98 lines
3.0 KiB
Prolog
98 lines
3.0 KiB
Prolog
TEMPLATE = lib
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#VERSION = 1.1.0
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CONFIG += plugin
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INCLUDEPATH += ../
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HEADERS = levelone.h
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SOURCES = levelone.cpp
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TARGET = $$qtLibraryTarget(levelone)
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OTHER_FILES += Level.qml
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# SYMBIAN ---------------------------
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symbian: {
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# Load predefined include paths (e.g. QT_PLUGINS_BASE_DIR) to be used in the pro-files
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load(data_caging_paths)
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# EPOCALLOWDLLDATA have to set true because Qt macros has initialised global data
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TARGET.EPOCALLOWDLLDATA=1
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TARGET.UID3 = 0xE07dfb66
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TARGET.CAPABILITY = NetworkServices \
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Location \
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ReadUserData \
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WriteUserData \
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LocalServices \
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UserEnvironment
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# Defines plugin stub file into Symbian .pkg package
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pluginDep.sources = levelone.dll
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pluginDep.path = $$QT_PLUGINS_BASE_DIR/quickhitlevels
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DEPLOYMENT += pluginDep
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# Graphics and Sounds for the plugin
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BLD_INF_RULES.prj_exports += "gfx/background3.png ../winscw/c/Data/gfx/background3.png" \
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"gfx/enemy1.png ../winscw/c/Data/gfx/enemy1.png" \
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"gfx/enemy2.png ../winscw/c/Data/gfx/enemy2.png" \
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"gfx/red_fire.png ../winscw/c/Data/gfx/red_fire.png" \
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"gfx/missile2.png ../winscw/c/Data/gfx/missile2.png" \
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"gfx/enemy_missile2.png ../winscw/c/Data/gfx/enemy_missile2.png" \
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"gfx/ship.png ../winscw/c/Data/gfx/ship.png" \
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"gfx/transparent.png ../winscw/c/Data/gfx/transparent.png" \
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"gfx/star3.png ../winscw/c/Data/gfx/star3.png" \
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"sound/crash.wav ../winscw/c/Data/sound/crash.wav" \
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"sound/rocket.wav ../winscw/c/Data/sound/rocket.wav" \
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"sound/rocket_explosion.wav ../winscw/c/Data/sound/rocket_explosion.wav" \
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"sound/levelonestart.wav ../winscw/c/Data/sound/levelonestart.wav" \
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"Level.qml ../winscw/c/Data/Level.qml"
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myQml.sources = level.qml
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myQml.path = c:/system/quickhitdata/levelone
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myGraphic.sources = gfx/*
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myGraphic.path = c:/system/quickhitdata/levelone/gfx
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mySound.sources = sound/*
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mySound.path = c:/system/quickhitdata/levelone/sound
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# Takes qml, graphics and sounds into Symbian SIS package file (.pkg)
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DEPLOYMENT += myQml myGraphic mySound
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target.path += $$[QT_INSTALL_PLUGINS]/quickhitlevels
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# Installs binaries
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INSTALLS += target
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}
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# WINDOWS ---------------------------
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win32: {
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# Copy level sounds and graphics into right destination
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system(mkdir c:\\quickhitdata\\levelone)
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system(mkdir c:\\quickhitdata\\levelone\\gfx)
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system(mkdir c:\\quickhitdata\\levelone\\sound)
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system(copy *.qml c:\\quickhitdata\\levelone)
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system(copy gfx\\*.* c:\\quickhitdata\\levelone\\gfx)
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system(copy sound\\*.* c:\\quickhitdata\\levelone\\sound)
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# Installs binaries
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target.path += $$[QT_INSTALL_PLUGINS]/quickhitlevels
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INSTALLS += target
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}
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# MAEMO_5 ---------------------------
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maemo5: {
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myQml.path = /home/user/.quickhitdata/levelone/
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myQml.files += Level.qml
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myGraphic.path = /home/user/.quickhitdata/levelone/gfx/
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myGraphic.files += gfx/*
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mySound.path = /home/user/.quickhitdata/levelone/sound/
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mySound.files += sound/*
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target.path += /usr/lib/qt4/plugins/quickhitlevels
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# Installs qml, binaries, sounds and graphics
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INSTALLS += target myGraphic mySound myQml
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}
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