mirror of
git://code.qt.io/qt/qt5.git
synced 2026-03-31 10:47:07 +08:00
In the provisioning script 'install-ffmpeg-ios.sh', we have a variable 'prefix' controlling where to install the finalized library. The value of this prefix is sometimes hardcoded into some of the temporary build directories, making the script break if we actually modify the 'prefix' variable. This means we currently cannot easily change the output directory. This patch modifies 'install-ffmpeg-ios.sh' so that the 'prefix' is applied consistently throughout the script, allowing us to change the output directory in the future. Pick-to: 6.8 Change-Id: I3458984aa22f8c82ed4d0bfac8ac8e71356e8789 Reviewed-by: Simo Fält <simo.falt@qt.io> (cherry picked from commitd72ace1a0d) Reviewed-by: Qt Cherry-pick Bot <cherrypick_bot@qt-project.org> (cherry picked from commit2f2c8bf347)
173 lines
6.7 KiB
Bash
Executable File
173 lines
6.7 KiB
Bash
Executable File
#!/usr/bin/env bash
|
|
# Copyright (C) 2024 The Qt Company Ltd.
|
|
# SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
|
|
|
|
# This script will build and install FFmpeg static libs
|
|
set -ex
|
|
|
|
# Must match or be lower than the minimum iOS version supported by the version of Qt that is
|
|
# is currently being built.
|
|
readonly MINIMUM_IOS_VERSION="16.0"
|
|
|
|
source "${BASH_SOURCE%/*}/../unix/ffmpeg-installation-utils.sh"
|
|
|
|
ffmpeg_source_dir=$(download_ffmpeg)
|
|
ffmpeg_config_options=$(get_ffmpeg_config_options "shared")
|
|
prefix="/usr/local/ios/ffmpeg"
|
|
dylib_regex="^@rpath/.*\.dylib$"
|
|
|
|
build_ffmpeg_ios() {
|
|
local target_platform=$1
|
|
local target_cpu_arch=""
|
|
if [ "$target_platform" == "arm64-simulator" ]; then
|
|
target_sdk="iphonesimulator"
|
|
target_cpu_arch="arm64"
|
|
minos="-mios-simulator-version-min=$MINIMUM_IOS_VERSION"
|
|
elif [ "$target_platform" == "x86_64-simulator" ]; then
|
|
target_sdk="iphonesimulator"
|
|
target_cpu_arch="x86_64"
|
|
minos="-mios-simulator-version-min=$MINIMUM_IOS_VERSION"
|
|
elif [ "$target_platform" == "arm64-iphoneos" ]; then
|
|
target_sdk="iphoneos"
|
|
target_cpu_arch="arm64"
|
|
minos="-miphoneos-version-min=$MINIMUM_IOS_VERSION"
|
|
else
|
|
echo "Error when building FFmpeg for iOS. Unknown parameter given for target_platform: '${target_platform}'"
|
|
exit 1
|
|
fi
|
|
|
|
local build_dir="$ffmpeg_source_dir/build_ios/$target_platform"
|
|
sudo mkdir -p "$build_dir"
|
|
pushd "$build_dir"
|
|
|
|
# shellcheck disable=SC2086
|
|
sudo "$ffmpeg_source_dir/configure" $ffmpeg_config_options \
|
|
--sysroot="$(xcrun --sdk "$target_sdk" --show-sdk-path)" \
|
|
--enable-cross-compile \
|
|
--enable-optimizations \
|
|
--prefix=$prefix \
|
|
--arch=$target_cpu_arch \
|
|
--cc="xcrun --sdk ${target_sdk} clang -arch $target_cpu_arch" \
|
|
--cxx="xcrun --sdk ${target_sdk} clang++ -arch $target_cpu_arch" \
|
|
--target-os=darwin \
|
|
--extra-ldflags="$minos" \
|
|
--enable-shared \
|
|
--disable-static \
|
|
--install-name-dir='@rpath' \
|
|
--disable-audiotoolbox
|
|
|
|
sudo make install DESTDIR="$build_dir/installed" -j4
|
|
popd
|
|
}
|
|
|
|
build_info_plist() {
|
|
local file_path="$1"
|
|
local framework_name="$2"
|
|
local framework_id="$3"
|
|
|
|
local minimum_version_key="MinimumOSVersion"
|
|
local supported_platforms="iPhoneOS"
|
|
|
|
# TODO: This should be filled out with the actual version of FFmpeg that we are
|
|
# deploying.
|
|
info_plist="<?xml version=\"1.0\" encoding=\"UTF-8\"?>
|
|
<!DOCTYPE plist PUBLIC \"-//Apple//DTD PLIST 1.0//EN\" \"http://www.apple.com/DTDs/PropertyList-1.0.dtd\">
|
|
<plist version=\"1.0\">
|
|
<dict>
|
|
<key>CFBundleDevelopmentRegion</key>
|
|
<string>en</string>
|
|
<key>CFBundleExecutable</key>
|
|
<string>${framework_name}</string>
|
|
<key>CFBundleIdentifier</key>
|
|
<string>${framework_id}</string>
|
|
<key>CFBundleInfoDictionaryVersion</key>
|
|
<string>6.0</string>
|
|
<key>CFBundleName</key>
|
|
<string>${framework_name}</string>
|
|
<key>CFBundlePackageType</key>
|
|
<string>FMWK</string>
|
|
<key>CFBundleShortVersionString</key>
|
|
<string>7.0.2</string>
|
|
<key>CFBundleVersion</key>
|
|
<string>7.0.2</string>
|
|
<key>CFBundleSignature</key>
|
|
<string>????</string>
|
|
<key>${minimum_version_key}</key>
|
|
<string>${MINIMUM_IOS_VERSION}</string>
|
|
<key>CFBundleSupportedPlatforms</key>
|
|
<array>
|
|
<string>${supported_platforms}</string>
|
|
</array>
|
|
<key>NSPrincipalClass</key>
|
|
<string></string>
|
|
</dict>
|
|
</plist>"
|
|
echo $info_plist | sudo tee ${file_path} 1>/dev/null
|
|
}
|
|
|
|
create_framework() {
|
|
# Create a 'traditional' framework from the corresponding dylib.
|
|
local framework_name="$1"
|
|
local platform="$2" # For now it's either arm64 or arm64-simulator, see below.
|
|
local ffmpeg_library_path="$ffmpeg_source_dir/build_ios/${platform}/installed$prefix"
|
|
local framework_complete_path="${ffmpeg_library_path}/framework/${framework_name}.framework/${framework_name}"
|
|
|
|
sudo mkdir -p "${ffmpeg_library_path}/framework/${framework_name}.framework"
|
|
sudo cp "${ffmpeg_library_path}/lib/${framework_name}.dylib" "${ffmpeg_library_path}/framework/${framework_name}.framework/${framework_name}"
|
|
|
|
# Fix LC_ID_DYLIB (to be libavcodec.framework/libavcodec instead of @rpath/libavcodec.xx.yy.dylib
|
|
sudo install_name_tool -id @rpath/${framework_name}.framework/${framework_name} "${framework_complete_path}"
|
|
|
|
build_info_plist "${ffmpeg_library_path}/framework/${framework_name}.framework/Info.plist" "${framework_name}" "io.qt.ffmpegkit."${framework_name}
|
|
|
|
# Fix all FFmpeg-related LC_LOAD_DYLIB, similar to how we fixed LC_ID_DYLIB above:
|
|
otool -L "$framework_complete_path" | awk '/\t/ {print $1}' | egrep "$dylib_regex" | while read -r dependency_path; do
|
|
found_name=$(tmp=${dependency_path/*\/}; echo ${tmp/\.*})
|
|
if [ "$found_name" != "$framework_name" ]
|
|
then
|
|
sudo install_name_tool -change "$dependency_path" @rpath/${found_name}.framework/${found_name} "${framework_complete_path}"
|
|
fi
|
|
done
|
|
#sudo mkdir -p "$prefix/framework/"
|
|
#sudo cp -r "${ffmpeg_library_path}/framework/${framework_name}.framework" "$prefix/framework/"
|
|
}
|
|
|
|
create_xcframework() {
|
|
# Create 'traditional' framework from the corresponding dylib,
|
|
# also creating
|
|
local framework_name="$1"
|
|
local target_platform_a="$2"
|
|
local target_platform_b="$3"
|
|
|
|
local fw_a="$ffmpeg_source_dir/build_ios/${target_platform_a}/installed$prefix/framework/${framework_name}.framework"
|
|
local fw_b="$ffmpeg_source_dir/build_ios/${target_platform_b}/installed$prefix/framework/${framework_name}.framework"
|
|
|
|
sudo mkdir -p "$prefix/framework/"
|
|
sudo xcodebuild -create-xcframework -framework $fw_a -framework $fw_b -output "${prefix}/framework/${framework_name}.xcframework"
|
|
}
|
|
|
|
build_ffmpeg_ios "x86_64-simulator"
|
|
build_ffmpeg_ios "arm64-iphoneos"
|
|
|
|
ffmpeg_libs="libavcodec libavformat libavutil libswresample libswscale"
|
|
|
|
for name in $ffmpeg_libs; do
|
|
create_framework $name "arm64-iphoneos"
|
|
create_framework $name "x86_64-simulator"
|
|
done
|
|
|
|
# Create corresponding (xc)frameworks containing both arm64 and arm64-simulator frameworks:
|
|
for name in $ffmpeg_libs; do
|
|
create_xcframework $name "arm64-iphoneos" "x86_64-simulator"
|
|
done
|
|
|
|
# xcframeworks are already installed directly into the target output directory.
|
|
# We need to install headers
|
|
sudo cp -r "$ffmpeg_source_dir/build_ios/arm64-iphoneos/installed$prefix/include" $prefix
|
|
# The set_ffmpeg_dir_env_var requires the presence of the "lib" subfolder in order to validate
|
|
# our FFmpeg install. On iOS we don't use this subfolder, we only rely on the "framework" subfolder.
|
|
# So we create a dummy "lib" folder to pass the check.
|
|
sudo mkdir -p "${prefix}/lib"
|
|
|
|
set_ffmpeg_dir_env_var "FFMPEG_DIR_IOS" $prefix
|