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<h1 class="title">Q3NetworkOperation Class Reference</h1>
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<!-- $$$Q3NetworkOperation-brief -->
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<p>The Q3NetworkOperation class provides common operations for network protocols. <a href="#details">More...</a></p>
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<!-- @@@Q3NetworkOperation -->
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<pre class="cpp"> <span class="preprocessor">#include <Q3NetworkOperation></span></pre><p><b>This class is part of the Qt 3 support library.</b> It is provided to keep old source code working. We strongly advise against using it in new code. See <a href="porting4.html">Porting to Qt 4</a> for more information.</p>
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<p><b>Inherits: </b><a href="qobject.html">QObject</a>.</p>
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<a name="public-functions"></a>
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<h2>Public Functions</h2>
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<table class="alignedsummary">
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<tr><td class="memItemLeft rightAlign topAlign"> </td><td class="memItemRight bottomAlign"><b><a href="q3networkoperation.html#Q3NetworkOperation">Q3NetworkOperation</a></b> ( Q3NetworkProtocol::Operation <i>operation</i>, const QString & <i>arg0</i>, const QString & <i>arg1</i>, const QString & <i>arg2</i> )</td></tr>
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<tr><td class="memItemLeft rightAlign topAlign"> </td><td class="memItemRight bottomAlign"><b><a href="q3networkoperation.html#Q3NetworkOperation-2">Q3NetworkOperation</a></b> ( Q3NetworkProtocol::Operation <i>operation</i>, const QByteArray & <i>arg0</i>, const QByteArray & <i>arg1</i>, const QByteArray & <i>arg2</i> )</td></tr>
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<tr><td class="memItemLeft rightAlign topAlign"> </td><td class="memItemRight bottomAlign"><b><a href="q3networkoperation.html#dtor.Q3NetworkOperation">~Q3NetworkOperation</a></b> ()</td></tr>
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<tr><td class="memItemLeft rightAlign topAlign"> QString </td><td class="memItemRight bottomAlign"><b><a href="q3networkoperation.html#arg">arg</a></b> ( int <i>num</i> ) const</td></tr>
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<tr><td class="memItemLeft rightAlign topAlign"> int </td><td class="memItemRight bottomAlign"><b><a href="q3networkoperation.html#errorCode">errorCode</a></b> () const</td></tr>
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<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="q3networkoperation.html#free">free</a></b> ()</td></tr>
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<tr><td class="memItemLeft rightAlign topAlign"> Q3NetworkProtocol::Operation </td><td class="memItemRight bottomAlign"><b><a href="q3networkoperation.html#operation">operation</a></b> () const</td></tr>
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<tr><td class="memItemLeft rightAlign topAlign"> QString </td><td class="memItemRight bottomAlign"><b><a href="q3networkoperation.html#protocolDetail">protocolDetail</a></b> () const</td></tr>
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<tr><td class="memItemLeft rightAlign topAlign"> QByteArray </td><td class="memItemRight bottomAlign"><b><a href="q3networkoperation.html#rawArg">rawArg</a></b> ( int <i>num</i> ) const</td></tr>
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<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="q3networkoperation.html#setArg">setArg</a></b> ( int <i>num</i>, const QString & <i>arg</i> )</td></tr>
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<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="q3networkoperation.html#setErrorCode">setErrorCode</a></b> ( int <i>ec</i> )</td></tr>
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<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="q3networkoperation.html#setProtocolDetail">setProtocolDetail</a></b> ( const QString & <i>detail</i> )</td></tr>
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<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="q3networkoperation.html#setRawArg">setRawArg</a></b> ( int <i>num</i>, const QByteArray & <i>arg</i> )</td></tr>
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<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="q3networkoperation.html#setState">setState</a></b> ( Q3NetworkProtocol::State <i>state</i> )</td></tr>
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<tr><td class="memItemLeft rightAlign topAlign"> Q3NetworkProtocol::State </td><td class="memItemRight bottomAlign"><b><a href="q3networkoperation.html#state">state</a></b> () const</td></tr>
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</table>
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<ul>
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<li class="fn">29 public functions inherited from <a href="qobject.html#public-functions">QObject</a></li>
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</ul>
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<h3>Additional Inherited Members</h3>
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<li class="fn">1 property inherited from <a href="qobject.html#properties">QObject</a></li>
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<li class="fn">1 public slot inherited from <a href="qobject.html#public-slots">QObject</a></li>
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<li class="fn">1 signal inherited from <a href="qobject.html#signals">QObject</a></li>
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<li class="fn">7 static public members inherited from <a href="qobject.html#static-public-members">QObject</a></li>
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<li class="fn">8 protected functions inherited from <a href="qobject.html#protected-functions">QObject</a></li>
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</ul>
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<a name="details"></a>
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<!-- $$$Q3NetworkOperation-description -->
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<div class="descr">
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<h2>Detailed Description</h2>
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<p>The Q3NetworkOperation class provides common operations for network protocols.</p>
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<p>An object is created to describe the operation and the current state for each operation that a network protocol should process.</p>
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</div>
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<p><b>See also </b><a href="q3networkprotocol.html">Q3NetworkProtocol</a>.</p>
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<!-- @@@Q3NetworkOperation -->
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<div class="func">
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<h2>Member Function Documentation</h2>
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<!-- $$$Q3NetworkOperation[overload1]$$$Q3NetworkOperationQ3NetworkProtocol::OperationconstQString&constQString&constQString& -->
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<h3 class="fn"><a name="Q3NetworkOperation"></a>Q3NetworkOperation::<span class="name">Q3NetworkOperation</span> ( <span class="type"><a href="q3networkprotocol.html#Operation-enum">Q3NetworkProtocol::Operation</a></span> <i>operation</i>, const <span class="type"><a href="qstring.html">QString</a></span> & <i>arg0</i>, const <span class="type"><a href="qstring.html">QString</a></span> & <i>arg1</i>, const <span class="type"><a href="qstring.html">QString</a></span> & <i>arg2</i> )</h3>
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<p>Constructs a network operation object. <i>operation</i> is the type of the operation, and <i>arg0</i>, <i>arg1</i> and <i>arg2</i> are the first three arguments of the operation. The state is initialized to <a href="q3networkprotocol.html#State-enum">Q3NetworkProtocol::StWaiting</a>.</p>
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<p><b>See also </b><a href="q3networkprotocol.html#Operation-enum">Q3NetworkProtocol::Operation</a> and <a href="q3networkprotocol.html#State-enum">Q3NetworkProtocol::State</a>.</p>
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<!-- @@@Q3NetworkOperation -->
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<!-- $$$Q3NetworkOperation$$$Q3NetworkOperationQ3NetworkProtocol::OperationconstQByteArray&constQByteArray&constQByteArray& -->
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<h3 class="fn"><a name="Q3NetworkOperation-2"></a>Q3NetworkOperation::<span class="name">Q3NetworkOperation</span> ( <span class="type"><a href="q3networkprotocol.html#Operation-enum">Q3NetworkProtocol::Operation</a></span> <i>operation</i>, const <span class="type"><a href="qbytearray.html">QByteArray</a></span> & <i>arg0</i>, const <span class="type"><a href="qbytearray.html">QByteArray</a></span> & <i>arg1</i>, const <span class="type"><a href="qbytearray.html">QByteArray</a></span> & <i>arg2</i> )</h3>
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<p>Constructs a network operation object. <i>operation</i> is the type of the operation, and <i>arg0</i>, <i>arg1</i> and <i>arg2</i> are the first three raw data arguments of the operation. The state is initialized to <a href="q3networkprotocol.html#State-enum">Q3NetworkProtocol::StWaiting</a>.</p>
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<p><b>See also </b><a href="q3networkprotocol.html#Operation-enum">Q3NetworkProtocol::Operation</a> and <a href="q3networkprotocol.html#State-enum">Q3NetworkProtocol::State</a>.</p>
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<!-- @@@Q3NetworkOperation -->
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<!-- $$$~Q3NetworkOperation[overload1]$$$~Q3NetworkOperation -->
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<h3 class="fn"><a name="dtor.Q3NetworkOperation"></a>Q3NetworkOperation::<span class="name">~Q3NetworkOperation</span> ()</h3>
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<p>Destructor.</p>
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<!-- @@@~Q3NetworkOperation -->
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<!-- $$$arg[overload1]$$$argint -->
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<h3 class="fn"><a name="arg"></a><span class="type"><a href="qstring.html">QString</a></span> Q3NetworkOperation::<span class="name">arg</span> ( <span class="type">int</span> <i>num</i> ) const</h3>
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<p>Returns the operation's <i>num</i>-th argument. If this argument was not already set, an empty string is returned.</p>
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<p><b>See also </b><a href="q3networkoperation.html#setArg">setArg</a>().</p>
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<!-- @@@arg -->
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<!-- $$$errorCode[overload1]$$$errorCode -->
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<h3 class="fn"><a name="errorCode"></a><span class="type">int</span> Q3NetworkOperation::<span class="name">errorCode</span> () const</h3>
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<p>Returns the error code for the last error that occurred.</p>
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<p><b>See also </b><a href="q3networkoperation.html#setErrorCode">setErrorCode</a>().</p>
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<!-- @@@errorCode -->
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<!-- $$$free[overload1]$$$free -->
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<h3 class="fn"><a name="free"></a><span class="type">void</span> Q3NetworkOperation::<span class="name">free</span> ()</h3>
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<p>Sets this object to delete itself when it hasn't been used for one second.</p>
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<p>Because <a href="q3networkoperation.html" class="compat">Q3NetworkOperation</a> pointers are passed around a lot the <a href="q3networkprotocol.html" class="compat">Q3NetworkProtocol</a> generally does not have enough knowledge to delete these at the correct time. If a <a href="q3networkprotocol.html" class="compat">Q3NetworkProtocol</a> doesn't need an operation any more it will call this function instead.</p>
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<p>Note: you should never need to call the method yourself.</p>
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<!-- @@@free -->
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<!-- $$$operation[overload1]$$$operation -->
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<h3 class="fn"><a name="operation"></a><span class="type"><a href="q3networkprotocol.html#Operation-enum">Q3NetworkProtocol::Operation</a></span> Q3NetworkOperation::<span class="name">operation</span> () const</h3>
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<p>Returns the type of the operation.</p>
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<!-- @@@operation -->
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<!-- $$$protocolDetail[overload1]$$$protocolDetail -->
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<h3 class="fn"><a name="protocolDetail"></a><span class="type"><a href="qstring.html">QString</a></span> Q3NetworkOperation::<span class="name">protocolDetail</span> () const</h3>
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<p>Returns a detailed error message for the last error. This must have been set using <a href="q3networkoperation.html#setProtocolDetail">setProtocolDetail</a>().</p>
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<p><b>See also </b><a href="q3networkoperation.html#setProtocolDetail">setProtocolDetail</a>().</p>
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<!-- @@@protocolDetail -->
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<!-- $$$rawArg[overload1]$$$rawArgint -->
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<h3 class="fn"><a name="rawArg"></a><span class="type"><a href="qbytearray.html">QByteArray</a></span> Q3NetworkOperation::<span class="name">rawArg</span> ( <span class="type">int</span> <i>num</i> ) const</h3>
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<p>Returns the operation's <i>num</i>-th raw data argument. If this argument was not already set, an empty bytearray is returned.</p>
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<p><b>See also </b><a href="q3networkoperation.html#setRawArg">setRawArg</a>().</p>
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<!-- @@@rawArg -->
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<!-- $$$setArg[overload1]$$$setArgintconstQString& -->
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<h3 class="fn"><a name="setArg"></a><span class="type">void</span> Q3NetworkOperation::<span class="name">setArg</span> ( <span class="type">int</span> <i>num</i>, const <span class="type"><a href="qstring.html">QString</a></span> & <i>arg</i> )</h3>
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<p>Sets the network operation's <i>num</i>-th argument to <i>arg</i>.</p>
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<p><b>See also </b><a href="q3networkoperation.html#arg">arg</a>().</p>
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<!-- @@@setArg -->
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<!-- $$$setErrorCode[overload1]$$$setErrorCodeint -->
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<h3 class="fn"><a name="setErrorCode"></a><span class="type">void</span> Q3NetworkOperation::<span class="name">setErrorCode</span> ( <span class="type">int</span> <i>ec</i> )</h3>
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<p>Sets the error code to <i>ec</i>.</p>
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<p>If the operation failed, the protocol should set an error code to describe the error in more detail. If possible, one of the error codes defined in <a href="q3networkprotocol.html" class="compat">Q3NetworkProtocol</a> should be used.</p>
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<p><b>See also </b><a href="q3networkoperation.html#errorCode">errorCode</a>(), <a href="q3networkoperation.html#setProtocolDetail">setProtocolDetail</a>(), and <a href="q3networkprotocol.html#Error-enum">Q3NetworkProtocol::Error</a>.</p>
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<!-- $$$setProtocolDetail[overload1]$$$setProtocolDetailconstQString& -->
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<h3 class="fn"><a name="setProtocolDetail"></a><span class="type">void</span> Q3NetworkOperation::<span class="name">setProtocolDetail</span> ( const <span class="type"><a href="qstring.html">QString</a></span> & <i>detail</i> )</h3>
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<p>If the operation failed, the error message can be specified as <i>detail</i>.</p>
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<p><b>See also </b><a href="q3networkoperation.html#protocolDetail">protocolDetail</a>().</p>
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<!-- @@@setProtocolDetail -->
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<!-- $$$setRawArg[overload1]$$$setRawArgintconstQByteArray& -->
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<h3 class="fn"><a name="setRawArg"></a><span class="type">void</span> Q3NetworkOperation::<span class="name">setRawArg</span> ( <span class="type">int</span> <i>num</i>, const <span class="type"><a href="qbytearray.html">QByteArray</a></span> & <i>arg</i> )</h3>
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<p>Sets the network operation's <i>num</i>-th raw data argument to <i>arg</i>.</p>
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<p><b>See also </b><a href="q3networkoperation.html#rawArg">rawArg</a>().</p>
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<!-- @@@setRawArg -->
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<!-- $$$setState[overload1]$$$setStateQ3NetworkProtocol::State -->
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<h3 class="fn"><a name="setState"></a><span class="type">void</span> Q3NetworkOperation::<span class="name">setState</span> ( <span class="type"><a href="q3networkprotocol.html#State-enum">Q3NetworkProtocol::State</a></span> <i>state</i> )</h3>
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<p>Sets the <i>state</i> of the operation object. This should be done by the network protocol during processing; at the end it should be set to <a href="q3networkprotocol.html#State-enum">Q3NetworkProtocol::StDone</a> or <a href="q3networkprotocol.html#State-enum">Q3NetworkProtocol::StFailed</a>, depending on success or failure.</p>
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<p><b>See also </b><a href="q3networkoperation.html#state">state</a>() and <a href="q3networkprotocol.html#State-enum">Q3NetworkProtocol::State</a>.</p>
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<!-- @@@setState -->
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<!-- $$$state[overload1]$$$state -->
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<h3 class="fn"><a name="state"></a><span class="type"><a href="q3networkprotocol.html#State-enum">Q3NetworkProtocol::State</a></span> Q3NetworkOperation::<span class="name">state</span> () const</h3>
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<p>Returns the state of the operation. You can determine whether an operation is still waiting to be processed, is being processed, has been processed successfully, or failed.</p>
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<p><b>See also </b><a href="q3networkoperation.html#setState">setState</a>().</p>
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<!-- @@@state -->
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