#include "accessibilityinspector.h" #include "screenreader.h" #include "optionswidget.h" #include "accessibilityscenemanager.h" #ifdef QT_ACCESSIBILITY_INSPECTOR_SCENE_GRAPH #include #include #endif #include void MouseInterceptingGraphicsScene::mousePressEvent(QGraphicsSceneMouseEvent *event) { emit mousePressed(event->scenePos().toPoint()); QGraphicsScene::mousePressEvent(event); } void MouseInterceptingGraphicsScene::mouseDoubleClickEvent(QGraphicsSceneMouseEvent *event) { emit mouseDobleClicked(); QGraphicsScene::mouseDoubleClickEvent(event); } AccessibilitySceneManager *sceneManager = 0; QAccessible::UpdateHandler previousUpdateHandler = 0; bool updateHandlerRecursion = false; void accessibilityUpdateHandler(QObject *object, int who, QAccessible::Event reason) { if (updateHandlerRecursion) return; if ( #ifdef QT_ACCESSIBILITY_INSPECTOR_SCENE_GRAPH !qobject_cast(object) && #endif !qobject_cast(object)) return; updateHandlerRecursion = true; if (sceneManager) { sceneManager->handleUpdate(object, reason); //qDebug() << "update"; } if (previousUpdateHandler) // call prev just to be sure. previousUpdateHandler(object, who, reason); updateHandlerRecursion = false; } AccessibilityInspector::AccessibilityInspector(QObject *parent) : QObject(parent) { } AccessibilityInspector::~AccessibilityInspector() { delete optionsWidget; delete accessibilityScene; delete accessibilityView; delete accessibilityTreeScene; delete accessibilityTreeView; delete screenReader; } void AccessibilityInspector::inspectWindow(QWidget *window) { optionsWidget = new OptionsWidget(); accessibilityScene = new MouseInterceptingGraphicsScene(); accessibilityView = new QGraphicsView(); accessibilityView->setScene(accessibilityScene); accessibilityView->resize(1024, 768); accessibilityView->scale(1.3, 1.3); accessibilityTreeScene = new QGraphicsScene(); accessibilityTreeView = new QGraphicsView(); accessibilityTreeView->setScene(accessibilityTreeScene); accessibilityTreeView->resize(1024, 768); sceneManager = new AccessibilitySceneManager(); QObject::connect(optionsWidget, SIGNAL(optionsChanged()), sceneManager, SLOT(updateAccessibilitySceneItemFlags())); QObject::connect(optionsWidget, SIGNAL(refreshClicked()), sceneManager, SLOT(populateAccessibilityScene())); QObject::connect(optionsWidget, SIGNAL(refreshClicked()), sceneManager, SLOT(populateAccessibilityTreeScene())); QObject::connect(optionsWidget, SIGNAL(scaleChanged(int)), sceneManager, SLOT(changeScale(int))); sceneManager->setOptionsWidget(optionsWidget); sceneManager->setRootWidget(window); sceneManager->setScene(accessibilityScene); sceneManager->setView(accessibilityView); sceneManager->setTreeScene(accessibilityTreeScene); sceneManager->setTreeView(accessibilityTreeView); screenReader = new ScreenReader; QObject::connect(accessibilityScene, SIGNAL(mousePressed(QPoint)), screenReader, SLOT(touchPoint(QPoint))); QObject::connect(accessibilityScene, SIGNAL(mouseDobleClicked()), screenReader, SLOT(activate())); QObject::connect(screenReader, SIGNAL(selected(QObject*)), sceneManager, SLOT(setSelected(QObject*))); screenReader->setRootObject(window); screenReader->setOptionsWidget(optionsWidget); previousUpdateHandler = QAccessible::installUpdateHandler(accessibilityUpdateHandler); QTimer::singleShot(100, sceneManager, SLOT(populateAccessibilityScene())); QTimer::singleShot(100, sceneManager, SLOT(populateAccessibilityTreeScene())); QSettings settings; accessibilityView->restoreGeometry(settings.value("accessiblityGeometry").toByteArray()); accessibilityView->show(); accessibilityTreeView->restoreGeometry(settings.value("treeGeometry").toByteArray()); accessibilityTreeView->show(); optionsWidget->restoreGeometry(settings.value("optionsGeometry").toByteArray()); optionsWidget->show(); } void AccessibilityInspector::saveWindowGeometry() { QSettings settings; settings.setValue("accessiblityGeometry", accessibilityView->saveGeometry()); settings.setValue("treeGeometry", accessibilityTreeView->saveGeometry()); settings.setValue("optionsGeometry", optionsWidget->saveGeometry()); } QString translateRole(QAccessible::Role role) { if (role == 0x2B) return "PushButton"; if (role == 0x2C) return "CheckBox"; if (role == 0x2D) return "RadioButton"; if (role == 0xA) return "Client"; if (role == 0x29) return "Static Text"; if (role == 0x33) return "Slider"; if (role == 0x33) return "Slider"; if (role == 0x10) return "Pane"; return QString::number(role, 16); }