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Co-authored-by: Alain <alain@mcneel.com> Co-authored-by: Andrew Le Bihan <andy@mcneel.com> Co-authored-by: croudyj <croudyj@gmail.com> Co-authored-by: Dale Fugier <dale@mcneel.com> Co-authored-by: Dale Lear <dalelear@mcneel.com> Co-authored-by: David Eränen <david.eranen@mcneel.com> Co-authored-by: Greg Arden <greg@mcneel.com> Co-authored-by: Mikko Oksanen <mikko@mcneel.com> Co-authored-by: piac <giulio@mcneel.com> Co-authored-by: Steve Baer <steve@mcneel.com> Co-authored-by: TimHemmelman <tim@mcneel.com> Co-authored-by: Will Pearson <will@mcneel.com>
1151 lines
34 KiB
C++
1151 lines
34 KiB
C++
//
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// Copyright (c) 1993-2022 Robert McNeel & Associates. All rights reserved.
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// OpenNURBS, Rhinoceros, and Rhino3D are registered trademarks of Robert
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// McNeel & Associates.
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//
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// THIS SOFTWARE IS PROVIDED "AS IS" WITHOUT EXPRESS OR IMPLIED WARRANTY.
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// ALL IMPLIED WARRANTIES OF FITNESS FOR ANY PARTICULAR PURPOSE AND OF
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// MERCHANTABILITY ARE HEREBY DISCLAIMED.
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//
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// For complete openNURBS copyright information see <http://www.opennurbs.org>.
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//
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////////////////////////////////////////////////////////////////
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#include "opennurbs.h"
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#include "opennurbs_internal_defines.h"
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#if !defined(ON_COMPILING_OPENNURBS)
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// This check is included in all opennurbs source .c and .cpp files to insure
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// ON_COMPILING_OPENNURBS is defined when opennurbs source is compiled.
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// When opennurbs source is being compiled, ON_COMPILING_OPENNURBS is defined
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// and the opennurbs .h files alter what is declared and how it is declared.
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#error ON_COMPILING_OPENNURBS must be defined when compiling opennurbs
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#endif
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#define ON_DECALS L"decals"
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#define ON_DECAL L"decal"
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#define ON_DECAL_CUSTOM L"custom"
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#define ON_DECAL_CUSTOM_RENDERER L"renderer"
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#define ON_DECAL_CUSTOM_PARAMS L"parameters"
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#define ON_DECAL_MAPPING L"mapping"
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//----- +++++++++++++++++++
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#define ON_DECAL_MAPPING_PLANAR L"planar"
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#define ON_DECAL_MAPPING_CYLINDRICAL L"cylindrical"
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#define ON_DECAL_MAPPING_SPHERICAL L"spherical"
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#define ON_DECAL_MAPPING_UV L"uv"
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#define ON_DECAL_MAPPING_NONE L"none"
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#define ON_DECAL_PROJECTION L"projection"
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//----- ++++++++++++++++++++++
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#define ON_DECAL_PROJECTION_FORWARD L"forward"
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#define ON_DECAL_PROJECTION_BACKWARD L"backward"
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#define ON_DECAL_PROJECTION_BOTH L"both"
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#define ON_DECAL_PROJECTION_NONE L"none"
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#define ON_DECAL_MAP_TO_INSIDE_ON L"map-to-inside-on"
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#define ON_DECAL_TRANSPARENCY L"transparency"
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#define ON_DECAL_TEXTURE_INSTANCE L"texture-instance"
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#define ON_DECAL_HEIGHT L"height"
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#define ON_DECAL_ORIGIN L"origin"
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#define ON_DECAL_RADIUS L"radius"
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#define ON_DECAL_HORZ_SWEEP_STA L"latitude-start"
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#define ON_DECAL_HORZ_SWEEP_END L"latitude-stop"
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#define ON_DECAL_VERT_SWEEP_STA L"longitude-start"
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#define ON_DECAL_VERT_SWEEP_END L"longitude-stop"
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#define ON_DECAL_VECTOR_UP L"vector-up"
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#define ON_DECAL_VECTOR_ACROSS L"vector-across"
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#define ON_DECAL_MIN_U L"min-u"
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#define ON_DECAL_MIN_V L"min-v"
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#define ON_DECAL_MAX_U L"max-u"
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#define ON_DECAL_MAX_V L"max-v"
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#define ON_DECAL_IS_TEMPORARY L"is-temporary"
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#define ON_DECAL_IS_VISIBLE L"is-visible"
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#define ON_DECAL_INSTANCE_ID L"instance-id"
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// ON_Decal
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static ON_4dPoint UNSET_4D_POINT = ON_4dPoint(ON_UNSET_VALUE, ON_UNSET_VALUE, ON_UNSET_VALUE, ON_UNSET_VALUE);
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class ON_Decal::CImpl : public ON_InternalXMLImpl
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{
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public:
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CImpl() { ON_CreateUuid(_decal_id); }
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CImpl(ON_DecalCollection& dc, ON_XMLNode& node) : _collection(&dc), ON_InternalXMLImpl(&node) { ON_CreateUuid(_decal_id); }
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ON_UUID TextureInstanceId(void) const;
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void SetTextureInstanceId(const ON_UUID& id);
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Mappings Mapping(void) const;
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void SetMapping(Mappings v);
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Projections Projection(void) const;
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void SetProjection(Projections v);
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bool MapToInside(void) const;
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void SetMapToInside(bool v);
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double Transparency(void) const;
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void SetTransparency(double v);
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ON_3dPoint Origin(void) const;
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void SetOrigin(const ON_3dPoint& v);
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ON_3dVector VectorUp(void) const;
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void SetVectorUp(const ON_3dVector& v);
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ON_3dVector VectorAcross(void) const;
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void SetVectorAcross(const ON_3dVector& v);
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double Height(void) const;
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void SetHeight(double d);
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double Radius(void) const;
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void SetRadius(double d);
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bool IsVisible(void) const;
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void SetIsVisible(bool b);
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void GetHorzSweep(double& sta, double& end) const;
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void SetHorzSweep(double sta, double end);
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void GetVertSweep(double& sta, double& end) const;
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void SetVertSweep(double sta, double end);
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void GetUVBounds(double& min_u, double& min_v, double& max_u, double& max_v) const;
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void SetUVBounds(double min_u, double min_v, double max_u, double max_v);
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ON_UUID Id(void) const { return _decal_id; }
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ON_XMLVariant GetParameter(const wchar_t* param_name, const ON_XMLVariant& def) const;
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void SetParameter(const wchar_t* param_name, const ON_XMLVariant& value);
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ON_XMLNode* FindCustomNodeForRenderEngine(const ON_UUID& renderEngineId) const;
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virtual ON_wString NameOfRootNode(void) const override { return ON_DECAL; }
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static const int unset_bool = 2;
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mutable struct Cache
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{
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double radius = ON_UNSET_VALUE;
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double height = ON_UNSET_VALUE;
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double transparency = ON_UNSET_VALUE;
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ON_UUID texture_instance_id = ON_nil_uuid;
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ON_3dPoint origin = ON_3dPoint::UnsetPoint;
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ON_3dVector vector_up = ON_3dVector::UnsetVector;
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ON_3dVector vector_across = ON_3dVector::UnsetVector;
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ON_2dPoint horz_sweep = ON_2dPoint::UnsetPoint;
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ON_2dPoint vert_sweep = ON_2dPoint::UnsetPoint;
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ON_4dPoint uv_bounds = UNSET_4D_POINT;
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Mappings mapping = Mappings::None;
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Projections projection = Projections::None;
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bool texture_instance_id_set = false;
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int visible = unset_bool;
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int map_to_inside = unset_bool;
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}
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_cache;
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private:
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ON_DecalCollection* _collection = nullptr;
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ON_UUID _decal_id;
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};
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static ON_Decal::Mappings MappingFromString(const ON_wString& s)
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{
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if (s == ON_DECAL_MAPPING_PLANAR) return ON_Decal::Mappings::Planar;
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else if (s == ON_DECAL_MAPPING_SPHERICAL) return ON_Decal::Mappings::Spherical;
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else if (s == ON_DECAL_MAPPING_CYLINDRICAL) return ON_Decal::Mappings::Cylindrical;
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else if (s == ON_DECAL_MAPPING_UV) return ON_Decal::Mappings::UV;
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else if (s == ON_DECAL_MAPPING_NONE) return ON_Decal::Mappings::None;
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ON_ASSERT(false);
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return ON_Decal::Mappings::None;
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}
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ON_XMLVariant ON_Decal::CImpl::GetParameter(const wchar_t* param_name, const ON_XMLVariant& def) const
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{
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return ON_InternalXMLImpl::GetParameter(L"", param_name, def);
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}
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void ON_Decal::CImpl::SetParameter(const wchar_t* param_name, const ON_XMLVariant& value)
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{
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if (nullptr != _collection)
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_collection->SetChanged();
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ON_InternalXMLImpl::SetParameter(L"", param_name, value);
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}
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ON_UUID ON_Decal::CImpl::TextureInstanceId(void) const
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{
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if (!_cache.texture_instance_id_set)
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{
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_cache.texture_instance_id = GetParameter(ON_DECAL_TEXTURE_INSTANCE, ON_nil_uuid).AsUuid();
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_cache.texture_instance_id_set = true;
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}
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return _cache.texture_instance_id;
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}
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void ON_Decal::CImpl::SetTextureInstanceId(const ON_UUID& id)
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{
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if (!_cache.texture_instance_id_set || (_cache.texture_instance_id != id))
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{
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_cache.texture_instance_id = id;
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_cache.texture_instance_id_set = true;
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SetParameter(ON_DECAL_TEXTURE_INSTANCE, id);
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}
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}
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ON_Decal::Mappings ON_Decal::CImpl::Mapping(void) const
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{
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if (Mappings::None == _cache.mapping)
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{
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const ON_wString s = GetParameter(ON_DECAL_MAPPING, ON_DECAL_MAPPING_UV).AsString();
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_cache.mapping = MappingFromString(s);
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}
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return _cache.mapping;
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}
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void ON_Decal::CImpl::SetMapping(Mappings m)
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{
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if (_cache.mapping != m)
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{
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_cache.mapping = m;
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const wchar_t* s = L"";
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switch (m)
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{
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default: ON_ASSERT(false);
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case Mappings::None: s = ON_DECAL_MAPPING_NONE; break;
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case Mappings::Planar: s = ON_DECAL_MAPPING_PLANAR; break;
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case Mappings::Spherical: s = ON_DECAL_MAPPING_SPHERICAL; break;
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case Mappings::Cylindrical: s = ON_DECAL_MAPPING_CYLINDRICAL; break;
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case Mappings::UV: s = ON_DECAL_MAPPING_UV; break;
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}
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SetParameter(ON_DECAL_MAPPING, s);
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}
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}
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ON_Decal::Projections ON_Decal::CImpl::Projection(void) const
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{
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if (Projections::None == _cache.projection)
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{
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const ON_wString s = GetParameter(ON_DECAL_PROJECTION, ON_DECAL_PROJECTION_NONE).AsString();
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if (s == ON_DECAL_PROJECTION_FORWARD) _cache.projection = ON_Decal::Projections::Forward;
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else if (s == ON_DECAL_PROJECTION_BACKWARD) _cache.projection = ON_Decal::Projections::Backward;
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else if (s == ON_DECAL_PROJECTION_BOTH) _cache.projection = ON_Decal::Projections::Both;
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else if (s == ON_DECAL_PROJECTION_NONE) _cache.projection = ON_Decal::Projections::None;
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else ON_ASSERT(false);
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}
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return _cache.projection;
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}
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void ON_Decal::CImpl::SetProjection(Projections v)
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{
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if (_cache.projection != v)
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{
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_cache.projection = v;
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const wchar_t* s = L"";
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switch (v)
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{
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default: ON_ASSERT(false);
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case ON_Decal::Projections::None: s = ON_DECAL_PROJECTION_NONE; break;
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case ON_Decal::Projections::Forward: s = ON_DECAL_PROJECTION_FORWARD; break;
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case ON_Decal::Projections::Backward: s = ON_DECAL_PROJECTION_BACKWARD; break;
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case ON_Decal::Projections::Both: s = ON_DECAL_PROJECTION_BOTH; break;
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}
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SetParameter(ON_DECAL_PROJECTION, s);
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}
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}
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bool ON_Decal::CImpl::MapToInside(void) const
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{
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if (unset_bool == _cache.map_to_inside)
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{
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_cache.map_to_inside = GetParameter(ON_DECAL_MAP_TO_INSIDE_ON, false).AsBool() ? 1 : 0;
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}
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return 0 != _cache.map_to_inside;
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}
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void ON_Decal::CImpl::SetMapToInside(bool b)
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{
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const int i = b ? 1 : 0;
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if (_cache.map_to_inside != i)
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{
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_cache.map_to_inside = i;
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SetParameter(ON_DECAL_MAP_TO_INSIDE_ON, b);
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}
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}
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double ON_Decal::CImpl::Transparency(void) const
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{
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if (ON_UNSET_VALUE == _cache.transparency)
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{
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_cache.transparency = GetParameter(ON_DECAL_TRANSPARENCY, 0.0).AsDouble();
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}
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return _cache.transparency;
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}
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void ON_Decal::CImpl::SetTransparency(double v)
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{
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if (_cache.transparency != v)
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{
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_cache.transparency = v;
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SetParameter(ON_DECAL_TRANSPARENCY, v);
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}
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}
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ON_3dPoint ON_Decal::CImpl::Origin(void) const
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{
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if (ON_3dPoint::UnsetPoint == _cache.origin)
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{
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_cache.origin = GetParameter(ON_DECAL_ORIGIN, ON_3dPoint::Origin).As3dPoint();
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}
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return _cache.origin;
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}
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void ON_Decal::CImpl::SetOrigin(const ON_3dPoint& pt)
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{
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if (_cache.origin != pt)
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{
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_cache.origin = pt;
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SetParameter(ON_DECAL_ORIGIN, pt);
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}
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}
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ON_3dVector ON_Decal::CImpl::VectorUp(void) const
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{
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if (ON_3dVector::UnsetVector == _cache.vector_up)
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{
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_cache.vector_up = GetParameter(ON_DECAL_VECTOR_UP, ON_3dPoint::Origin).As3dPoint();
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}
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return _cache.vector_up;
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}
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void ON_Decal::CImpl::SetVectorUp(const ON_3dVector& v)
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{
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if (_cache.vector_up != v)
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{
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_cache.vector_up = v;
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SetParameter(ON_DECAL_VECTOR_UP, ON_3dPoint(v));
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}
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}
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ON_3dVector ON_Decal::CImpl::VectorAcross(void) const
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{
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if (ON_3dVector::UnsetVector == _cache.vector_across)
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{
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_cache.vector_across = GetParameter(ON_DECAL_VECTOR_ACROSS, ON_3dPoint::Origin).As3dPoint();
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}
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return _cache.vector_across;
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}
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void ON_Decal::CImpl::SetVectorAcross(const ON_3dVector& v)
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{
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if (_cache.vector_across != v)
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{
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_cache.vector_across = v;
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SetParameter(ON_DECAL_VECTOR_ACROSS, ON_3dPoint(v));
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}
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}
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double ON_Decal::CImpl::Height(void) const
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{
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if (ON_UNSET_VALUE == _cache.height)
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{
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_cache.height = GetParameter(ON_DECAL_HEIGHT, 1.0).AsDouble();
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}
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return _cache.height;
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}
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void ON_Decal::CImpl::SetHeight(double v)
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{
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if (_cache.height != v)
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{
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_cache.height = v;
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SetParameter(ON_DECAL_HEIGHT, v);
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}
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}
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double ON_Decal::CImpl::Radius(void) const
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{
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if (ON_UNSET_VALUE == _cache.radius)
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{
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_cache.radius = GetParameter(ON_DECAL_RADIUS, 1.0).AsDouble();
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}
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return _cache.radius;
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}
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void ON_Decal::CImpl::SetRadius(double v)
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{
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if (_cache.radius != v)
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{
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_cache.radius = v;
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SetParameter(ON_DECAL_RADIUS, v);
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}
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}
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bool ON_Decal::CImpl::IsVisible(void) const
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{
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if (unset_bool == _cache.visible)
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{
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_cache.visible = GetParameter(ON_DECAL_IS_VISIBLE, true).AsBool();
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}
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return 0 != _cache.visible;
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}
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void ON_Decal::CImpl::SetIsVisible(bool b)
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{
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const int i = b ? 1 : 0;
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if (_cache.visible != i)
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{
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_cache.visible = i;
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SetParameter(ON_DECAL_IS_VISIBLE, b);
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}
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}
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void ON_Decal::CImpl::GetHorzSweep(double& sta, double& end) const
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{
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if (ON_2dPoint::UnsetPoint == _cache.horz_sweep)
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{
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_cache.horz_sweep.x = GetParameter(ON_DECAL_HORZ_SWEEP_STA, 0.0).AsDouble();
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_cache.horz_sweep.y = GetParameter(ON_DECAL_HORZ_SWEEP_END, 0.0).AsDouble();
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}
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sta = _cache.horz_sweep.x;
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end = _cache.horz_sweep.y;
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}
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void ON_Decal::CImpl::SetHorzSweep(double sta, double end)
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{
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const auto sweep = ON_2dPoint(sta, end);
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if (_cache.horz_sweep != sweep)
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{
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_cache.horz_sweep = sweep;
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SetParameter(ON_DECAL_HORZ_SWEEP_STA, sta);
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SetParameter(ON_DECAL_HORZ_SWEEP_END, end);
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}
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}
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void ON_Decal::CImpl::GetVertSweep(double& sta, double& end) const
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{
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if (ON_2dPoint::UnsetPoint == _cache.vert_sweep)
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{
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_cache.vert_sweep.x = GetParameter(ON_DECAL_VERT_SWEEP_STA, 0.0).AsDouble();
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_cache.vert_sweep.y = GetParameter(ON_DECAL_VERT_SWEEP_END, 0.0).AsDouble();
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}
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sta = _cache.vert_sweep.x;
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end = _cache.vert_sweep.y;
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}
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void ON_Decal::CImpl::SetVertSweep(double sta, double end)
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{
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const auto sweep = ON_2dPoint(sta, end);
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if (_cache.vert_sweep != sweep)
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{
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_cache.vert_sweep = sweep;
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SetParameter(ON_DECAL_VERT_SWEEP_STA, sta);
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SetParameter(ON_DECAL_VERT_SWEEP_END, end);
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}
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}
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|
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void ON_Decal::CImpl::GetUVBounds(double& min_u, double& min_v, double& max_u, double& max_v) const
|
|
{
|
|
if (UNSET_4D_POINT == _cache.uv_bounds)
|
|
{
|
|
_cache.uv_bounds.x = GetParameter(ON_DECAL_MIN_U, 0.0).AsDouble();
|
|
_cache.uv_bounds.y = GetParameter(ON_DECAL_MIN_V, 0.0).AsDouble();
|
|
_cache.uv_bounds.z = GetParameter(ON_DECAL_MAX_U, 1.0).AsDouble();
|
|
_cache.uv_bounds.w = GetParameter(ON_DECAL_MAX_V, 1.0).AsDouble();
|
|
}
|
|
|
|
min_u = _cache.uv_bounds.x;
|
|
min_v = _cache.uv_bounds.y;
|
|
max_u = _cache.uv_bounds.z;
|
|
max_v = _cache.uv_bounds.w;
|
|
}
|
|
|
|
void ON_Decal::CImpl::SetUVBounds(double min_u, double min_v, double max_u, double max_v)
|
|
{
|
|
const auto bounds = ON_4dPoint(min_u, min_v, max_u, max_v);
|
|
if (_cache.uv_bounds != bounds)
|
|
{
|
|
_cache.uv_bounds = bounds;
|
|
SetParameter(ON_DECAL_MIN_U, min_u);
|
|
SetParameter(ON_DECAL_MIN_V, min_v);
|
|
SetParameter(ON_DECAL_MAX_U, max_u);
|
|
SetParameter(ON_DECAL_MAX_V, max_v);
|
|
}
|
|
}
|
|
|
|
ON_XMLNode* ON_Decal::CImpl::FindCustomNodeForRenderEngine(const ON_UUID& renderEngineId) const
|
|
{
|
|
ON_XMLNode* child_node = nullptr;
|
|
auto it = Node().GetChildIterator();
|
|
while (nullptr != (child_node = it.GetNextChild()))
|
|
{
|
|
if (child_node->TagName() == ON_DECAL_CUSTOM)
|
|
{
|
|
const ON_XMLProperty* prop = child_node->GetNamedProperty(ON_DECAL_CUSTOM_RENDERER);
|
|
if ((nullptr != prop) && (prop->GetValue().AsUuid() == renderEngineId))
|
|
return child_node;
|
|
}
|
|
}
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
ON_Decal::ON_Decal()
|
|
{
|
|
_impl = new CImpl;
|
|
}
|
|
|
|
ON_Decal::ON_Decal(ON_DecalCollection& dc, ON_XMLNode& node)
|
|
{
|
|
ON_ASSERT(node.TagName() == ON_DECAL);
|
|
|
|
_impl = new CImpl(dc, node);
|
|
}
|
|
|
|
ON_Decal::ON_Decal(const ON_Decal& d)
|
|
{
|
|
_impl = new CImpl;
|
|
operator = (d);
|
|
}
|
|
|
|
ON_Decal::~ON_Decal()
|
|
{
|
|
delete _impl;
|
|
_impl = nullptr;
|
|
}
|
|
|
|
const ON_Decal& ON_Decal::operator = (const ON_Decal& d)
|
|
{
|
|
if (this != &d)
|
|
{
|
|
_impl->Node() = d._impl->Node();
|
|
}
|
|
|
|
return *this;
|
|
}
|
|
|
|
bool ON_Decal::operator == (const ON_Decal& d) const
|
|
{
|
|
// This only checks if the basic parameters are equal. It ignores any custom data.
|
|
|
|
if (TextureInstanceId() != d.TextureInstanceId()) return false;
|
|
if (Mapping() != d.Mapping()) return false;
|
|
if (Projection() != d.Projection()) return false;
|
|
if (MapToInside() != d.MapToInside()) return false;
|
|
if (Transparency() != d.Transparency()) return false;
|
|
if (Origin() != d.Origin()) return false;
|
|
if (VectorUp() != d.VectorUp()) return false;
|
|
if (VectorAcross() != d.VectorAcross()) return false;
|
|
if (Height() != d.Height()) return false;
|
|
if (Radius() != d.Radius()) return false;
|
|
|
|
double sta1 = 0.0, end1 = 0.0, sta2 = 0.0, end2 = 0.0;
|
|
GetHorzSweep(sta1, end1);
|
|
d.GetHorzSweep(sta2, end2);
|
|
if (!IsDoubleEqual(sta1, sta2)) return false;
|
|
if (!IsDoubleEqual(end1, end2)) return false;
|
|
|
|
GetVertSweep(sta1, end1);
|
|
d.GetVertSweep(sta2, end2);
|
|
if (!IsDoubleEqual(sta1, sta2)) return false;
|
|
if (!IsDoubleEqual(end1, end2)) return false;
|
|
|
|
double min_u1 = 0.0, min_v1 = 0.0, max_u1 = 0.0, max_v1 = 0.0;
|
|
double min_u2 = 0.0, min_v2 = 0.0, max_u2 = 0.0, max_v2 = 0.0;
|
|
GetUVBounds(min_u1, min_v1, max_u1, max_v1);
|
|
d.GetUVBounds(min_u2, min_v2, max_u2, max_v2);
|
|
if (!IsDoubleEqual(min_u1, min_u2)) return false;
|
|
if (!IsDoubleEqual(min_v1, min_v2)) return false;
|
|
if (!IsDoubleEqual(max_u1, max_u2)) return false;
|
|
if (!IsDoubleEqual(max_v1, max_v2)) return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
bool ON_Decal::operator != (const ON_Decal& d) const
|
|
{
|
|
return !(operator == (d));
|
|
}
|
|
|
|
ON_UUID ON_Decal::TextureInstanceId(void) const
|
|
{
|
|
return _impl->TextureInstanceId();
|
|
}
|
|
|
|
void ON_Decal::SetTextureInstanceId(const ON_UUID& id)
|
|
{
|
|
_impl->SetTextureInstanceId(id);
|
|
}
|
|
|
|
ON_Decal::Mappings ON_Decal::Mapping(void) const
|
|
{
|
|
return _impl->Mapping();
|
|
}
|
|
|
|
void ON_Decal::SetMapping(Mappings m)
|
|
{
|
|
_impl->SetMapping(m);
|
|
}
|
|
|
|
ON_Decal::Projections ON_Decal::Projection(void) const
|
|
{
|
|
return _impl->Projection();
|
|
}
|
|
|
|
void ON_Decal::SetProjection(Projections p)
|
|
{
|
|
_impl->SetProjection(p);
|
|
}
|
|
|
|
bool ON_Decal::MapToInside(void) const
|
|
{
|
|
return _impl->MapToInside();
|
|
}
|
|
|
|
void ON_Decal::SetMapToInside(bool b)
|
|
{
|
|
_impl->SetMapToInside(b);
|
|
}
|
|
|
|
double ON_Decal::Transparency(void) const
|
|
{
|
|
return _impl->Transparency();
|
|
}
|
|
|
|
void ON_Decal::SetTransparency(double d)
|
|
{
|
|
_impl->SetTransparency(d);
|
|
}
|
|
|
|
ON_3dPoint ON_Decal::Origin(void) const
|
|
{
|
|
return _impl->Origin();
|
|
}
|
|
|
|
void ON_Decal::SetOrigin(const ON_3dPoint& pt)
|
|
{
|
|
_impl->SetOrigin(pt);
|
|
}
|
|
|
|
ON_3dVector ON_Decal::VectorUp(void) const
|
|
{
|
|
return _impl->VectorUp();
|
|
}
|
|
|
|
void ON_Decal::SetVectorUp(const ON_3dVector& vec)
|
|
{
|
|
_impl->SetVectorUp(vec);
|
|
}
|
|
|
|
ON_3dVector ON_Decal::VectorAcross(void) const
|
|
{
|
|
return _impl->VectorAcross();
|
|
}
|
|
|
|
void ON_Decal::SetVectorAcross(const ON_3dVector& vec)
|
|
{
|
|
_impl->SetVectorAcross(vec);
|
|
}
|
|
|
|
double ON_Decal::Height(void) const
|
|
{
|
|
return _impl->Height();
|
|
}
|
|
|
|
void ON_Decal::SetHeight(double d)
|
|
{
|
|
_impl->SetHeight(d);
|
|
}
|
|
|
|
double ON_Decal::Radius(void) const
|
|
{
|
|
return _impl->Radius();
|
|
}
|
|
|
|
void ON_Decal::SetRadius(double d)
|
|
{
|
|
_impl->SetRadius(d);
|
|
}
|
|
|
|
void ON_Decal::GetHorzSweep(double& sta, double& end) const
|
|
{
|
|
_impl->GetHorzSweep(sta, end);
|
|
}
|
|
|
|
void ON_Decal::SetHorzSweep(double sta, double end)
|
|
{
|
|
_impl->SetHorzSweep(sta, end);
|
|
}
|
|
|
|
void ON_Decal::GetVertSweep(double& sta, double& end) const
|
|
{
|
|
_impl->GetVertSweep(sta, end);
|
|
}
|
|
|
|
void ON_Decal::SetVertSweep(double sta, double end)
|
|
{
|
|
_impl->SetVertSweep(sta, end);
|
|
}
|
|
|
|
void ON_Decal::GetUVBounds(double& min_u, double& min_v, double& max_u, double& max_v) const
|
|
{
|
|
_impl->GetUVBounds(min_u, min_v, max_u, max_v);
|
|
}
|
|
|
|
void ON_Decal::SetUVBounds(double min_u, double min_v, double max_u, double max_v)
|
|
{
|
|
_impl->SetUVBounds(min_u, min_v, max_u, max_v);
|
|
}
|
|
|
|
bool ON_Decal::IsVisible(void) const
|
|
{
|
|
return _impl->IsVisible();
|
|
}
|
|
|
|
void ON_Decal::SetIsVisible(bool b)
|
|
{
|
|
_impl->SetIsVisible(b);
|
|
}
|
|
|
|
ON_UUID ON_Decal::Id(void) const
|
|
{
|
|
return _impl->Id();
|
|
}
|
|
|
|
ON__UINT32 ON_Decal::DecalCRC(void) const
|
|
{
|
|
return DataCRC(0);
|
|
}
|
|
|
|
ON__UINT32 ON_Decal::DataCRC(ON__UINT32 current_remainder) const
|
|
{
|
|
return ComputeDecalCRC(current_remainder, _impl->Node());
|
|
}
|
|
|
|
void ON_Decal::GetCustomXML(const ON_UUID& renderEngineId, ON_XMLNode& custom_param_node) const
|
|
{
|
|
custom_param_node.Clear();
|
|
custom_param_node.SetTagName(ON_DECAL_CUSTOM_PARAMS);
|
|
|
|
// Find the node for 'renderEngineId'.
|
|
const ON_XMLNode* custom_node = _impl->FindCustomNodeForRenderEngine(renderEngineId);
|
|
if (nullptr != custom_node)
|
|
{
|
|
// Get the parameter node and copy it to 'custom_param_node'.
|
|
const ON_XMLNode* param_node = custom_node->GetNamedChild(ON_DECAL_CUSTOM_PARAMS);
|
|
if (nullptr != param_node)
|
|
{
|
|
custom_param_node = *param_node;
|
|
}
|
|
}
|
|
}
|
|
|
|
bool ON_Decal::SetCustomXML(const ON_UUID& renderEngineId, const ON_XMLNode& custom_param_node)
|
|
{
|
|
if (custom_param_node.TagName() != ON_DECAL_CUSTOM_PARAMS)
|
|
return false;
|
|
|
|
// If there is already a custom node for 'renderEngineId' then delete it.
|
|
ON_XMLNode* custom_node = _impl->FindCustomNodeForRenderEngine(renderEngineId);
|
|
if (nullptr != custom_node)
|
|
{
|
|
ON_XMLNode* parent = custom_node->Parent();
|
|
if (nullptr != parent)
|
|
{
|
|
delete parent->DetachChild(*custom_node);
|
|
}
|
|
}
|
|
|
|
// Attach the new custom node and set its 'renderer' property to be the render engine id.
|
|
custom_node = _impl->Node().AttachChildNode(new ON_XMLNode(ON_DECAL_CUSTOM));
|
|
ON_XMLProperty prop(ON_DECAL_CUSTOM_RENDERER, renderEngineId);
|
|
custom_node->SetProperty(prop);
|
|
|
|
// Attach a copy of the custom param node to the custom node.
|
|
custom_node->AttachChildNode(new ON_XMLNode(custom_param_node));
|
|
|
|
return true;
|
|
}
|
|
|
|
// Copied from IRhRdkDecal::GetTextureMapping -- TODO: Refactor. [JOHN-DECAL-FIX]
|
|
bool ON_Decal::GetTextureMapping(ON_TextureMapping& mappingOut) const
|
|
{
|
|
const auto& decal = *this;
|
|
using M = ON_Decal::Mappings;
|
|
|
|
switch (decal.Mapping())
|
|
{
|
|
case M::Cylindrical:
|
|
{
|
|
// Orthogonal vectors in the end plane of cylinder.
|
|
const auto vecPlaneXAxis = decal.VectorAcross();
|
|
const auto vecPlaneYAxis = ON_CrossProduct(decal.VectorAcross(), -decal.VectorUp());
|
|
|
|
// Center for the end of the cylinder.
|
|
const auto ptCylinderEndCenter = decal.Origin() - decal.VectorUp() * decal.Height() * 0.5;
|
|
|
|
// Plane for the end of the cylinder.
|
|
ON_Plane plane(ptCylinderEndCenter, vecPlaneXAxis, vecPlaneYAxis);
|
|
|
|
// Circle for the end of the cylinder.
|
|
ON_Circle circle(plane, decal.Radius());
|
|
|
|
// The cylinder itself..
|
|
ON_Cylinder cylinder(circle, decal.Height());
|
|
|
|
// Cylindrical mapping without caps.
|
|
mappingOut.SetCylinderMapping(cylinder, false);
|
|
|
|
return true;
|
|
}
|
|
|
|
case M::Spherical:
|
|
{
|
|
// Orthogonal vectors in the equatorial plane.
|
|
const auto vecPlaneXAxis = decal.VectorAcross();
|
|
const auto vecPlaneYAxis = ON_CrossProduct(decal.VectorAcross(), -decal.VectorUp());
|
|
|
|
// Equatorial plane.
|
|
ON_Plane plane(decal.Origin(), vecPlaneXAxis, vecPlaneYAxis);
|
|
|
|
// The sphere itself.
|
|
ON_Sphere sphere;
|
|
sphere.plane = plane;
|
|
sphere.radius = decal.Radius();
|
|
|
|
// Spherical mapping.
|
|
mappingOut.SetSphereMapping(sphere);
|
|
|
|
return true;
|
|
}
|
|
|
|
case M::Planar:
|
|
{
|
|
const auto vecAcross = decal.VectorAcross();
|
|
const auto vecUp = decal.VectorUp();
|
|
const ON_Plane plane(decal.Origin(), vecAcross, vecUp);
|
|
const ON_Interval xInterval(0.0, vecAcross.Length());
|
|
const ON_Interval yInterval(0.0, vecUp.Length());
|
|
const ON_Interval zInterval(0.0, 1.0);
|
|
mappingOut.SetPlaneMapping(plane, xInterval, yInterval, zInterval);
|
|
|
|
return true;
|
|
}
|
|
|
|
default: break;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
/* Class ON_DecalNodeReader
|
|
|
|
This object encapsulates the reading of all decal properties from XML nodes.
|
|
It is used by the decal CRC calculation in ComputeDecalCRC().
|
|
|
|
TODO: It could also be used by the ON_Decal XML node acccess.
|
|
|
|
*/
|
|
class ON_DecalNodeReader
|
|
{
|
|
public:
|
|
ON_DecalNodeReader(const ON_XMLNode* p) : m_pNode(p) { }
|
|
|
|
ON_XMLVariant Mapping(void) const { return Value(ON_DECAL_MAPPING, ON_DECAL_MAPPING_NONE); }
|
|
ON_XMLVariant Projection(void) const { return Value(ON_DECAL_PROJECTION, ON_DECAL_PROJECTION_NONE); }
|
|
ON_XMLVariant MapToInside(void) const { return Value(ON_DECAL_MAP_TO_INSIDE_ON, m_def.MapToInside()); }
|
|
ON_XMLVariant Transparency(void) const { return Value(ON_DECAL_TRANSPARENCY , m_def.Transparency()); }
|
|
ON_XMLVariant TextureInstanceId(void) const { return Value(ON_DECAL_TEXTURE_INSTANCE, m_def.TextureInstanceId()); }
|
|
ON_XMLVariant Height(void) const { return Value(ON_DECAL_HEIGHT , m_def.Height()); }
|
|
ON_XMLVariant Radius(void) const { return Value(ON_DECAL_RADIUS , m_def.Radius()); }
|
|
ON_XMLVariant Origin(void) const { return Value(ON_DECAL_ORIGIN , m_def.Origin()); }
|
|
ON_XMLVariant VectorUp(void) const { return Value(ON_DECAL_VECTOR_UP , ON_3dPoint(m_def.VectorUp())); }
|
|
ON_XMLVariant VectorAcross(void) const { return Value(ON_DECAL_VECTOR_ACROSS , ON_3dPoint(m_def.VectorAcross())); }
|
|
ON_XMLVariant HorzSweepSta(void) const { return Value(ON_DECAL_HORZ_SWEEP_STA , DefaultHorzSweepSta()); }
|
|
ON_XMLVariant HorzSweepEnd(void) const { return Value(ON_DECAL_HORZ_SWEEP_END , DefaultHorzSweepEnd()); }
|
|
ON_XMLVariant VertSweepSta(void) const { return Value(ON_DECAL_VERT_SWEEP_STA , DefaultVertSweepSta()); }
|
|
ON_XMLVariant VertSweepEnd(void) const { return Value(ON_DECAL_VERT_SWEEP_END , DefaultVertSweepEnd()); }
|
|
ON_XMLVariant MinU(void) const { return Value(ON_DECAL_MIN_U , DefaultMinU()); }
|
|
ON_XMLVariant MinV(void) const { return Value(ON_DECAL_MIN_V , DefaultMinV()); }
|
|
ON_XMLVariant MaxU(void) const { return Value(ON_DECAL_MAX_U , DefaultMaxU()); }
|
|
ON_XMLVariant MaxV(void) const { return Value(ON_DECAL_MAX_V , DefaultMaxV()); }
|
|
ON_XMLVariant IsTemporary(void) const { return Value(ON_DECAL_IS_TEMPORARY , false); }
|
|
ON_XMLVariant IsVisible(void) const { return Value(ON_DECAL_IS_VISIBLE , m_def.IsVisible()); }
|
|
ON_XMLVariant InstanceId(void) const { return Value(ON_DECAL_INSTANCE_ID , m_def.Id()); }
|
|
|
|
private:
|
|
ON_XMLVariant Value(const wchar_t* wszName, const ON_XMLVariant& vDefault) const;
|
|
|
|
double DefaultHorzSweepSta(void) const { double a, b; m_def.GetHorzSweep(a, b); return a; }
|
|
double DefaultHorzSweepEnd(void) const { double a, b; m_def.GetHorzSweep(a, b); return b; }
|
|
double DefaultVertSweepSta(void) const { double a, b; m_def.GetVertSweep(a, b); return a; }
|
|
double DefaultVertSweepEnd(void) const { double a, b; m_def.GetVertSweep(a, b); return b; }
|
|
|
|
double DefaultMinU(void) const { double a, b, c, d; m_def.GetUVBounds(a, b, c, d); return a; }
|
|
double DefaultMinV(void) const { double a, b, c, d; m_def.GetUVBounds(a, b, c, d); return b; }
|
|
double DefaultMaxU(void) const { double a, b, c, d; m_def.GetUVBounds(a, b, c, d); return c; }
|
|
double DefaultMaxV(void) const { double a, b, c, d; m_def.GetUVBounds(a, b, c, d); return d; }
|
|
|
|
private:
|
|
const ON_XMLNode* m_pNode;
|
|
const ON_Decal m_def;
|
|
};
|
|
|
|
ON_XMLVariant ON_DecalNodeReader::Value(const wchar_t* wszName, const ON_XMLVariant& vDefault) const
|
|
{
|
|
ON_XMLVariant vValue = vDefault;
|
|
|
|
if (nullptr != m_pNode)
|
|
{
|
|
const ON_XMLParameters p(*m_pNode);
|
|
p.GetParam(wszName, vValue);
|
|
}
|
|
|
|
return vValue;
|
|
}
|
|
|
|
static void DecalUpdateCRC(ON__UINT32& crc, const ON_XMLVariant value)
|
|
{
|
|
crc = value.DataCRC(crc);
|
|
}
|
|
|
|
ON__UINT32 ON_Decal::ComputeDecalCRC(ON__UINT32 crc, const ON_XMLNode& node) // Static.
|
|
{
|
|
const ON_DecalNodeReader d(&node);
|
|
|
|
const ON_wString s = d.Mapping().AsString();
|
|
const auto mapping = MappingFromString(s);
|
|
|
|
DecalUpdateCRC(crc, d.Mapping());
|
|
DecalUpdateCRC(crc, d.IsVisible());
|
|
DecalUpdateCRC(crc, d.IsTemporary());
|
|
DecalUpdateCRC(crc, d.Transparency());
|
|
DecalUpdateCRC(crc, d.TextureInstanceId());
|
|
|
|
if (Mappings::Planar == mapping)
|
|
{
|
|
DecalUpdateCRC(crc, d.MinU());
|
|
DecalUpdateCRC(crc, d.MinV());
|
|
DecalUpdateCRC(crc, d.MaxU());
|
|
DecalUpdateCRC(crc, d.MaxV());
|
|
}
|
|
else
|
|
{
|
|
DecalUpdateCRC(crc, d.Origin());
|
|
DecalUpdateCRC(crc, d.VectorUp());
|
|
DecalUpdateCRC(crc, d.VectorAcross());
|
|
DecalUpdateCRC(crc, d.Projection());
|
|
|
|
if ((Mappings::Cylindrical == mapping) || (Mappings::Spherical == mapping))
|
|
{
|
|
DecalUpdateCRC(crc, d.Radius());
|
|
DecalUpdateCRC(crc, d.MapToInside());
|
|
DecalUpdateCRC(crc, d.HorzSweepSta());
|
|
DecalUpdateCRC(crc, d.HorzSweepEnd());
|
|
|
|
if (Mappings::Cylindrical == mapping)
|
|
{
|
|
DecalUpdateCRC(crc, d.Height());
|
|
}
|
|
else
|
|
if (Mappings::Spherical == mapping)
|
|
{
|
|
DecalUpdateCRC(crc, d.VertSweepSta());
|
|
DecalUpdateCRC(crc, d.VertSweepEnd());
|
|
}
|
|
}
|
|
}
|
|
|
|
// Look for custom data nodes and for each one, find the parameter node and then iterate over its
|
|
// children and CRC the properties. For now, we will have to rely on the raw XML. A better solution
|
|
// would be to have the plug-in that created this XML calculate the CRC itself.
|
|
auto it = node.GetChildIterator();
|
|
ON_XMLNode* pChildNode = nullptr;
|
|
while (nullptr != (pChildNode = it.GetNextChild()))
|
|
{
|
|
if (pChildNode->TagName() != ON_DECAL_CUSTOM)
|
|
continue; // Not a custom data node.
|
|
|
|
ON_XMLProperty* prop = pChildNode->GetNamedProperty(ON_DECAL_CUSTOM_RENDERER);
|
|
if (nullptr != prop)
|
|
{
|
|
// Include the render engine id.
|
|
const ON_UUID uuid = prop->GetValue().AsUuid();
|
|
crc = ON_CRC32(crc, sizeof(uuid), &uuid);
|
|
}
|
|
|
|
// Find the custom parameter node.
|
|
const ON_XMLNode* pParamNode = pChildNode->GetNamedChild(ON_DECAL_CUSTOM_PARAMS);
|
|
if (nullptr != pParamNode)
|
|
{
|
|
// Iterate over the nodes inside the custom parameter node.
|
|
const ON_XMLParameters p(*pParamNode);
|
|
auto* pIterator = p.NewIterator();
|
|
|
|
ON_wString sParamName;
|
|
ON_XMLVariant vParamValue;
|
|
while (pIterator->Next(sParamName, vParamValue))
|
|
{
|
|
DecalUpdateCRC(crc, vParamValue);
|
|
}
|
|
|
|
delete pIterator;
|
|
}
|
|
}
|
|
|
|
// Make sure it's not zero which would mean 'nil'.
|
|
if (0 == crc)
|
|
crc--;
|
|
|
|
return crc;
|
|
}
|
|
|
|
// ON_DecalCollection
|
|
|
|
ON_DecalCollection::~ON_DecalCollection()
|
|
{
|
|
DeleteAllDecals();
|
|
}
|
|
|
|
int ON_DecalCollection::FindDecalIndex(const ON_Decal& decal) const
|
|
{
|
|
for (int i = 0; i < m_decals.Count(); i++)
|
|
{
|
|
if (decal.Id() == m_decals[i]->Id())
|
|
return i;
|
|
}
|
|
|
|
return -1;
|
|
}
|
|
|
|
bool ON_DecalCollection::DeleteDecal(ON_Decal& decal)
|
|
{
|
|
// Ensure the array is populated before deleting a decal.
|
|
GetDecalArray();
|
|
|
|
const int index = FindDecalIndex(decal);
|
|
if (index < 0)
|
|
return false;
|
|
|
|
delete m_decals[index];
|
|
m_decals.Remove(index);
|
|
|
|
return true;
|
|
}
|
|
|
|
void ON_DecalCollection::DeleteAllDecals(void)
|
|
{
|
|
m_root_node.Clear();
|
|
m_root_node.CreateNodeAtPath(ON_RDK_UD_ROOT);
|
|
|
|
for (int i = 0; i < m_decals.Count(); i++)
|
|
{
|
|
delete m_decals[i];
|
|
}
|
|
|
|
m_decals.Destroy();
|
|
|
|
m_populated = true;
|
|
|
|
SetChanged();
|
|
}
|
|
|
|
const ON_DecalCollection& ON_DecalCollection::operator = (const ON_DecalCollection& dc)
|
|
{
|
|
DeleteAllDecals();
|
|
|
|
for (int i = 0; i < dc.m_decals.Count(); i++)
|
|
{
|
|
ON_Decal* decal = dc.m_decals[i];
|
|
if (nullptr != decal)
|
|
{
|
|
m_decals.Append(new ON_Decal(*decal));
|
|
}
|
|
}
|
|
|
|
return *this;
|
|
}
|
|
|
|
const ON_SimpleArray<ON_Decal*>& ON_DecalCollection::GetDecalArray(void) const
|
|
{
|
|
if (!m_populated)
|
|
{
|
|
Populate();
|
|
|
|
m_populated = true;
|
|
}
|
|
|
|
return m_decals;
|
|
}
|
|
|
|
void ON_DecalCollection::Populate(void) const
|
|
{
|
|
if (nullptr == m_attr)
|
|
return;
|
|
|
|
if (GetEntireDecalXML(*m_attr, m_root_node))
|
|
{
|
|
const wchar_t* path = ON_RDK_UD_ROOT ON_RDK_SLASH ON_DECALS;
|
|
ON_XMLNode* decals_node = m_root_node.GetNodeAtPath(path);
|
|
if (nullptr != decals_node)
|
|
{
|
|
// Iterate over the decals under the decals node adding a new decal for each one.
|
|
auto it = decals_node->GetChildIterator();
|
|
ON_XMLNode* child_node = nullptr;
|
|
while (nullptr != (child_node = it.GetNextChild()))
|
|
{
|
|
auto* decal = new ON_Decal(*const_cast<ON_DecalCollection*>(this), *child_node);
|
|
m_decals.Append(decal);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void ON_DecalCollection::SetChanged(void)
|
|
{
|
|
ON_ASSERT(m_populated);
|
|
|
|
if (m_populated)
|
|
m_changed = true;
|
|
}
|
|
|
|
ON_Decal* ON_DecalCollection::AddDecal(void)
|
|
{
|
|
// Ensure the array is populated before adding a new decal.
|
|
GetDecalArray();
|
|
|
|
ON_Decal* decal = nullptr;
|
|
|
|
ON_XMLNode* decals_node = m_root_node.CreateNodeAtPath(ON_RDK_UD_ROOT ON_RDK_SLASH ON_DECALS);
|
|
if (nullptr != decals_node)
|
|
{
|
|
// Add an XML node for the new decal.
|
|
auto* decal_node = new ON_XMLNode(ON_DECAL);
|
|
decals_node->AttachChildNode(decal_node);
|
|
|
|
// Add the new decal. It stores a pointer to the new XML node. This is safe because
|
|
// the decals have the same lifetime as the root node that owns the XML nodes.
|
|
decal = new ON_Decal(*this, *decal_node);
|
|
m_decals.Append(decal);
|
|
|
|
SetChanged();
|
|
}
|
|
|
|
return decal;
|
|
}
|
|
|
|
void ON_DecalCollection::UpdateUserData(unsigned int archive_3dm_version) const
|
|
{
|
|
if (m_changed)
|
|
{
|
|
ON_ASSERT(m_populated);
|
|
|
|
SetRDKObjectInformation(*m_attr, m_root_node.String(), archive_3dm_version);
|
|
|
|
m_changed = false;
|
|
}
|
|
}
|