as xcframeworks so that we can provide both arm64 and arm64-simulator
versions (the former can be used in App Store, the latter when
working with a simulator).
Task-number: QTBUG-132313
Change-Id: Ic683f58dffcef8a06adb4a915c4e3abc4ab219e5
Reviewed-by: Artem Dyomin <artem.dyomin@qt.io>
(cherry picked from commit 1968adc126)
Reviewed-by: Timur Pocheptsov <timur.pocheptsov@qt.io>
Reviewed-by: Jukka Jokiniva <jukka.jokiniva@qt.io>
(cherry picked from commit 27be5c2f98)
Reviewed-by: Qt Cherry-pick Bot <cherrypick_bot@qt-project.org>
Add -j4 to limit how many cores is used to build ffmpeg-ios binaries.
Error in logs: "posix_spawn failed: Resource temporarily unavailable"
Task-number: QTQAINFRA-6803
Change-Id: I3fb56cdbe4cbda8f779852b0a16121916aa5a1d4
Reviewed-by: Jøger Hansegård <joger.hansegard@qt.io>
Reviewed-by: Jukka Jokiniva <jukka.jokiniva@qt.io>
(cherry picked from commit 6569f201c1)
Reviewed-by: Qt Cherry-pick Bot <cherrypick_bot@qt-project.org>
(cherry picked from commit b7abace894)
Previously, iOS (where we mostly using static linking) was also using
FFmpeg built as static libs, now switch to dynamic libraries, as
it was already done for macOS. Requires changes in cmake file in
qtmultimedia in order to configure with -DQT_DEPLOY_FFMPEG=TRUE.
Fixes: QTBUG-120991
Change-Id: I0b014f24db3127697b76c6d1774437faae64a7c8
Reviewed-by: Timur Pocheptsov <timur.pocheptsov@qt.io>