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qt5/coin/provisioning/common/unix/install-ffmpeg-ios.sh
Tim Blechmann 250c07e631 FFmpeg: pass minimum deployment target as extra compiler flags
When building on iOS, the minimum deployment target was only declared as
linker flags for the libary. However the flags can affect the run-time
features by potentially enabling APIs or affecting codegen if the
compiler can assume that certain CPU features are present.
We should therefore pass the minimum deployment target as compiler flags
as well as linker flag.

Pick-to: 6.10 6.8 6.5
Change-Id: If9b96fb31bf4173da2e4c574c1c080be075851b8
Reviewed-by: Nils Petter Skålerud <nils.petter.skalerud@qt.io>
Reviewed-by: Artem Dyomin <artem.dyomin@qt.io>
(cherry picked from commit 1a9daf1574)
Reviewed-by: Qt Cherry-pick Bot <cherrypick_bot@qt-project.org>
2026-02-04 17:23:02 +00:00

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#!/usr/bin/env bash
# Copyright (C) 2024 The Qt Company Ltd.
# SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
# This script will build and install FFmpeg static libs
# Can take an optional final parameter to control installation directory
set -ex
# Must match or be lower than the minimum iOS version supported by the version of Qt that is
# is currently being built.
readonly MINIMUM_IOS_VERSION="16.0"
source "${BASH_SOURCE%/*}/../unix/ffmpeg-installation-utils.sh"
ffmpeg_version=$(ffmpeg_version_default)
ffmpeg_source_dir=$(download_ffmpeg)
ffmpeg_config_options=$(get_ffmpeg_config_options "shared")
default_prefix="/usr/local/ios/ffmpeg"
prefix="${1:-$default_prefix}"
dylib_regex="^@rpath/.*\.dylib$"
build_ffmpeg_ios() {
local target_platform=$1
local target_cpu_arch=""
if [ "$target_platform" == "arm64-simulator" ]; then
target_sdk="iphonesimulator"
target_cpu_arch="arm64"
minos="-mios-simulator-version-min=$MINIMUM_IOS_VERSION"
elif [ "$target_platform" == "x86_64-simulator" ]; then
target_sdk="iphonesimulator"
target_cpu_arch="x86_64"
minos="-mios-simulator-version-min=$MINIMUM_IOS_VERSION"
elif [ "$target_platform" == "arm64-iphoneos" ]; then
target_sdk="iphoneos"
target_cpu_arch="arm64"
minos="-miphoneos-version-min=$MINIMUM_IOS_VERSION"
else
echo "Error when building FFmpeg for iOS. Unknown parameter given for target_platform: '${target_platform}'"
exit 1
fi
local build_dir="$ffmpeg_source_dir/build_ios/$target_platform"
sudo mkdir -p "$build_dir"
pushd "$build_dir"
# shellcheck disable=SC2086
sudo "$ffmpeg_source_dir/configure" $ffmpeg_config_options \
--sysroot="$(xcrun --sdk "$target_sdk" --show-sdk-path)" \
--enable-cross-compile \
--enable-optimizations \
--prefix=$prefix \
--arch=$target_cpu_arch \
--cc="xcrun --sdk ${target_sdk} clang -arch $target_cpu_arch" \
--cxx="xcrun --sdk ${target_sdk} clang++ -arch $target_cpu_arch" \
--target-os=darwin \
--extra-cflags="$minos" \
--extra-cxxflags="$minos" \
--extra-objcflags="$minos" \
--extra-ldflags="$minos" \
--enable-shared \
--disable-static \
--install-name-dir='@rpath' \
--disable-audiotoolbox
sudo make install DESTDIR="$build_dir/installed" -j4
popd
}
build_info_plist() {
local file_path="$1"
local framework_name="$2"
local framework_id="$3"
# Apple plist format has a strict requirement that the version string
# contains up to 3 numerics separated by a dot. Meanwhile, FFmpeg versioning
# tends to use an 'n' prefix in their versioning. We use a regex to convert
# and verify the version string.
#
# https://developer.apple.com/documentation/bundleresources/information-property-list/cfbundleversion
local formatted_ffmpeg_version
if [[ $ffmpeg_version =~ ([0-9]+(\.[0-9]+){0,2}) ]]; then
formatted_ffmpeg_version="${BASH_REMATCH[1]}"
else
echo "Unable to format FFmpeg version string '$ffmpeg_version' into corresponding Apple Info.plist format"
exit 1
fi
local minimum_version_key="MinimumOSVersion"
local supported_platforms="iPhoneOS"
info_plist="<?xml version=\"1.0\" encoding=\"UTF-8\"?>
<!DOCTYPE plist PUBLIC \"-//Apple//DTD PLIST 1.0//EN\" \"http://www.apple.com/DTDs/PropertyList-1.0.dtd\">
<plist version=\"1.0\">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleExecutable</key>
<string>${framework_name}</string>
<key>CFBundleIdentifier</key>
<string>${framework_id}</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>${framework_name}</string>
<key>CFBundlePackageType</key>
<string>FMWK</string>
<key>CFBundleShortVersionString</key>
<string>${formatted_ffmpeg_version}</string>
<key>CFBundleVersion</key>
<string>${formatted_ffmpeg_version}</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>${minimum_version_key}</key>
<string>${MINIMUM_IOS_VERSION}</string>
<key>CFBundleSupportedPlatforms</key>
<array>
<string>${supported_platforms}</string>
</array>
<key>NSPrincipalClass</key>
<string></string>
</dict>
</plist>"
echo $info_plist | sudo tee ${file_path} 1>/dev/null
}
create_framework() {
# Create a 'traditional' framework from the corresponding dylib.
local framework_name="$1"
local platform="$2" # For now it's either arm64, x86_64-simulator, see below.
local ffmpeg_library_path="$ffmpeg_source_dir/build_ios/${platform}/installed$prefix"
local framework_complete_path="${ffmpeg_library_path}/framework/${framework_name}.framework/${framework_name}"
sudo mkdir -p "${ffmpeg_library_path}/framework/${framework_name}.framework"
sudo cp "${ffmpeg_library_path}/lib/${framework_name}.dylib" "${ffmpeg_library_path}/framework/${framework_name}.framework/${framework_name}"
# Fix LC_ID_DYLIB (to be libavcodec.framework/libavcodec instead of @rpath/libavcodec.xx.yy.dylib
sudo install_name_tool -id @rpath/${framework_name}.framework/${framework_name} "${framework_complete_path}"
build_info_plist "${ffmpeg_library_path}/framework/${framework_name}.framework/Info.plist" "${framework_name}" "io.qt.ffmpegkit."${framework_name}
# Fix all FFmpeg-related LC_LOAD_DYLIB, similar to how we fixed LC_ID_DYLIB above:
otool -L "$framework_complete_path" | awk '/\t/ {print $1}' | egrep "$dylib_regex" | while read -r dependency_path; do
found_name=$(tmp=${dependency_path/*\/}; echo ${tmp/\.*})
if [ "$found_name" != "$framework_name" ]
then
sudo install_name_tool -change "$dependency_path" @rpath/${found_name}.framework/${found_name} "${framework_complete_path}"
fi
done
#sudo mkdir -p "$prefix/framework/"
#sudo cp -r "${ffmpeg_library_path}/framework/${framework_name}.framework" "$prefix/framework/"
}
create_xcframework() {
# Create 'traditional' framework from the corresponding dylib,
# also creating
local framework_name="$1"
local target_platform_a="$2"
local target_platform_b="$3"
local fw_a="$ffmpeg_source_dir/build_ios/${target_platform_a}/installed$prefix/framework/${framework_name}.framework"
local fw_b="$ffmpeg_source_dir/build_ios/${target_platform_b}/installed$prefix/framework/${framework_name}.framework"
sudo mkdir -p "$prefix/lib/"
sudo xcodebuild -create-xcframework -framework $fw_a -framework $fw_b -output "${prefix}/lib/${framework_name}.xcframework"
}
build_ffmpeg_ios "x86_64-simulator"
build_ffmpeg_ios "arm64-iphoneos"
ffmpeg_libs="libavcodec libavformat libavutil libswresample libswscale"
for name in $ffmpeg_libs; do
create_framework $name "arm64-iphoneos"
create_framework $name "x86_64-simulator"
done
# Create corresponding (xc)frameworks containing both arm64 and arm64-simulator frameworks:
for name in $ffmpeg_libs; do
create_xcframework $name "arm64-iphoneos" "x86_64-simulator"
done
# xcframeworks are already installed directly into the target output directory.
# We need to install headers
sudo cp -r "$ffmpeg_source_dir/build_ios/arm64-iphoneos/installed$prefix/include" $prefix
set_ffmpeg_dir_env_var "FFMPEG_DIR_IOS" $prefix