_list)</td></tr>
<tr class="separator:ab0cb1db4aa87239e5a288688458c8e3a"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a79dfcb5a43667ddda303516881b9c132"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a79dfcb5a43667ddda303516881b9c132">ReserveVertexCapacity</a> (size_t new_vertex_capacity)</td></tr>
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<tr class="memitem:a3472d68ce671f6a65a57c033836b4a07"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a3472d68ce671f6a65a57c033836b4a07">ReverseSurfaceParameters</a> (int dir)</td></tr>
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<tr class="memitem:a40f5d250500fd7eabc434db8950eb973"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a40f5d250500fd7eabc434db8950eb973">ReverseTextureCoordinates</a> (int dir)</td></tr>
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<tr class="memitem:ae11133fd5bae412081e6eaf21769c86f"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#ae11133fd5bae412081e6eaf21769c86f">SeparateNgons</a> (unsigned int **vertex_face_map, unsigned int ngon_index0, unsigned int ngon_index1)</td></tr>
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<tr class="memitem:aecf36e17605dc94bf12c7eb0de2e82c4"><td class="memItemLeft" align="right" valign="top">const <a class="el" href="../../dd/d31/class_o_n___texture_coordinates.html">ON_TextureCoordinates</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#aecf36e17605dc94bf12c7eb0de2e82c4">SetCachedTextureCoordinates</a> (const class <a class="el" href="../../d7/de3/class_o_n___texture_mapping.html">ON_TextureMapping</a> &amp;mapping, const class <a class="el" href="../../d3/d13/class_o_n___xform.html">ON_Xform</a> *mesh_xform=0, bool bLazy=true)</td></tr>
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<tr class="memitem:ad5929a47378ca44d6703e59b32afd5e5"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#ad5929a47378ca44d6703e59b32afd5e5">SetClosed</a> (int closed)</td></tr>
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<tr class="memitem:a734a124c91c1a3d3b36b0c85e6924e79"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a734a124c91c1a3d3b36b0c85e6924e79">SetMeshParameters</a> (const <a class="el" href="../../df/dbc/class_o_n___mesh_parameters.html">ON_MeshParameters</a> &amp;)</td></tr>
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<tr class="memitem:ae0b8319c20e21c5951a756cf0487dcaf"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#ae0b8319c20e21c5951a756cf0487dcaf">SetNgonCount</a> (unsigned int ngon_count)</td></tr>
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<tr class="memitem:a856a3af6a33cda2fc94e9706afc103b4"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a856a3af6a33cda2fc94e9706afc103b4">SetNgonVertexNormals</a> (unsigned int ngon_index0, unsigned int ngon_index1)</td></tr>
<tr class="separator:a856a3af6a33cda2fc94e9706afc103b4"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ab515fbc0a7c92619da7701024dc4c2b7"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#ab515fbc0a7c92619da7701024dc4c2b7">SetQuad</a> (int, int, int, int, int)</td></tr>
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<tr class="memitem:af3be0087786c0ecb82965bb30e890a74"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#af3be0087786c0ecb82965bb30e890a74">SetSolidOrientation</a> (int solid_orientation)</td></tr>
<tr class="separator:af3be0087786c0ecb82965bb30e890a74"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ae8f3ae98710815f6b9dda28e1649e634"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#ae8f3ae98710815f6b9dda28e1649e634">SetSurfaceParamtersFromTextureCoodinates</a> ()</td></tr>
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<tr class="memitem:ad8afa3775940a5bc48600d5f4d205a5a"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#ad8afa3775940a5bc48600d5f4d205a5a">SetTextureCoord</a> (int, double, double)</td></tr>
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<tr class="memitem:ac63b1a95fe549071b2500ba9ea2c8319"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#ac63b1a95fe549071b2500ba9ea2c8319">SetTextureCoordinates</a> (const class <a class="el" href="../../d7/de3/class_o_n___texture_mapping.html">ON_TextureMapping</a> &amp;mapping, const class <a class="el" href="../../d3/d13/class_o_n___xform.html">ON_Xform</a> *mesh_xform=0, bool bLazy=true)</td></tr>
<tr class="separator:ac63b1a95fe549071b2500ba9ea2c8319"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a12c59eade1b16f97315c819a6cdb050a"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a12c59eade1b16f97315c819a6cdb050a">SetTriangle</a> (int, int, int, int)</td></tr>
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<tr class="memitem:af734006dba8a02b93a63362f79b33687"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#af734006dba8a02b93a63362f79b33687">SetVertex</a> (int, const <a class="el" href="../../d2/d35/class_o_n__3d_point.html">ON_3dPoint</a> &amp;)</td></tr>
<tr class="memdesc:af734006dba8a02b93a63362f79b33687"><td class="mdescLeft">&#160;</td><td class="mdescRight">creation <a href="#af734006dba8a02b93a63362f79b33687">More...</a><br /></td></tr>
<tr class="separator:af734006dba8a02b93a63362f79b33687"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ac3fc61ee539ef1f675eb21f1e3280564"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#ac3fc61ee539ef1f675eb21f1e3280564">SetVertex</a> (int, const <a class="el" href="../../d0/dec/class_o_n__3f_point.html">ON_3fPoint</a> &amp;)</td></tr>
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<tr class="memitem:a2465f42f9a69bc215f54190781d2e606"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a2465f42f9a69bc215f54190781d2e606">SetVertexHiddenFlag</a> (int meshvi, bool bHidden)</td></tr>
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<tr class="memitem:a23b25135257b2ab8e82576df04c1944f"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a23b25135257b2ab8e82576df04c1944f">SetVertexNormal</a> (int, const <a class="el" href="../../d5/dae/class_o_n__3d_vector.html">ON_3dVector</a> &amp;)</td></tr>
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<tr class="memitem:ac90a3568093e3fa55250a83f5e8a2611"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#ac90a3568093e3fa55250a83f5e8a2611">SetVertexNormal</a> (int, const <a class="el" href="../../db/d80/class_o_n__3f_vector.html">ON_3fVector</a> &amp;)</td></tr>
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<tr class="memitem:a795963e1da89ea2d8aed31fe5f79365c"><td class="memItemLeft" align="right" valign="top">unsigned int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a795963e1da89ea2d8aed31fe5f79365c">SizeOf</a> () const override</td></tr>
<tr class="memdesc:a795963e1da89ea2d8aed31fe5f79365c"><td class="mdescLeft">&#160;</td><td class="mdescRight"><a class="el" href="../../d9/d7b/class_o_n___object.html">ON_Object</a> overrides. <a href="#a795963e1da89ea2d8aed31fe5f79365c">More...</a><br /></td></tr>
<tr class="separator:a795963e1da89ea2d8aed31fe5f79365c"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a59e152a0038bf5a96071b5c6ff3a2ef4"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a59e152a0038bf5a96071b5c6ff3a2ef4">SolidOrientation</a> () const</td></tr>
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<tr class="memitem:ab7a137c9bd26335e1ba37d285ca88169"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#ab7a137c9bd26335e1ba37d285ca88169">SwapCoordinates</a> (int, int) override</td></tr>
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<tr class="memitem:a14ed95524bdd6ce006fc9943e3f6543b"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a14ed95524bdd6ce006fc9943e3f6543b">SwapEdge</a> (int topei)</td></tr>
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<tr class="memitem:af24a886d37eb19d3525530480e1f18e7"><td class="memItemLeft" align="right" valign="top">const <a class="el" href="../../da/d8e/class_o_n___mesh_topology.html">ON_MeshTopology</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#af24a886d37eb19d3525530480e1f18e7">Topology</a> () const</td></tr>
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<tr class="memitem:ad0112c37f50a593ea418e7b98a83697e"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#ad0112c37f50a593ea418e7b98a83697e">TopologyExists</a> () const</td></tr>
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<tr class="memitem:ad115dd0a3ad64cda398bbe90e08c8bf6"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#ad115dd0a3ad64cda398bbe90e08c8bf6">Transform</a> (const <a class="el" href="../../d3/d13/class_o_n___xform.html">ON_Xform</a> &amp;) override</td></tr>
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<tr class="memitem:a34af8bca8ce0fa49869631284b3550af"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a34af8bca8ce0fa49869631284b3550af">TransposeSurfaceParameters</a> ()</td></tr>
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<tr class="memitem:ae2961b83326bdb975bda84840e20b6d6"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#ae2961b83326bdb975bda84840e20b6d6">TransposeTextureCoordinates</a> ()</td></tr>
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<tr class="memitem:a598a283bddc566a549f1aeb60dc058a9"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a598a283bddc566a549f1aeb60dc058a9">TriangleCount</a> () const</td></tr>
<tr class="memdesc:a598a283bddc566a549f1aeb60dc058a9"><td class="mdescLeft">&#160;</td><td class="mdescRight">number of faces that are triangles <a href="#a598a283bddc566a549f1aeb60dc058a9">More...</a><br /></td></tr>
<tr class="separator:a598a283bddc566a549f1aeb60dc058a9"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a1fb9371d4e542fe67912f877f6984d44"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a1fb9371d4e542fe67912f877f6984d44">UnitizeFaceNormals</a> ()</td></tr>
<tr class="separator:a1fb9371d4e542fe67912f877f6984d44"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a50356fc532f6dcdd258468df333d6e01"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a50356fc532f6dcdd258468df333d6e01">UnitizeVertexNormals</a> ()</td></tr>
<tr class="separator:a50356fc532f6dcdd258468df333d6e01"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:aab94df03536804d2573b383699db4c57"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#aab94df03536804d2573b383699db4c57">UpdateDoublePrecisionVertices</a> ()</td></tr>
<tr class="separator:aab94df03536804d2573b383699db4c57"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ac78c5b48affca5a6218278c7037a2776"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#ac78c5b48affca5a6218278c7037a2776">UpdateSinglePrecisionVertices</a> ()</td></tr>
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<tr class="memitem:a75b42b3e7a203c6844c3be9d1b434fbf"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a75b42b3e7a203c6844c3be9d1b434fbf">V4V5_DestroyNgonList</a> ()</td></tr>
<tr class="separator:a75b42b3e7a203c6844c3be9d1b434fbf"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a7c3cc6fbfda985824bc42c5f462cd7b7"><td class="memItemLeft" align="right" valign="top">class ON_V4V5_MeshNgonList *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a7c3cc6fbfda985824bc42c5f462cd7b7">V4V5_ModifyNgonList</a> ()</td></tr>
<tr class="separator:a7c3cc6fbfda985824bc42c5f462cd7b7"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a62c8242a99bb4f8f173558675f9a1eb7"><td class="memItemLeft" align="right" valign="top">const class ON_V4V5_MeshNgonList *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a62c8242a99bb4f8f173558675f9a1eb7">V4V5_NgonList</a> () const</td></tr>
<tr class="separator:a62c8242a99bb4f8f173558675f9a1eb7"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a176b42a1a76666bff52ed72e77007006"><td class="memItemLeft" align="right" valign="top"><a class="el" href="../../d2/d35/class_o_n__3d_point.html">ON_3dPoint</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a176b42a1a76666bff52ed72e77007006">Vertex</a> (int vertex_index) const</td></tr>
<tr class="separator:a176b42a1a76666bff52ed72e77007006"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a96f6f2497feca5e9ba8a038f260c07e5"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a96f6f2497feca5e9ba8a038f260c07e5">VertexCount</a> () const</td></tr>
<tr class="memdesc:a96f6f2497feca5e9ba8a038f260c07e5"><td class="mdescLeft">&#160;</td><td class="mdescRight">query <a href="#a96f6f2497feca5e9ba8a038f260c07e5">More...</a><br /></td></tr>
<tr class="separator:a96f6f2497feca5e9ba8a038f260c07e5"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a30d559932d255011e1c3389e4d0dd29e"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a30d559932d255011e1c3389e4d0dd29e">VertexIsHidden</a> (int meshvi) const</td></tr>
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<tr class="memitem:a570150a61ae34746d3ef1ef02c8d7612"><td class="memItemLeft" align="right" valign="top">unsigned int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a570150a61ae34746d3ef1ef02c8d7612">VertexUnsignedCount</a> () const</td></tr>
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<tr class="memitem:ad4d8ee57465bcf4458dc5fbb55628423"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#ad4d8ee57465bcf4458dc5fbb55628423">Write</a> (<a class="el" href="../../db/d16/class_o_n___binary_archive.html">ON_BinaryArchive</a> &amp;) const override</td></tr>
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<tr class="inherit_header pub_methods_class_o_n___geometry"><td colspan="2" onclick="javascript:toggleInherit('pub_methods_class_o_n___geometry')"><img src="../../closed.png" alt="-"/>&#160;Public Member Functions inherited from <a class="el" href="../../df/de0/class_o_n___geometry.html">ON_Geometry</a></td></tr>
<tr class="memitem:a65226d33b1c8c1e8289e37073566c953 inherit pub_methods_class_o_n___geometry"><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/de0/class_o_n___geometry.html#a65226d33b1c8c1e8289e37073566c953">ON_Geometry</a> ()=default</td></tr>
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<tr class="memitem:a71fbefc2a5f24da5f5fb4061d6849f17 inherit pub_methods_class_o_n___geometry"><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/de0/class_o_n___geometry.html#a71fbefc2a5f24da5f5fb4061d6849f17">ON_Geometry</a> (const <a class="el" href="../../df/de0/class_o_n___geometry.html">ON_Geometry</a> &amp;)=default</td></tr>
<tr class="separator:a71fbefc2a5f24da5f5fb4061d6849f17 inherit pub_methods_class_o_n___geometry"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a4f2ca447610c622f3530944c764a3a67 inherit pub_methods_class_o_n___geometry"><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/de0/class_o_n___geometry.html#a4f2ca447610c622f3530944c764a3a67">~ON_Geometry</a> ()=default</td></tr>
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<tr class="memitem:ab1acdd7f0c350da696b402a9ac5edce0 inherit pub_methods_class_o_n___geometry"><td class="memItemLeft" align="right" valign="top"><a class="el" href="../../d1/d17/class_o_n___bounding_box.html">ON_BoundingBox</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/de0/class_o_n___geometry.html#ab1acdd7f0c350da696b402a9ac5edce0">BoundingBox</a> () const</td></tr>
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<tr class="memitem:aeb8d6122b6285e4ab819fa50bd442c23 inherit pub_methods_class_o_n___geometry"><td class="memItemLeft" align="right" valign="top">virtual class <a class="el" href="../../d9/d96/class_o_n___brep.html">ON_Brep</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/de0/class_o_n___geometry.html#aeb8d6122b6285e4ab819fa50bd442c23">BrepForm</a> (class <a class="el" href="../../d9/d96/class_o_n___brep.html">ON_Brep</a> *brep=nullptr) const</td></tr>
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<tr class="memitem:af8dfbd8534986bbd327a6ad812e374be inherit pub_methods_class_o_n___geometry"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/de0/class_o_n___geometry.html#af8dfbd8534986bbd327a6ad812e374be">ClearBoundingBox</a> ()</td></tr>
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<tr class="memitem:a20e5d1aeada9545127329a8699c702b9 inherit pub_methods_class_o_n___geometry"><td class="memItemLeft" align="right" valign="top">virtual ON_COMPONENT_INDEX&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/de0/class_o_n___geometry.html#a20e5d1aeada9545127329a8699c702b9">ComponentIndex</a> () const</td></tr>
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<tr class="memitem:a7259b0a7e7c663e55345788411352075 inherit pub_methods_class_o_n___geometry"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/de0/class_o_n___geometry.html#a7259b0a7e7c663e55345788411352075">GetBoundingBox</a> (<a class="el" href="../../d1/d17/class_o_n___bounding_box.html">ON_BoundingBox</a> &amp;bbox, bool bGrowBox=false) const</td></tr>
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<tr class="memitem:ac123c564ea7a43c4406ac78954cf5266 inherit pub_methods_class_o_n___geometry"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/de0/class_o_n___geometry.html#ac123c564ea7a43c4406ac78954cf5266">GetBoundingBox</a> (<a class="el" href="../../d2/d35/class_o_n__3d_point.html">ON_3dPoint</a> &amp;bbox_min, <a class="el" href="../../d2/d35/class_o_n__3d_point.html">ON_3dPoint</a> &amp;bbox_max, bool bGrowBox=false) const</td></tr>
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<tr class="memitem:a84b28eb33d34c71913b9cd16f8ecab50 inherit pub_methods_class_o_n___geometry"><td class="memItemLeft" align="right" valign="top">virtual bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/de0/class_o_n___geometry.html#a84b28eb33d34c71913b9cd16f8ecab50">HasBrepForm</a> () const</td></tr>
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<tr class="memitem:a071e7617820ea38c40f4b3966e7daee0 inherit pub_methods_class_o_n___geometry"><td class="memItemLeft" align="right" valign="top"><a class="el" href="../../df/de0/class_o_n___geometry.html">ON_Geometry</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/de0/class_o_n___geometry.html#a071e7617820ea38c40f4b3966e7daee0">operator=</a> (const <a class="el" href="../../df/de0/class_o_n___geometry.html">ON_Geometry</a> &amp;)=default</td></tr>
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<tr class="memitem:a3c8306ab6d43886453a056160429bc0a inherit pub_methods_class_o_n___geometry"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/de0/class_o_n___geometry.html#a3c8306ab6d43886453a056160429bc0a">Rotate</a> (double sin_angle, double cos_angle, const <a class="el" href="../../d5/dae/class_o_n__3d_vector.html">ON_3dVector</a> &amp;rotation_axis, const <a class="el" href="../../d2/d35/class_o_n__3d_point.html">ON_3dPoint</a> &amp;rotation_center)</td></tr>
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<tr class="memitem:af49629d8d427ee579d9b28c1e25818e0 inherit pub_methods_class_o_n___geometry"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/de0/class_o_n___geometry.html#af49629d8d427ee579d9b28c1e25818e0">Rotate</a> (double rotation_angle, const <a class="el" href="../../d5/dae/class_o_n__3d_vector.html">ON_3dVector</a> &amp;rotation_axis, const <a class="el" href="../../d2/d35/class_o_n__3d_point.html">ON_3dPoint</a> &amp;rotation_center)</td></tr>
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<tr class="memitem:a1b847d6dcda412468ab59f06328b2619 inherit pub_methods_class_o_n___geometry"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/de0/class_o_n___geometry.html#a1b847d6dcda412468ab59f06328b2619">Scale</a> (double scale_factor)</td></tr>
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<tr class="memitem:a3b47e669fde50b5223a8017863598e89 inherit pub_methods_class_o_n___geometry"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/de0/class_o_n___geometry.html#a3b47e669fde50b5223a8017863598e89">Translate</a> (const <a class="el" href="../../d5/dae/class_o_n__3d_vector.html">ON_3dVector</a> &amp;translation_vector)</td></tr>
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<tr class="inherit_header pub_methods_class_o_n___object"><td colspan="2" onclick="javascript:toggleInherit('pub_methods_class_o_n___object')"><img src="../../closed.png" alt="-"/>&#160;Public Member Functions inherited from <a class="el" href="../../d9/d7b/class_o_n___object.html">ON_Object</a></td></tr>
<tr class="memitem:af580c6199f4469c49a4e09a117626c10 inherit pub_methods_class_o_n___object"><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d9/d7b/class_o_n___object.html#af580c6199f4469c49a4e09a117626c10">ON_Object</a> () ON_NOEXCEPT</td></tr>
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<tr class="memitem:a274166b34d06fc07a85997fd01b2dab1 inherit pub_methods_class_o_n___object"><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d9/d7b/class_o_n___object.html#a274166b34d06fc07a85997fd01b2dab1">ON_Object</a> (const <a class="el" href="../../d9/d7b/class_o_n___object.html">ON_Object</a> &amp;)</td></tr>
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<tr class="memitem:ad940aab7d51005c8732d76d1b188e332 inherit pub_methods_class_o_n___object"><td class="memItemLeft" align="right" valign="top">virtual&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d9/d7b/class_o_n___object.html#ad940aab7d51005c8732d76d1b188e332">~ON_Object</a> ()</td></tr>
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<tr class="memitem:a8a1cfab63437a2d03cc50fdc6734f2a5 inherit pub_methods_class_o_n___object"><td class="memItemLeft" align="right" valign="top">virtual <a class="el" href="../../d1/df0/class_o_n___aggregate_component_status.html">ON_AggregateComponentStatus</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d9/d7b/class_o_n___object.html#a8a1cfab63437a2d03cc50fdc6734f2a5">AggregateComponentStatus</a> () const</td></tr>
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<tr class="memitem:ad5432b341051664c185b10712a6e5b79 inherit pub_methods_class_o_n___object"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d9/d7b/class_o_n___object.html#ad5432b341051664c185b10712a6e5b79">AttachUserData</a> (class <a class="el" href="../../d5/d55/class_o_n___user_data.html">ON_UserData</a> *pUserData)</td></tr>
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<tr class="memitem:a27893ff72ca7abbe985f8b5f4ccd900e inherit pub_methods_class_o_n___object"><td class="memItemLeft" align="right" valign="top">unsigned int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d9/d7b/class_o_n___object.html#a27893ff72ca7abbe985f8b5f4ccd900e">ClearAllComponentStates</a> () const</td></tr>
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<tr class="memitem:a1af75ebe418edff4a11985f8fca7d83b inherit pub_methods_class_o_n___object"><td class="memItemLeft" align="right" valign="top">virtual unsigned int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d9/d7b/class_o_n___object.html#a1af75ebe418edff4a11985f8fca7d83b">ClearComponentStates</a> (<a class="el" href="../../d9/d12/class_o_n___component_status.html">ON_ComponentStatus</a> states_to_clear) const</td></tr>
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<tr class="memitem:aeadf76a46f3f1a661bbf41e1b754fe89 inherit pub_methods_class_o_n___object"><td class="memItemLeft" align="right" valign="top">virtual unsigned int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d9/d7b/class_o_n___object.html#aeadf76a46f3f1a661bbf41e1b754fe89">ClearComponentStates</a> (ON_COMPONENT_INDEX component_index, <a class="el" href="../../d9/d12/class_o_n___component_status.html">ON_ComponentStatus</a> states_to_clear) const</td></tr>
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<tr class="memitem:ad044157e5c1efde9fce1c6ccf6e81ff3 inherit pub_methods_class_o_n___object"><td class="memItemLeft" align="right" valign="top">unsigned int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d9/d7b/class_o_n___object.html#ad044157e5c1efde9fce1c6ccf6e81ff3">CopyUserData</a> (const <a class="el" href="../../d9/d7b/class_o_n___object.html">ON_Object</a> &amp;source_object, <a class="el" href="../../d8/db4/struct_o_n___u_u_i_d__struct.html">ON_UUID</a> source_userdata_item_id, <a class="el" href="../../d9/d7b/class_o_n___object.html#a7f520e987ffa14e71b06493340f9956c">ON_Object::UserDataConflictResolution</a> userdata_conflict_resolution)</td></tr>
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<tr class="memitem:a58958333257eba5575a6a1b09c366c1b inherit pub_methods_class_o_n___object"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d9/d7b/class_o_n___object.html#a58958333257eba5575a6a1b09c366c1b">CopyUserData</a> (const <a class="el" href="../../d9/d7b/class_o_n___object.html">ON_Object</a> &amp;source_object)</td></tr>
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<tr class="memitem:a1dbb0eff3b2287152b40991b3afca9ee inherit pub_methods_class_o_n___object"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d9/d7b/class_o_n___object.html#a1dbb0eff3b2287152b40991b3afca9ee">DetachUserData</a> (class <a class="el" href="../../d5/d55/class_o_n___user_data.html">ON_UserData</a> *pUserData)</td></tr>
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<tr class="memitem:ad265ca0da2d751edaa9d2b5ab2540c6a inherit pub_methods_class_o_n___object"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d9/d7b/class_o_n___object.html#ad265ca0da2d751edaa9d2b5ab2540c6a">EmergencyDestroy</a> ()</td></tr>
<tr class="separator:ad265ca0da2d751edaa9d2b5ab2540c6a inherit pub_methods_class_o_n___object"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:adb43bb324c44740c4bc2932e2f95c835 inherit pub_methods_class_o_n___object"><td class="memItemLeft" align="right" valign="top">class <a class="el" href="../../d5/d55/class_o_n___user_data.html">ON_UserData</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d9/d7b/class_o_n___object.html#adb43bb324c44740c4bc2932e2f95c835">FirstUserData</a> () const</td></tr>
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<tr class="memitem:a691de6470e814973858aa5c51eaffa77 inherit pub_methods_class_o_n___object"><td class="memItemLeft" align="right" valign="top">virtual unsigned int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d9/d7b/class_o_n___object.html#a691de6470e814973858aa5c51eaffa77">GetComponentsWithSetStates</a> (<a class="el" href="../../d9/d12/class_o_n___component_status.html">ON_ComponentStatus</a> states_filter, bool bAllEqualStates, <a class="el" href="../../dc/dfe/class_o_n___simple_array.html">ON_SimpleArray</a>&lt; ON_COMPONENT_INDEX &gt; &amp;components) const</td></tr>
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<tr class="memitem:a29f8d609e22008680581c6ca72ac47df inherit pub_methods_class_o_n___object"><td class="memItemLeft" align="right" valign="top">class <a class="el" href="../../d5/d55/class_o_n___user_data.html">ON_UserData</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d9/d7b/class_o_n___object.html#a29f8d609e22008680581c6ca72ac47df">GetUserData</a> (const <a class="el" href="../../d8/db4/struct_o_n___u_u_i_d__struct.html">ON_UUID</a> &amp;userdata_uuid) const</td></tr>
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<tr class="memitem:ab40b5e89b4766299e415593b31a3849c inherit pub_methods_class_o_n___object"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d9/d7b/class_o_n___object.html#ab40b5e89b4766299e415593b31a3849c">GetUserString</a> (const wchar_t *key, <a class="el" href="../../d1/d11/class_o_n__w_string.html">ON_wString</a> &amp;string_value) const</td></tr>
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<tr class="memitem:ac285fba1506b2b9b821e3655582939c4 inherit pub_methods_class_o_n___object"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d9/d7b/class_o_n___object.html#ac285fba1506b2b9b821e3655582939c4">GetUserStringKeys</a> (<a class="el" href="../../dd/d40/class_o_n___class_array.html">ON_ClassArray</a>&lt; <a class="el" href="../../d1/d11/class_o_n__w_string.html">ON_wString</a> &gt; &amp;user_string_keys) const</td></tr>
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<tr class="memitem:a004ab49490f69fcdc7681919c3837a33 inherit pub_methods_class_o_n___object"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d9/d7b/class_o_n___object.html#a004ab49490f69fcdc7681919c3837a33">GetUserStrings</a> (<a class="el" href="../../dd/d40/class_o_n___class_array.html">ON_ClassArray</a>&lt; <a class="el" href="../../d0/d82/class_o_n___user_string.html">ON_UserString</a> &gt; &amp;user_strings) const</td></tr>
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<tr class="memitem:afe5367058a90545e81cd79b78103175d inherit pub_methods_class_o_n___object"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d9/d7b/class_o_n___object.html#afe5367058a90545e81cd79b78103175d">IsKindOf</a> (const <a class="el" href="../../d3/d3c/class_o_n___class_id.html">ON_ClassId</a> *pClassId) const</td></tr>
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<tr class="memitem:a609192fbafecbe4be3136d8cb4dce882 inherit pub_methods_class_o_n___object"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d9/d7b/class_o_n___object.html#a609192fbafecbe4be3136d8cb4dce882">MarkAggregateComponentStatusAsNotCurrent</a> () const</td></tr>
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<tr class="memitem:a21c508d3b53458e252adbcd29e62ed09 inherit pub_methods_class_o_n___object"><td class="memItemLeft" align="right" valign="top">virtual <a class="el" href="../../d8/db4/struct_o_n___u_u_i_d__struct.html">ON_UUID</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d9/d7b/class_o_n___object.html#a21c508d3b53458e252adbcd29e62ed09">ModelObjectId</a> () const</td></tr>
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<tr class="memitem:a78b4ecb2eb36641e1ee6b4fc6129606e inherit pub_methods_class_o_n___object"><td class="memItemLeft" align="right" valign="top">unsigned int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d9/d7b/class_o_n___object.html#a78b4ecb2eb36641e1ee6b4fc6129606e">MoveUserData</a> (<a class="el" href="../../d9/d7b/class_o_n___object.html">ON_Object</a> &amp;source_object, <a class="el" href="../../d8/db4/struct_o_n___u_u_i_d__struct.html">ON_UUID</a> source_userdata_item_id, <a class="el" href="../../d9/d7b/class_o_n___object.html#a7f520e987ffa14e71b06493340f9956c">ON_Object::UserDataConflictResolution</a> userdata_conflict_resolution, bool bDeleteAllSourceItems)</td></tr>
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<tr class="memitem:a54a891ae2cb2a25008a7a39cb19dfcea inherit pub_methods_class_o_n___object"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d9/d7b/class_o_n___object.html#a54a891ae2cb2a25008a7a39cb19dfcea">MoveUserData</a> (<a class="el" href="../../d9/d7b/class_o_n___object.html">ON_Object</a> &amp;source_object)</td></tr>
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<tr class="memitem:aba6166c9aecef42639e684a2a3fda223 inherit pub_methods_class_o_n___object"><td class="memItemLeft" align="right" valign="top"><a class="el" href="../../d9/d7b/class_o_n___object.html">ON_Object</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d9/d7b/class_o_n___object.html#aba6166c9aecef42639e684a2a3fda223">operator=</a> (const <a class="el" href="../../d9/d7b/class_o_n___object.html">ON_Object</a> &amp;)</td></tr>
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<tr class="memitem:a88b61cafc0024ecb7a4bd22da2718680 inherit pub_methods_class_o_n___object"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d9/d7b/class_o_n___object.html#a88b61cafc0024ecb7a4bd22da2718680">PurgeUserData</a> ()</td></tr>
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<tr class="memitem:ab728c0576fd5913bc1575b74997bddb5 inherit pub_methods_class_o_n___object"><td class="memItemLeft" align="right" valign="top">virtual unsigned int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d9/d7b/class_o_n___object.html#ab728c0576fd5913bc1575b74997bddb5">SetComponentStates</a> (ON_COMPONENT_INDEX component_index, <a class="el" href="../../d9/d12/class_o_n___component_status.html">ON_ComponentStatus</a> states_to_set) const</td></tr>
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<tr class="memitem:a589f1fdc28f6259d1bd22bdedc9c4c76 inherit pub_methods_class_o_n___object"><td class="memItemLeft" align="right" valign="top">virtual unsigned int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d9/d7b/class_o_n___object.html#a589f1fdc28f6259d1bd22bdedc9c4c76">SetComponentStatus</a> (ON_COMPONENT_INDEX component_index, <a class="el" href="../../d9/d12/class_o_n___component_status.html">ON_ComponentStatus</a> status_to_copy) const</td></tr>
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<tr class="memitem:a074dc9e9b919853919564793c37f5143 inherit pub_methods_class_o_n___object"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d9/d7b/class_o_n___object.html#a074dc9e9b919853919564793c37f5143">SetUserString</a> (const wchar_t *key, const wchar_t *string_value)</td></tr>
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<tr class="memitem:a7234af898c307a2c2f7931db7e627592 inherit pub_methods_class_o_n___object"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d9/d7b/class_o_n___object.html#a7234af898c307a2c2f7931db7e627592">SetUserStrings</a> (int count, const <a class="el" href="../../d0/d82/class_o_n___user_string.html">ON_UserString</a> *user_strings, bool bReplace)</td></tr>
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<tr class="memitem:a881bd2f0d8515adba1c42c578bcb7052 inherit pub_methods_class_o_n___object"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d9/d7b/class_o_n___object.html#a881bd2f0d8515adba1c42c578bcb7052">TransformUserData</a> (const class <a class="el" href="../../d3/d13/class_o_n___xform.html">ON_Xform</a> &amp;xform)</td></tr>
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<tr class="memitem:a82188bbf97bbd149ac6fcb7cd8e989d1 inherit pub_methods_class_o_n___object"><td class="memItemLeft" align="right" valign="top">virtual bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d9/d7b/class_o_n___object.html#a82188bbf97bbd149ac6fcb7cd8e989d1">UpdateReferencedComponents</a> (const class <a class="el" href="../../d8/d72/class_o_n___component_manifest.html">ON_ComponentManifest</a> &amp;source_manifest, const class <a class="el" href="../../d8/d72/class_o_n___component_manifest.html">ON_ComponentManifest</a> &amp;destination_manifest, const class <a class="el" href="../../d9/df6/class_o_n___manifest_map.html">ON_ManifestMap</a> &amp;manifest_map)</td></tr>
<tr class="separator:a82188bbf97bbd149ac6fcb7cd8e989d1 inherit pub_methods_class_o_n___object"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ab648403ebf4592831809710f378e9ac2 inherit pub_methods_class_o_n___object"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d9/d7b/class_o_n___object.html#ab648403ebf4592831809710f378e9ac2">UserStringCount</a> () const</td></tr>
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</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-attribs"></a>
Public Attributes</h2></td></tr>
<tr class="memitem:a3eaa9b3a794729ab14d9c610e485d01e"><td class="memItemLeft" align="right" valign="top"><a class="el" href="../../dc/dfe/class_o_n___simple_array.html">ON_SimpleArray</a>&lt; <a class="el" href="../../d0/df9/class_o_n___color.html">ON_Color</a> &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a3eaa9b3a794729ab14d9c610e485d01e">m_C</a></td></tr>
<tr class="separator:a3eaa9b3a794729ab14d9c610e485d01e"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a9caa1b55e23568cd492840c0290f56f3"><td class="memItemLeft" align="right" valign="top"><a class="el" href="../../d7/df6/class_o_n___mapping_tag.html">ON_MappingTag</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a9caa1b55e23568cd492840c0290f56f3">m_Ctag</a></td></tr>
<tr class="memdesc:a9caa1b55e23568cd492840c0290f56f3"><td class="mdescLeft">&#160;</td><td class="mdescRight">Implementation - false color. <a href="#a9caa1b55e23568cd492840c0290f56f3">More...</a><br /></td></tr>
<tr class="separator:a9caa1b55e23568cd492840c0290f56f3"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a7496a0e3ba5f171adb216a482ce057ae"><td class="memItemLeft" align="right" valign="top"><a class="el" href="../../d9/d13/class_o_n__3d_point_array.html">ON_3dPointArray</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a7496a0e3ba5f171adb216a482ce057ae">m_dV</a></td></tr>
<tr class="separator:a7496a0e3ba5f171adb216a482ce057ae"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a005e7e4b0f04014c289264e06e496450"><td class="memItemLeft" align="right" valign="top"><a class="el" href="../../dc/dfe/class_o_n___simple_array.html">ON_SimpleArray</a>&lt; <a class="el" href="../../de/d91/class_o_n___mesh_face.html">ON_MeshFace</a> &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a005e7e4b0f04014c289264e06e496450">m_F</a></td></tr>
<tr class="memdesc:a005e7e4b0f04014c289264e06e496450"><td class="mdescLeft">&#160;</td><td class="mdescRight">m_F[] facets (triangles or quads) <a href="#a005e7e4b0f04014c289264e06e496450">More...</a><br /></td></tr>
<tr class="separator:a005e7e4b0f04014c289264e06e496450"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a61b4408beb9cd28c90ddb4ec8492f499"><td class="memItemLeft" align="right" valign="top"><a class="el" href="../../d8/deb/class_o_n__3f_vector_array.html">ON_3fVectorArray</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a61b4408beb9cd28c90ddb4ec8492f499">m_FN</a></td></tr>
<tr class="separator:a61b4408beb9cd28c90ddb4ec8492f499"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a2a166eabbd9f7f0e141e30325f6783f8"><td class="memItemLeft" align="right" valign="top"><a class="el" href="../../dc/dfe/class_o_n___simple_array.html">ON_SimpleArray</a>&lt; bool &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a2a166eabbd9f7f0e141e30325f6783f8">m_H</a></td></tr>
<tr class="memdesc:a2a166eabbd9f7f0e141e30325f6783f8"><td class="mdescLeft">&#160;</td><td class="mdescRight">Implementation - runtime vertex visibility - not saved in 3dm files. <a href="#a2a166eabbd9f7f0e141e30325f6783f8">More...</a><br /></td></tr>
<tr class="separator:a2a166eabbd9f7f0e141e30325f6783f8"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a532418e6af843813ecc81246a8da7eef"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a532418e6af843813ecc81246a8da7eef">m_hidden_count</a></td></tr>
<tr class="separator:a532418e6af843813ecc81246a8da7eef"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a8f353770ff5fcc259d21e8a162d3e9d8"><td class="memItemLeft" align="right" valign="top"><a class="el" href="../../dc/dfe/class_o_n___simple_array.html">ON_SimpleArray</a>&lt; <a class="el" href="../../d0/d6c/class_o_n___surface_curvature.html">ON_SurfaceCurvature</a> &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a8f353770ff5fcc259d21e8a162d3e9d8">m_K</a></td></tr>
<tr class="memdesc:a8f353770ff5fcc259d21e8a162d3e9d8"><td class="mdescLeft">&#160;</td><td class="mdescRight">Implementation - curvature. <a href="#a8f353770ff5fcc259d21e8a162d3e9d8">More...</a><br /></td></tr>
<tr class="separator:a8f353770ff5fcc259d21e8a162d3e9d8"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:af5c95b35080197efd6f43ab5830efe9f"><td class="memItemLeft" align="right" valign="top"><a class="el" href="../../d8/deb/class_o_n__3f_vector_array.html">ON_3fVectorArray</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#af5c95b35080197efd6f43ab5830efe9f">m_N</a></td></tr>
<tr class="separator:af5c95b35080197efd6f43ab5830efe9f"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ab91153bed501502cd587b18884c48d22"><td class="memItemLeft" align="right" valign="top"><a class="el" href="../../dc/dfe/class_o_n___simple_array.html">ON_SimpleArray</a>&lt; <a class="el" href="../../d5/df5/class_o_n___mesh_ngon.html">ON_MeshNgon</a> * &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#ab91153bed501502cd587b18884c48d22">m_Ngon</a></td></tr>
<tr class="separator:ab91153bed501502cd587b18884c48d22"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a9f60e99fe72ecdd5edea702c7ec73363"><td class="memItemLeft" align="right" valign="top"><a class="el" href="../../d0/dec/class_o_n___mesh_ngon_allocator.html">ON_MeshNgonAllocator</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a9f60e99fe72ecdd5edea702c7ec73363">m_NgonAllocator</a></td></tr>
<tr class="memdesc:a9f60e99fe72ecdd5edea702c7ec73363"><td class="mdescLeft">&#160;</td><td class="mdescRight">use this to allocate elements added to m_Ngon; <a href="#a9f60e99fe72ecdd5edea702c7ec73363">More...</a><br /></td></tr>
<tr class="separator:a9f60e99fe72ecdd5edea702c7ec73363"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ab992dbdbd1b3202ce27b6aed0eb15827"><td class="memItemLeft" align="right" valign="top"><a class="el" href="../../dc/dfe/class_o_n___simple_array.html">ON_SimpleArray</a>&lt; unsigned int &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#ab992dbdbd1b3202ce27b6aed0eb15827">m_NgonMap</a></td></tr>
<tr class="memdesc:ab992dbdbd1b3202ce27b6aed0eb15827"><td class="mdescLeft">&#160;</td><td class="mdescRight">invalid if m_NgonMap.Count() != m_F.Count() <a href="#ab992dbdbd1b3202ce27b6aed0eb15827">More...</a><br /></td></tr>
<tr class="separator:ab992dbdbd1b3202ce27b6aed0eb15827"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:abe46dd344baf3956432762bb2f69d90b"><td class="memItemLeft" align="right" valign="top"><a class="el" href="../../dc/dc7/class_o_n___interval.html">ON_Interval</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#abe46dd344baf3956432762bb2f69d90b">m_packed_tex_domain</a> [2]</td></tr>
<tr class="separator:abe46dd344baf3956432762bb2f69d90b"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a859cbfcfa130e9a7433d012064554938"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a859cbfcfa130e9a7433d012064554938">m_packed_tex_rotate</a></td></tr>
<tr class="separator:a859cbfcfa130e9a7433d012064554938"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a77c5f065e1c3ae6a160e6931601ccdc8"><td class="memItemLeft" align="right" valign="top">const <a class="el" href="../../d9/d7b/class_o_n___object.html">ON_Object</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a77c5f065e1c3ae6a160e6931601ccdc8">m_parent</a></td></tr>
<tr class="memdesc:a77c5f065e1c3ae6a160e6931601ccdc8"><td class="mdescLeft">&#160;</td><td class="mdescRight">Implementation - runtime UI information. <a href="#a77c5f065e1c3ae6a160e6931601ccdc8">More...</a><br /></td></tr>
<tr class="separator:a77c5f065e1c3ae6a160e6931601ccdc8"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:acbf195fbe55da435006a2ba9c66e71e4"><td class="memItemLeft" align="right" valign="top"><a class="el" href="../../d0/dcd/class_o_n__2d_point_array.html">ON_2dPointArray</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#acbf195fbe55da435006a2ba9c66e71e4">m_S</a></td></tr>
<tr class="separator:acbf195fbe55da435006a2ba9c66e71e4"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a48d982115e07a7a0209d7b35b83a96bb"><td class="memItemLeft" align="right" valign="top"><a class="el" href="../../dc/dc7/class_o_n___interval.html">ON_Interval</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a48d982115e07a7a0209d7b35b83a96bb">m_srf_domain</a> [2]</td></tr>
<tr class="memdesc:a48d982115e07a7a0209d7b35b83a96bb"><td class="mdescLeft">&#160;</td><td class="mdescRight">surface evaluation domain. <a href="#a48d982115e07a7a0209d7b35b83a96bb">More...</a><br /></td></tr>
<tr class="separator:a48d982115e07a7a0209d7b35b83a96bb"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:abfec38c9115fc2045b8d2105dd634ff2"><td class="memItemLeft" align="right" valign="top">double&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#abfec38c9115fc2045b8d2105dd634ff2">m_srf_scale</a> [2]</td></tr>
<tr class="separator:abfec38c9115fc2045b8d2105dd634ff2"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:af8813d0559c1834e30af2b86da7d64c9"><td class="memItemLeft" align="right" valign="top"><a class="el" href="../../d5/dd4/class_o_n__2f_point_array.html">ON_2fPointArray</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#af8813d0559c1834e30af2b86da7d64c9">m_T</a></td></tr>
<tr class="memdesc:af8813d0559c1834e30af2b86da7d64c9"><td class="mdescLeft">&#160;</td><td class="mdescRight">OPTIONAL texture coordinates for each vertex. <a href="#af8813d0559c1834e30af2b86da7d64c9">More...</a><br /></td></tr>
<tr class="separator:af8813d0559c1834e30af2b86da7d64c9"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a28e3c1473d1817f3606ebc30c7b05bf0"><td class="memItemLeft" align="right" valign="top"><a class="el" href="../../dd/d40/class_o_n___class_array.html">ON_ClassArray</a>&lt; <a class="el" href="../../dd/d31/class_o_n___texture_coordinates.html">ON_TextureCoordinates</a> &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a28e3c1473d1817f3606ebc30c7b05bf0">m_TC</a></td></tr>
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<tr class="memitem:a5a5f8175918c06ea9b632113e29786b9"><td class="memItemLeft" align="right" valign="top"><a class="el" href="../../d7/df6/class_o_n___mapping_tag.html">ON_MappingTag</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a5a5f8175918c06ea9b632113e29786b9">m_Ttag</a></td></tr>
<tr class="memdesc:a5a5f8175918c06ea9b632113e29786b9"><td class="mdescLeft">&#160;</td><td class="mdescRight">OPTIONAL tag for values in m_T[]. <a href="#a5a5f8175918c06ea9b632113e29786b9">More...</a><br /></td></tr>
<tr class="separator:a5a5f8175918c06ea9b632113e29786b9"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a6cc720e646b5fb26e5285b1838f71c7d"><td class="memItemLeft" align="right" valign="top"><a class="el" href="../../d2/d32/class_o_n__3f_point_array.html">ON_3fPointArray</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a6cc720e646b5fb26e5285b1838f71c7d">m_V</a></td></tr>
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Protected Attributes</h2></td></tr>
<tr class="memitem:a283e17b42b01749486e447a56acd5f60"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a283e17b42b01749486e447a56acd5f60">m_invalid_count</a></td></tr>
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<tr class="memitem:a14d1b43c587734c9c34ee58324fd88b4"><td class="memItemLeft" align="right" valign="top"><a class="el" href="../../d4/d42/class_o_n___mesh_curvature_stats.html">ON_MeshCurvatureStats</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a14d1b43c587734c9c34ee58324fd88b4">m_kstat</a> [4]</td></tr>
<tr class="memdesc:a14d1b43c587734c9c34ee58324fd88b4"><td class="mdescLeft">&#160;</td><td class="mdescRight">gaussian,mean,min,max,sectionx,sectiony,sectionz <a href="#a14d1b43c587734c9c34ee58324fd88b4">More...</a><br /></td></tr>
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<tr class="memitem:aaf44985cbb5e3d74e80d342226cc259e"><td class="memItemLeft" align="right" valign="top"><a class="el" href="../../df/dbc/class_o_n___mesh_parameters.html">ON_MeshParameters</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#aaf44985cbb5e3d74e80d342226cc259e">m_mesh_parameters</a></td></tr>
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<tr class="memitem:aa60c942b6427718bf0ea8e0b398a61fa"><td class="memItemLeft" align="right" valign="top">float&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#aa60c942b6427718bf0ea8e0b398a61fa">m_nbox</a> [2][3]</td></tr>
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<tr class="memitem:a64decd77fe7b70c0fab3a910844667e4"><td class="memItemLeft" align="right" valign="top"><a class="el" href="../../df/dde/class_o_n___mesh_partition.html">ON_MeshPartition</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a64decd77fe7b70c0fab3a910844667e4">m_partition</a></td></tr>
<tr class="memdesc:a64decd77fe7b70c0fab3a910844667e4"><td class="mdescLeft">&#160;</td><td class="mdescRight">sub-mesh information rendering large meshes <a href="#a64decd77fe7b70c0fab3a910844667e4">More...</a><br /></td></tr>
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<tr class="memitem:a0e88e56788c06e475b27d239f78c7656"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a0e88e56788c06e475b27d239f78c7656">m_quad_count</a></td></tr>
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<tr class="memitem:a26c5690c95d3f26fc86438061f131759"><td class="memItemLeft" align="right" valign="top">float&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a26c5690c95d3f26fc86438061f131759">m_tbox</a> [2][2]</td></tr>
<tr class="memdesc:a26c5690c95d3f26fc86438061f131759"><td class="mdescLeft">&#160;</td><td class="mdescRight">2d bounding box of all referenced texture coordinates <a href="#a26c5690c95d3f26fc86438061f131759">More...</a><br /></td></tr>
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<tr class="memitem:a72a9c0b4169a22209bc923d7450d3fae"><td class="memItemLeft" align="right" valign="top"><a class="el" href="../../da/d8e/class_o_n___mesh_topology.html">ON_MeshTopology</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a72a9c0b4169a22209bc923d7450d3fae">m_top</a></td></tr>
<tr class="memdesc:a72a9c0b4169a22209bc923d7450d3fae"><td class="mdescLeft">&#160;</td><td class="mdescRight">Implementation - mesh topology. <a href="#a72a9c0b4169a22209bc923d7450d3fae">More...</a><br /></td></tr>
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<tr class="memitem:a093d11d8fa0cc22dee2f284cbc3790e0"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/d11/class_o_n___mesh.html#a093d11d8fa0cc22dee2f284cbc3790e0">m_triangle_count</a></td></tr>
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Additional Inherited Members</h2></td></tr>
<tr class="inherit_header pub_types_class_o_n___object"><td colspan="2" onclick="javascript:toggleInherit('pub_types_class_o_n___object')"><img src="../../closed.png" alt="-"/>&#160;Public Types inherited from <a class="el" href="../../d9/d7b/class_o_n___object.html">ON_Object</a></td></tr>
<tr class="memitem:a7f520e987ffa14e71b06493340f9956c inherit pub_types_class_o_n___object"><td class="memItemLeft" align="right" valign="top">enum &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d9/d7b/class_o_n___object.html#a7f520e987ffa14e71b06493340f9956c">UserDataConflictResolution</a> : unsigned char { <br />
&#160;&#160;<a class="el" href="../../d9/d7b/class_o_n___object.html#a7f520e987ffa14e71b06493340f9956caba9e24ac13ffcde7d2f6b554a33df7cd">UserDataConflictResolution::destination_object</a> = 0,
<a class="el" href="../../d9/d7b/class_o_n___object.html#a7f520e987ffa14e71b06493340f9956ca34f1a09f0cf6c7e702b6aad2260c6b0f">UserDataConflictResolution::source_object</a> = 1,
<a class="el" href="../../d9/d7b/class_o_n___object.html#a7f520e987ffa14e71b06493340f9956cad741a50b9ec9ac0de6491a83bc5b166f">UserDataConflictResolution::source_copycount_gt</a> = 2,
<a class="el" href="../../d9/d7b/class_o_n___object.html#a7f520e987ffa14e71b06493340f9956ca35055504b8fe7e98f97c2b2ea6168ad2">UserDataConflictResolution::source_copycount_ge</a> = 3,
<br />
&#160;&#160;<a class="el" href="../../d9/d7b/class_o_n___object.html#a7f520e987ffa14e71b06493340f9956ca6c944380c6bd502741a041a82ad00a5a">UserDataConflictResolution::destination_copycount_gt</a> = 4,
<a class="el" href="../../d9/d7b/class_o_n___object.html#a7f520e987ffa14e71b06493340f9956cadb77cee2050a09b500c679688e45a105">UserDataConflictResolution::destination_copycount_ge</a> = 5,
<a class="el" href="../../d9/d7b/class_o_n___object.html#a7f520e987ffa14e71b06493340f9956ca880ec7882afd9386e91140bf4f77e594">UserDataConflictResolution::delete_item</a> = 6
<br />
}</td></tr>
<tr class="separator:a7f520e987ffa14e71b06493340f9956c inherit pub_types_class_o_n___object"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="inherit_header pub_static_attribs_class_o_n___geometry"><td colspan="2" onclick="javascript:toggleInherit('pub_static_attribs_class_o_n___geometry')"><img src="../../closed.png" alt="-"/>&#160;Static Public Attributes inherited from <a class="el" href="../../df/de0/class_o_n___geometry.html">ON_Geometry</a></td></tr>
<tr class="memitem:a4d9849b197644c66831f3ed1b8738935 inherit pub_static_attribs_class_o_n___geometry"><td class="memItemLeft" align="right" valign="top">static const <a class="el" href="../../df/de0/class_o_n___geometry.html">ON_Geometry</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../df/de0/class_o_n___geometry.html#a4d9849b197644c66831f3ed1b8738935">Unset</a></td></tr>
<tr class="separator:a4d9849b197644c66831f3ed1b8738935 inherit pub_static_attribs_class_o_n___geometry"><td class="memSeparator" colspan="2">&#160;</td></tr>
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<h2 class="groupheader">Constructor &amp; Destructor Documentation</h2>
<a id="aae117c9788c5c8f66ba927af0bc37d13"></a>
<h2 class="memtitle"><span class="permalink"><a href="#aae117c9788c5c8f66ba927af0bc37d13">&#9670;&nbsp;</a></span>ON_Mesh() <span class="overload">[1/3]</span></h2>
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<td class="memname">ON_Mesh::ON_Mesh </td>
<td>(</td>
<td class="paramname"></td><td>)</td>
<td></td>
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<h2 class="memtitle"><span class="permalink"><a href="#a9ee37aa93246b181563b9aabed637a0e">&#9670;&nbsp;</a></span>ON_Mesh() <span class="overload">[2/3]</span></h2>
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<td class="memname">ON_Mesh::ON_Mesh </td>
<td>(</td>
<td class="paramtype">int&#160;</td>
<td class="paramname"><em>initial_face_array_capacity</em>, </td>
</tr>
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<td class="paramkey"></td>
<td></td>
<td class="paramtype">int&#160;</td>
<td class="paramname"><em>initial_vertex_array_capacity</em>, </td>
</tr>
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<td class="paramkey"></td>
<td></td>
<td class="paramtype">bool&#160;</td>
<td class="paramname"><em>has_vertex_normals</em>, </td>
</tr>
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<td class="paramkey"></td>
<td></td>
<td class="paramtype">bool&#160;</td>
<td class="paramname"><em>has_texture_coordinates</em>&#160;</td>
</tr>
<tr>
<td></td>
<td>)</td>
<td></td><td></td>
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<dl class="params"><dt>Parameters</dt><dd>
<table class="params">
<tr><td class="paramname">initial_face_array_capacity</td><td>initial face array capacity </td></tr>
<tr><td class="paramname">initial_vertex_array_capacity</td><td>initial vertex array capacity </td></tr>
<tr><td class="paramname">has_vertex_normals</td><td>true if mesh has vertex normals </td></tr>
<tr><td class="paramname">has_texture_coordinates</td><td>true if mesh has texture coordinates </td></tr>
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</dd>
</dl>
</div>
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<h2 class="memtitle"><span class="permalink"><a href="#a332c7a7ffd31f4670a9aceee1d4d959f">&#9670;&nbsp;</a></span>ON_Mesh() <span class="overload">[3/3]</span></h2>
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<td class="memname">ON_Mesh::ON_Mesh </td>
<td>(</td>
<td class="paramtype">const <a class="el" href="../../df/d11/class_o_n___mesh.html">ON_Mesh</a> &amp;&#160;</td>
<td class="paramname"></td><td>)</td>
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<h2 class="memtitle"><span class="permalink"><a href="#af8da15ad65efff0f1967534245d81383">&#9670;&nbsp;</a></span>~ON_Mesh()</h2>
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<td class="memname">ON_Mesh::~ON_Mesh </td>
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<h2 class="groupheader">Member Function Documentation</h2>
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<h2 class="memtitle"><span class="permalink"><a href="#a19a5572ee9d7de8a703aa4a432934655">&#9670;&nbsp;</a></span>AddNgon() <span class="overload">[1/2]</span></h2>
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<td class="memname">int ON_Mesh::AddNgon </td>
<td>(</td>
<td class="paramtype">unsigned int&#160;</td>
<td class="paramname"><em>Vcount</em>, </td>
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<td class="paramkey"></td>
<td></td>
<td class="paramtype">const unsigned int *&#160;</td>
<td class="paramname"><em>ngon_vi</em>, </td>
</tr>
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<td class="paramkey"></td>
<td></td>
<td class="paramtype">unsigned int&#160;</td>
<td class="paramname"><em>Fcount</em>, </td>
</tr>
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<td class="paramkey"></td>
<td></td>
<td class="paramtype">const unsigned int *&#160;</td>
<td class="paramname"><em>ngon_fi</em>&#160;</td>
</tr>
<tr>
<td></td>
<td>)</td>
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<p>Description: Add a new ngon to the mesh. Parameters: Vcount - number of vertices and number of sides in the n-gon ngon_vi[] - in An array of N distinct <a class="el" href="../../df/d11/class_o_n___mesh.html#a6cc720e646b5fb26e5285b1838f71c7d">ON_Mesh.m_V</a>[] vertex indices Fcount - [in] Number of face that make up the ngon. ngon_fi[] An array of N distinct <a class="el" href="../../df/d11/class_o_n___mesh.html#a005e7e4b0f04014c289264e06e496450" title="m_F[] facets (triangles or quads) ">ON_Mesh.m_F</a>[] face indices The outer boundary of this group of faces should be the list of vertices passes as ngon_vi[] Returns: index of the new n-gon. -1: If input information is not valid. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#abb3d88b51027b886d9b467eda75036eb">&#9670;&nbsp;</a></span>AddNgon() <span class="overload">[2/2]</span></h2>
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<td class="memname">unsigned int ON_Mesh::AddNgon </td>
<td>(</td>
<td class="paramtype"><a class="el" href="../../d5/df5/class_o_n___mesh_ngon.html">ON_MeshNgon</a> *&#160;</td>
<td class="paramname"><em>ngon</em></td><td>)</td>
<td></td>
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<p>Description: An expert user function that unconditionally appends the ngon pointer to <a class="el" href="../../df/d11/class_o_n___mesh.html#ab91153bed501502cd587b18884c48d22">ON_Mesh.m_Ngon</a>[]. Parameters: ngon - [in] Returns: ON_UNSET_UINT_INDEX: invalid input &lt; ON_UNSET_UINT_INDEX: index of the new n-gon. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a3fb69972dd0035076ee1a393e7aae1a0">&#9670;&nbsp;</a></span>AddPlanarNgons()</h2>
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<td class="memname">unsigned int ON_Mesh::AddPlanarNgons </td>
<td>(</td>
<td class="paramtype">const unsigned int *const *&#160;</td>
<td class="paramname"><em>vertex_face_map</em>, </td>
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<tr>
<td class="paramkey"></td>
<td></td>
<td class="paramtype">double&#160;</td>
<td class="paramname"><em>planar_tolerance</em>, </td>
</tr>
<tr>
<td class="paramkey"></td>
<td></td>
<td class="paramtype">unsigned int&#160;</td>
<td class="paramname"><em>minimum_ngon_vertex_count</em>, </td>
</tr>
<tr>
<td class="paramkey"></td>
<td></td>
<td class="paramtype">unsigned int&#160;</td>
<td class="paramname"><em>minimum_ngon_face_count</em>, </td>
</tr>
<tr>
<td class="paramkey"></td>
<td></td>
<td class="paramtype">bool&#160;</td>
<td class="paramname"><em>bAllowHoles</em>&#160;</td>
</tr>
<tr>
<td></td>
<td>)</td>
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<p>Description: For each set of coplanar connected faces in the mesh that qualifies as an n-gon, an new <a class="el" href="../../d5/df5/class_o_n___mesh_ngon.html">ON_MeshNgon</a> will be appended to the Ngons[] array. Faces belonging to existing ngons are ignored. Parameters: vertex_face_map - [in]</p><ul>
<li>Pass null if you don't have one.</li>
<li>See <a class="el" href="../../da/dd9/class_o_n___mesh_vertex_face_map.html">ON_MeshVertexFaceMap</a> for details about making one. The only reason to pass one in is because you need it for other reasons or you already have one. planar_tolerance - [in] For faces to be coplanar, all the points in the n-gon must be withing planar_tolerance of the plane defined by the first face in the n-gon. minimum_ngon_vertex_count - [in] n-gons must have at least this many sides in order to be added. minimum_ngon_face_count - [in] n-gons must have at least this many faces in order to be added. bAllowHoles - [in] If true, then the added ngons are permitted to have holes. bSeparateNgons - [in] If true, any face belonging to a new ngon, will not share vertices with a face that does not belong to that ngon and the vertex normals for all vertices in an ngon will be set to the plane's normal. bSetNgonVertexNormals - [in] If bSeparateNgons and bSetNgonVertexNormals are both true, then all vertex normals vertices in a new ngon will be set to the ngon's plane normal. bRemoveNgonInteriorPoints - [in] If true, the new ngons will not have interior vertices. This will result in the ngon being retriangluated when connected coplanar faces Returns: The number of new n-gons appended to m_Ngons[] </li>
</ul>
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<a id="ab9b7951b3d2892e63d866c4ff8d65dfd"></a>
<h2 class="memtitle"><span class="permalink"><a href="#ab9b7951b3d2892e63d866c4ff8d65dfd">&#9670;&nbsp;</a></span>AllocateNgon()</h2>
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<td class="memname"><a class="el" href="../../d5/df5/class_o_n___mesh_ngon.html">ON_MeshNgon</a>* ON_Mesh::AllocateNgon </td>
<td>(</td>
<td class="paramtype">unsigned int&#160;</td>
<td class="paramname"><em>Vcount</em>, </td>
</tr>
<tr>
<td class="paramkey"></td>
<td></td>
<td class="paramtype">unsigned int&#160;</td>
<td class="paramname"><em>Fcount</em>&#160;</td>
</tr>
<tr>
<td></td>
<td>)</td>
<td></td><td></td>
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<p>Description: An expert user function that allocates an ngon from heap memory managed by this <a class="el" href="../../df/d11/class_o_n___mesh.html">ON_Mesh</a>. Parameters: N - [in] (&gt;= 3) Fcount - [in] Returns: A pointer to an uninitialized ngon. Use the ON_Mesh::AddNgon(ngon) to add this ngon to the mesh or use DeallocateNgon(ngon) to deallocate the ngon. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a3c0198c652c36b53f12c0d74cd595fb3">&#9670;&nbsp;</a></span>Append() <span class="overload">[1/2]</span></h2>
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<td class="memname">void ON_Mesh::Append </td>
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<p>appends a copy of mesh to this and updates indices of appended mesh parts </p>
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<h2 class="memtitle"><span class="permalink"><a href="#ae777b88e5fabcbc1c30be351f6fc66ef">&#9670;&nbsp;</a></span>Append() <span class="overload">[2/2]</span></h2>
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<td class="memname">void ON_Mesh::Append </td>
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<td class="paramname"><em>count</em>, </td>
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<td class="paramname"><em>meshes</em>&#160;</td>
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<p>Description: Append a list of meshes. This function is much more efficient than making repeated calls to <a class="el" href="../../df/d11/class_o_n___mesh.html#a3c0198c652c36b53f12c0d74cd595fb3">ON_Mesh::Append(const ON_Mesh&amp;)</a> when lots of meshes are being joined into a single large mesh. Parameters: count - [in] length of meshes[] array. meshes - [in] array of meshes to append. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#ad16aa24cbbaec4719b4d8c769c3c228a">&#9670;&nbsp;</a></span>AppendDuplicateVertex()</h2>
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<td class="memname">unsigned int ON_Mesh::AppendDuplicateVertex </td>
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<p>Description: Use this function to append a duplicate of an existing vertex. Parameters: vertex_index - [in] index of the existing vertex Returns: If vertex_index is valid, the index of the duplicate is returned. Otherwise, ON_UNSET_UINT_INDEX is returned. Remarks: This function duplicates all information associated with the input vertex and is a good way to insure that optional vertex information like color, texture, surface parameters, curvatures, vertex normals, and so on get duplicated as well. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a957ffd9a3063108424eac2fa074679bf">&#9670;&nbsp;</a></span>CachedTextureCoordinates()</h2>
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<td class="memname">const <a class="el" href="../../dd/d31/class_o_n___texture_coordinates.html">ON_TextureCoordinates</a>* ON_Mesh::CachedTextureCoordinates </td>
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<h2 class="memtitle"><span class="permalink"><a href="#a00a7d6a2dacb62aedb47da2078085d8a">&#9670;&nbsp;</a></span>Cleanup() <span class="overload">[1/2]</span></h2>
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<td class="memname">void ON_Mesh::Cleanup </td>
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<p>Description: Removes and unsets all possible cached information and then calls <a class="el" href="../../df/d11/class_o_n___mesh.html#aef1590fcf5ed72349c51fc2da3c5a5e6">Compact()</a>. Parameters: bRemoveNgons - [in] If true, all n-gon information is removed. bRemoveDegenerateFaces - [in] If true, <a class="el" href="../../df/d11/class_o_n___mesh.html#a285f54befb68149d3a23ac29fc1042a7" title="returns number of degenerate faces ">CullDegenerateFaces()</a> is used to remove degenerate faces. bCompact - [in] If true, <a class="el" href="../../df/d11/class_o_n___mesh.html#aef1590fcf5ed72349c51fc2da3c5a5e6">Compact()</a> is called after removing cached information. </p>
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<td class="memname">void ON_Mesh::Cleanup </td>
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<p>Description: Calls the latest version of the detailed cleanup command passing the value for bRemoveNgons and setting all other parameters to true. Parameters: bRemoveNgons - [in] If true, all n-gon information is removed. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#abfbed67618c3ce4d2811331d61b78efa">&#9670;&nbsp;</a></span>CollapseEdge()</h2>
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<td class="memname">bool ON_Mesh::CollapseEdge </td>
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<p>mesh editing Description: Replace a mesh edge with a vertex at its center and update adjacent faces as needed. Parameters: topei - [in] index of edge in MeshTopology().m_tope[] array Returns: true if successful. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a116aab0639f1fd05524f06f25a0eb533">&#9670;&nbsp;</a></span>CombineCoincidentVertices()</h2>
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<td class="memname">bool ON_Mesh::CombineCoincidentVertices </td>
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<p>finds all coincident vertices and merges them if break angle is small enough </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a5b8698cebf5ea96d81e3c1c9821a26f2">&#9670;&nbsp;</a></span>CombineIdenticalVertices()</h2>
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<td class="memname">bool ON_Mesh::CombineIdenticalVertices </td>
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<p>Description: Combines identical vertices. Parameters: bIgnoreVertexNormals - [in] If true, then vertex normals are ignored when comparing vertices. bIgnoreTextureCoordinates - [in] If true, then vertex texture coordinates, colors, and principal curvatures are ignored when comparing vertices. Returns: True if the mesh is changed, in which case the returned mesh will have fewer vertices than the input mesh. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#aef1590fcf5ed72349c51fc2da3c5a5e6">&#9670;&nbsp;</a></span>Compact()</h2>
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<td class="memname">bool ON_Mesh::Compact </td>
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<p>Description: Removes any unreferenced objects from arrays, reindexes as needed, and shrinks arrays to minimum required size. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a75f00ddce6c37d48f37bf2b34cf89ead">&#9670;&nbsp;</a></span>ComputeFaceNormal()</h2>
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<td class="memname">bool ON_Mesh::ComputeFaceNormal </td>
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<p>computes face normal of indexed face </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a1e1b2cfc861f0d4eb50c8371948cab1d">&#9670;&nbsp;</a></span>ComputeFaceNormals()</h2>
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<p>compute face normals for all faces </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a800e2ba9bc8d9707d412acd265790851">&#9670;&nbsp;</a></span>ComputeVertexNormals()</h2>
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<p>uses face normals to cook up a vertex normal </p>
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<h2 class="memtitle"><span class="permalink"><a href="#ae00a4a72333babfcd3ceff79cfc8ffa4">&#9670;&nbsp;</a></span>ConvertNonPlanarQuadsToTriangles() <span class="overload">[1/2]</span></h2>
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<td class="memname">unsigned int ON_Mesh::ConvertNonPlanarQuadsToTriangles </td>
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<p>Description: Splits non-planer quads into two triangles.</p>
<p>Parameters: planar_tolerance - [in] If planar_tolerance &gt;= 0, then a quad is split if its vertices are not coplaner.</p>
<p>If both planar_tolerance = ON_UNSET_VALUE and angle_tolerance_radians &gt;= 0.0, then the planarity test is skipped.</p>
<p>If both planar_tolerance = ON_UNSET_VALUE and angle_tolerance_radians = ON_UNSET_VALUE, then all quads are split.</p>
<p>angle_tolerance_radians - [in] If angle_tolerance_radians &gt;= 0.0, then a quad is split if the angle between opposite corner normals is &gt; angle_tolerance_radians. The corner normal is the normal to the triangle formed by two adjacent edges and the diagonal connecting their endpoints. A quad has for corner normals.</p>
<p>If both angle_tolerance_radians = ON_UNSET_VALUE and planar_tolerance &gt;= 0.0, then the corner normal angle test is skipped.</p>
<p>If both planar_tolerance = ON_UNSET_VALUE and angle_tolerance_radians = ON_UNSET_VALUE, then all quads are split.</p>
<p>split_method - [in] 0 default Currently divides along the short diagonal. This may be changed as better methods are found or preferences change. By passing zero, you let the developers of this code decide what's best for you over time. 1 divide along the short diagonal 2 divide along the long diagonal 3 minimize resulting area 4 maximize resulting area 5 minimize angle between triangle normals 6 maximize angle between triangle normals</p>
<p>bDeleteNgonsContainingSplitQuads - [in] If true, ngons that contain a split quad are deleted.</p>
<p>Returns: Number of quads that were converted to triangles. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a0529b451509d9f1ce30e57b0e54b1fda">&#9670;&nbsp;</a></span>ConvertNonPlanarQuadsToTriangles() <span class="overload">[2/2]</span></h2>
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<h2 class="memtitle"><span class="permalink"><a href="#accc2de02378ef1ce0b3f4fd71f186b7a">&#9670;&nbsp;</a></span>ConvertQuadsToTriangles()</h2>
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<p>Description: Splits all quads along the short diagonal. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a728e81940561392fbcc5d6def5c53abc">&#9670;&nbsp;</a></span>ConvertTrianglesToQuads()</h2>
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<td class="memname">bool ON_Mesh::ConvertTrianglesToQuads </td>
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<p>Description: Joins adjacent triangles into quads if the resulting quad is nice. Parameters: angle_tol_radians - [in] Used to compare adjacent triangles' face normals. For two triangles to be considered, the angle between their face normals has to be &lt;= angle_tol_radians. When in doubt use ON_PI/90.0 (2 degrees). min_diagonal_length_ratio - <a href="../../= 1.0">in</a> For two triangles to be considered the ratio of the resulting quad's diagonals (length of the shortest diagonal)/(length of longest diagonal). has to be &gt;= min_diagonal_length_ratio. When in doubt us .875. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#af0bcbdf815fb79bfe45a077a46a46357">&#9670;&nbsp;</a></span>CopyComponents() <span class="overload">[1/2]</span></h2>
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<td class="memname"><a class="el" href="../../df/d11/class_o_n___mesh.html">ON_Mesh</a>* ON_Mesh::CopyComponents </td>
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<p>Description: Copy the subset of the mesh idenfied in the component list. Parameters: ci_list - [in] ci_count - [in] ci_list[] is an array of ci_count components that identify the parts of the mesh to copy. If a face or ngon is specified, then any vertices or faces needed for a valid copy are automatically copied as well. destination_mesh - [in] If null, a new mesh is allocated for the copy. If not null, the copy is put in this mesh. Return: null - invalid input - no copy created not null - a pointer to the copy. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a7cc45502751438b2926f116b222f0a33">&#9670;&nbsp;</a></span>CopyComponents() <span class="overload">[2/2]</span></h2>
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<td class="memname"><a class="el" href="../../df/d11/class_o_n___mesh.html">ON_Mesh</a>* ON_Mesh::CopyComponents </td>
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<p>Description: Copy the subset of the mesh idenfied in the component list. Parameters: ci_list - [in] ci_list[] is an array of ci_count components that identify the parts of the mesh to copy. If a face or ngon is specified, then any vertices or faces needed for a valid copy are automatically copied as well. destination_mesh - [in] If null, a new mesh is allocated for the copy. If not null, the copy is put in this mesh. Return: null - invalid input - no copy created not null - a pointer to the copy. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#afce044b87f7573b019c215063fe85e93">&#9670;&nbsp;</a></span>CountQuads()</h2>
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<p>Description: Expert user function to update n-gon map after the expert user does something to make the current one invalid. Returns: null: The mesh does not have ngon-information. an array of length m_F.Count() ngon_map[]</p><ul>
<li>If ngon_map[fi] &gt;= 0, then ON_MeshFace.m_F[fi] belongs to ON_Mesh.Ngon(ngon_map[fi]).</li>
<li>Otherwise, ngon_map[fi] = -1. </li>
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<h2 class="memtitle"><span class="permalink"><a href="#ac4bc3aabd5155e282910738daa1b3c62">&#9670;&nbsp;</a></span>CreatePartition()</h2>
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<td class="memname">const <a class="el" href="../../df/dde/class_o_n___mesh_partition.html">ON_MeshPartition</a>* ON_Mesh::CreatePartition </td>
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<p>mesh partitions</p>
<p>In ancient times, some rendering engines were only able to process small batches of triangles and th <a class="el" href="../../df/d11/class_o_n___mesh.html#ac4bc3aabd5155e282910738daa1b3c62">CreatePartition()</a> function was provided to partition the mesh into subsets of vertices and faces that those renering engines could handle. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a105368d48f28f2c7def8eafc7d2e7e20">&#9670;&nbsp;</a></span>CullClashingFaces()</h2>
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<td class="memname">int ON_Mesh::CullClashingFaces </td>
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<p>Description: Cull clashing faces from the mesh. Parameters: what_to_cull - [in] 0: when a pair of faces clash, cull both faces 1: when a pair of faces clash, leave the face with the longest edge. 2: when a pair of faces clash, cull the face with the longest edge. 3: when a pair of faces clash, leave the face with the largest area. 4: when a pair of faces clash, cull the face with the largest area. Returns: Number of faces culled from the mesh. Remarks: If a large face clashes with many small faces, the large face and one small face will be removed. When a degenerate face is encountered, it is also culled. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a285f54befb68149d3a23ac29fc1042a7">&#9670;&nbsp;</a></span>CullDegenerateFaces()</h2>
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<td class="memname">unsigned int ON_Mesh::CullDegenerateFaces </td>
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<p>returns number of degenerate faces </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a2a28c1db5796622470a0d8cd4c8d4f7c">&#9670;&nbsp;</a></span>CullUnusedVertices()</h2>
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<p>returns number of culled vertices </p>
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<h2 class="memtitle"><span class="permalink"><a href="#ad7f71b595855073034c29bd74c15305f">&#9670;&nbsp;</a></span>DataCRC()</h2>
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<td class="memname">ON__UINT32 ON_Mesh::DataCRC </td>
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<p>virtual <a class="el" href="../../d9/d7b/class_o_n___object.html#af51d5fcec9379ad9b7a56ac4dfc9a8b2">ON_Object::DataCRC</a> override </p>
<p>Reimplemented from <a class="el" href="../../d9/d7b/class_o_n___object.html#af51d5fcec9379ad9b7a56ac4dfc9a8b2">ON_Object</a>.</p>
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<h2 class="memtitle"><span class="permalink"><a href="#a9b7c5789e6d14e09a8255134fc5e390d">&#9670;&nbsp;</a></span>DeallocateNgon()</h2>
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<td class="memname">bool ON_Mesh::DeallocateNgon </td>
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<p>Description: An expert user function that deallocates an ngon that was created by <a class="el" href="../../df/d11/class_o_n___mesh.html#ab9b7951b3d2892e63d866c4ff8d65dfd">AllocateNgon()</a>. Parameters: ngon - [in] </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a11d7dd764beb453d7b613a2bf090a1b7">&#9670;&nbsp;</a></span>DeleteComponent()</h2>
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<p>Description: Calls the detailed version of <a class="el" href="../../df/d11/class_o_n___mesh.html#a24b28034b4aeb5425af27969919eea63">DeleteComponents()</a> with bool bIgnoreInvalidComponents = true; bool bRemoveDegenerateFaces = false; bool bRemoveUnusedVertices = true; bool bRemoveEmptyNgons = true; </p>
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<p>Description: Delete the portions of the mesh identified in ci_list[]. Parameters: ci_list - [in] List of components to delete. ci_list_count - [in] Number of elements in the ci_list[] array. Can be zero if you are using this function to remove unused vertices or empty ngons. bIgnoreInvalidComponents - [in] If true, invalid elements in ci_list[] are ignored. If false and ci_list[] contains an invalid element, then no changes are made and false is returned. bRemoveDegenerateFaces - [in] If true, remove degenerate faces. bCullUnusedVertices - [in] Remove vertices that are not referenced by a face. Pass true unless you have a good reason for keeping unreferenced vertices. bRemoveEmptyNgons - [in] Remove ngons that are empty. Pass true unless you have a good reason for keeping empty ngons. Returns: True: succesful False: failure - no changes. </p>
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<p>Description: Calls the detailed version of <a class="el" href="../../df/d11/class_o_n___mesh.html#a24b28034b4aeb5425af27969919eea63">DeleteComponents()</a> with bool bIgnoreInvalidComponents = true; bool bRemoveDegenerateFaces = false; bool bRemoveUnusedVertices = true; bool bRemoveEmptyNgons = true; </p>
<p>Reimplemented from <a class="el" href="../../d9/d7b/class_o_n___object.html#aa67be7d8cc76ec82ae22a30093ecf98f">ON_Object</a>.</p>
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<p>Description: Calls the detailed version of <a class="el" href="../../df/d11/class_o_n___mesh.html#a24b28034b4aeb5425af27969919eea63">DeleteComponents()</a> with bool bIgnoreInvalidComponents = true; bool bRemoveDegenerateFaces = false; bool bRemoveUnusedVertices = true; bool bRemoveEmptyNgons = true; </p>
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<h2 class="memtitle"><span class="permalink"><a href="#afc0108f56f056f60f2918924e1152103">&#9670;&nbsp;</a></span>DeleteFace()</h2>
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<p>Description: Removes a face from a mesh and does not alter the geometry of the remaining mesh. Parameters: meshfi - [in] index of face in <a class="el" href="../../df/d11/class_o_n___mesh.html#a005e7e4b0f04014c289264e06e496450" title="m_F[] facets (triangles or quads) ">ON_Mesh.m_F</a>[] array Remarks: This function calls <a class="el" href="../../df/d11/class_o_n___mesh.html#ad638bb8cfee148bb00f5224fa2d0beb9">DestroyTopology()</a> and <a class="el" href="../../df/d11/class_o_n___mesh.html#aa78b1905e2cc313ea6c336a1ecc761e7">DestroyPartition()</a>. The caller is responsible for calling <a class="el" href="../../df/d11/class_o_n___mesh.html#aef1590fcf5ed72349c51fc2da3c5a5e6">Compact()</a> if that step is required. Returns: true if successful </p>
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<h2 class="memtitle"><span class="permalink"><a href="#afcfff4b2fada773a65109d43fc1c42b9">&#9670;&nbsp;</a></span>DeleteMeshParameters()</h2>
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<h2 class="memtitle"><span class="permalink"><a href="#add8ff2bad015852719a2517f10967cc0">&#9670;&nbsp;</a></span>Destroy()</h2>
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<h2 class="memtitle"><span class="permalink"><a href="#a878de28d1068302a28553258ec2e69f4">&#9670;&nbsp;</a></span>DestroyDoublePrecisionVertices()</h2>
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<p>Description: The function removes all double precision vertex information. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#af769ba8c3f555d132cf0714cd26bcd5e">&#9670;&nbsp;</a></span>DestroyHiddenVertexArray()</h2>
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<p>Description: Destroys the m_H[] array and sets m_hidden_count=0. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#aa78b1905e2cc313ea6c336a1ecc761e7">&#9670;&nbsp;</a></span>DestroyPartition()</h2>
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<td class="memname">void ON_Mesh::DestroyPartition </td>
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<h2 class="memtitle"><span class="permalink"><a href="#ae7214a8028954b0a820e64e9b8a61854">&#9670;&nbsp;</a></span>DestroyRuntimeCache()</h2>
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<p>virtual <a class="el" href="../../d9/d7b/class_o_n___object.html#af8435c33ab53af41c22dac75e8917569">ON_Object::DestroyRuntimeCache</a> override </p>
<p>Reimplemented from <a class="el" href="../../d9/d7b/class_o_n___object.html#af8435c33ab53af41c22dac75e8917569">ON_Object</a>.</p>
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<h2 class="memtitle"><span class="permalink"><a href="#ad638bb8cfee148bb00f5224fa2d0beb9">&#9670;&nbsp;</a></span>DestroyTopology()</h2>
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<p>If you modify the mesh in any way that may change its topology, then call <a class="el" href="../../df/d11/class_o_n___mesh.html#ad638bb8cfee148bb00f5224fa2d0beb9">DestroyTopology()</a>. Specifically if you add or remove vertices or face, change vertex locations, or change the face m_vi[] values, then you must call <a class="el" href="../../df/d11/class_o_n___mesh.html#ad638bb8cfee148bb00f5224fa2d0beb9">DestroyTopology()</a>. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a58b83087a2c0691ef81d44e75ccbe4da">&#9670;&nbsp;</a></span>DestroyTree()</h2>
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<h2 class="memtitle"><span class="permalink"><a href="#aa029aafe4a524b31a986fa46374d6c5b">&#9670;&nbsp;</a></span>Dimension()</h2>
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<p><a class="el" href="../../df/de0/class_o_n___geometry.html">ON_Geometry</a> overrides. </p>
<p>Reimplemented from <a class="el" href="../../df/de0/class_o_n___geometry.html#a0d66ab16e2fddfd1b3e6cf3d6ebbd364">ON_Geometry</a>.</p>
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<h2 class="memtitle"><span class="permalink"><a href="#a1b101813d31f261ef0a6ca950cfcf14a">&#9670;&nbsp;</a></span>DoublePrecisionVertices() <span class="overload">[1/2]</span></h2>
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<td class="memname"><a class="el" href="../../d9/d13/class_o_n__3d_point_array.html">ON_3dPointArray</a>&amp; ON_Mesh::DoublePrecisionVertices </td>
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<p>Implementation - mesh geometry. </p>
<p>Vertex locations In a case where adjacent facets share a vertex location but have distinct normals or texture coordinates at that location, the vertex must be duplicated. Description: Get double precision vertices. If they do not exist, they will be created and match the existing single precision vertices. Returns: Array of double precision vertices. If you modify the values in this array, you must make the same modifications to the single precision vertices, or call UpdateSinglePrecisonVertices(). Example:</p>
<p>/ add a bunch of double precision information <a class="el" href="../../d9/d13/class_o_n__3d_point_array.html">ON_3dPointArray</a>&amp; dv = mesh.DoublePrecisionVertices(); for ( i = 0; i &lt; lots; i++ ) { dv[i] = ... } / This call updates the single precison values / in m_V[] and sets all the counts and CRCs that / are used in validity checking. mesh.UpdateSinglePrecisonVertices();</p>
<p>Remarks: Avoid mulitple calls to <a class="el" href="../../df/d11/class_o_n___mesh.html#a1b101813d31f261ef0a6ca950cfcf14a" title="Implementation - mesh geometry. ">DoublePrecisionVertices()</a>. It is most efficient to make one call, save a local reference, and use the local reference as needed. </p>
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<td class="memname">void ON_Mesh::Dump </td>
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<td class="paramtype"><a class="el" href="../../d2/da3/class_o_n___text_log.html">ON_TextLog</a> &amp;&#160;</td>
<td class="paramname"></td><td>)</td>
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<p>for debugging </p>
<p>Reimplemented from <a class="el" href="../../d9/d7b/class_o_n___object.html#a21c7b04a80f1806c3a45f72d7c491a44">ON_Object</a>.</p>
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<h2 class="memtitle"><span class="permalink"><a href="#a7f52a5d5c1b13b9b776fe72a0b7d30d7">&#9670;&nbsp;</a></span>DuplicateFace()</h2>
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<td class="memname"><a class="el" href="../../df/d11/class_o_n___mesh.html">ON_Mesh</a>* ON_Mesh::DuplicateFace </td>
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<td class="paramtype">int&#160;</td>
<td class="paramname"><em>face_index</em>, </td>
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<td class="paramtype"><a class="el" href="../../df/d11/class_o_n___mesh.html">ON_Mesh</a> *&#160;</td>
<td class="paramname"><em>mesh</em>&#160;</td>
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<p>Description: Create a mesh that is a single face of this mesh. Parameters: Returns: A pointer to the submesh. If the input mesh parameter is null, then the caller must delete this mesh when it is no longer needed. If the input is invalid, then null is returned. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#abaee0bc734648a07a275f51005596d69">&#9670;&nbsp;</a></span>EmergencyDestroy()</h2>
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<td class="memname">void ON_Mesh::EmergencyDestroy </td>
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<p>Call only when memory used by this class's members will soon become invalid for reasons beyond your control. <a class="el" href="../../df/d11/class_o_n___mesh.html#abaee0bc734648a07a275f51005596d69">EmergencyDestroy()</a> zeros anything that could possibly cause <a class="el" href="../../df/d11/class_o_n___mesh.html#af8da15ad65efff0f1967534245d81383">~ON_Mesh()</a> to crash. Calling <a class="el" href="../../df/d11/class_o_n___mesh.html#abaee0bc734648a07a275f51005596d69">EmergencyDestroy()</a> under normal conditions will result in <a class="el" href="../../df/d11/class_o_n___mesh.html#af8da15ad65efff0f1967534245d81383">~ON_Mesh()</a> leaking memory. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a1278d2924ed75f4a4fc3839cb95933ea">&#9670;&nbsp;</a></span>EvaluateMeshGeometry()</h2>
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<td class="memname">bool ON_Mesh::EvaluateMeshGeometry </td>
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<td class="paramtype">const <a class="el" href="../../da/da0/class_o_n___surface.html">ON_Surface</a> &amp;&#160;</td>
<td class="paramname"></td><td>)</td>
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<p>evaluate surface at tcoords to set mesh geometry </p>
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<h2 class="memtitle"><span class="permalink"><a href="#ad1679331cf0fc060385912d1aaf471bb">&#9670;&nbsp;</a></span>EvaluatePoint()</h2>
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<td class="memname">bool ON_Mesh::EvaluatePoint </td>
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<td class="paramname"><em>objref</em>, </td>
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<td class="paramtype"><a class="el" href="../../d2/d35/class_o_n__3d_point.html">ON_3dPoint</a> &amp;&#160;</td>
<td class="paramname"><em>P</em>&#160;</td>
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<p>virtual <a class="el" href="../../df/de0/class_o_n___geometry.html">ON_Geometry</a> override </p>
<p>Reimplemented from <a class="el" href="../../df/de0/class_o_n___geometry.html#adcb646d6ca698c092b73f2f05373bfc2">ON_Geometry</a>.</p>
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<h2 class="memtitle"><span class="permalink"><a href="#afbee1f8aea211a5c2b78932ce6d540e0">&#9670;&nbsp;</a></span>FaceCount()</h2>
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<td class="memname">int ON_Mesh::FaceCount </td>
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<h2 class="memtitle"><span class="permalink"><a href="#a8a9a74ac467f28d007b8191bea463fed">&#9670;&nbsp;</a></span>FaceIsHidden()</h2>
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<td class="memname">bool ON_Mesh::FaceIsHidden </td>
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<td class="paramtype">int&#160;</td>
<td class="paramname"><em>meshvi</em></td><td>)</td>
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<p>Description: Returns true if the mesh face is hidden. This is a runtime setting that is not saved in 3dm files. Parameters: meshfi - [in] mesh face index. Returns: True if mesh face is hidden. Remarks: A face is hidden if, and only if, at least one of its vertices is hidden. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a850c12c7e0efeb7acd5dbe3256c74b09">&#9670;&nbsp;</a></span>FaceUnsignedCount()</h2>
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<td class="memname">unsigned int ON_Mesh::FaceUnsignedCount </td>
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<h2 class="memtitle"><span class="permalink"><a href="#a6dba1564679d8fd692ace1bdda0462f6">&#9670;&nbsp;</a></span>Flip()</h2>
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<td class="memname">void ON_Mesh::Flip </td>
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<p>reverses face orientations and flips vertex and face normals </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a422d77aff314fb1f2b8e795e0fa1a206">&#9670;&nbsp;</a></span>FlipFaceNormals()</h2>
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<td class="memname">void ON_Mesh::FlipFaceNormals </td>
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<p>reverses face normals </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a28800ae891830cc60f1bd86f3f2f5f29">&#9670;&nbsp;</a></span>FlipFaceOrientation()</h2>
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<td class="memname">void ON_Mesh::FlipFaceOrientation </td>
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<p>reverses face orientation (does nothing to normals) </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a7e578752dcc1c037e3c3c5c9973fc8d8">&#9670;&nbsp;</a></span>FlipNgonOrientation()</h2>
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<td class="memname">void ON_Mesh::FlipNgonOrientation </td>
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<p>reverses ngon boundary direction </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a1981fd37dbe338ada348915342b1d99d">&#9670;&nbsp;</a></span>FlipVertexNormals()</h2>
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<td class="memname">void ON_Mesh::FlipVertexNormals </td>
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<p>reverses vertex normals </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a9c41bb93f38981333f13fd777fb4e50a">&#9670;&nbsp;</a></span>GetBBox()</h2>
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<td class="memname">bool ON_Mesh::GetBBox </td>
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<td class="paramtype">double *&#160;</td>
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<td class="paramtype">double *&#160;</td>
<td class="paramname"><em>boxmax</em>, </td>
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<td class="paramtype">bool&#160;</td>
<td class="paramname"><em>bGrowBox</em> = <code>false</code>&#160;</td>
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<p>virtual <a class="el" href="../../df/de0/class_o_n___geometry.html">ON_Geometry</a> GetBBox override </p>
<p>Reimplemented from <a class="el" href="../../df/de0/class_o_n___geometry.html#ad615e08fe92af659c8d10cbb4f8fc5e3">ON_Geometry</a>.</p>
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<h2 class="memtitle"><span class="permalink"><a href="#a5405260e85535484e4469b7590d2cdc7">&#9670;&nbsp;</a></span>GetClashingFacePairs()</h2>
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<td class="memname">int ON_Mesh::GetClashingFacePairs </td>
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<td class="paramname"><em>max_pair_count</em>, </td>
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<td class="paramtype"><a class="el" href="../../dc/dfe/class_o_n___simple_array.html">ON_SimpleArray</a>&lt; ON_2dex &gt; &amp;&#160;</td>
<td class="paramname"><em>clashing_pairs</em>&#160;</td>
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<p>Description: Get a list of pairs of faces that clash. Parameters: max_pair_count - [in] If max_pair_count &gt; 0, then at most this many pairs will be appended to the clashing_pairs[] array. If max_pair_count &lt;= 0, then all clashing pairs will be appended to the clashing_pairs[] array. clashing_pairs - [out] The faces indices of clashing pairs are appended to this array. Returns: Number of pairs appended to clashing_pairs[]. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a197536fdd69e119ee89d1f787a9dfcf8">&#9670;&nbsp;</a></span>GetConnectedComponents() <span class="overload">[1/2]</span></h2>
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<td class="memname">int ON_Mesh::GetConnectedComponents </td>
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<td class="paramname"><em>bTopologicalConnections</em>, </td>
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<td class="paramtype"><a class="el" href="../../dc/dfe/class_o_n___simple_array.html">ON_SimpleArray</a>&lt; int &gt; &amp;&#160;</td>
<td class="paramname"><em>facet_component_labels</em>&#160;</td>
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<p>mesh components <a class="el" href="../../df/d11/class_o_n___mesh.html">ON_Mesh</a> objects can consist of sets of faces that are isolated from any other sets of faces. The following 2 functions will dissect a mesh into these sets, called components. Not to be confused with ON_COMPONENT_INDEX. Description: Calculates the components of a mesh and sets a label for each face in the facet_component_labels array. Parameters: bUseVertexConnections- [in] If this parameter is true, then facets that share a common vertex are considered connected. If this parameter is false, then facets must share an edge to be considered connected. bUseTopologicalConnections - [in] If this parameter is true, then geometric location is used to determine if facets are connected. If this parameter is false, then facets must share the same vertex or vertices to be considered connected. facet_component_labels- [out] facet_component_labels[] will be an array with the same size as ON_Mesh.m_F.Count() and facet_component_labels[i] is the component id m_F[i] belongs to. The component id will be 1 to the number of compoents. Returns: Number of components on success, 0 on failure </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a0904ca278f86a42f0065a4b3cc34d5ea">&#9670;&nbsp;</a></span>GetConnectedComponents() <span class="overload">[2/2]</span></h2>
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<td class="memname">int ON_Mesh::GetConnectedComponents </td>
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<td class="paramtype"><a class="el" href="../../dc/dfe/class_o_n___simple_array.html">ON_SimpleArray</a>&lt; <a class="el" href="../../df/d11/class_o_n___mesh.html">ON_Mesh</a> *&gt; *&#160;</td>
<td class="paramname"><em>components</em>&#160;</td>
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<p>Description: Calculates the components of a mesh and sets a label for each face in the facet_component_labels array. Parameters: bUseVertexConnections- [in] If this parameter is true, then facets that share a common vertex are considered connected. If this parameter is false, then facets must share an edge to be considered connected. bUseTopologicalConnections - [in] If this parameter is true, then geometric location is used to determine if facets are connected. If this parameter is false, then facets must share the same vertex or vertices to be considered connected. components - [out] New components are appended to this array if this parameter is null, then the components are just counted. Returns: Number of components on success, 0 on failure </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a692b6ca07ffdcd0ed8b32e4b270d0ce1">&#9670;&nbsp;</a></span>GetCurvatureStats()</h2>
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<td class="memname">bool ON_Mesh::GetCurvatureStats </td>
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<td class="paramtype">ON::curvature_style&#160;</td>
<td class="paramname">, </td>
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<td class="paramtype"><a class="el" href="../../d4/d42/class_o_n___mesh_curvature_stats.html">ON_MeshCurvatureStats</a> &amp;&#160;</td>
<td class="paramname">&#160;</td>
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<td>)</td>
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<h2 class="memtitle"><span class="permalink"><a href="#a4a2631a57074d47d73a086470574dd1f">&#9670;&nbsp;</a></span>GetMeshEdges()</h2>
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<td class="memname">int ON_Mesh::GetMeshEdges </td>
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<td class="paramtype"><a class="el" href="../../dc/dfe/class_o_n___simple_array.html">ON_SimpleArray</a>&lt; ON_2dex &gt; &amp;&#160;</td>
<td class="paramname"><em>edges</em></td><td>)</td>
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<p>Description: Appends a list of mesh edges to the edges[] array. Parameters: edges - [out] Each edges[] element is a pair of vertex indices. There is at least one face in the mesh with an edge running between the indicies. Returns: Number of ON_2dex values appended to the edges[] array. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a4ba7721378a6841ae06af7614f71511f">&#9670;&nbsp;</a></span>GetMeshFaceSideList()</h2>
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<td class="memname">unsigned int ON_Mesh::GetMeshFaceSideList </td>
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<td class="paramtype">class <a class="el" href="../../d1/d96/class_o_n___mesh_face_side.html">ON_MeshFaceSide</a> *&amp;&#160;</td>
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<p>Description: Get a list of the sides of every face. Parameters: Vid - [in] (can be null) If Vid is null, then the mesh m_V[] index values are used to set the ON_MeshFaceSide::vi[] values. If Vid is not null, then it must be an array of length <a class="el" href="../../df/d11/class_o_n___mesh.html#a96f6f2497feca5e9ba8a038f260c07e5" title="query ">VertexCount()</a>. The value Vid[mesh m_V[] index] will be used to set the ON_MeshFaceSide::vi[] values. sides - [out] If the input value of sides is not null, then sides[] must be long enough to hold the returned side list. The maximum posssible length is 4*FaceCount() for a mesh contining <a class="el" href="../../df/d11/class_o_n___mesh.html#afbee1f8aea211a5c2b78932ce6d540e0">FaceCount()</a> nondegenerate quads. If the input value of sides is null, memory will be allocated using onmalloc() and the caller is responsible for calling onfree() at an appropriate time. This function fills in the sides[] array with face side information. The returned list is sorted by sides[].fi and the sides[].side and each element has vi[0] &lt;= vi[1]. The function ON_SortMeshFaceSidesByVertexIndex() can be used to sort the list by the sides[].vi[] values. Returns: Number of elements added to sides[]. Remarks: Faces with out of range <a class="el" href="../../de/d91/class_o_n___mesh_face.html#a48215097327f42857c4761bebb6252e1" title="vertex index - vi[2]==vi[3] for tirangles ">ON_MeshFace.vi</a>[] values are skipped. Degenerate faces are processed, but degenerate sides (equal vertex indices) are not added to the list. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#ac770d4e7641dafddb357881012b49c53">&#9670;&nbsp;</a></span>GetNgonBoundaryPoints() <span class="overload">[1/2]</span></h2>
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<td class="memname">unsigned int ON_Mesh::GetNgonBoundaryPoints </td>
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<td class="paramtype">const <a class="el" href="../../d5/df5/class_o_n___mesh_ngon.html">ON_MeshNgon</a> *&#160;</td>
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<td class="paramtype"><a class="el" href="../../dc/dfe/class_o_n___simple_array.html">ON_SimpleArray</a>&lt; <a class="el" href="../../d2/d35/class_o_n__3d_point.html">ON_3dPoint</a> &gt; &amp;&#160;</td>
<td class="paramname"><em>ngon_boundary_points</em>&#160;</td>
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<p>Parameters: ngon - [in] bAppendStartPoint - [in] If true, the initial point in the boundary will be added as the first point of ngon_boundary_points[] and then added again as the last point of ngon_boundary_points[]. This is useful when you need a closed polyline. ngon_boundary_points - [out] An array of ngon-&gt;m_Vcount + (bAppendStartPoint ? 1 : 0) points. Returns: Number of points added to ngon_boundary_points[] or 0 if invalid input is encountered. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a3b1b8f8504f4842c9ada4a49e715033a">&#9670;&nbsp;</a></span>GetNgonBoundaryPoints() <span class="overload">[2/2]</span></h2>
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<td class="memname">unsigned int ON_Mesh::GetNgonBoundaryPoints </td>
<td>(</td>
<td class="paramtype">const <a class="el" href="../../d5/df5/class_o_n___mesh_ngon.html">ON_MeshNgon</a> *&#160;</td>
<td class="paramname"><em>ngon</em>, </td>
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<td class="paramtype">bool&#160;</td>
<td class="paramname"><em>bAppendStartPoint</em>, </td>
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<td class="paramtype"><a class="el" href="../../d2/d35/class_o_n__3d_point.html">ON_3dPoint</a> *&#160;</td>
<td class="paramname"><em>ngon_boundary_points</em>&#160;</td>
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<p>Parameters: ngon - [in] bAppendStartPoint - [in] If true, the initial point in the boundary will be added as the first point of ngon_boundary_points[] and then added again as the last point of ngon_boundary_points[]. This is useful when you need a closed polyline. ngon_boundary_points - [out] An array of ngon-&gt;m_Vcount + (bAppendStartPoint ? 1 : 0) points is returned in ngon_boundary_points[]. The caller must insure that ngon_boundary_points[] has room for this many elements. Returns: Number of points added to ngon_boundary_points[] or 0 if invalid input is encountered. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a6edacf07064f4635d781dd5252702639">&#9670;&nbsp;</a></span>GetNgonOuterBoundary()</h2>
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<td class="memname">unsigned int ON_Mesh::GetNgonOuterBoundary </td>
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<td class="paramtype">unsigned int&#160;</td>
<td class="paramname"><em>ngon_fi_count</em>, </td>
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<td class="paramtype">const unsigned int *&#160;</td>
<td class="paramname"><em>ngon_fi</em>, </td>
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<td class="paramtype"><a class="el" href="../../dc/dfe/class_o_n___simple_array.html">ON_SimpleArray</a>&lt; unsigned int &gt; &amp;&#160;</td>
<td class="paramname"><em>ngon_vi</em>&#160;</td>
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<p>Descrption: Given a group of connected coplanar faces, find the n-gon boundary. ngon_fi_count - [in] number of indices in ngon_fi[] ngon_fi - [in] Indices of faces in the <a class="el" href="../../df/d11/class_o_n___mesh.html#a005e7e4b0f04014c289264e06e496450" title="m_F[] facets (triangles or quads) ">ON_Mesh.m_F</a>[] array. ngon_vi - [out] An ordered list of indices of vertices in the <a class="el" href="../../df/d11/class_o_n___mesh.html#a6cc720e646b5fb26e5285b1838f71c7d">ON_Mesh.m_V</a>[] array that for the outer boundary of the n-gon. The natural counter-clockwise orientation of the first face with a boundary edge determines the order of the ngon_vi[] list. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#af63e6ec48221680b4eea2344efb07013">&#9670;&nbsp;</a></span>GetTightBoundingBox() <span class="overload">[1/2]</span></h2>
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<td class="memname">bool ON_Mesh::GetTightBoundingBox </td>
<td>(</td>
<td class="paramtype">class <a class="el" href="../../d1/d17/class_o_n___bounding_box.html">ON_BoundingBox</a> &amp;&#160;</td>
<td class="paramname"><em>tight_bbox</em>, </td>
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<td class="paramtype">bool&#160;</td>
<td class="paramname"><em>bGrowBox</em> = <code>false</code>, </td>
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<td></td>
<td class="paramtype">const class <a class="el" href="../../d3/d13/class_o_n___xform.html">ON_Xform</a> *&#160;</td>
<td class="paramname"><em>xform</em> = <code>nullptr</code>&#160;</td>
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<td>)</td>
<td></td><td> const</td>
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<span class="mlabels"><span class="mlabel">override</span><span class="mlabel">virtual</span></span> </td>
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<p>virtual <a class="el" href="../../df/de0/class_o_n___geometry.html">ON_Geometry</a> GetTightBoundingBox override </p>
<p>Reimplemented from <a class="el" href="../../df/de0/class_o_n___geometry.html#ab59968e400d15d016517b7b4f2e32ea4">ON_Geometry</a>.</p>
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<h2 class="memtitle"><span class="permalink"><a href="#adcc969ccace58c665344d45db4515286">&#9670;&nbsp;</a></span>GetTightBoundingBox() <span class="overload">[2/2]</span></h2>
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<td class="memname">bool ON_Mesh::GetTightBoundingBox </td>
<td>(</td>
<td class="paramtype"><a class="el" href="../../d1/d17/class_o_n___bounding_box.html">ON_BoundingBox</a> &amp;&#160;</td>
<td class="paramname"><em>tight_bbox</em>, </td>
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<td class="paramtype">const <a class="el" href="../../dc/dfe/class_o_n___simple_array.html">ON_SimpleArray</a>&lt; <a class="el" href="../../dd/d89/class_o_n___plane_equation.html">ON_PlaneEquation</a> &gt; &amp;&#160;</td>
<td class="paramname"><em>clipping_planes</em>, </td>
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<td class="paramtype">const <a class="el" href="../../d3/d13/class_o_n___xform.html">ON_Xform</a> *&#160;</td>
<td class="paramname"><em>xform</em> = <code>nullptr</code>&#160;</td>
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<td>)</td>
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<h2 class="memtitle"><span class="permalink"><a href="#a7696c1cc1632aeaee8966d392814e9d7">&#9670;&nbsp;</a></span>GetVertexEdges()</h2>
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<td class="memname">int ON_Mesh::GetVertexEdges </td>
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<td class="paramtype">int&#160;</td>
<td class="paramname"><em>vcount</em>, </td>
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<td class="paramtype">const int *&#160;</td>
<td class="paramname"><em>vertex_index</em>, </td>
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<td class="paramtype">bool&#160;</td>
<td class="paramname"><em>bNoDuplicates</em>, </td>
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<td class="paramtype"><a class="el" href="../../dc/dfe/class_o_n___simple_array.html">ON_SimpleArray</a>&lt; ON_2dex &gt; &amp;&#160;</td>
<td class="paramname"><em>edges</em>&#160;</td>
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<p>Description: Appends a list of mesh edges that begin or end at the specified vertices to the edges[] array. Parameters: vcount - [in] number of vertices vertex_index - [in] array of vertex indices bNoDuplicates - [in] If true, then only one edges[] is added for each edge, the first vertex index will alwasy be less than the second, and the returned elements are sorted in dictionary order. If false and an edge is shared by multiple faces, then there will be an edges[] element added for each face and the order of the vertex indicies will indicate the orientation of the edge with respect to the face. No sorting is performed in this case. edges - [out] Edges that begin or end at one of the specified vertices are appended to this array. Each ON_2dex records the start and end vertex index. Returns: Number of ON_2dex values appended to the edges[] array. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a5859f1a15ccad8f68ccdee830b43ab03">&#9670;&nbsp;</a></span>GetVertexLocationIds()</h2>
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<td class="memname">unsigned int* ON_Mesh::GetVertexLocationIds </td>
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<td class="paramtype">unsigned int&#160;</td>
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<td class="paramtype">unsigned int *&#160;</td>
<td class="paramname"><em>Vid</em>, </td>
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<td class="paramtype">unsigned int *&#160;</td>
<td class="paramname"><em>Vindex</em>&#160;</td>
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<p>Description: Assign a unique id to each vertex location. Coincident vertices get the same id. Parameters: first_vid - [in] Initial vertex id. Typically 1 or 0. Vid - [out] If not null, then Vid[] sould be an array of length <a class="el" href="../../df/d11/class_o_n___mesh.html#a96f6f2497feca5e9ba8a038f260c07e5" title="query ">VertexCount()</a>. and the vertex ids will be stored in this array. If null, the array will be allocated by calling onmalloc(). The returned array Vid[i] is the id of the vertex m_V[i]. If m_V[i] and m_V[j] are the same 3d point, then Vid[i] and Vid[j] will have the same value. Vindex - [out] (can be null) If Vindex is not null, then it must have length at least m_V.Count() and the returned array will be a permutation of (0,1,...,m_V.Count()-1) such (Vid[Vindex[0]], Vid[Vindex[1]], ..., Vid[Vindex[m_V.Count()-1]]) is an increasing list of value. Returns: null if the mesh has no vertices. An array of length <a class="el" href="../../df/d11/class_o_n___mesh.html#a96f6f2497feca5e9ba8a038f260c07e5" title="query ">VertexCount()</a>. If vertices m_V[i] and m_V[j] are coincident, then Vid[i] = Vid[j]. The id values begin at first_vid. The maximum vertex id is Vid[Vindex[m_V.Count()-1]]. The number of unique vertex locations is (Vid[Vindex[m_V.Count()-1]] - first_vid + 1). </p>
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<h2 class="memtitle"><span class="permalink"><a href="#ae985f186709c0e824170506627469412">&#9670;&nbsp;</a></span>HasCachedTextureCoordinates()</h2>
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<td class="memname">bool ON_Mesh::HasCachedTextureCoordinates </td>
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<h2 class="memtitle"><span class="permalink"><a href="#a01fddeadd7c48d8c0c2060fffaf9f8c5">&#9670;&nbsp;</a></span>HasDoublePrecisionVertices()</h2>
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<td class="memname">bool ON_Mesh::HasDoublePrecisionVertices </td>
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<p>Returns: True if the mesh has double precision vertices (m_dV.Count() &gt; 0). Remarks: Use <a class="el" href="../../df/d11/class_o_n___mesh.html#aab94df03536804d2573b383699db4c57">ON_Mesh::UpdateDoublePrecisionVertices()</a> or <a class="el" href="../../df/d11/class_o_n___mesh.html#ac78c5b48affca5a6218278c7037a2776">ON_Mesh::UpdateSinglePrecisionVertices()</a> to synchronize values of single and double precision vertices. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a4f0c02892c0584a53f665b22b1967e6a">&#9670;&nbsp;</a></span>HasFaceNormals()</h2>
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<td class="memname">bool ON_Mesh::HasFaceNormals </td>
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<td class="paramname"></td><td>)</td>
<td> const</td>
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<h2 class="memtitle"><span class="permalink"><a href="#ad4e263be3e64bcf04bcf6151d1f93f75">&#9670;&nbsp;</a></span>HasMeshTopology()</h2>
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<td class="memname">bool ON_Mesh::HasMeshTopology </td>
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<h2 class="memtitle"><span class="permalink"><a href="#a669b054bd1a6ec07a73ed983c226176c">&#9670;&nbsp;</a></span>HasNgons()</h2>
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<td class="memname">bool ON_Mesh::HasNgons </td>
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<td class="paramname"></td><td>)</td>
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<p>Returns: True if the mesh has ngons. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a036aa49ec05cb293126bf27445f245f5">&#9670;&nbsp;</a></span>HasPackedTextureRegion()</h2>
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<td class="memname">bool ON_Mesh::HasPackedTextureRegion </td>
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<p>Returns: True if the m_srf_scale[] values are positive and the m_packed_tex_domain[] intervals are set to values that describe a proper subrectangle of (0,1)x(0,1). True does not necessarily mean the current values in m_T[] are packed texture coordinates. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a66dc2d1bd14a4cb90d18916aae1aed65">&#9670;&nbsp;</a></span>HasPrincipalCurvatures()</h2>
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<td class="memname">bool ON_Mesh::HasPrincipalCurvatures </td>
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<h2 class="memtitle"><span class="permalink"><a href="#a761a8bb237b6b5b8d4a4b3433f44b365">&#9670;&nbsp;</a></span>HasSinglePrecisionVertices()</h2>
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<td class="memname">bool ON_Mesh::HasSinglePrecisionVertices </td>
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<h2 class="memtitle"><span class="permalink"><a href="#a930cd9676f76c8a4502472590529eb5a">&#9670;&nbsp;</a></span>HasSurfaceParameters()</h2>
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<td class="memname">bool ON_Mesh::HasSurfaceParameters </td>
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<h2 class="memtitle"><span class="permalink"><a href="#a6caf4d03d31476b0b09763023d44e8a9">&#9670;&nbsp;</a></span>HasSynchronizedDoubleAndSinglePrecisionVertices()</h2>
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<td class="memname">bool ON_Mesh::HasSynchronizedDoubleAndSinglePrecisionVertices </td>
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<p>Double precision vertex support Returns: True if the mesh vertex count is &gt; 0, the mesh has single and double precision vertices, and the values of the locations are synchronized. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#aba88cd8af101d94fecdf3790a9b23e5e">&#9670;&nbsp;</a></span>HasTextureCoordinates()</h2>
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<td class="memname">bool ON_Mesh::HasTextureCoordinates </td>
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<h2 class="memtitle"><span class="permalink"><a href="#acd2df640918669255c222cac7d360332">&#9670;&nbsp;</a></span>HasVertexColors()</h2>
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<td class="memname">bool ON_Mesh::HasVertexColors </td>
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<h2 class="memtitle"><span class="permalink"><a href="#a8f7f35cdc59fd53401d137492161fcd2">&#9670;&nbsp;</a></span>HasVertexNormals()</h2>
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<td class="memname">bool ON_Mesh::HasVertexNormals </td>
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<p>normals at vertices </p>
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<h2 class="memtitle"><span class="permalink"><a href="#ab56a4e9072e14c1e8cd21acb6ba6bac4">&#9670;&nbsp;</a></span>HiddenVertexArray()</h2>
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<td class="memname">const bool* ON_Mesh::HiddenVertexArray </td>
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<p>Returns: If the mesh has some hidden vertices, then an array of length <a class="el" href="../../df/d11/class_o_n___mesh.html#a96f6f2497feca5e9ba8a038f260c07e5" title="query ">VertexCount()</a> is returned and the i-th element is true if the i-th vertex is hidden. If no vertices are hidden, nullptr is returned. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#abb8e01a4cff0e47dccb959e14a2c9aa4">&#9670;&nbsp;</a></span>HiddenVertexCount()</h2>
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<td class="memname">int ON_Mesh::HiddenVertexCount </td>
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<p>Returns: Number of vertices that are hidden. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a64719ca819bfb9e1beb541176445bc96">&#9670;&nbsp;</a></span>InsertNgon()</h2>
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<td class="memname">bool ON_Mesh::InsertNgon </td>
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<td class="paramtype">const <a class="el" href="../../d5/df5/class_o_n___mesh_ngon.html">ON_MeshNgon</a> *&#160;</td>
<td class="paramname"><em>ngon</em>&#160;</td>
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<p>Description: Insert an n-gon in the ngon list. This is generally slow. Use AddNgon or ModifyNgon. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#aba8065a1d1dd17ac978676c2bc19113d">&#9670;&nbsp;</a></span>InvalidateBoundingBoxes()</h2>
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<td class="memname">void ON_Mesh::InvalidateBoundingBoxes </td>
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<p>directly manipulating the m_T[] array. </p>
<p>Invalidates all cached bounding box information. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a715399127e4605246faecd616731a5c8">&#9670;&nbsp;</a></span>InvalidateCurvatureStats()</h2>
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<td class="memname">void ON_Mesh::InvalidateCurvatureStats </td>
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<p>directly manipulating the m_T[] array. </p>
<p>Call if defining geometry is changed by </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a76a7b8674f110f83757069a119ff29c0">&#9670;&nbsp;</a></span>InvalidateTextureCoordinateBoundingBox()</h2>
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<td class="memname">void ON_Mesh::InvalidateTextureCoordinateBoundingBox </td>
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<p>directly manipulating the m_N[] array. </p>
<p>Call if defining geometry is changed by </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a52717d2c07df6a6e262c8428f06d3ac7">&#9670;&nbsp;</a></span>InvalidateVertexBoundingBox()</h2>
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<td class="memname">void ON_Mesh::InvalidateVertexBoundingBox </td>
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<p>Call if defining geometry is changed by </p>
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<h2 class="memtitle"><span class="permalink"><a href="#af086160efaa29517dc83f431c7dc1a5c">&#9670;&nbsp;</a></span>InvalidateVertexNormalBoundingBox()</h2>
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<td class="memname">void ON_Mesh::InvalidateVertexNormalBoundingBox </td>
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<p>directly manipulating the m_V[] array. </p>
<p>Call if defining geometry is changed by </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a749b4f6fc2866a0fdc6d64713d97d4b1">&#9670;&nbsp;</a></span>InvalidFaceCount()</h2>
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<td class="memname">int ON_Mesh::InvalidFaceCount </td>
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<p>number of face that have invalid m_vi[] values. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a028ab06bfe084fb116e101f91f82fa7e">&#9670;&nbsp;</a></span>IsClosed()</h2>
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<td class="memname">bool ON_Mesh::IsClosed </td>
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<p>Returns: True if every mesh "edge" has two or more faces. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a9b29dad1c91ed6b2d2993384dfd2551b">&#9670;&nbsp;</a></span>IsDeformable()</h2>
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<td class="memname">bool ON_Mesh::IsDeformable </td>
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<p>virtual <a class="el" href="../../df/de0/class_o_n___geometry.html#af156cd098b9e68fab5f32e76b1e274e2">ON_Geometry::IsDeformable()</a> override </p>
<p>Reimplemented from <a class="el" href="../../df/de0/class_o_n___geometry.html#af156cd098b9e68fab5f32e76b1e274e2">ON_Geometry</a>.</p>
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<h2 class="memtitle"><span class="permalink"><a href="#a7f7cc8b39c510324b756eb2ed20ed88b">&#9670;&nbsp;</a></span>IsEmpty()</h2>
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<td class="memname">bool ON_Mesh::IsEmpty </td>
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<p>Interface Returns true if there are zero vertices or zero faces. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#ac09c9dbc6da5c1124b3ebd60c645a526">&#9670;&nbsp;</a></span>IsManifold() <span class="overload">[1/2]</span></h2>
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<td class="memname">bool ON_Mesh::IsManifold </td>
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<p>Returns: True if every mesh "edge" has at most two faces. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a3af643d18e1e66ed8a2e9542fa768010">&#9670;&nbsp;</a></span>IsManifold() <span class="overload">[2/2]</span></h2>
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<td class="memname">bool ON_Mesh::IsManifold </td>
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<td class="paramtype">bool&#160;</td>
<td class="paramname"><em>bTopologicalTest</em>, </td>
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<td class="paramtype">bool *&#160;</td>
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<p>Description: Determine if the mesh is a manifold. Parameters: bTopologicalTest - [in] If true, the query treats coincident vertices as the same. pbIsOriented - [out] If the input pointer is not nullptr, then the returned value of *pbIsOriented will be true if the mesh is a manifold and adjacent faces have compatible face normals. pbHasBoundary - [out] If the input pointer is not nullptr, then the returned value of *pbHasBoundary will be true if the mesh is a manifold and there is at least one "edge" with no adjacent faces have compatible face normals. Returns: True if every mesh "edge" has at most two adjacent faces. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a6cad2bd54873b1a24b9a0d030fd3fc65">&#9670;&nbsp;</a></span>IsOriented()</h2>
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<td class="memname">bool ON_Mesh::IsOriented </td>
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<p>Returns: True if the mesh is manifold and every pair of faces that share an "edge" have compatible orientations. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a47f89b45f3e01a4ed5b0c3f8378e6567">&#9670;&nbsp;</a></span>IsPointInside()</h2>
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<td class="memname">bool ON_Mesh::IsPointInside </td>
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<td class="paramtype"><a class="el" href="../../d2/d35/class_o_n__3d_point.html">ON_3dPoint</a>&#160;</td>
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<p>Description: Determine if a point is inside a solid brep. Paramters: test_point - [in] tolerance - [in] &gt;= 0.0 3d distance tolerance used for ray-mesh intersection and determining strict inclusion. bStrictlyInside - [in] If bStrictlyInside is true, then test_point must be inside mesh by at least tolerance in order for this function to return true. If bStrictlyInside is false, then this function will return true if test_point is inside or the distance from test_point to a mesh face is &lt;= tolerance. Returns: True if test_point is inside the solid mesh. Remarks: The caller is responsible for making certing the mesh is solid before calling this function. If the mesh is not solid, the behavior is unpredictable. See Also: <a class="el" href="../../df/d11/class_o_n___mesh.html#a064f4ce98ffdba6c40d6eec8daf8cf1d">ON_Mesh::IsSolid()</a> </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a064f4ce98ffdba6c40d6eec8daf8cf1d">&#9670;&nbsp;</a></span>IsSolid()</h2>
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<td class="memname">bool ON_Mesh::IsSolid </td>
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<p>Description: Test mesh to see if it is a solid. (A "solid" is a closed oriented manifold.) Returns: true mesh is a solid fals mesh is not a solid See Also: <a class="el" href="../../df/d11/class_o_n___mesh.html#a59e152a0038bf5a96071b5c6ff3a2ef4">ON_Mesh::SolidOrientation</a> <a class="el" href="../../df/d11/class_o_n___mesh.html#ac09c9dbc6da5c1124b3ebd60c645a526">ON_Mesh::IsManifold</a> </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a45266824480cc73f6ff520c480a86ed4">&#9670;&nbsp;</a></span>IsSwappableEdge()</h2>
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<td class="memname">bool ON_Mesh::IsSwappableEdge </td>
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<td class="paramtype">int&#160;</td>
<td class="paramname"><em>topei</em></td><td>)</td>
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<p>Description: Tests a mesh edge to see if it is valid as input to ON_Mesh::SwapMeshEdge. Parameters: topei - [in] index of edge in MeshTopology().m_tope[] array Returns: true if edge can be swapped by ON_Mesh::SwapMeshEdge. See Also: <a class="el" href="../../df/d11/class_o_n___mesh.html#a14ed95524bdd6ce006fc9943e3f6543b">ON_Mesh::SwapEdge</a> </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a08acfd86d40eb163156a7329fb3c52cc">&#9670;&nbsp;</a></span>IsValid()</h2>
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<td class="memname">bool ON_Mesh::IsValid </td>
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<td class="paramtype">class <a class="el" href="../../d2/da3/class_o_n___text_log.html">ON_TextLog</a> *&#160;</td>
<td class="paramname"><em>text_log</em> = <code>nullptr</code></td><td>)</td>
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<p>Description: Tests an object to see if its data members are correctly initialized. Parameters: text_log - [in] if the object is not valid and text_log is not nullptr, then a brief englis description of the reason the object is not valid is appened to the log. The information appended to text_log is suitable for low-level debugging purposes by programmers and is not intended to be useful as a high level user interface tool. Returns: table true object is valid false object is invalid, uninitialized, etc. </p>
<p>Reimplemented from <a class="el" href="../../df/de0/class_o_n___geometry.html#adf87e5ba0d9939dfabbb9f421b9d2b3b">ON_Geometry</a>.</p>
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<h2 class="memtitle"><span class="permalink"><a href="#a39eafead00993bff9106317ddaae5423">&#9670;&nbsp;</a></span>IsValidMeshComponentIndex()</h2>
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<td class="memname">bool ON_Mesh::IsValidMeshComponentIndex </td>
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<td class="paramtype">ON_COMPONENT_INDEX&#160;</td>
<td class="paramname"><em>ci</em></td><td>)</td>
<td> const</td>
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<p>Parameters: ci - [in] component index to test Returns: True if ci identifies a component (vertex, edge, face, ngon) that exists in this mesh. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#ac87f1bfa6914e2ccee90849f2111bcb3">&#9670;&nbsp;</a></span>IsValidNewNgonInformation()</h2>
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<td class="memname">bool ON_Mesh::IsValidNewNgonInformation </td>
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<td class="paramtype">unsigned int&#160;</td>
<td class="paramname"><em>Vcount</em>, </td>
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<td class="paramtype">const unsigned int *&#160;</td>
<td class="paramname"><em>ngon_vi</em>, </td>
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<td class="paramname"><em>Fcount</em>, </td>
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<td class="paramtype">const unsigned int *&#160;</td>
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<p>Returns: true if the n-gon information is valid for adding an n-gon to this mesh. Parameters: Vcount - [in] Number of vertices and sides in the n-gon. ngon_vi - [in] </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a33d67491f386ad56d11d091d4a2fa548">&#9670;&nbsp;</a></span>MakeDeformable()</h2>
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<td class="memname">bool ON_Mesh::MakeDeformable </td>
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<p>virtual <a class="el" href="../../df/de0/class_o_n___geometry.html#ac3d5cb708edca66a4a6c1992299329a3">ON_Geometry::MakeDeformable()</a> override </p>
<p>Reimplemented from <a class="el" href="../../df/de0/class_o_n___geometry.html#ac3d5cb708edca66a4a6c1992299329a3">ON_Geometry</a>.</p>
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<h2 class="memtitle"><span class="permalink"><a href="#a946263df140cb0a25931db03ed015759">&#9670;&nbsp;</a></span>MemoryRelocate()</h2>
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<td class="memname">void ON_Mesh::MemoryRelocate </td>
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<p>Override of virtual <a class="el" href="../../d9/d7b/class_o_n___object.html#ae0674ccb79b6333e4b3c8e95ee10dd73">ON_Object::MemoryRelocate</a>. </p>
<p>Reimplemented from <a class="el" href="../../d9/d7b/class_o_n___object.html#ae0674ccb79b6333e4b3c8e95ee10dd73">ON_Object</a>.</p>
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<h2 class="memtitle"><span class="permalink"><a href="#aa634b516a1c1042d78d19a2c4544f0bd">&#9670;&nbsp;</a></span>MeshComponent()</h2>
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<td class="memname">class <a class="el" href="../../dd/d15/class_o_n___mesh_component_ref.html">ON_MeshComponentRef</a>* ON_Mesh::MeshComponent </td>
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<td class="paramname"><em>ci</em></td><td>)</td>
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<p>Parameters: ci - [in] a component index with type mesh_vertex, meshtop_vertex, meshtop_edge, or mesh_face. Returns: A pointer to an <a class="el" href="../../dd/d15/class_o_n___mesh_component_ref.html">ON_MeshComponentRef</a> The caller must delete the returned object when it is no longer needed. </p>
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<td class="memname">class <a class="el" href="../../dd/d15/class_o_n___mesh_component_ref.html">ON_MeshComponentRef</a> ON_Mesh::MeshComponentRef </td>
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<td class="paramtype">ON_COMPONENT_INDEX&#160;</td>
<td class="paramname"><em>ci</em></td><td>)</td>
<td> const</td>
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<h2 class="memtitle"><span class="permalink"><a href="#a4df6c0c5eb97d8f1c13c4d516ade988e">&#9670;&nbsp;</a></span>MeshParameters()</h2>
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<td class="memname">const <a class="el" href="../../df/dbc/class_o_n___mesh_parameters.html">ON_MeshParameters</a>* ON_Mesh::MeshParameters </td>
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<td> const</td>
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<h2 class="memtitle"><span class="permalink"><a href="#ad4eba9d343e2e84cebf91bf13bda21f8">&#9670;&nbsp;</a></span>MeshPart()</h2>
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<td class="memname"><a class="el" href="../../df/d11/class_o_n___mesh.html">ON_Mesh</a>* ON_Mesh::MeshPart </td>
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<td class="paramtype">const <a class="el" href="../../d6/dcc/struct_o_n___mesh_part.html">ON_MeshPart</a> &amp;&#160;</td>
<td class="paramname"><em>mesh_part</em>, </td>
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<td class="paramtype"><a class="el" href="../../df/d11/class_o_n___mesh.html">ON_Mesh</a> *&#160;</td>
<td class="paramname"><em>mesh</em>&#160;</td>
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<p>Description: Extract the portion of this mesh defined by mesh_part. Parameters: mesh_part - [in] defines portion of the mesh to extract. mesh - [in] (can be null, cannot be = "this). If mesh is no null, the extracted mesh will be put into this mesh. If mesh is null, the extracted mesh will be created in a mesh allocated on the heap using the new operator. Returns: A pointer to the submesh. If the input mesh parameter is null, then the caller must delete this mesh when it is no longer needed. If the input is invalid, then null is returned. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a1073baee7566788599b3de47f3d8d0dc">&#9670;&nbsp;</a></span>ModifyNgon() <span class="overload">[1/2]</span></h2>
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<td class="memname">bool ON_Mesh::ModifyNgon </td>
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<td class="paramtype">unsigned int&#160;</td>
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<td class="paramtype">unsigned int&#160;</td>
<td class="paramname"><em>Vcount</em>, </td>
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<td class="paramtype">const unsigned int *&#160;</td>
<td class="paramname"><em>ngon_vi</em>, </td>
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<td class="paramtype">unsigned int&#160;</td>
<td class="paramname"><em>Fcount</em>, </td>
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<td class="paramtype">const unsigned int *&#160;</td>
<td class="paramname"><em>ngon_fi</em>&#160;</td>
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<td>)</td>
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<h2 class="memtitle"><span class="permalink"><a href="#ab3d4c3495818778426d2448370c03c94">&#9670;&nbsp;</a></span>ModifyNgon() <span class="overload">[2/2]</span></h2>
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<td class="memname">bool ON_Mesh::ModifyNgon </td>
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<td class="paramtype">unsigned int&#160;</td>
<td class="paramname"><em>ngon_index</em>, </td>
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<td class="paramtype">const <a class="el" href="../../d5/df5/class_o_n___mesh_ngon.html">ON_MeshNgon</a> *&#160;</td>
<td class="paramname"><em>ngon</em>&#160;</td>
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<h2 class="memtitle"><span class="permalink"><a href="#a0bb74c2912dfd22e91828b16017958af">&#9670;&nbsp;</a></span>Ngon()</h2>
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<td class="memname">const <a class="el" href="../../d5/df5/class_o_n___mesh_ngon.html">ON_MeshNgon</a>* ON_Mesh::Ngon </td>
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<td class="paramtype">unsigned int&#160;</td>
<td class="paramname"><em>ngon_index</em></td><td>)</td>
<td> const</td>
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<p>Parameters: ngon_index - [in] Index of an ngon. Returns: A pointetr to the indexed n-gon or null if the indexed ngon is null or ngon_index is out of range. Remarks: If <a class="el" href="../../df/d11/class_o_n___mesh.html#a0d1c49c5d8bb7e37cbe30ac895672691">ON_Mesh::RemoveNgon</a> has been called, then a null pointer can be returned even when ngon_index &gt;= 0 and ngon_index &lt; <a class="el" href="../../df/d11/class_o_n___mesh.html#a4351c0a15e835215552431473ab84fb4">ON_Mesh.NgonCount()</a>. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a3e49693fa501a2465579c87754064eb5">&#9670;&nbsp;</a></span>NgonBoundaryBoundingBox() <span class="overload">[1/2]</span></h2>
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<td class="memname"><a class="el" href="../../d1/d17/class_o_n___bounding_box.html">ON_BoundingBox</a> ON_Mesh::NgonBoundaryBoundingBox </td>
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<td class="paramtype">unsigned int&#160;</td>
<td class="paramname"><em>ngon_index</em></td><td>)</td>
<td> const</td>
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<p>Returns: Bounding box of the n-gon vertex locations. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a0b63074e3903db1cf10be7f122b7253c">&#9670;&nbsp;</a></span>NgonBoundaryBoundingBox() <span class="overload">[2/2]</span></h2>
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<td class="memname"><a class="el" href="../../d1/d17/class_o_n___bounding_box.html">ON_BoundingBox</a> ON_Mesh::NgonBoundaryBoundingBox </td>
<td>(</td>
<td class="paramtype">const <a class="el" href="../../d5/df5/class_o_n___mesh_ngon.html">ON_MeshNgon</a> *&#160;</td>
<td class="paramname"><em>ngon</em></td><td>)</td>
<td> const</td>
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<p>Returns: Bounding box of the n-gon vertex locations. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a97fc52044ad832b7d07411db2521c721">&#9670;&nbsp;</a></span>NgonBoundaryEdgeCount()</h2>
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<td class="memname">unsigned int ON_Mesh::NgonBoundaryEdgeCount </td>
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<td class="paramtype">unsigned int&#160;</td>
<td class="paramname"><em>ngon_index</em></td><td>)</td>
<td> const</td>
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<p>Parameters: ngon_index - [in] Index of an ngon. Returns: Total number of boundary edges, including interior edges </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a07b2323a4c55597e6ab2d8784fbf0f85">&#9670;&nbsp;</a></span>NgonCenter() <span class="overload">[1/2]</span></h2>
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<td class="memname"><a class="el" href="../../d2/d35/class_o_n__3d_point.html">ON_3dPoint</a> ON_Mesh::NgonCenter </td>
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<td class="paramtype">unsigned int&#160;</td>
<td class="paramname"><em>ngon_index</em></td><td>)</td>
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<p>Returns: Average of the n-gon vertex locations. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a10cbdc82dd6d89be8685a82428601964">&#9670;&nbsp;</a></span>NgonCenter() <span class="overload">[2/2]</span></h2>
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<td class="memname"><a class="el" href="../../d2/d35/class_o_n__3d_point.html">ON_3dPoint</a> ON_Mesh::NgonCenter </td>
<td>(</td>
<td class="paramtype">const <a class="el" href="../../d5/df5/class_o_n___mesh_ngon.html">ON_MeshNgon</a> *&#160;</td>
<td class="paramname"><em>ngon</em></td><td>)</td>
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<p>Returns: Average of the n-gon vertex locations. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a4351c0a15e835215552431473ab84fb4">&#9670;&nbsp;</a></span>NgonCount()</h2>
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<td class="memname">int ON_Mesh::NgonCount </td>
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<p>N-gon</p>
<p>An n-gon is a collection of faces that are grouped together. The outer boundary of the face collection must be a closed polyline.</p>
<p>N-gon interface Number of n-gons in this mesh. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#aa7dc938246cff27850bd279cb8b9e307">&#9670;&nbsp;</a></span>NgonFromComponentIndex()</h2>
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<td class="memname">const <a class="el" href="../../d5/df5/class_o_n___mesh_ngon.html">ON_MeshNgon</a>* ON_Mesh::NgonFromComponentIndex </td>
<td>(</td>
<td class="paramtype">class <a class="el" href="../../df/d35/class_o_n___mesh_ngon_buffer.html">ON_MeshNgonBuffer</a> &amp;&#160;</td>
<td class="paramname"><em>ngon_buffer</em>, </td>
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<td class="paramtype">ON_COMPONENT_INDEX&#160;</td>
<td class="paramname"><em>ci</em>&#160;</td>
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<h2 class="memtitle"><span class="permalink"><a href="#ac0857d55de805ef93bfe994857ef69be">&#9670;&nbsp;</a></span>NgonIndexFromFaceIndex()</h2>
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<td class="memname">unsigned int ON_Mesh::NgonIndexFromFaceIndex </td>
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<td class="paramname"><em>face_index</em></td><td>)</td>
<td> const</td>
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<p>Parameters: face_index - [in] Mesh face <a class="el" href="../../df/d11/class_o_n___mesh.html#a005e7e4b0f04014c289264e06e496450" title="m_F[] facets (triangles or quads) ">ON_Mesh.m_F</a>[] index. Returns: ON_UNSET_UINT_INDEX: The face is not part of an n-gon. Otherwise: Index of the n-gon the face is part of. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#ae6c65cf1ecadb5491a096ce442fd9337">&#9670;&nbsp;</a></span>NgonMap() <span class="overload">[1/2]</span></h2>
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<td class="memname">const unsigned int* ON_Mesh::NgonMap </td>
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<p>Returns: null: The ngonMap does not exist. an array of length m_F.Count(): The value of the i-th element is either the index of the n-gon the mesh face m_F[i] belongs to or ON_UNSET_UINT_INDEX when m_F[i] does not belong to an n-gon. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#af3f84a9e00b59d6d477fda0a951ed1ce">&#9670;&nbsp;</a></span>NgonMap() <span class="overload">[2/2]</span></h2>
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<td class="memname">const unsigned int* ON_Mesh::NgonMap </td>
<td>(</td>
<td class="paramtype">bool&#160;</td>
<td class="paramname"><em>bCreateIfMissing</em></td><td>)</td>
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<h2 class="memtitle"><span class="permalink"><a href="#afb6a483824f7ae427d454a14059608ed">&#9670;&nbsp;</a></span>Ngons()</h2>
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<td class="memname">const <a class="el" href="../../d5/df5/class_o_n___mesh_ngon.html">ON_MeshNgon</a>* const* ON_Mesh::Ngons </td>
<td>(</td>
<td class="paramname"></td><td>)</td>
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<p>Returns: null - This mesh does ot have n-gon information. not null - a pointer to an array of <a class="el" href="../../d5/df5/class_o_n___mesh_ngon.html">ON_MeshNgon</a> pointers. The array has length <a class="el" href="../../df/d11/class_o_n___mesh.html#a4351c0a15e835215552431473ab84fb4">ON_Mesh::NgonCount()</a>. Remarks: If <a class="el" href="../../df/d11/class_o_n___mesh.html#a0d1c49c5d8bb7e37cbe30ac895672691">ON_Mesh::RemoveNgon</a> has been called, then the array can contain null pointers. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a90c3f81acd22e891e91c68ce4cf9a77b">&#9670;&nbsp;</a></span>NgonUnsignedCount()</h2>
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<td class="memname">unsigned int ON_Mesh::NgonUnsignedCount </td>
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<p>Number of n-gons in this mesh. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a9295f030b83e008c7c07f43ed33dab97">&#9670;&nbsp;</a></span>NormalizeTextureCoordinates()</h2>
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<td class="memname">bool ON_Mesh::NormalizeTextureCoordinates </td>
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<p>Scales textures so the texture domains are [0,1] and eliminates any texture rotations. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a061ab836e5be4150fb6501d0a0545d85">&#9670;&nbsp;</a></span>ObjectType()</h2>
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<td class="memname">ON::object_type ON_Mesh::ObjectType </td>
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<p>Description: Useful for switch statements that need to differentiate between basic object types like points, curves, surfaces, and so on.</p>
<p>Returns: ON::object_type enum value.</p>
<p>Remarks: The default implementation of this virtual function returns ON::unknown_object_type </p>
<p>Reimplemented from <a class="el" href="../../d9/d7b/class_o_n___object.html#afa19aee4a411a8fda53aff00bd02d86e">ON_Object</a>.</p>
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<h2 class="memtitle"><span class="permalink"><a href="#a10397c31699ec61ec3f0191bb4c91209">&#9670;&nbsp;</a></span>operator=()</h2>
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<td class="memname"><a class="el" href="../../df/d11/class_o_n___mesh.html">ON_Mesh</a>&amp; ON_Mesh::operator= </td>
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<td class="paramname"></td><td>)</td>
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<h2 class="memtitle"><span class="permalink"><a href="#a0d0c2907958feec6fc5a7361855c77cb">&#9670;&nbsp;</a></span>OrientNgons()</h2>
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<td class="memname">bool ON_Mesh::OrientNgons </td>
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<p>Description: If the mesh has ngons with <a class="el" href="../../d5/df5/class_o_n___mesh_ngon.html#ad081408a2dc6df86095488eb46f7ca40">ON_MeshNgon.Orientation()</a> = -1, the reverse the ngon's boundary orientation. Parameters: bPermitHoles - [in] ngons may contain holes. Returns: True if all non-empty ngons have <a class="el" href="../../d5/df5/class_o_n___mesh_ngon.html#ad081408a2dc6df86095488eb46f7ca40">ON_MeshNgon.Orientation()</a>=1 after the call. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#aebcaabae10215815145532ff33c72ff8">&#9670;&nbsp;</a></span>Partition()</h2>
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<td class="memname">const <a class="el" href="../../df/dde/class_o_n___mesh_partition.html">ON_MeshPartition</a>* ON_Mesh::Partition </td>
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<h2 class="memtitle"><span class="permalink"><a href="#a64501613756a89e8bd1c52f1a44c4d63">&#9670;&nbsp;</a></span>QuadCount()</h2>
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<td class="memname">int ON_Mesh::QuadCount </td>
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<p>number of faces that are quads </p>
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<h2 class="memtitle"><span class="permalink"><a href="#abfed633bb6c0ef69b6e0dd585dffb6b2">&#9670;&nbsp;</a></span>Read()</h2>
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<td class="memname">bool ON_Mesh::Read </td>
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<td class="paramtype"><a class="el" href="../../db/d16/class_o_n___binary_archive.html">ON_BinaryArchive</a> &amp;&#160;</td>
<td class="paramname"><em>binary_archive</em></td><td>)</td>
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<p>Description: Low level archive writing tool used by <a class="el" href="../../db/d16/class_o_n___binary_archive.html#a025b86c1da38eb51f66d6260b1141ac3">ON_BinaryArchive::ReadObject()</a>. Parameters: binary_archive - archive to read from Returns: Returns true if the read is successful. Remarks: Use <a class="el" href="../../db/d16/class_o_n___binary_archive.html#a025b86c1da38eb51f66d6260b1141ac3">ON_BinaryArchive::ReadObject()</a> to read objects. This <a class="el" href="../../df/d11/class_o_n___mesh.html#abfed633bb6c0ef69b6e0dd585dffb6b2">Read()</a> function should read the objects definition back into its data members.</p>
<p>The default implementation of this virtual function returns false and does nothing. </p>
<p>Reimplemented from <a class="el" href="../../d9/d7b/class_o_n___object.html#a09ac9742ead91dd8f9cdd579bcbfed10">ON_Object</a>.</p>
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<h2 class="memtitle"><span class="permalink"><a href="#a5650aabe73182b671e1a7d60f7993869">&#9670;&nbsp;</a></span>RemoveAllNgons()</h2>
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<td class="memname">void ON_Mesh::RemoveAllNgons </td>
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<p>Description: Remove all entries from the <a class="el" href="../../df/d11/class_o_n___mesh.html">ON_Mesh</a> n-gon list. Remarks: Same as SetNgonCount(0) </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a4b0c77dc1381c57b45e87008264ca0ce">&#9670;&nbsp;</a></span>RemoveEmptyNgons()</h2>
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<td class="memname">void ON_Mesh::RemoveEmptyNgons </td>
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<p>Description: Remove null and empty entries from the <a class="el" href="../../df/d11/class_o_n___mesh.html">ON_Mesh</a> n-gon list. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a0d1c49c5d8bb7e37cbe30ac895672691">&#9670;&nbsp;</a></span>RemoveNgon()</h2>
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<td class="memname">bool ON_Mesh::RemoveNgon </td>
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<td class="paramtype">unsigned int&#160;</td>
<td class="paramname"><em>ngon_index</em></td><td>)</td>
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<p>Description: Remove an n-gon. Parameters: ngon_index - [in] Returns: True if ngon_index was valid and the corresponding n-gon was removed. Remarks: The mesh triangles that make up the n-gon are not deleted. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a2f8e867fcd417fe95658d3390396ab07">&#9670;&nbsp;</a></span>RemoveNgonInteriorVertices()</h2>
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<td class="memname">bool ON_Mesh::RemoveNgonInteriorVertices </td>
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<td class="paramtype">const unsigned int *const *&#160;</td>
<td class="paramname"><em>vertex_face_map</em>, </td>
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<td class="paramtype">unsigned int&#160;</td>
<td class="paramname"><em>ngon_index0</em>, </td>
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<td class="paramtype">unsigned int&#160;</td>
<td class="paramname"><em>ngon_index1</em>&#160;</td>
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<p>Description: For each ngon with index in the specified range that has interior vertices, remove the interior vertices and triangluate the ngon. Parameters: vertex_face_map - [in]</p><ul>
<li>Pass null if you don't have one.</li>
<li>See <a class="el" href="../../da/dd9/class_o_n___mesh_vertex_face_map.html">ON_MeshVertexFaceMap</a> for details about making one. The only reason to pass one in is because you need it for other reasons or you already have one.</li>
<li>If true is returned, then the information in this vertex_face_map will be invalid because vertices will be removed. ngon_index0 - [in] ngon_index1 - [in] ngons with indices ni satisfying ngon_index0 &lt;= ni &lt; ngon_index1 will be separated. To separate every ngon in a mesh, pass ngon_index0 = 0 and ngon_index1 = mesh-&gt;<a class="el" href="../../df/d11/class_o_n___mesh.html#a4351c0a15e835215552431473ab84fb4">NgonCount()</a>. Returns: true one or more vertices were removed and one or more ngons were triangluated. This changes the mesh's vertex and face information and invalidates any input vertex_face_map. false The mesh was not modified. Remarks: If true is returned and you are finished modify the mesh, then call <a class="el" href="../../df/d11/class_o_n___mesh.html#aef1590fcf5ed72349c51fc2da3c5a5e6">ON_Mesh::Compact()</a> or <a class="el" href="../../df/d11/class_o_n___mesh.html#a2a28c1db5796622470a0d8cd4c8d4f7c" title="returns number of culled vertices ">ON_Mesh::CullUnusedVertices()</a> to remove the unreferenced interior vertices. </li>
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<h2 class="memtitle"><span class="permalink"><a href="#a6373b244204508e3539b71df54ae7b28">&#9670;&nbsp;</a></span>RemoveNgonMap()</h2>
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<td class="memname">void ON_Mesh::RemoveNgonMap </td>
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<p>Description: Expert user function to delete n-gon map information but leave n-gon definition information unchanged. Description: Removes any existing n-gon map. Does not remove other n-gon information. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#ab0cb1db4aa87239e5a288688458c8e3a">&#9670;&nbsp;</a></span>RemoveNgons()</h2>
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<td class="memname">unsigned int ON_Mesh::RemoveNgons </td>
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<td class="paramtype">unsigned int&#160;</td>
<td class="paramname"><em>ngon_index_count</em>, </td>
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<td class="paramkey"></td>
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<td class="paramtype">const unsigned int *&#160;</td>
<td class="paramname"><em>ngon_index_list</em>&#160;</td>
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<h2 class="memtitle"><span class="permalink"><a href="#a79dfcb5a43667ddda303516881b9c132">&#9670;&nbsp;</a></span>ReserveVertexCapacity()</h2>
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<td class="memname">bool ON_Mesh::ReserveVertexCapacity </td>
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<td class="paramtype">size_t&#160;</td>
<td class="paramname"><em>new_vertex_capacity</em></td><td>)</td>
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<p>Description: Increases the capactiy of arrays used to hold vertex information. Parameters: new_vertex_capacity - [in] desired capacity Returns: true if successful. Remarks: This function is useful if you are getting ready to add a known number of vertices and want to increase the dynamic array capacities before you begin adding vertices. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a3472d68ce671f6a65a57c033836b4a07">&#9670;&nbsp;</a></span>ReverseSurfaceParameters()</h2>
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<td class="memname">bool ON_Mesh::ReverseSurfaceParameters </td>
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<td class="paramtype">int&#160;</td>
<td class="paramname"><em>dir</em></td><td>)</td>
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<h2 class="memtitle"><span class="permalink"><a href="#a40f5d250500fd7eabc434db8950eb973">&#9670;&nbsp;</a></span>ReverseTextureCoordinates()</h2>
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<td class="memname">bool ON_Mesh::ReverseTextureCoordinates </td>
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<p>Description: Reverse one coordinate direction of the texture coordinates, within texture domain m_tex_domain Parameters: dir -[in] - dir=0 first texture coordinate is reversed dir=1 second texture coordinate is reversed Returns true - success </p>
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<h2 class="memtitle"><span class="permalink"><a href="#ae11133fd5bae412081e6eaf21769c86f">&#9670;&nbsp;</a></span>SeparateNgons()</h2>
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<td class="memname">bool ON_Mesh::SeparateNgons </td>
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<td class="paramtype">unsigned int **&#160;</td>
<td class="paramname"><em>vertex_face_map</em>, </td>
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<td class="paramtype">unsigned int&#160;</td>
<td class="paramname"><em>ngon_index0</em>, </td>
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<td class="paramtype">unsigned int&#160;</td>
<td class="paramname"><em>ngon_index1</em>&#160;</td>
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<p>Description: For each ngon with index in the specified range, duplicate vertices as needed so that the ngon does not share any vertices with faces that do not belong to the ngon. Parameters: vertex_face_map - [in]</p><ul>
<li>Pass null if you don't have one.</li>
<li>See <a class="el" href="../../da/dd9/class_o_n___mesh_vertex_face_map.html">ON_MeshVertexFaceMap</a> for details about making one. The only reason to pass one in is because you need it for other reasons or you already have one.</li>
<li>Note that if true is returned, then the information in this vertex_face_map will be changed and no information will be added for the new vertices. ngon_index0 - [in] ngon_index1 - [in] ngons with indices ni satisfying ngon_index0 &lt;= ni &lt; ngon_index1 will be separated. To separate every ngon in a mesh, pass ngon_index0 = 0 and ngon_index1 = mesh-&gt;<a class="el" href="../../df/d11/class_o_n___mesh.html#a4351c0a15e835215552431473ab84fb4">NgonCount()</a>. Returns: true one or more vertices were duplicated to separate an ngon from it's neighboring faces. This changes the mesh's vertex and face information and invalidates any input vertex_face_map. false The mesh was not modified. </li>
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<h2 class="memtitle"><span class="permalink"><a href="#aecf36e17605dc94bf12c7eb0de2e82c4">&#9670;&nbsp;</a></span>SetCachedTextureCoordinates()</h2>
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<td class="memname">const <a class="el" href="../../dd/d31/class_o_n___texture_coordinates.html">ON_TextureCoordinates</a>* ON_Mesh::SetCachedTextureCoordinates </td>
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<td class="paramtype">const class <a class="el" href="../../d7/de3/class_o_n___texture_mapping.html">ON_TextureMapping</a> &amp;&#160;</td>
<td class="paramname"><em>mapping</em>, </td>
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<td class="paramtype">const class <a class="el" href="../../d3/d13/class_o_n___xform.html">ON_Xform</a> *&#160;</td>
<td class="paramname"><em>mesh_xform</em> = <code>0</code>, </td>
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<td class="paramtype">bool&#160;</td>
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<h2 class="memtitle"><span class="permalink"><a href="#ad5929a47378ca44d6703e59b32afd5e5">&#9670;&nbsp;</a></span>SetClosed()</h2>
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<td class="memname">void ON_Mesh::SetClosed </td>
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<p>Description: Expert user function to set m_is_closed member. Setting this value correctly after a mesh is constructed can save time when <a class="el" href="../../df/d11/class_o_n___mesh.html#a028ab06bfe084fb116e101f91f82fa7e">IsClosed()</a> is called. This function sets the private member variable m_is_closed. Paramters: closed - [in] 0: The mesh is not closed. There is at least one face with an edge that is geometrically distinct (as an unoriented line segment) from all other edges. 1: The mesh is closed. Every geometrically distict edge is used by two or more faces. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a734a124c91c1a3d3b36b0c85e6924e79">&#9670;&nbsp;</a></span>SetMeshParameters()</h2>
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<td class="memname">void ON_Mesh::SetMeshParameters </td>
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<td class="paramtype">const <a class="el" href="../../df/dbc/class_o_n___mesh_parameters.html">ON_MeshParameters</a> &amp;&#160;</td>
<td class="paramname"></td><td>)</td>
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<h2 class="memtitle"><span class="permalink"><a href="#ae0b8319c20e21c5951a756cf0487dcaf">&#9670;&nbsp;</a></span>SetNgonCount()</h2>
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<td class="memname">void ON_Mesh::SetNgonCount </td>
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<td class="paramtype">unsigned int&#160;</td>
<td class="paramname"><em>ngon_count</em></td><td>)</td>
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<p>Description: Set the n-gon count. Null n-gons are be appended when ngon_count &gt; current count. Existing n-gons are removed when ngon_count &lt; current count. Parameters: ngon_count - [in] Number of n-gons to have. 0: removes all ngons. Remarks: The mesh triangles that make up any removed n-gons are not deleted. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a856a3af6a33cda2fc94e9706afc103b4">&#9670;&nbsp;</a></span>SetNgonVertexNormals()</h2>
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<td class="memname">bool ON_Mesh::SetNgonVertexNormals </td>
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<td class="paramtype">unsigned int&#160;</td>
<td class="paramname"><em>ngon_index0</em>, </td>
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<p>Description: For each ngon with index in the specified range, all vertices in the ngon will have their vertex normal set to the normal of the first face in the ngon. Parameters: ngon_index0 - [in] ngon_index1 - [in] ngons with indices ni satisfying ngon_index0 &lt;= ni &lt; ngon_index1 will be separated. To separate every ngon in a mesh, pass ngon_index0 = 0 and ngon_index1 = mesh-&gt;<a class="el" href="../../df/d11/class_o_n___mesh.html#a4351c0a15e835215552431473ab84fb4">NgonCount()</a>. Returns: true one or more vertices were duplicated to separate an ngon from it's neighboring faces. This changes the mesh's vertex and face information and invalidates any input vertex_face_map. false The mesh was not modified. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#ab515fbc0a7c92619da7701024dc4c2b7">&#9670;&nbsp;</a></span>SetQuad()</h2>
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<td class="memname">bool ON_Mesh::SetQuad </td>
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<td class="paramtype">int&#160;</td>
<td class="paramname">&#160;</td>
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<h2 class="memtitle"><span class="permalink"><a href="#af3be0087786c0ecb82965bb30e890a74">&#9670;&nbsp;</a></span>SetSolidOrientation()</h2>
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<td class="memname">void ON_Mesh::SetSolidOrientation </td>
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<p>Description: Expert user function to set m_is_solid member. Setting this value correctly after a mesh is constructed can save time when <a class="el" href="../../df/d11/class_o_n___mesh.html#a064f4ce98ffdba6c40d6eec8daf8cf1d">IsSolid()</a> is called. This function sets the private member variable m_is_solid. If solid is nonzero, it will set m_is_closed to 1. Paramters: solid - [in] 0: The mesh is not an oriented manifold solid mesh. Either the mesh is not closed, not manifold, or the faces are not oriented compatibly. 1: The mesh is an oriented manifold solid whose face normals point outwards. -1: The mesh is an oriented manifold solid whose face normals point inwards. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#ae8f3ae98710815f6b9dda28e1649e634">&#9670;&nbsp;</a></span>SetSurfaceParamtersFromTextureCoodinates()</h2>
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<td class="memname">bool ON_Mesh::SetSurfaceParamtersFromTextureCoodinates </td>
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<p>Description: If the mesh does not have surface evaulation parameters, has texture coordinates, and the surface parameters can be set in a way so the existing texture coordinates can be computed from the surface parameters, then this function sets the surface parameters. This is useful when meshes that have texture coordinates and do not have surface parameters want ot set the surface parameters in a way so that the texture mapping <a class="el" href="../../d7/de3/class_o_n___texture_mapping.html#acc07e2903b5440b2a2c3303c21c297d9">ON_TextureMapping::SurfaceParameterTextureMapping</a> will restore the texture coordinates. Returns: true - successful false - failure - no changes made to the mesh. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#ad8afa3775940a5bc48600d5f4d205a5a">&#9670;&nbsp;</a></span>SetTextureCoord()</h2>
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<td class="memname">bool ON_Mesh::SetTextureCoord </td>
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<td class="paramtype">double&#160;</td>
<td class="paramname">&#160;</td>
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<h2 class="memtitle"><span class="permalink"><a href="#ac63b1a95fe549071b2500ba9ea2c8319">&#9670;&nbsp;</a></span>SetTextureCoordinates()</h2>
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<td class="memname">bool ON_Mesh::SetTextureCoordinates </td>
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<td class="paramtype">const class <a class="el" href="../../d7/de3/class_o_n___texture_mapping.html">ON_TextureMapping</a> &amp;&#160;</td>
<td class="paramname"><em>mapping</em>, </td>
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<td class="paramtype">const class <a class="el" href="../../d3/d13/class_o_n___xform.html">ON_Xform</a> *&#160;</td>
<td class="paramname"><em>mesh_xform</em> = <code>0</code>, </td>
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<p>Description: Use a texture mapping function to set the m_T[] values. Parameters: mapping - [in] mesh_xform - [in] If not nullptr, the mapping calculation is performed as if the mesh were transformed by mesh_xform; the location of the mesh is not changed. bLazy - [in] If true and the m_T[] values were set using the same mapping parameters, then no calculation is performed. Returns: True if successful. See Also: <a class="el" href="../../d7/de3/class_o_n___texture_mapping.html#a8465fda24c41092aec22bbf01172e4a0">ON_TextureMapping::GetTextureCoordinates</a> </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a12c59eade1b16f97315c819a6cdb050a">&#9670;&nbsp;</a></span>SetTriangle()</h2>
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<td class="memname">bool ON_Mesh::SetTriangle </td>
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<td class="memname">bool ON_Mesh::SetVertex </td>
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<td class="paramtype">const <a class="el" href="../../d2/d35/class_o_n__3d_point.html">ON_3dPoint</a> &amp;&#160;</td>
<td class="paramname">&#160;</td>
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<p>creation </p>
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<h2 class="memtitle"><span class="permalink"><a href="#ac3fc61ee539ef1f675eb21f1e3280564">&#9670;&nbsp;</a></span>SetVertex() <span class="overload">[2/2]</span></h2>
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<td class="memname">bool ON_Mesh::SetVertex </td>
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<td class="paramtype">int&#160;</td>
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<td class="paramtype">const <a class="el" href="../../d0/dec/class_o_n__3f_point.html">ON_3fPoint</a> &amp;&#160;</td>
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<h2 class="memtitle"><span class="permalink"><a href="#a2465f42f9a69bc215f54190781d2e606">&#9670;&nbsp;</a></span>SetVertexHiddenFlag()</h2>
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<td class="memname">void ON_Mesh::SetVertexHiddenFlag </td>
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<td class="paramname"><em>meshvi</em>, </td>
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<p>Description: Set the runtime vertex hidden flag. Parameters: meshvi - [in] mesh vertex index bHidden - [in] true to hide vertex </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a23b25135257b2ab8e82576df04c1944f">&#9670;&nbsp;</a></span>SetVertexNormal() <span class="overload">[1/2]</span></h2>
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<td class="memname">bool ON_Mesh::SetVertexNormal </td>
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<td class="paramtype">const <a class="el" href="../../d5/dae/class_o_n__3d_vector.html">ON_3dVector</a> &amp;&#160;</td>
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<h2 class="memtitle"><span class="permalink"><a href="#ac90a3568093e3fa55250a83f5e8a2611">&#9670;&nbsp;</a></span>SetVertexNormal() <span class="overload">[2/2]</span></h2>
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<td class="memname">bool ON_Mesh::SetVertexNormal </td>
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<h2 class="memtitle"><span class="permalink"><a href="#a795963e1da89ea2d8aed31fe5f79365c">&#9670;&nbsp;</a></span>SizeOf()</h2>
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<td class="memname">unsigned int ON_Mesh::SizeOf </td>
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<p><a class="el" href="../../d9/d7b/class_o_n___object.html">ON_Object</a> overrides. </p>
<p>virtual <a class="el" href="../../d9/d7b/class_o_n___object.html#a0299df21bfed90d7b5bfb24cdcf5e6c1">ON_Object::SizeOf</a> override </p>
<p>Reimplemented from <a class="el" href="../../d9/d7b/class_o_n___object.html#a0299df21bfed90d7b5bfb24cdcf5e6c1">ON_Object</a>.</p>
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<h2 class="memtitle"><span class="permalink"><a href="#a59e152a0038bf5a96071b5c6ff3a2ef4">&#9670;&nbsp;</a></span>SolidOrientation()</h2>
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<td class="memname">int ON_Mesh::SolidOrientation </td>
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<p>Description: Determine orientation of a mesh. Returns: +1 mesh is a solid with outward facing normals -1 mesh is a solid with inward facing normals 0 mesh is not a solid See Also: <a class="el" href="../../df/d11/class_o_n___mesh.html#a064f4ce98ffdba6c40d6eec8daf8cf1d">ON_Mesh::IsSolid</a> </p>
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<h2 class="memtitle"><span class="permalink"><a href="#ab7a137c9bd26335e1ba37d285ca88169">&#9670;&nbsp;</a></span>SwapCoordinates()</h2>
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<td class="memname">bool ON_Mesh::SwapCoordinates </td>
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<p>Description: Swaps object coordinate values with indices i and j.</p>
<p>Parameters: i - [in] coordinate index j - [in] coordinate index</p>
<p>Remarks: The default implementation uses the virtual <a class="el" href="../../df/d11/class_o_n___mesh.html#ad115dd0a3ad64cda398bbe90e08c8bf6">Transform()</a> function to calculate the result. If you are creating an object where <a class="el" href="../../df/d11/class_o_n___mesh.html#ad115dd0a3ad64cda398bbe90e08c8bf6">Transform()</a> is slow, coordinate swapping will be frequently used, and coordinate swapping can be quickly accomplished, then override this function.</p>
<p>Example: </p><pre class="fragment"> ON_Point point(7,8,9);
point.SwapCoordinates(0,2);
///&lt; point = (9,8,7) </pre> <dl class="params"><dt>Parameters</dt><dd>
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<tr><td class="paramname">j</td><td>indices of coords to swap </td></tr>
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<p>Reimplemented from <a class="el" href="../../df/de0/class_o_n___geometry.html#a737d7b1433104a39298629931e899cd4">ON_Geometry</a>.</p>
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<h2 class="memtitle"><span class="permalink"><a href="#a14ed95524bdd6ce006fc9943e3f6543b">&#9670;&nbsp;</a></span>SwapEdge()</h2>
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<td class="memname">bool ON_Mesh::SwapEdge </td>
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<p>Description: If the edge is shared by two triangular face, then the edge is "swapped". Parameters: topei - [in] index of edge in MeshTopology().m_tope[] array Returns: true if successful See Also: <a class="el" href="../../df/d11/class_o_n___mesh.html#a45266824480cc73f6ff520c480a86ed4">ON_Mesh::IsSwappableEdge</a> </p>
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<h2 class="memtitle"><span class="permalink"><a href="#af24a886d37eb19d3525530480e1f18e7">&#9670;&nbsp;</a></span>Topology()</h2>
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<td class="memname">const <a class="el" href="../../da/d8e/class_o_n___mesh_topology.html">ON_MeshTopology</a>&amp; ON_Mesh::Topology </td>
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<p>mesh topology</p>
<p>In order to keep the mesh facet definition simple and make the mesh definition easily used in common rendering application, if two facets share a vertex location but have different normals, curvatures, textures, etc., at that common vertex location, then the vertex is duplicated. When the topology of the mesh needs to be known, use <a class="el" href="../../df/d11/class_o_n___mesh.html#af24a886d37eb19d3525530480e1f18e7">Topology()</a> to get a class that provides complete topological information about the mesh. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#ad0112c37f50a593ea418e7b98a83697e">&#9670;&nbsp;</a></span>TopologyExists()</h2>
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<p>Returns: This is an expert user function that returns true if the topology information is already calculated and cached. It can be used to to avoid calling the <a class="el" href="../../df/d11/class_o_n___mesh.html#af24a886d37eb19d3525530480e1f18e7">Topology()</a> function when the expensive creation step will be performed.obsolete - used <a class="el" href="../../df/d11/class_o_n___mesh.html#ad4e263be3e64bcf04bcf6151d1f93f75">HasMeshTopology()</a> </p>
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<h2 class="memtitle"><span class="permalink"><a href="#ad115dd0a3ad64cda398bbe90e08c8bf6">&#9670;&nbsp;</a></span>Transform()</h2>
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<td class="memname">bool ON_Mesh::Transform </td>
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<td class="paramtype">const <a class="el" href="../../d3/d13/class_o_n___xform.html">ON_Xform</a> &amp;&#160;</td>
<td class="paramname"><em>xform</em></td><td>)</td>
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<p>Description: Transforms the object.</p>
<p>Parameters: xform - [in] transformation to apply to object. If xform.IsSimilarity() is zero, then you may want to call MakeSquishy() before calling Transform.</p>
<p>Remarks: When overriding this function, be sure to include a call to <a class="el" href="../../d9/d7b/class_o_n___object.html#a881bd2f0d8515adba1c42c578bcb7052">ON_Object::TransformUserData()</a> which takes care of transforming any <a class="el" href="../../d5/d55/class_o_n___user_data.html">ON_UserData</a> that may be attached to the object.</p>
<p>See Also: <a class="el" href="../../df/de0/class_o_n___geometry.html#af156cd098b9e68fab5f32e76b1e274e2">ON_Geometry::IsDeformable()</a>;</p>
<p>Remarks: Classes derived from <a class="el" href="../../df/de0/class_o_n___geometry.html">ON_Geometry</a> should call <a class="el" href="../../df/de0/class_o_n___geometry.html#add710872e89bc29e1ed1321b3e70b1b1">ON_Geometry::Transform()</a> to handle user data transformations and then transform their definition. </p>
<p>Reimplemented from <a class="el" href="../../df/de0/class_o_n___geometry.html#add710872e89bc29e1ed1321b3e70b1b1">ON_Geometry</a>.</p>
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<h2 class="memtitle"><span class="permalink"><a href="#a34af8bca8ce0fa49869631284b3550af">&#9670;&nbsp;</a></span>TransposeSurfaceParameters()</h2>
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<td class="memname">bool ON_Mesh::TransposeSurfaceParameters </td>
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<h2 class="memtitle"><span class="permalink"><a href="#ae2961b83326bdb975bda84840e20b6d6">&#9670;&nbsp;</a></span>TransposeTextureCoordinates()</h2>
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<td class="memname">bool ON_Mesh::TransposeTextureCoordinates </td>
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<p>Description: Transposes the texture coordinates Returns true - success </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a598a283bddc566a549f1aeb60dc058a9">&#9670;&nbsp;</a></span>TriangleCount()</h2>
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<td class="memname">int ON_Mesh::TriangleCount </td>
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<p>number of faces that are triangles </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a1fb9371d4e542fe67912f877f6984d44">&#9670;&nbsp;</a></span>UnitizeFaceNormals()</h2>
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<td class="memname">bool ON_Mesh::UnitizeFaceNormals </td>
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<h2 class="memtitle"><span class="permalink"><a href="#a50356fc532f6dcdd258468df333d6e01">&#9670;&nbsp;</a></span>UnitizeVertexNormals()</h2>
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<td class="memname">bool ON_Mesh::UnitizeVertexNormals </td>
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<h2 class="memtitle"><span class="permalink"><a href="#aab94df03536804d2573b383699db4c57">&#9670;&nbsp;</a></span>UpdateDoublePrecisionVertices()</h2>
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<td class="memname">void ON_Mesh::UpdateDoublePrecisionVertices </td>
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<p>Description: If you modify the values of the single precision vertices in m_V[], then you must call <a class="el" href="../../df/d11/class_o_n___mesh.html#aab94df03536804d2573b383699db4c57">UpdateDoublePrecisionVertices()</a>. Remarks: If double precision vertices are not present, this function does nothing. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#ac78c5b48affca5a6218278c7037a2776">&#9670;&nbsp;</a></span>UpdateSinglePrecisionVertices()</h2>
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<td class="memname">void ON_Mesh::UpdateSinglePrecisionVertices </td>
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<p>Description: If you modify the values of double precision vertices, then you must call UpdateSinglePrecisonVertices(). Remarks: If double precision vertices are not present, this function does nothing. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a75b42b3e7a203c6844c3be9d1b434fbf">&#9670;&nbsp;</a></span>V4V5_DestroyNgonList()</h2>
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<td class="memname">void ON_Mesh::V4V5_DestroyNgonList </td>
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<p>Description: Destroy any existing N-gon list. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a7c3cc6fbfda985824bc42c5f462cd7b7">&#9670;&nbsp;</a></span>V4V5_ModifyNgonList()</h2>
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<td class="memname">class ON_V4V5_MeshNgonList* ON_Mesh::V4V5_ModifyNgonList </td>
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<p>Description: If an N-gon list exists, it is returned and can be modified. If no N-gon list exists, a new empty list is returned and it can be modified. Returns: A pointer to the N-gon list that can be modified. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a62c8242a99bb4f8f173558675f9a1eb7">&#9670;&nbsp;</a></span>V4V5_NgonList()</h2>
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<td class="memname">const class ON_V4V5_MeshNgonList* ON_Mesh::V4V5_NgonList </td>
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<p>mesh N-gon lists. <a class="el" href="../../df/d11/class_o_n___mesh.html">ON_Mesh</a> objects support faces that are triangle or quads. When a mesh is created from a format that supports N-gons for N larger than 4, an optional N-gon list can be added that specifies the vertices and faces that make up the N-gon. Description: If the mesh has an N-gon list, return a pointer to it. Returns: A pointer to the current N-gon list or nullptr. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a176b42a1a76666bff52ed72e77007006">&#9670;&nbsp;</a></span>Vertex()</h2>
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<td class="memname"><a class="el" href="../../d2/d35/class_o_n__3d_point.html">ON_3dPoint</a> ON_Mesh::Vertex </td>
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<p>Returns: Location of the vertex. If double precision vertices are present, the double precision vertex location is returned. If vertex_index is out of range, ON_UNSET_VALUE is returned. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a96f6f2497feca5e9ba8a038f260c07e5">&#9670;&nbsp;</a></span>VertexCount()</h2>
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<td class="memname">int ON_Mesh::VertexCount </td>
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<p>query </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a30d559932d255011e1c3389e4d0dd29e">&#9670;&nbsp;</a></span>VertexIsHidden()</h2>
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<td class="memname">bool ON_Mesh::VertexIsHidden </td>
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<p>Description: Returns true if the mesh vertex is hidden. This is a runtime setting that is not saved in 3dm files. Parameters: meshvi - [in] mesh vertex index. Returns: True if mesh vertex is hidden. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a570150a61ae34746d3ef1ef02c8d7612">&#9670;&nbsp;</a></span>VertexUnsignedCount()</h2>
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<td class="memname">unsigned int ON_Mesh::VertexUnsignedCount </td>
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<h2 class="memtitle"><span class="permalink"><a href="#ad4d8ee57465bcf4458dc5fbb55628423">&#9670;&nbsp;</a></span>Write()</h2>
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<td class="memname">bool ON_Mesh::Write </td>
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<td class="paramtype"><a class="el" href="../../db/d16/class_o_n___binary_archive.html">ON_BinaryArchive</a> &amp;&#160;</td>
<td class="paramname"><em>binary_archive</em></td><td>)</td>
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<p>Description: Low level archive writing tool used by <a class="el" href="../../db/d16/class_o_n___binary_archive.html#a33187abe5d04ac52c41d7a798e664f3b" title="writes object definition ">ON_BinaryArchive::WriteObject()</a>. Parameters: binary_archive - archive to write to Returns: Returns true if the write is successful. Remarks: Use <a class="el" href="../../db/d16/class_o_n___binary_archive.html#a33187abe5d04ac52c41d7a798e664f3b" title="writes object definition ">ON_BinaryArchive::WriteObject()</a> to write objects. This <a class="el" href="../../df/d11/class_o_n___mesh.html#ad4d8ee57465bcf4458dc5fbb55628423">Write()</a> function should just write the specific definition of this object. It should not write and any chunk typecode or length information.</p>
<p>The default implementation of this virtual function returns false and does nothing. </p>
<p>Reimplemented from <a class="el" href="../../d9/d7b/class_o_n___object.html#a16eb9ab6bf0d0a614655cf9cd055871a">ON_Object</a>.</p>
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<h2 class="groupheader">Member Data Documentation</h2>
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<h2 class="memtitle"><span class="permalink"><a href="#a3eaa9b3a794729ab14d9c610e485d01e">&#9670;&nbsp;</a></span>m_C</h2>
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<td class="memname"><a class="el" href="../../dc/dfe/class_o_n___simple_array.html">ON_SimpleArray</a>&lt;<a class="el" href="../../d0/df9/class_o_n___color.html">ON_Color</a>&gt; ON_Mesh::m_C</td>
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<p>OPTIONAL vertex color Either m_C[] has zero count or it has the same count as m_V[], in which case m_C[j] reports the color assigned to m_V[j]. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a9caa1b55e23568cd492840c0290f56f3">&#9670;&nbsp;</a></span>m_Ctag</h2>
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<td class="memname"><a class="el" href="../../d7/df6/class_o_n___mapping_tag.html">ON_MappingTag</a> ON_Mesh::m_Ctag</td>
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<p>Implementation - false color. </p>
<p>OPTIONAL tag for values in m_C[] </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a7496a0e3ba5f171adb216a482ce057ae">&#9670;&nbsp;</a></span>m_dV</h2>
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<td class="memname"><a class="el" href="../../d9/d13/class_o_n__3d_point_array.html">ON_3dPointArray</a> ON_Mesh::m_dV</td>
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<p>Description: m_dV[] double precision vertices. m_V[] single precision vertices.</p>
<p>If m_dV[] is not empty, then m_V and m_dV should have the same length and <a class="el" href="../../df/d11/class_o_n___mesh.html#a6caf4d03d31476b0b09763023d44e8a9">HasSynchronizedDoubleAndSinglePrecisionVertices()</a> should be true.</p>
<p>Otherwise a bug incorrectly modified vertex location information.</p>
<p>If m_dV[] and m_V[] are in use and you modify vertex locations or count, then your calculation should insure both are properly updated. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a005e7e4b0f04014c289264e06e496450">&#9670;&nbsp;</a></span>m_F</h2>
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<td class="memname"><a class="el" href="../../dc/dfe/class_o_n___simple_array.html">ON_SimpleArray</a>&lt;<a class="el" href="../../de/d91/class_o_n___mesh_face.html">ON_MeshFace</a>&gt; ON_Mesh::m_F</td>
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<p>m_F[] facets (triangles or quads) </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a61b4408beb9cd28c90ddb4ec8492f499">&#9670;&nbsp;</a></span>m_FN</h2>
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<td class="memname"><a class="el" href="../../d8/deb/class_o_n__3f_vector_array.html">ON_3fVectorArray</a> ON_Mesh::m_FN</td>
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<p>m_FN[] OPTIONAL face unit normals If m_FN[] is empty or m_FN.Count() != m_F.Count(), then m_FN is ignored. Otherwise m_FN[j] is the unit normal for the facet m_F[j]. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a2a166eabbd9f7f0e141e30325f6783f8">&#9670;&nbsp;</a></span>m_H</h2>
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<td class="memname"><a class="el" href="../../dc/dfe/class_o_n___simple_array.html">ON_SimpleArray</a>&lt;bool&gt; ON_Mesh::m_H</td>
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<p>Implementation - runtime vertex visibility - not saved in 3dm files. </p>
<p>OPTIONAL vertex visibility. If m_H.Count() = m_V.Count(), then m_H[vi] is true if the vertex m_V[vi] is hidden. Otherwise, all vertices are visible. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a532418e6af843813ecc81246a8da7eef">&#9670;&nbsp;</a></span>m_hidden_count</h2>
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<td class="memname">int ON_Mesh::m_hidden_count</td>
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<p>number of vertices that are hidden = number of true values in m_H[] array. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a283e17b42b01749486e447a56acd5f60">&#9670;&nbsp;</a></span>m_invalid_count</h2>
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<td class="memname">int ON_Mesh::m_invalid_count</td>
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<td class="memname"><a class="el" href="../../dc/dfe/class_o_n___simple_array.html">ON_SimpleArray</a>&lt;<a class="el" href="../../d0/d6c/class_o_n___surface_curvature.html">ON_SurfaceCurvature</a>&gt; ON_Mesh::m_K</td>
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<p>Implementation - curvature. </p>
<p>OPTIONAL surface curvatures Either m_K[] has zero count or it has the same count as m_V[], in which case m_K[j] reports the surface curvatures at m_V[j]. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a14d1b43c587734c9c34ee58324fd88b4">&#9670;&nbsp;</a></span>m_kstat</h2>
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<td class="memname"><a class="el" href="../../d4/d42/class_o_n___mesh_curvature_stats.html">ON_MeshCurvatureStats</a>* ON_Mesh::m_kstat[4]</td>
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<p>gaussian,mean,min,max,sectionx,sectiony,sectionz </p>
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<h2 class="memtitle"><span class="permalink"><a href="#aaf44985cbb5e3d74e80d342226cc259e">&#9670;&nbsp;</a></span>m_mesh_parameters</h2>
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<td class="memname"><a class="el" href="../../df/dbc/class_o_n___mesh_parameters.html">ON_MeshParameters</a>* ON_Mesh::m_mesh_parameters</td>
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<p>If mesh was created from a parametric surface, these parameters were used to create the mesh. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#af5c95b35080197efd6f43ab5830efe9f">&#9670;&nbsp;</a></span>m_N</h2>
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<td class="memname"><a class="el" href="../../d8/deb/class_o_n__3f_vector_array.html">ON_3fVectorArray</a> ON_Mesh::m_N</td>
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<p>Vertex and Face normal implementationm_N[] OPTIONAL vertex unit normals If m_N[] is empty or m_N.Count() != m_V.Count(), Either m_N[] has zero count or it m_N[j] is the the unit vertex normal at m_V[j]. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#aa60c942b6427718bf0ea8e0b398a61fa">&#9670;&nbsp;</a></span>m_nbox</h2>
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<td class="memname">float ON_Mesh::m_nbox[2][3]</td>
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<p>3d bounding box of all referenced unit normals (for estimation of Gauss map bounds) </p>
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<h2 class="memtitle"><span class="permalink"><a href="#ab91153bed501502cd587b18884c48d22">&#9670;&nbsp;</a></span>m_Ngon</h2>
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<td class="memname"><a class="el" href="../../dc/dfe/class_o_n___simple_array.html">ON_SimpleArray</a>&lt;<a class="el" href="../../d5/df5/class_o_n___mesh_ngon.html">ON_MeshNgon</a>*&gt; ON_Mesh::m_Ngon</td>
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<h2 class="memtitle"><span class="permalink"><a href="#a9f60e99fe72ecdd5edea702c7ec73363">&#9670;&nbsp;</a></span>m_NgonAllocator</h2>
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<td class="memname"><a class="el" href="../../d0/dec/class_o_n___mesh_ngon_allocator.html">ON_MeshNgonAllocator</a> ON_Mesh::m_NgonAllocator</td>
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<p>use this to allocate elements added to m_Ngon; </p>
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<h2 class="memtitle"><span class="permalink"><a href="#ab992dbdbd1b3202ce27b6aed0eb15827">&#9670;&nbsp;</a></span>m_NgonMap</h2>
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<td class="memname"><a class="el" href="../../dc/dfe/class_o_n___simple_array.html">ON_SimpleArray</a>&lt;unsigned int&gt; ON_Mesh::m_NgonMap</td>
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<p>invalid if m_NgonMap.Count() != m_F.Count() </p>
<p>N-gon implementationIf <a class="el" href="../../df/d11/class_o_n___mesh.html#a669b054bd1a6ec07a73ed983c226176c">ON_Mesh::HasNgons()</a> is true, then the mesh has n-gons. When a mesh has ngons, m_NgonMap[] is used to determine when a face belongs to an n-gon. If m_NgonMap[fi] &gt;= 0, then it is the index of the ngon m_F[] belongs to. Otherwise, m_Fngon[fi] is -1. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#abe46dd344baf3956432762bb2f69d90b">&#9670;&nbsp;</a></span>m_packed_tex_domain</h2>
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<td class="memname"><a class="el" href="../../dc/dc7/class_o_n___interval.html">ON_Interval</a> ON_Mesh::m_packed_tex_domain[2]</td>
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<p>Packed texture information.</p>
<p>If either of the m_packed_tex_domain[] intervals is a proper subinterval of (0,1), then a texture packing calculation assigned this subrectangle to this mesh. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a859cbfcfa130e9a7433d012064554938">&#9670;&nbsp;</a></span>m_packed_tex_rotate</h2>
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<p>The m_packed_tex_rotate setting is valid only when m_S, m_srf_domain, m_packed_scale[] and m_packed_tex_domain[] are all valid and the texture coordinates are based on surface evaluation parameters. In this special situation, this boolean records the correspondence between the the surface parameters, (u,v), and the packed texture coordinates, (s,t),</p>
<p>m_packed_tex_rotate = false: a = m_srf_domain[0].NormalizedParameterAt(u); b = m_srf_domain[1].NormalizedParameterAt(v); s = m_packed_tex_domain[0].ParameterAt(a); t = m_packed_tex_domain[1].ParameterAt(b);</p>
<p>x = m_packed_tex_domain[0].NormalizedParameterAt(s); y = m_packed_tex_domain[1].NormalizedParameterAt(t); u = m_srf_domain[0].ParameterAt(x); v = m_srf_domain[1].ParameterAt(y);</p>
<p>m_packed_tex_rotate = true: a = m_srf_domain[0].NormalizedParameterAt(u); b = m_srf_domain[1].NormalizedParameterAt(v); s = m_packed_tex_domain[0].ParameterAt(a); t = m_packed_tex_domain[1].ParameterAt(1.0-b);</p>
<p>x = m_packed_tex_domain[0].NormalizedParameterAt(s); y = m_packed_tex_domain[1].NormalizedParameterAt(t); u = m_srf_domain[0].ParameterAt(y); v = m_srf_domain[1].ParameterAt(1.0 - x); </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a77c5f065e1c3ae6a160e6931601ccdc8">&#9670;&nbsp;</a></span>m_parent</h2>
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<td class="memname">const <a class="el" href="../../d9/d7b/class_o_n___object.html">ON_Object</a>* ON_Mesh::m_parent</td>
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<p>Implementation - runtime UI information. </p>
<p>runtime parent geometry (use ...::Cast() to get it) </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a64decd77fe7b70c0fab3a910844667e4">&#9670;&nbsp;</a></span>m_partition</h2>
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<td class="memname"><a class="el" href="../../df/dde/class_o_n___mesh_partition.html">ON_MeshPartition</a>* ON_Mesh::m_partition</td>
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<p>sub-mesh information rendering large meshes </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a0e88e56788c06e475b27d239f78c7656">&#9670;&nbsp;</a></span>m_quad_count</h2>
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<td class="memname">int ON_Mesh::m_quad_count</td>
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<h2 class="memtitle"><span class="permalink"><a href="#acbf195fbe55da435006a2ba9c66e71e4">&#9670;&nbsp;</a></span>m_S</h2>
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<td class="memname"><a class="el" href="../../d0/dcd/class_o_n__2d_point_array.html">ON_2dPointArray</a> ON_Mesh::m_S</td>
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<p>If m_T.Count() == m_V.Count(), then the mesh has texture coordinates and m_T[j] is the texture coordinate for vertex m_V[j].</p>
<p>When opennurbs or Rhino meshes an <a class="el" href="../../da/da0/class_o_n___surface.html">ON_Surface</a> or <a class="el" href="../../d9/d96/class_o_n___brep.html">ON_Brep</a>, the texture coordinates have a "canonical" linear relationship with the surface parameters that is described in the next section. However, various mappings, spherical, planar, cylindrical, etc., can be applied that change the values of the texture coordinates.</p>
<p>If a texture mapping function was used to set the m_T[] values, then the id and serial number of the mapping function is saved in m_mapping_id and m_mapping_sn. The intended use of these fields is to make it easy to avoid unnecessary recalculation. If a mesh is modified, then m_mapping_id should be set to nil and m_mapping_crc should be set to 0. Implementation - surface parameters and packed texture information</p>
<p>If m_S.Count() == m_V.Count(), then the mesh is a tesselation of a parameteric surface and m_S[j] is the surface parameter at m_V[j]. Storing values in m_S[] is OPTIONAL.</p>
<p>If m_srf_scale[] has positive values, then they report the world coordinate size of a rectangle that would minimize texture distortion if it were mapped to the mesh using normalized surface evaluation parameters. This information is used to calculate high quality packed texture coordinates. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a48d982115e07a7a0209d7b35b83a96bb">&#9670;&nbsp;</a></span>m_srf_domain</h2>
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<td class="memname"><a class="el" href="../../dc/dc7/class_o_n___interval.html">ON_Interval</a> ON_Mesh::m_srf_domain[2]</td>
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<p>surface evaluation domain. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#abfec38c9115fc2045b8d2105dd634ff2">&#9670;&nbsp;</a></span>m_srf_scale</h2>
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<td class="memname">double ON_Mesh::m_srf_scale[2]</td>
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<h2 class="memtitle"><span class="permalink"><a href="#af8813d0559c1834e30af2b86da7d64c9">&#9670;&nbsp;</a></span>m_T</h2>
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<td class="memname"><a class="el" href="../../d5/dd4/class_o_n__2f_point_array.html">ON_2fPointArray</a> ON_Mesh::m_T</td>
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<p>OPTIONAL texture coordinates for each vertex. </p>
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<td class="memname">float ON_Mesh::m_tbox[2][2]</td>
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<span class="mlabels"><span class="mlabel">protected</span></span> </td>
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<p>2d bounding box of all referenced texture coordinates </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a28e3c1473d1817f3606ebc30c7b05bf0">&#9670;&nbsp;</a></span>m_TC</h2>
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<td class="memname"><a class="el" href="../../dd/d40/class_o_n___class_array.html">ON_ClassArray</a>&lt;<a class="el" href="../../dd/d31/class_o_n___texture_coordinates.html">ON_TextureCoordinates</a>&gt; ON_Mesh::m_TC</td>
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<p>RUNTIME ONLY This array is used to cache texture coordinates used by rendering applications that require 1d texture coordinates, 3d texture coordinates, or multiple sets of texture coordinates (e.g. blended textures with different mappings). Users are responsible for verifying m_TC[i].m_T.Count() = m_V.Count() </p>
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<td class="memname"><a class="el" href="../../da/d8e/class_o_n___mesh_topology.html">ON_MeshTopology</a> ON_Mesh::m_top</td>
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<span class="mlabels"><span class="mlabel">protected</span></span> </td>
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<p>Implementation - mesh topology. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a093d11d8fa0cc22dee2f284cbc3790e0">&#9670;&nbsp;</a></span>m_triangle_count</h2>
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<td class="memname">int ON_Mesh::m_triangle_count</td>
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<h2 class="memtitle"><span class="permalink"><a href="#a5a5f8175918c06ea9b632113e29786b9">&#9670;&nbsp;</a></span>m_Ttag</h2>
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<td class="memname"><a class="el" href="../../d7/df6/class_o_n___mapping_tag.html">ON_MappingTag</a> ON_Mesh::m_Ttag</td>
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<p>OPTIONAL tag for values in m_T[]. </p>
<p>Implementation - texture coordinates</p>
<p>OPTIONAL texture coordinates for each vertex It would be nice if this were an <a class="el" href="../../dd/d31/class_o_n___texture_coordinates.html">ON_TextureCoordinates</a>, but that breaks lots of checked out code that assumes m_T is an array of ON_2fPoints. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a6cc720e646b5fb26e5285b1838f71c7d">&#9670;&nbsp;</a></span>m_V</h2>
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<td class="memname"><a class="el" href="../../d2/d32/class_o_n__3f_point_array.html">ON_3fPointArray</a> ON_Mesh::m_V</td>
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