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OCCT/src/TopClass/TopClass_Classifier3d.gxx
bugmaster b311480ed5 0023024: Update headers of OCCT files
Added appropriate copyright and license information in source files
2012-03-21 19:43:04 +04:00

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// Created on: 1994-03-30
// Created by: Laurent BUCHARD
// Copyright (c) 1994-1999 Matra Datavision
// Copyright (c) 1999-2012 OPEN CASCADE SAS
//
// The content of this file is subject to the Open CASCADE Technology Public
// License Version 6.5 (the "License"). You may not use the content of this file
// except in compliance with the License. Please obtain a copy of the License
// at http://www.opencascade.org and read it completely before using this file.
//
// The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
// main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
//
// The Original Code and all software distributed under the License is
// distributed on an "AS IS" basis, without warranty of any kind, and the
// Initial Developer hereby disclaims all such warranties, including without
// limitation, any warranties of merchantability, fitness for a particular
// purpose or non-infringement. Please see the License for the specific terms
// and conditions governing the rights and limitations under the License.
//======================================================================
TopClass_Classifier3d::TopClass_Classifier3d() : isSet(Standard_False)
{
}
//======================================================================
void TopClass_Classifier3d::Reset(const gp_Lin& L,
const Standard_Real Param,
const Standard_Real Tol) {
myLin = L;
myParam = RealLast();
myTolerance = Tol;
myState = TopAbs_UNKNOWN;
isSet = Standard_True;
}
//======================================================================
#include <IntCurveSurface_IntersectionPoint.hxx>
#include <IntCurveSurface_TransitionOnCurve.hxx>
void TopClass_Classifier3d::Compare(const TopoDS_Face& Face,
const TopAbs_Orientation Orientation) {
if(!isSet) {
cout<<" Call to TopClass_Classifier3d::Compare without a Reset ! ";
return;
}
hasIntersect = Standard_False;
myIntersector.Perform(myLin,myParam,myTolerance,Face);
if(myIntersector.IsDone()) {
if(myIntersector.HasAPoint()) {
hasIntersect = Standard_True;
if(myIntersector.WParameter() < myParam) {
myParam = myIntersector.WParameter();
myFace = myIntersector.Face();
if(Abs(myParam)<=myTolerance) {
//-- #########################################
cout<<" myParam = "<<myParam<<" ds TopClass_Classifier3d.gxx "<<endl;
//-- #########################################
myState = TopAbs_ON;
}
else {
//-- The intersection point between the line and a face F of the solid
//-- is in the face F or On a boundary of the face
if(myIntersector.Transition() == IntCurveSurface_Out) {
//-- The line is going from inside the solid to outside the solid.
myState = TopAbs_IN;
}
else if(myIntersector.Transition() == IntCurveSurface_In) {
myState = TopAbs_OUT;
}
else {
cout<<" -------- Probleme ds TopClass_Classifier3d.gxx "<<endl;
}
}
}
else {
//-- No point has been found by the myIntersector.
//-- Or a Point has been found with a greater parameter.
}
} //-- myIntersector Has a point
else {
//-- The myIntersector failed.
}
} //-- Face has not been rejected
}