mirror of
https://github.com/mcneel/opennurbs.git
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525 lines
19 KiB
C++
525 lines
19 KiB
C++
/* $NoKeywords: $ */
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/*
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//
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// Copyright (c) 1993-2012 Robert McNeel & Associates. All rights reserved.
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// OpenNURBS, Rhinoceros, and Rhino3D are registered trademarks of Robert
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// McNeel & Associates.
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//
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// THIS SOFTWARE IS PROVIDED "AS IS" WITHOUT EXPRESS OR IMPLIED WARRANTY.
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// ALL IMPLIED WARRANTIES OF FITNESS FOR ANY PARTICULAR PURPOSE AND OF
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// MERCHANTABILITY ARE HEREBY DISCLAIMED.
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//
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// For complete openNURBS copyright information see <http://www.opennurbs.org>.
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//
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////////////////////////////////////////////////////////////////
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*/
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////////////////////////////////////////////////////////////////
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//
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// Defines ON_WindowsBITMAPINFO class that is used to provide OS independent
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// serialization of Windows device independent bitmaps (BITMAPINFO) used
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// to store preview images.
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//
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////////////////////////////////////////////////////////////////
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#if !defined(OPENNURBS_BITMAP_INC_)
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#define OPENNURBS_BITMAP_INC_
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class ON_CLASS ON_Bitmap : public ON_ModelComponent
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{
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ON_OBJECT_DECLARE(ON_Bitmap);
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public:
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ON_Bitmap() ON_NOEXCEPT;
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~ON_Bitmap() = default;
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ON_Bitmap(const ON_Bitmap&);
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ON_Bitmap& operator=(const ON_Bitmap&) = default;
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static const ON_Bitmap Unset;
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/*
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Parameters:
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model_component_reference - [in]
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none_return_value - [in]
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value to return if ON_Layer::Cast(model_component_ref.ModelComponent())
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is nullptr
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Returns:
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If ON_Layer::Cast(model_component_ref.ModelComponent()) is not nullptr,
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that pointer is returned. Otherwise, none_return_value is returned.
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*/
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static const ON_Bitmap* FromModelComponentRef(
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const class ON_ModelComponentReference& model_component_reference,
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const ON_Bitmap* none_return_value
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);
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void Dump(
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ON_TextLog&
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) const override;
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bool Write( class ON_BinaryArchive& ) const override;
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bool Read( class ON_BinaryArchive& ) override;
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unsigned int SizeOf() const override;
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virtual
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int Width() const;
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virtual
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int Height() const; // >0 means it's a bottom-up bitmap with origin at lower right
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// <0 means it's a top-down bitmap with origin at upper left
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virtual
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int BitsPerPixel() const; // bits per pixel
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virtual
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size_t SizeofScan() const; // number of bytes per scan line
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virtual
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size_t SizeofImage() const; // size of current map in bytes
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virtual
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unsigned char* Bits(
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int scan_line_index
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);
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virtual
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const unsigned char* Bits(
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int scan_line_index
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) const;
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const ON_FileReference& FileReference() const;
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void SetFileReference(
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const ON_FileReference& file_reference
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);
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void SetFileFullPath(
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const wchar_t* file_full_path,
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bool bSetContentHash
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);
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private:
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ON_FileReference m_file_reference;
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};
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#if defined(ON_DLL_TEMPLATE)
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ON_DLL_TEMPLATE template class ON_CLASS ON_SimpleArray<ON_Bitmap*>;
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ON_DLL_TEMPLATE template class ON_CLASS ON_SimpleArray<const ON_Bitmap*>;
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#endif
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#if !defined(ON_OS_WINDOWS_GDI)
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// These are the values of the Windows defines mentioned
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// in the comment below. If you're running on Windows,
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// they get defined by Windows system header files.
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// If you aren't running on Windows, then you don't
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// need them.
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//#define BI_RGB 0L
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//#define BI_RLE8 1L
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//#define BI_RLE4 2L
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//#define BI_BITFIELDS 3L
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// Windows sizeof(ON_WindowsRGBQUAD) = 4.
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struct ON_WindowsRGBQUAD {
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// Mimics Windows RGBQUAD structure.
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// For details searh for "RGBQUAD" at http://msdn.microsoft.com/default.asp
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unsigned char rgbBlue; // BYTE
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unsigned char rgbGreen; // BYTE
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unsigned char rgbRed; // BYTE
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unsigned char rgbReserved; // BYTE
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};
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// Windows packs BITMAPFILEHEADER
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#pragma pack(push,2)
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struct ON_WindowsBITMAPFILEHEADER {
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unsigned short bfType; // WORD = file type, must be BM
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unsigned int bfSize; // DWORD = size, in bytes, of the bitmap file
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unsigned short bfReserved1; // WORD Reserved; must be zero
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unsigned short bfReserved2; // WORD Reserved; must be zero
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unsigned int bfOffBits; // DWORD = offset, in bytes, from the beginning of the BITMAPFILEHEADER structure to the bitmap bits
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};
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#pragma pack(pop)
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// Mimics Windows BITMAPINFOHEADER structure.
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// For details searh for "BITMAPINFOHEADER" at http://msdn.microsoft.com/default.asp
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// Windows sizeof(BITMAPINFOHEADER) = 80.
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struct ON_WindowsBITMAPINFOHEADER
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{
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unsigned int biSize; // DWORD = sizeof(BITMAPINFOHEADER)
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int biWidth; // LONG = width (in pixels) of (decompressed) bitmap
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int biHeight; // LONG = height (in pixels) of (decompressed) bitmap
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// >0 means it's a bottom-up bitmap with origin
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// in the lower left corner.
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// <0 means it's a top-down bitmap with origin
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// in the upper left corner.
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unsigned short biPlanes; // WORD = number of planes
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// (always 1 in current Windows versions)
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unsigned short biBitCount; // WORD = bits per pixel (0,1,4,8,16,24,32 are valid)
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// 1 See http://msdn.microsoft.com/default.asp
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// 4 See http://msdn.microsoft.com/default.asp
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// 8 The bitmap has a maximum of 256 colors,
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// and the bmiColors member contains up
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// to 256 entries. In this case, each byte
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// in the array represents a single pixel.
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// 16 See http://msdn.microsoft.com/default.asp
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// 24 If biClrUsed=0 and biCompression=BI_RGB(0),
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// then each 3-byte triplet in the bitmap
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// array represents the relative intensities
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// of blue, green, and red, respectively, for
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// a pixel. For other possibilities, see
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// http://msdn.microsoft.com/default.asp
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// 32 If biClrUsed=0 and biCompression=BI_RGB(0),
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// then each 4-byte DWORD in the bitmap
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// array represents the relative intensities
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// of blue, green, and red, respectively, for
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// a pixel. The high byte in each DWORD is not
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// used.
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// If biClrUsed=3, biCompression=BITFIELDS(3),
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// biColors[0] = red mask (0x00FF0000),
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// biColors[1] = green mask (0x0000FF00), and
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// biColors[2] = blue mask (0x000000FF),
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// then tese masks are used with each 4-byte
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// DWORD in the bitmap array to determine
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// the pixel's relative intensities. //
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// For other possibilities, see
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// http://msdn.microsoft.com/default.asp
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unsigned int biCompression; // DWORD Currently, Windows defines the following
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// types of compression.
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// =0 BI_RGB (no compression)
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// =1 BI_RLE8 (run length encoded used for 8 bpp)
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// =2 BI_RLE4 (run length encoded used for 4 bpp)
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// =3 BI_BITFIELDS Specifies that the bitmap is
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// not compressed and that the color table
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// consists of three DWORD color masks that
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// specify the red, green, and blue components,
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// respectively, of each pixel. This is valid
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// when used with 16- and 32-bit-per-pixel
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// bitmaps.
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// =4 BI_JPEG (not supported in Win 95/NT4)
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//
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unsigned int biSizeImage; // DWORD = bytes in image
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int biXPelsPerMeter; // LONG
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int biYPelsPerMeter; // LONG
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unsigned int biClrUsed; // DWORD = 0 or true length of bmiColors[] array. If 0,
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// then the value of biBitCount determines the
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// length of the bmiColors[] array.
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unsigned int biClrImportant; // DWORD
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};
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struct ON_WindowsBITMAPINFO
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{
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// Mimics Windows BITMAPINFO structure.
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// For details searh for "BITMAPINFO" at http://msdn.microsoft.com/default.asp
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ON_WindowsBITMAPINFOHEADER bmiHeader;
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ON_WindowsRGBQUAD bmiColors[1]; // The "[1]" is for the compiler. In
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// practice this array commonly has
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// length 0, 3, or 256 and a BITMAPINFO*
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// points to a contiguous piece of memory
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// that contains
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//
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// BITMAPINFOHEADER
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// RGBQUAD[length determined by flags]
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// unsigned char[biSizeImage]
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//
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// See the ON_WindowsBITMAPINFOHEADER comments
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// and http://msdn.microsoft.com/default.asp
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// for more details.
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};
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#endif
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class ON_CLASS ON_WindowsBitmap : public ON_Bitmap
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{
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ON_OBJECT_DECLARE(ON_WindowsBitmap);
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// Uncompressed 8 bpp, 24 bpp, or 32 bpp Windows device
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// independent bitmaps (DIB)
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public:
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ON_WindowsBitmap() = default;
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~ON_WindowsBitmap();
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ON_WindowsBitmap(const ON_WindowsBitmap&);
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ON_WindowsBitmap& operator=(const ON_WindowsBitmap&);
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static const ON_WindowsBitmap Unset;
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/*
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Parameters:
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width - [in]
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height - [in]
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bits_per_pixel - [in]
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1, 2, 4, 8, 16, 24, or 32
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*/
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bool Create(
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int width,
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int height,
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int bits_per_pixel
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);
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bool IsValid( class ON_TextLog* text_log = nullptr ) const override;
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bool IsEmpty() const;
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bool Write( ON_BinaryArchive& ) const override; // writes compressed image
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bool Read( ON_BinaryArchive& ) override; // reads compressed image
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unsigned int SizeOf() const override;
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public:
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bool WriteCompressed( ON_BinaryArchive& ) const;
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bool ReadCompressed( ON_BinaryArchive& );
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bool WriteUncompressed( ON_BinaryArchive& ) const;
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bool ReadUncompressed( ON_BinaryArchive& );
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public:
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int Width() const override;
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int Height() const override; // >0 means it's a bottom-up bitmap with origin at lower right
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// <0 means it's a top-down bitmap with origin at upper left
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int PaletteColorCount() const; // number of colors in palette
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int SizeofPalette() const; // number of bytes in palette
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int BitsPerPixel() const override;
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size_t SizeofScan() const override; // number of bytes per scan line
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size_t SizeofImage() const override; // number of bytes in image
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unsigned char* Bits(
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int // index of scan line
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) override;
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const unsigned char* Bits(
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int // index of scan line
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) const override;
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//int PaletteIndex( ON_Color ) const; // for 8bpp bitmaps
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ON_Color Pixel(
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int, // 0 <= i < width
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int // 0 <= j < height
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) const;
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ON_Color Pixel(
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int, // 0 <= i < width
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const unsigned char* // value of Bits( j )
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) const;
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//bool SetColor( // sets entire map to specified color
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// ON_Color
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// );
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#if defined(ON_OS_WINDOWS_GDI)
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/*
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Description:
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Create an ON_WindowsBitmap from a contiguous bitmap.
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Copies src.
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Parameters:
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src - [in] contiguous Windows device independent bitmap.
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Remarks:
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If the current Windows BITMAPINFO is identical to ON_WindowsBITMAPINFO,
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then the result of this call is identical to
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int color_count = number of colors in bitmap's palette;
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ON_WindowsBitmap::Create( &src, &src.bmiColors[color_count], true ).
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See Also:
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ON_WindowsBitmap::Create
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*/
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ON_WindowsBitmap( const BITMAPINFO& src );
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/*
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Description:
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Create an ON_WindowsBitmap from a contiguous bitmap.
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Shares bitmap memory with src.
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Parameters:
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src - [in] contiguous Windows device independent bitmap.
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See Also:
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ON_WindowsBitmap::Create
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Remarks:
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~ON_WindowsBitmap will not delete src.
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*/
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ON_WindowsBitmap( const BITMAPINFO* src );
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/*
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Description:
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Create an ON_WindowsBitmap from a contiguous bitmap.
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Copies src.
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Parameters:
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src - [in] contiguous Windows device independent bitmap.
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See Also:
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ON_WindowsBitmap::Create
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*/
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ON_WindowsBitmap& operator=( const BITMAPINFO& src );
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/*
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Description:
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Create and ON_WindowsBitmap from a Windows BITMAPINFO pointer
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and a pointer to the bits.
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This is intended to make it easy to write compressed bimaps.
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For ON_WindowsBitmap classes created with ON_WindowsBitmap::Share,
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ON_WindowsBitmap::Destroy and ~ON_WindowsBitmap will
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not free the bmi and bits memory.
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Parameters:
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bmi - [in] valid BITMAPINFO
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bits - [in] bits for BITMAPINFO
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bCopy - [in] If true, the bmi and bits are copied into a contiguous
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bitmap that will be deleted by ~ON_WindowsBitmap.
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If false, the m_bmi and m_bits pointers on this class
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are simply set to bmi and bits. In this case,
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~ON_WindowsBitmap will not free the bmi or bits
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memory.
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Example:
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ON_BinaryArchive archive = ...;
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BITMAPINFO* bmi = 0;
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unsigned char* bits = 0;
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int color_count = ...; // number of colors in palette
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int sizeof_palette = sizeof(bmi->bmiColors[0]) * color_count;
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BITMAPINFO* bmi = (LPBITMAPINFO)calloc( 1, sizeof(*bmi) + sizeof_palette );
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bmi->bmiHeader.biSize = sizeof(bmi->bmiHeader);
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bmi->bmiHeader.biWidth = width;
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bmi->bmiHeader.biHeight = height;
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bmi->bmiHeader.biPlanes = 1;
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bmi->bmiHeader.biBitCount = (USHORT)color_depth;
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bmi->bmiHeader.biCompression = BI_RGB;
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bmi->bmiHeader.biXPelsPerMeter = 0;
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bmi->bmiHeader.biYPelsPerMeter = 0;
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bmi->bmiHeader.biClrUsed = 0;
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bmi->bmiHeader.biClrImportant = 0;
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bmi->bmiHeader.biSizeImage = GetStorageSize();
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// initialize palette
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...
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HBITMAP hbm = ::CreateDIBSection( nullptr, bmi, ..., (LPVOID*)&bits, nullptr, 0);
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{
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// Use ON_WindowsBitmap to write a compressed bitmap to
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// archive. Does not modify bmi or bits.
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ON_WindowsBitmap onbm;
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onbm.Create(bmi,bit,false);
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onbm.Write( arcive );
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}
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*/
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bool Create(
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const BITMAPINFO* bmi,
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const unsigned char* bits,
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bool bCopy
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);
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#endif
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/*
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Returns:
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True if m_bmi and m_bits are in a single contiguous
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block of memory.
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False if m_bmi and m_bits are in two blocks of memory.
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*/
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bool IsContiguous() const;
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#if defined(ON_OS_WINDOWS_GDI)
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BITMAPINFO* m_bmi = nullptr;
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#else
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struct ON_WindowsBITMAPINFO* m_bmi = nullptr;
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/*
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Description:
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Create an ON_WindowsBitmap from a contiguous bitmap ON_WindowsBITMAPINFO.
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Parameters:
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src - [in]
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A contiguous Windows device independent bitmap. This means that the
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"bits" in the bitmap begin at the memory location &m_bits->bmiColors[0].
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See Also:
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Remarks:
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~ON_WindowsBitmap will not delete src.
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*/
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bool Create (
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const struct ON_WindowsBITMAPINFO* src
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);
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#endif
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unsigned char* m_bits = nullptr;
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private:
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int m_bFreeBMI = 0; // 0 m_bmi and m_bits are not freed by ON_WindowsBitmap::Destroy
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// 1 m_bmi memory is freed by ON_WindowsBitmap::Destroy
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// 2 m_bits memory is freed by ON_WindowsBitmap::Destroy
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// 3 m_bmi and m_bits memory is freed by ON_WindowsBitmap::Destroy
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private:
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bool Internal_WriteV5( ON_BinaryArchive& ) const;
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bool Internal_ReadV5( ON_BinaryArchive& );
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protected:
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void Internal_Destroy();
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void Internal_Copy(
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const ON_WindowsBitmap& src
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);
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};
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/*
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Description:
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ON_WindowsBitmapEx is identical to ON_WindowsBitmap except that
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it's Read/Write functions save bitmap names.
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*/
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class ON_CLASS ON_WindowsBitmapEx : public ON_WindowsBitmap
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{
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ON_OBJECT_DECLARE(ON_WindowsBitmapEx);
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public:
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ON_WindowsBitmapEx() = default;
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~ON_WindowsBitmapEx() = default;
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ON_WindowsBitmapEx(const ON_WindowsBitmapEx&) = default;
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ON_WindowsBitmapEx& operator=(const ON_WindowsBitmapEx&) = default;
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static const ON_WindowsBitmapEx Unset;
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bool Write( ON_BinaryArchive& ) const override; // writes compressed image
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bool Read( ON_BinaryArchive& ) override; // reads compressed image
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private:
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bool Internal_WriteV5( ON_BinaryArchive& ) const; // writes compressed image
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bool Internal_ReadV5( ON_BinaryArchive& ); // reads compressed image
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};
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class ON_CLASS ON_EmbeddedBitmap : public ON_Bitmap
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{
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ON_OBJECT_DECLARE(ON_EmbeddedBitmap);
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public:
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ON_EmbeddedBitmap() = default;
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~ON_EmbeddedBitmap();
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ON_EmbeddedBitmap(const ON_EmbeddedBitmap&);
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ON_EmbeddedBitmap& operator=(const ON_EmbeddedBitmap&);
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static const ON_EmbeddedBitmap Unset;
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void Create(
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size_t sizeof_buffer
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);
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bool IsValid( class ON_TextLog* text_log = nullptr ) const override;
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bool Write( ON_BinaryArchive& ) const override;
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bool Read( ON_BinaryArchive& ) override;
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unsigned int SizeOf() const override;
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size_t SizeofImage() const override;
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unsigned char* Bits(int) override;
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const unsigned char* Bits(int) const override;
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const void* m_buffer = nullptr;
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size_t m_sizeof_buffer = 0;
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bool m_managed_buffer = false; // true means the ON_EmbeddedBitmap class manages m_buffer memory.
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ON__UINT32 m_buffer_crc32 = 0; // 32 bit crc from ON_CRC32
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private:
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bool Internal_WriteV5( ON_BinaryArchive& ) const;
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bool Internal_ReadV5( ON_BinaryArchive& );
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private:
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void Internal_Destroy();
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void Internal_Copy(
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const ON_EmbeddedBitmap& src
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);
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};
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#endif
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