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OpenGl_View now caches bounding boxes per Z-layer (instead of bounding box of entire scene in Graphic3d_CView). Redundant invalidation of cached scene bounding box is now avoided in case when new presentation attributes are assigned to the graphic structure. Add a new methods ConsiderZoomPersistenceObjects() and considerZoomPersistenceObjects() in the Graphic3d_CView, OpenGl_View and OpenGl_Layer classes. Call ConsiderZoomPersistenceObjects() in the V3d_View::FitMinMax method. std::numeric_limits<T>::lowest() fix
525 B
525 B