Pasukhin Dmitry bfa0311ef0 Foundation Classes - Tree & collection performance optimizations, move semantics, unified map API (#1065)
NCollection_UBTree/EBTree:
- Add move constructor and move assignment operators
- Replace recursive Select() and delNode() with iterative stack-based
  traversal to avoid stack overflow on deeply unbalanced trees
- Optimize EBTree::Add() and Remove() to use single-lookup TryEmplaced()
  instead of double-lookup UnBind()+Bind() / Contains()+operator()
- Remove unused DEFINE_HUBTREE / DEFINE_HEBTREE / IMPLEMENT_HUBTREE /
  IMPLEMENT_HEBTREE macros
- Remove unused includes from EBTree (Standard_Type, Standard_Transient,
  NCollection_List, Standard_Integer, NCollection_Sequence)
- Fix doxygen @param tags and comment style

NCollection_LocalArray:
- Add move constructor and move assignment operators with optimized
  three-way branching (stack-stack copy, heap-heap swap, stack-heap steal)
- Add Reallocate() method supporting grow-with-copy for use as a
  dynamically growable stack
- Add static_assert enforcing trivially copyable element type

NCollection_CellFilter:
- Replace const_cast destructive-copy hack in Cell with proper move
  semantics; delete copy constructor and copy assignment
- Add Cell constructor from CellIndex for lightweight lookup keys
- Refactor add()/iterateAdd() to accept CellIndex instead of Cell,
  use TryEmplaced() for single-lookup cell insertion
- Refactor remove()/inspect() to use Contained() API with const_cast
  instead of C-style cast on Seek()
- Change ListNode default constructor from runtime throw to = delete
- Use size_t for dimension loops and add dimension size guard in IsEqual
- Remove SUN WorkShop 5.3 workaround
- Fix typo "usially" -> "usually" in class documentation

NCollection map API unification (Contained, TryEmplace, TryBind):
- Add Contained() to all map types returning std::optional with
  std::reference_wrapper; key-only maps return const key ref,
  data maps return std::pair of const key ref + value ref
- Add TryEmplace()/TryEmplaced() to NCollection_FlatMap and
  NCollection_IndexedMap for parity with NCollection_Map
- Add TryBind() to NCollection_IndexedDataMap for parity with
  NCollection_DataMap and NCollection_FlatDataMap
- Remove Seek()/ChangeSeek() from NCollection_Map (replaced by
  Contained())

Dead compiler workaround removal:
- NCollection_DefineAlloc: remove Borland/SUN #if branch, keep only
  the version with placement delete
- NCollection_SparseArrayBase: remove SUN WorkShop 5.3 workaround

GTests:
- Add move constructor/assignment tests for LocalArray, UBTree, EBTree
- Add Contained tests for NCollection_Map
- Add CellFilter tests and UBTree deep-unbalanced-tree stress test
2026-02-12 20:28:20 +00:00

Open CASCADE Technology

Open CASCADE Technology (OCCT) is a software development platform providing services for 3D surface and solid modeling, CAD data exchange, and visualization. Most of OCCT functionality is available in the form of C++ libraries. OCCT is ideal for developing software dealing with 3D modeling (CAD), manufacturing/measuring (CAM), or numerical simulation (CAE).

License

Open CASCADE Technology is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License version 2.1 as published by the Free Software Foundation, with a special exception defined in the file OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in the OCCT distribution for the complete text of the license.

Alternatively, Open CASCADE Technology may be used under the terms of the Open CASCADE commercial license or a contractual agreement.

Note: Open CASCADE Technology is provided on an "AS IS" basis, WITHOUT WARRANTY OF ANY KIND. The entire risk related to any use of the OCCT code and materials is on you. See the license text for a formal disclaimer.

Packaging

You can receive certified versions of OCCT code in different packages:

  • Snapshot of Git repository: Contains C++ header and source files of OCCT, documentation sources, build scripts, and CMake project files.
  • Complete source archive: Contains all sources of OCCT, generated HTML and PDF documentation, and ready-to-use projects for building on all officially supported platforms.
  • Binary package (platform-specific): In addition to the complete source archive, it includes binaries of OCCT and third-party libraries built on one platform. This package allows using OCCT immediately after installation.

Certified versions of OCCT can be downloaded from:

You can also find OCCT pre-installed on your system or install it from packages provided by a third party. Note that packaging and functionality of such versions can be different from certified releases. Please consult the documentation accompanying your version for details.

Documentation

Documentation is available at the following links:

Documentation can be part of the package. To preview documentation as part of the package, open the file doc/html/index.html to browse HTML documentation.

If HTML documentation is not available in your package, you can:

  • Generate it from sources: You need to have Tcl and Doxygen 1.8.4 (or above) installed on your system and accessible in your environment (check the environment variable PATH). Use the batch file adm/gendoc.bat on Windows or the Bash script adm/gendoc on Linux or OS X to (re)generate documentation.
  • Generate together with sources: You need to have CMake and 1.8.4 (or above) installed on your system. Enable BUILD_DOC_Overview CMake parameter and set the path to Doxygen 3RDPARTY_DOXYGEN_EXECUTABLE. Then build ALL or only Overview.
  • Read documentation in source plain text (Markdown) format found in the subfolder dox or GitHub Wiki.

See dox/build/build_documentation/building_documentation.md or Building Documentation for details.

Building

In most cases, you need to rebuild OCCT on your platform (OS, compiler) before using it in your project to ensure binary compatibility.

Consult the file dox/build/build_occt/building_occt.md or Building OCCT or Building OCCT Wiki for instructions on building OCCT from sources on supported platforms.

Version

The current version of OCCT can be found in the file adm/cmake/version.cmake.

Development

Bug Tracker

For information regarding OCCT code development, please consult the official OCCT Collaborative Development Portal:

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