mirror of
https://github.com/Open-Cascade-SAS/OCCT.git
synced 2026-05-10 17:40:24 +08:00
- Enhanced naming conventions with clearer examples aligned to OCCT standards (e.g., `aCircle` instead of `circ`) - Added comprehensive guidance on OCCT collections vs STL containers with allocator usage - Expanded documentation style guidelines with method separator rules and Doxygen comment patterns
477 lines
16 KiB
Markdown
477 lines
16 KiB
Markdown
# OCCT AI Assistant Guidelines
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This document provides comprehensive guidance for AI assistants (GitHub Copilot, Claude, ChatGPT, and others) working with the Open CASCADE Technology (OCCT) C++17+ 3D CAD/CAM/CAE library.
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---
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## 1. Core Directives
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> **IMPORTANT:** These are the most critical rules. Follow them strictly.
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1. **Memory Management is Paramount:**
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- **ALWAYS** use `Handle(ClassName)` for any class inheriting from `Standard_Transient` (e.g., `Geom_*`, `Poly_*`, `AIS_*`, `V3d_*`). This is for reference-counted objects.
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- **NEVER** use raw pointers (`ClassName*`) for these types, as it will cause memory leaks.
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- **Correct:** `Handle(Geom_Circle) aCircle = new Geom_Circle(...);`
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- **Wrong:** `Geom_Circle* aCircle = new Geom_Circle(...);`
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2. **Check Operation Status:**
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- After using an API that performs a geometric operation (e.g., `BRepAlgoAPI_Fuse`, `BRepBuilderAPI_MakeEdge`), **ALWAYS** check if the operation was successful using the `IsDone()` method before accessing the result.
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- **Correct:**
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```cpp
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BRepAlgoAPI_Fuse aFuser(theShape1, theShape2);
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if (aFuser.IsDone())
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{
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const TopoDS_Shape& aResult = aFuser.Shape();
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}
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else
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{
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// Handle error
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}
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```
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3. **Strict Naming and File Conventions:**
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- Adhere to the strict `Package_ClassName` convention.
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- Place new files in the correct directory: `src/Module/Toolkit/Package/`.
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- After adding a file, **ALWAYS** update the corresponding `src/Module/Toolkit/Package/FILES.cmake` file.
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4. **Use Modern C++ Idioms:**
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- Use range-based `for` loops and structured bindings where applicable.
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- Use the modern `TopExp_Explorer` constructor style.
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- **Correct:** `for (TopExp_Explorer anExp(theShape, TopAbs_FACE); anExp.More(); anExp.Next()) { ... }`
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- **Wrong:** `for (TopExp_Explorer anExp; anExp.Init(theShape, TopAbs_FACE); anExp.More(); anExp.Next()) { ... }`
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5. **Safe Type Casting:**
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- When downcasting topological shapes, **ALWAYS** use the `TopoDS` helper functions to avoid errors.
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- **Correct:** `const TopoDS_Face& aFace = TopoDS::Face(anExp.Current());`
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- **Wrong:** `const TopoDS_Face& aFace = (const TopoDS_Face&)anExp.Current();`
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6. **Handle Downcasting:**
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- Use `Handle(DerivedClass)::DownCast(BaseHandle)` to safely downcast handles.
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- **Correct:**
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```cpp
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const Handle(Geom_Circle) aCircle = Handle(Geom_Circle)::DownCast(aCurveHandle);
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```
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- **Wrong:**
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```cpp
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// Do not use C-style casts on handles
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Geom_Circle* aCircle = (Geom_Circle*)aHandle.Get();
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```
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7. **Validate Handles for Null Safety:**
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- **ALWAYS** check that a `Handle(ClassName)` is not null before dereferencing it:
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```cpp
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if (!theHandle.IsNull())
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{
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// use theHandle
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}
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```
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---
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## 2. Project Overview
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Open CASCADE Technology (OCCT) is a comprehensive C++ software development platform for 3D surface and solid modeling, CAD data exchange, and visualization. It's a modern C++17+ library providing services for CAD/CAM/CAE applications.
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### Architecture & Source Organization
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- **`src/`**: Source code, organized by a `Module/Toolkit/Package` hierarchy.
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- **`tests/`**: Draw Harness test files, organized by functionality.
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- **`adm/`**: Administrative and build configuration files.
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- **`samples/`**: Example applications.
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---
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## 3. Code Conventions
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### Naming Patterns
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| Element Type | Pattern | Example |
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| ------------------------ | --------------------- | ------------------------------ |
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| **Classes** | `Package_ClassName` | `TopoDS_Shape`, `BRep_Builder` |
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| **Public Methods** | `MethodName` | `IsDone()`, `Shape()` |
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| **Private Methods** | `methodName` | `myInternalMethod()` |
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| **Method Parameters** | `theParameterName` | `theShape`, `theTolerance` |
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| **Local Variables** | `aVariableName` | `aBox`, `anExplorer` |
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| **Class Member Fields** | `myFieldName` | `myShape`, `myIsDone` |
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| **Struct Member Fields** | `FieldVariableName` | `Point`, `Value` |
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| **Global Variables** | `THE_GLOBAL_VARIABLE` | `THE_DEFAULT_PRECISION` |
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### Primitive Types
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Use standard C++ primitive types in new code:
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| Type | Usage |
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| -------- | ---------------------------- |
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| `int` | Integer values |
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| `double` | Floating-point numbers |
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| `bool` | Boolean values (true/false) |
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| `float` | Single-precision when needed |
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> **Note:** Legacy code uses `Standard_Integer`, `Standard_Real`, `Standard_Boolean`. These are typedefs to the native types above. In new code, prefer native types directly.
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### Strings and Collections
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**ALWAYS** use OCCT collection classes instead of STL containers:
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| OCCT Type | Instead of | Description |
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| --------------------------------- | ------------------------- | -------------------------- |
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| `TCollection_AsciiString` | `std::string` | ASCII string |
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| `TCollection_ExtendedString` | `std::wstring` | Unicode string |
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| `NCollection_Array1<T>` | `std::vector<T>` | Fixed-size array (1-based) |
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| `NCollection_Vector<T>` | `std::vector<T>` | Dynamic array |
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| `NCollection_List<T>` | `std::list<T>` | Doubly-linked list |
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| `NCollection_Sequence<T>` | `std::deque<T>` | Indexed sequence |
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| `NCollection_Map<K>` | `std::unordered_set<K>` | Hash set |
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| `NCollection_DataMap<K,V>` | `std::unordered_map<K,V>` | Hash map |
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| `NCollection_IndexedMap<K>` | - | Indexed hash set |
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| `NCollection_IndexedDataMap<K,V>` | - | Indexed hash map |
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**If STL containers are absolutely necessary**, use OCCT's allocators:
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```cpp
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#include <NCollection_Allocator.hxx>
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#include <NCollection_OccAllocator.hxx>
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#include <NCollection_IncAllocator.hxx>
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// Option 1: NCollection_Allocator - uses standard OCCT memory allocation
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std::vector<gp_Pnt, NCollection_Allocator<gp_Pnt>> aPoints;
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std::list<TopoDS_Shape, NCollection_Allocator<TopoDS_Shape>> aShapes;
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// Option 2: NCollection_OccAllocator - with custom memory pool (preferred for performance)
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Handle(NCollection_IncAllocator) anIncAlloc = new NCollection_IncAllocator();
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NCollection_OccAllocator<gp_Pnt> anAllocator(anIncAlloc);
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std::vector<gp_Pnt, NCollection_OccAllocator<gp_Pnt>> aPooledPoints(anAllocator);
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```
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### Modern C++ Features
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This is a C++17+ codebase. Use modern features where appropriate:
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- Range-based `for` loops
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- Structured bindings: `for (const auto& [aKey, aValue] : aMap)`
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- `std::optional` for optional return values
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- `if constexpr` for compile-time conditions
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- `[[nodiscard]]`, `[[maybe_unused]]` attributes where appropriate
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### Use of `auto` Keyword
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Use `auto` **only** in the following cases:
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- Where syntax requires it (templates, structured bindings, lambdas)
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- To omit the type of object in range-based `for` loops
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- To omit the type of container iterators: `auto anIter = aContainer.begin()`
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**Avoid** `auto` in these cases:
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- To omit long type names (use type aliases instead)
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- To omit "obvious" return types
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- Simply to avoid typing the actual type
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Readability is more important than brevity. Always prefer explicit types.
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### Const Correctness
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Use `const` for variables that will not be modified after initialization:
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```cpp
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const double aTolerance = 0.001;
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const TopoDS_Shape aShape = aBuilder.Shape();
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```
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Use `constexpr` for values that can be computed at compile time:
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```cpp
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constexpr int THE_MAX_ITERATIONS = 100;
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constexpr double THE_PI = 3.14159265358979323846;
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```
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Prefer `const` references to avoid unnecessary copies:
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```cpp
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void ProcessShape(const TopoDS_Shape& theShape);
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for (const TopoDS_Face& aFace : aFaces)
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{
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// ...
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}
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```
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---
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## 4. Step-by-Step Workflow: Adding a New Class
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This example demonstrates adding a new class `BRepLib_MyNewClass` to the `BRepLib` package in the `TKTopAlgo` toolkit.
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**1. Create Header and Source Files:**
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```bash
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cd src/ModelingAlgorithms/TKTopAlgo/BRepLib
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touch BRepLib_MyNewClass.hxx BRepLib_MyNewClass.cxx
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```
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**2. Implement the Class:**
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Add content following all code conventions (see sections 3 and 7).
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**3. Add Files to Package CMake:**
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Edit `src/ModelingAlgorithms/TKTopAlgo/BRepLib/FILES.cmake`:
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```cmake
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set(OCCT_BRepLib_FILES
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...
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BRepLib_MyNewClass.hxx
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BRepLib_MyNewClass.cxx
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)
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```
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**4. Create a GTest:**
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```bash
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cd src/ModelingAlgorithms/TKTopAlgo/GTests
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touch BRepLib_MyNewClass_Test.cxx
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```
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**5. Add GTest to CMake:**
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Edit `src/ModelingAlgorithms/TKTopAlgo/GTests/FILES.cmake`:
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```cmake
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set(OCCT_TKTopAlgo_GTests_FILES
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...
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BRepLib_MyNewClass_Test.cxx
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)
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```
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**6. Build and Run:**
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```bash
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cd build
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cmake .. -DBUILD_GTEST=ON
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cmake --build . --config Release
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./bin/OpenCascadeGTest --gtest_filter="*MyNewClass*"
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```
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---
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## 5. Build and Test System
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### Build System (CMake)
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- **Primary build system:** CMake 3.16+
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- **Build Directory:** Always build out-of-source (e.g., `build/`)
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- **Quick Build:**
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```bash
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mkdir -p build && cd build
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cmake .. -DCMAKE_BUILD_TYPE=Release -DBUILD_GTEST=ON
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cmake --build . --config Release --parallel
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```
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- **Environment:** Before running OCCT executables, source the environment:
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- Linux/macOS: `source build/env.sh`
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- Windows: `build\env.bat`
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### Testing Frameworks
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- **Draw Harness:** Tcl-based interactive testing in `tests/`. Run with `DRAWEXE`.
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- **GTest:** C++ unit tests in `src/.../GTests/`. Enable with `-DBUILD_GTEST=ON`.
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---
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## 6. Common Patterns & Key Packages
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### Common Operations
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- **Shape Creation:** `BRepPrimAPI_MakeBox`, `BRepPrimAPI_MakeCylinder`
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- **Boolean Operations:** `BRepAlgoAPI_Fuse`, `BRepAlgoAPI_Cut`, `BRepAlgoAPI_Common`
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- **Shape Exploration:** `TopExp_Explorer`
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- **Transformations:** `gp_Trsf` with `BRepBuilderAPI_Transform`
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### Key Packages
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| Package | Purpose | Module |
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| ------------- | ------------------------------------- | ------------------ |
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| `gp` | Geometric Primitives (Points, Vecs) | FoundationClasses |
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| `Geom` | Geometric entities (Curves, Surfaces) | ModelingData |
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| `TopoDS` | Topological Data Structures | ModelingData |
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| `TopExp` | Exploring topological shapes | ModelingData |
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| `BRepAlgoAPI` | High-level modeling algorithms | ModelingAlgorithms |
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| `BRepPrimAPI` | Geometric primitives creation | ModelingAlgorithms |
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| `AIS` | Application Interactive Services | Visualization |
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### Common Headers
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```cpp
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#include <gp_Pnt.hxx>
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#include <gp_Trsf.hxx>
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#include <Geom_Circle.hxx>
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#include <TopoDS.hxx>
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#include <TopoDS_Shape.hxx>
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#include <TopoDS_Face.hxx>
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#include <TopExp_Explorer.hxx>
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#include <BRep_Builder.hxx>
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#include <BRepAlgoAPI_Fuse.hxx>
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#include <BRepBuilderAPI_Transform.hxx>
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#include <BRepPrimAPI_MakeBox.hxx>
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#include <Standard_Failure.hxx>
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```
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---
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## 7. Code Documentation Style
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### Header Files (.hxx) - Method Documentation
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Use Doxygen-style comments with `//!` prefix:
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```cpp
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//! Brief description of the method functionality.
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//! Additional details if needed.
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//! @param[in] theInputParam description of input parameter
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//! @param[out] theOutputParam description of output parameter
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//! @param[in,out] theInOutParam description of in/out parameter
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//! @return description of return value
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Standard_EXPORT bool MethodName(const InputType& theInputParam,
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OutputType& theOutputParam);
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```
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**Rules:**
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- `@param[in]` for input parameters
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- `@param[out]` for output parameters
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- `@param[in,out]` for bidirectional parameters
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- `@return` for return value description
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### Source Files (.cxx) - Method Separators
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Each method **MUST** be preceded by:
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1. A separator line of exactly 100 characters: `//` followed by 98 `=` signs
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2. An empty line after the separator
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```cpp
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//==================================================================================================
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void MyClass::MyMethod(const TopoDS_Shape& theShape)
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{
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// Implementation
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}
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//==================================================================================================
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bool MyClass::AnotherMethod()
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{
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// Implementation
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}
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```
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**DO NOT use old-style function guards:**
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```cpp
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// WRONG - Do not use this style:
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//==================================================================================================
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// purpose: Description of what the method does
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// function: MyClass::MyMethod
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//==================================================================================================
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```
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### Technical Comments
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Place implementation notes inside the method body:
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- At the beginning for overall approach
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- Inline where specific logic needs explanation
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```cpp
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//==================================================================================================
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void MyClass::ComplexMethod(const TopoDS_Shape& theShape)
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{
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// Using iterative approach for better performance with large shape hierarchies.
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for (TopExp_Explorer anExp(theShape, TopAbs_FACE); anExp.More(); anExp.Next())
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{
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// Handle degenerate faces separately
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const TopoDS_Face& aFace = TopoDS::Face(anExp.Current());
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// ...
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}
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}
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```
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---
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## 8. GTest Guidelines
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### Test Location and Naming
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- Location: `src/Module/Toolkit/GTests/`
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- File naming: `ClassName_Test.cxx` or `PackageName_Test.cxx`
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### Test Structure
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```cpp
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#include <gtest/gtest.h>
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#include <MyClass.hxx>
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// Test fixture (optional)
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class MyClassTest : public testing::Test
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{
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protected:
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void SetUp() override
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{
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// Setup code
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}
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};
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// Test with fixture
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TEST_F(MyClassTest, MethodName_Scenario)
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{
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// Arrange
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MyClass anObject;
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// Act
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const bool isSuccess = anObject.SomeMethod();
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// Assert
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EXPECT_TRUE(isSuccess);
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}
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// Standalone test
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TEST(MyClassTest, BasicFunctionality)
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{
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// Test implementation
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}
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```
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### Naming Convention
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Pattern: `TestFixture.MethodOrFeature_Scenario_ExpectedBehavior`
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Examples:
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- `DE_WrapperTest.Read_ValidSTEPFile_ReturnsTrue`
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- `BRepAlgoAPI_FuseTest.TwoBoxes_ProducesValidShape`
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- `gp_PntTest.Distance_SamePoint_ReturnsZero`
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### Assertions
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- `EXPECT_*` - non-fatal (test continues)
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- `ASSERT_*` - fatal (test stops)
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Common assertions:
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- `EXPECT_TRUE(condition)` / `EXPECT_FALSE(condition)`
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- `EXPECT_EQ(actual, expected)` / `EXPECT_NE(actual, expected)`
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- `EXPECT_NEAR(actual, expected, tolerance)` - for floating-point
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- `EXPECT_THROW(statement, exception_type)` - for exceptions
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### Running Tests
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```bash
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# Build
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cmake .. -DBUILD_GTEST=ON
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cmake --build . --config Release
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# Run all
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./bin/OpenCascadeGTest
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# Run filtered
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./bin/OpenCascadeGTest --gtest_filter="*MyClass*"
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# List tests
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./bin/OpenCascadeGTest --gtest_list_tests
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```
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---
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## 9. Key Project Files
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| File | Purpose |
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| ------------------------------------------- | ------------------------------------------------------ |
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| `src/MODULES.cmake` | Defines all modules |
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| `src/Module/TOOLKITS.cmake` | Defines toolkits within a module |
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| `src/Module/Toolkit/PACKAGES.cmake` | Defines packages within a toolkit |
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| `src/Module/Toolkit/Package/FILES.cmake` | Lists source/header files (**edit when adding files**) |
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| `src/Module/Toolkit/GTests/FILES.cmake` | Lists GTest source files |
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| `src/Module/Toolkit/EXTERNLIB.cmake` | External library dependencies |
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| `build/env.sh` / `build/env.bat` | Environment setup script |
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