ggwave-gui : wip

This commit is contained in:
Georgi Gerganov
2020-11-29 21:33:23 +02:00
parent 88e9ed79f0
commit 43819250fb

View File

@@ -4,6 +4,7 @@
#include "ggwave-common-sdl2.h"
#include <imgui/imgui.h>
#include <imgui/imgui_internal.h>
#include <imgui-extra/imgui_impl.h>
#include <SDL.h>
@@ -17,6 +18,20 @@
static SDL_Window * g_window;
static void * g_gl_context;
void ScrollWhenDraggingOnVoid(const ImVec2& delta, ImGuiMouseButton mouse_button) {
ImGuiContext& g = *ImGui::GetCurrentContext();
ImGuiWindow* window = g.CurrentWindow;
bool hovered = false;
bool held = false;
ImGuiButtonFlags button_flags = (mouse_button == 0) ? ImGuiButtonFlags_MouseButtonLeft : (mouse_button == 1) ? ImGuiButtonFlags_MouseButtonRight : ImGuiButtonFlags_MouseButtonMiddle;
if (g.HoveredId == 0) // If nothing hovered so far in the frame (not same as IsAnyItemHovered()!)
ImGui::ButtonBehavior(window->Rect(), window->GetID("##scrolldraggingoverlay"), &hovered, &held, button_flags);
if (held && delta.x != 0.0f)
ImGui::SetScrollX(window, window->Scroll.x + delta.x);
if (held && delta.y != 0.0f)
ImGui::SetScrollY(window, window->Scroll.y + delta.y);
}
int main(int argc, char** argv) {
printf("Usage: %s [-cN] [-pN] [-tN]\n", argv[0]);
printf(" -cN - select capture device N\n");
@@ -92,7 +107,7 @@ int main(int argc, char** argv) {
g_gl_context = SDL_GL_CreateContext(g_window);
SDL_GL_MakeCurrent(g_window, g_gl_context);
SDL_GL_SetSwapInterval(0); // Enable vsync
SDL_GL_SetSwapInterval(1); // Enable vsync
ImGui_Init(g_window, g_gl_context);
@@ -106,10 +121,82 @@ int main(int argc, char** argv) {
break;
}
if (ImGui::Button("Send")) {
std::string input("hello");
ggWave->init(input.size(), input.data());
static char inputBuf[256];
static bool isTextInput = false;
static double tStartInput = 0.0f;
static double tEndInput = -100.0f;
const double tShowKeyboard = 0.2f;
const auto& displaySize = ImGui::GetIO().DisplaySize;
auto& style = ImGui::GetStyle();
const float statusBarHeight = 44.0f + 2.0f*style.ItemSpacing.y;
const float menuButtonHeight = 40.0f + 2.0f*style.ItemSpacing.y;
ImGui::SetNextWindowPos({ 0, 0, });
ImGui::SetNextWindowSize(displaySize);
ImGui::Begin("Main", nullptr,
ImGuiWindowFlags_NoMove |
ImGuiWindowFlags_NoTitleBar |
ImGuiWindowFlags_NoScrollbar |
ImGuiWindowFlags_NoSavedSettings);
ImGui::InvisibleButton("StatusBar", { ImGui::GetContentRegionAvailWidth(), statusBarHeight });
if (ImGui::Button("Messages", { 0.5f*ImGui::GetContentRegionAvailWidth(), menuButtonHeight })) {
}
ImGui::SameLine();
if (ImGui::Button("Commands", { 1.0f*ImGui::GetContentRegionAvailWidth(), menuButtonHeight })) {
}
const float messagesInputHeight = ImGui::GetTextLineHeightWithSpacing();
const float messagesHistoryHeigthMax = ImGui::GetContentRegionAvail().y - messagesInputHeight - 2.0f*style.FramePadding.y;
float messagesHistoryHeigth = messagesHistoryHeigthMax;
if (isTextInput) {
messagesHistoryHeigth -= 0.5f*messagesHistoryHeigthMax*std::min(tShowKeyboard, ImGui::GetTime() - tStartInput) / tShowKeyboard;
} else {
messagesHistoryHeigth -= 0.5f*messagesHistoryHeigthMax - 0.5f*messagesHistoryHeigthMax*std::min(tShowKeyboard, ImGui::GetTime() - tEndInput) / tShowKeyboard;
}
ImGui::BeginChild("Messages:history", { ImGui::GetContentRegionAvailWidth(), messagesHistoryHeigth }, true);
for (int i = 0; i < 100; ++i) {
ImGui::Text("SAA sadfa line %d\n", i);
}
ImVec2 mouse_delta = ImGui::GetIO().MouseDelta;
ScrollWhenDraggingOnVoid(ImVec2(0.0f, -mouse_delta.y), ImGuiMouseButton_Left);
ImGui::EndChild();
ImGui::PushItemWidth(ImGui::GetContentRegionAvailWidth() - 2*ImGui::CalcTextSize("Send").x);
ImGui::InputText("##Messages:Input", inputBuf, 256, ImGuiInputTextFlags_EnterReturnsTrue);
ImGui::PopItemWidth();
if (ImGui::IsItemActive() && isTextInput == false) {
SDL_StartTextInput();
isTextInput = true;
tStartInput = ImGui::GetTime();
}
bool requestStopTextInput = false;
if (ImGui::IsItemDeactivated()) {
requestStopTextInput = true;
}
ImGui::SameLine();
if (ImGui::Button("Send")) {
std::string input(inputBuf);
ggWave->init(input.size(), input.data());
inputBuf[0] = 0;
}
if (!ImGui::IsItemHovered() && requestStopTextInput) {
SDL_StopTextInput();
isTextInput = false;
tEndInput = ImGui::GetTime();
}
ImGui::End();
ImGui_endFrame(g_window);
}