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1981cb228a711cc80e1980a1d2933dc2a874084c
OpenGl immediate mode - get rid from GL display lists Visual3d_TransientManager, Graphic3d_GraphicDriver: removed outdated unused methods to draw primitives in immediate mode. New Draw Harness command to swith rendering mode in immediate mode. When set to false scene will be always redrawn in back buffer. V3d_View::ToPixMap - temporarily switch immediate mode to draw into back buffer Make happy immediate mode dump on OpenGL without FBO (like ms software implementation). OpenGl_Workspace::RedrawImmediatMode - invalidate back buffer when immediate mode drawn into it Added more detailed description for Graphic3d_GraphicDriver::SetImmediateModeDrawToFront method Adding of test case
Open CASCADE Technology source repository
-----------------------------------------
This directory contains sources of Open CASCADE Technology (OCCT), a collection
of C++ libraries providing services for 3D surface and solid modeling, CAD data
exchange, and visualization. OCCT can be best applied in development of
software dealing with 3D modeling (CAD), manufacturing / measuring (CAM) or
numerical simulation (CAE).
The OCCT code is subject to the Open CASCADE Technology Public License Version
6.5 (the "License"). You may not use the content of the relevant files except in
compliance with the License. Please see the LICENSE file or obtain a copy of the
License at http://www.opencascade.org and read it completely before using this
software.
In order to build OCCT libraries from these sources for use in your program,
you need to:
1. Download, build, and install the required third-party libraries.
Follow the instructions provided in the documents titled "Building 3rd party
products for OCCT" on http://dev.opencascade.org/?q=home/resources for
installation and building.
2. Install and configure WOK development environment.
See http://dev.opencascade.org/?q=home/resources for the latest build of the
WOK and instructions of configuring it.
3. Use WOK to generate build scripts or project files for your compiler,
then build the libraries.
Note that you may use also the pre-processed source packages that include
makefiles and projects, or binary packages, available for official releases of
OCCT at http://www.opencascade.org. In this case however you will not be able
to re-generate derived files after changing the CDL files (requires WOK).
The current version of OCCT can be consulted in the file
src/Standard/Standard_Version.hxx
For more information regarding OCCT code development please consult the official
OCCT Collaborative Development Portal:
http://dev.opencascade.org
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