to the same libraries we build e.g. on macOS. Also, clean up the
script a bit removing a duplicate configure option.
Pick-to: 6.9 6.8
Task-number: QTBUG-133502
Change-Id: If06aad102783bc3025155d3427aa68d87ad4d179
Reviewed-by: Artem Dyomin <artem.dyomin@qt.io>
as xcframeworks, so that we can provide both arm64 and arm64-simulator
versions (the former can be used in App Store, the latter when
working with a simulator).
Pick-to: 6.8 6.9
Task-number: QTBUG-132313
Change-Id: Ic683f58dffcef8a06adb4a915c4e3abc4ab219e5
Reviewed-by: Artem Dyomin <artem.dyomin@qt.io>
There're code duplications in install-ffmpeg scripts.
Let's have a file with FFmpeg installation utils and reuse
the functionality on unix platforms.
The utility functions make the code more robust and get
around code duplications.
Pick-to: 6.9 6.8 6.5
Change-Id: I28639d18c7110109e52ff09ce602da52f8857281
Reviewed-by: Jøger Hansegård <joger.hansegard@qt.io>
While dylibs embedded in app bundle work locally on a device,
Apple Connect rejects such an app complaining about missing
Swift Runtime Support. Instead we must create frameworks.
Pick-to: 6.9 6.8
Task-number: QTBUG-130813
Change-Id: Ifd6eed227478bc29702b3b59968fcbfe2839ca82
Reviewed-by: Jukka Jokiniva <jukka.jokiniva@qt.io>
Reviewed-by: Artem Dyomin <artem.dyomin@qt.io>
Add -j4 to limit how many cores is used to build ffmpeg-ios binaries.
Error in logs: "posix_spawn failed: Resource temporarily unavailable"
Task-number: QTQAINFRA-6803
Pick-to: 6.8
Change-Id: I3fb56cdbe4cbda8f779852b0a16121916aa5a1d4
Reviewed-by: Jøger Hansegård <joger.hansegard@qt.io>
Reviewed-by: Jukka Jokiniva <jukka.jokiniva@qt.io>
Previously, iOS (where we mostly using static linking) was also using
FFmpeg built as static libs, now switch to dynamic libraries, as
it was already done for macOS. Requires changes in cmake file in
qtmultimedia in order to configure with -DQT_DEPLOY_FFMPEG=TRUE.
Pick-to: 6.8
Fixes: QTBUG-120991
Change-Id: I0b014f24db3127697b76c6d1774437faae64a7c8
Reviewed-by: Timur Pocheptsov <timur.pocheptsov@qt.io>