goertzel : simple goertzel visualization tool

This commit is contained in:
Georgi Gerganov
2021-02-07 19:57:05 +02:00
parent 931549720a
commit 86cf1712cd
3 changed files with 525 additions and 0 deletions

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@@ -91,4 +91,5 @@ if (GGWAVE_SUPPORT_SDL2)
endif()
add_subdirectory(waver)
add_subdirectory(goertzel)
endif()

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@@ -0,0 +1,16 @@
set(TARGET goertzel)
add_executable(${TARGET} main.cpp)
target_include_directories(${TARGET} PRIVATE
..
${SDL2_INCLUDE_DIRS}
)
target_link_libraries(${TARGET} PRIVATE
ggwave
ggwave-common
ggwave-common-sdl2
imgui-sdl2
${CMAKE_THREAD_LIBS_INIT}
)

508
examples/goertzel/main.cpp Normal file
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@@ -0,0 +1,508 @@
#include "ggwave/ggwave.h"
#include "ggwave-common.h"
#include <imgui-extra/imgui_impl.h>
#include <SDL.h>
#include <SDL_opengl.h>
#include <fstream>
#include <vector>
#include <functional>
namespace {
std::string g_defaultCaptureDeviceName = "";
SDL_AudioDeviceID g_devIdInp = 0;
SDL_AudioDeviceID g_devIdOut = 0;
SDL_AudioSpec g_obtainedSpecInp;
SDL_AudioSpec g_obtainedSpecOut;
struct FreqData {
float freq;
int head = 0;
std::vector<float> mag;
};
bool g_isCapturing = true;
int g_nSamplesPerFrame = 1024;
std::vector<FreqData> g_freqData;
// ref : https://github.com/Harvie/Programs/blob/master/c/goertzel/goertzel.c
float goertzel_mag(int numSamples, float TARGET_FREQUENCY, int SAMPLING_RATE, float* data) {
int k,i;
float floatnumSamples;
float omega,sine,cosine,coeff,q0,q1,q2,magnitude,real,imag;
float scalingFactor = numSamples / 2.0;
floatnumSamples = (float) numSamples;
k = (int) (0.5 + ((floatnumSamples * TARGET_FREQUENCY) / (float)SAMPLING_RATE));
omega = (2.0 * M_PI * k) / floatnumSamples;
sine = sin(omega);
cosine = cos(omega);
coeff = 2.0 * cosine;
q0=0;
q1=0;
q2=0;
for (i = 0; i < numSamples; i++) {
q0 = coeff * q1 - q2 + data[i];
q2 = q1;
q1 = q0;
}
// calculate the real and imaginary results
// scaling appropriately
real = (q1 * cosine - q2) / scalingFactor;
imag = (q1 * sine) / scalingFactor;
magnitude = sqrtf(real*real + imag*imag);
//phase = atan(imag/real)
return magnitude;
}
}
void GGWave_setDefaultCaptureDeviceName(std::string name) {
g_defaultCaptureDeviceName = std::move(name);
}
bool GGWave_init(
const int playbackId,
const int captureId) {
if (g_devIdInp && g_devIdOut) {
return false;
}
if (g_devIdInp == 0 && g_devIdOut == 0) {
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
if (SDL_Init(SDL_INIT_AUDIO) < 0) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s\n", SDL_GetError());
return (1);
}
SDL_SetHintWithPriority(SDL_HINT_AUDIO_RESAMPLING_MODE, "medium", SDL_HINT_OVERRIDE);
{
int nDevices = SDL_GetNumAudioDevices(SDL_FALSE);
printf("Found %d playback devices:\n", nDevices);
for (int i = 0; i < nDevices; i++) {
printf(" - Playback device #%d: '%s'\n", i, SDL_GetAudioDeviceName(i, SDL_FALSE));
}
}
{
int nDevices = SDL_GetNumAudioDevices(SDL_TRUE);
printf("Found %d capture devices:\n", nDevices);
for (int i = 0; i < nDevices; i++) {
printf(" - Capture device #%d: '%s'\n", i, SDL_GetAudioDeviceName(i, SDL_TRUE));
}
}
}
bool reinit = false;
if (g_devIdOut == 0) {
printf("Initializing playback ...\n");
SDL_AudioSpec playbackSpec;
SDL_zero(playbackSpec);
playbackSpec.freq = GGWave::kBaseSampleRate;
playbackSpec.format = AUDIO_S16SYS;
playbackSpec.channels = 1;
playbackSpec.samples = 16*1024;
playbackSpec.callback = NULL;
SDL_zero(g_obtainedSpecOut);
if (playbackId >= 0) {
printf("Attempt to open playback device %d : '%s' ...\n", playbackId, SDL_GetAudioDeviceName(playbackId, SDL_FALSE));
g_devIdOut = SDL_OpenAudioDevice(SDL_GetAudioDeviceName(playbackId, SDL_FALSE), SDL_FALSE, &playbackSpec, &g_obtainedSpecOut, 0);
} else {
printf("Attempt to open default playback device ...\n");
g_devIdOut = SDL_OpenAudioDevice(NULL, SDL_FALSE, &playbackSpec, &g_obtainedSpecOut, 0);
}
if (!g_devIdOut) {
printf("Couldn't open an audio device for playback: %s!\n", SDL_GetError());
g_devIdOut = 0;
} else {
printf("Obtained spec for output device (SDL Id = %d):\n", g_devIdOut);
printf(" - Sample rate: %d (required: %d)\n", g_obtainedSpecOut.freq, playbackSpec.freq);
printf(" - Format: %d (required: %d)\n", g_obtainedSpecOut.format, playbackSpec.format);
printf(" - Channels: %d (required: %d)\n", g_obtainedSpecOut.channels, playbackSpec.channels);
printf(" - Samples per frame: %d (required: %d)\n", g_obtainedSpecOut.samples, playbackSpec.samples);
if (g_obtainedSpecOut.format != playbackSpec.format ||
g_obtainedSpecOut.channels != playbackSpec.channels ||
g_obtainedSpecOut.samples != playbackSpec.samples) {
g_devIdOut = 0;
SDL_CloseAudio();
fprintf(stderr, "Failed to initialize playback SDL_OpenAudio!");
return false;
}
reinit = true;
}
}
if (g_devIdInp == 0) {
SDL_AudioSpec captureSpec;
captureSpec = g_obtainedSpecOut;
captureSpec.freq = GGWave::kBaseSampleRate;
captureSpec.format = AUDIO_F32SYS;
captureSpec.samples = g_nSamplesPerFrame;
SDL_zero(g_obtainedSpecInp);
if (captureId >= 0) {
printf("Attempt to open capture device %d : '%s' ...\n", captureId, SDL_GetAudioDeviceName(captureId, SDL_FALSE));
g_devIdInp = SDL_OpenAudioDevice(SDL_GetAudioDeviceName(captureId, SDL_TRUE), SDL_TRUE, &captureSpec, &g_obtainedSpecInp, 0);
} else {
printf("Attempt to open default capture device ...\n");
g_devIdInp = SDL_OpenAudioDevice(g_defaultCaptureDeviceName.empty() ? nullptr : g_defaultCaptureDeviceName.c_str(),
SDL_TRUE, &captureSpec, &g_obtainedSpecInp, 0);
}
if (!g_devIdInp) {
printf("Couldn't open an audio device for capture: %s!\n", SDL_GetError());
g_devIdInp = 0;
} else {
printf("Obtained spec for input device (SDL Id = %d):\n", g_devIdInp);
printf(" - Sample rate: %d\n", g_obtainedSpecInp.freq);
printf(" - Format: %d (required: %d)\n", g_obtainedSpecInp.format, captureSpec.format);
printf(" - Channels: %d (required: %d)\n", g_obtainedSpecInp.channels, captureSpec.channels);
printf(" - Samples per frame: %d\n", g_obtainedSpecInp.samples);
reinit = true;
}
}
GGWave::SampleFormat sampleFormatInp = GGWAVE_SAMPLE_FORMAT_UNDEFINED;
GGWave::SampleFormat sampleFormatOut = GGWAVE_SAMPLE_FORMAT_UNDEFINED;
switch (g_obtainedSpecInp.format) {
case AUDIO_U8: sampleFormatInp = GGWAVE_SAMPLE_FORMAT_U8; break;
case AUDIO_S8: sampleFormatInp = GGWAVE_SAMPLE_FORMAT_I8; break;
case AUDIO_U16SYS: sampleFormatInp = GGWAVE_SAMPLE_FORMAT_U16; break;
case AUDIO_S16SYS: sampleFormatInp = GGWAVE_SAMPLE_FORMAT_I16; break;
case AUDIO_S32SYS: sampleFormatInp = GGWAVE_SAMPLE_FORMAT_F32; break;
case AUDIO_F32SYS: sampleFormatInp = GGWAVE_SAMPLE_FORMAT_F32; break;
}
switch (g_obtainedSpecOut.format) {
case AUDIO_U8: sampleFormatOut = GGWAVE_SAMPLE_FORMAT_U8; break;
case AUDIO_S8: sampleFormatOut = GGWAVE_SAMPLE_FORMAT_I8; break;
case AUDIO_U16SYS: sampleFormatOut = GGWAVE_SAMPLE_FORMAT_U16; break;
case AUDIO_S16SYS: sampleFormatOut = GGWAVE_SAMPLE_FORMAT_I16; break;
case AUDIO_S32SYS: sampleFormatOut = GGWAVE_SAMPLE_FORMAT_F32; break;
case AUDIO_F32SYS: sampleFormatOut = GGWAVE_SAMPLE_FORMAT_F32; break;
break;
}
return true;
}
bool GGWave_mainLoop() {
if (g_devIdInp == 0 && g_devIdOut == 0) {
return false;
}
static GGWave::CBWaveformOut cbQueueAudio = [&](const void * data, uint32_t nBytes) {
SDL_QueueAudio(g_devIdOut, data, nBytes);
};
static GGWave::CBWaveformInp cbWaveformInp = [&](void * data, uint32_t nMaxBytes) {
return SDL_DequeueAudio(g_devIdInp, data, nMaxBytes);
};
SDL_PauseAudioDevice(g_devIdInp, SDL_FALSE);
if (!g_isCapturing) {
SDL_ClearQueuedAudio(g_devIdInp);
}
int n = 0;
float data[g_nSamplesPerFrame];
do {
n = cbWaveformInp(data, sizeof(float)*g_nSamplesPerFrame);
if (n <= 0) break;
for (int i = 0; i < (int) g_freqData.size(); ++i) {
g_freqData[i].mag[g_freqData[i].head] = goertzel_mag(g_nSamplesPerFrame, g_freqData[i].freq, GGWave::kBaseSampleRate, data);
if (++g_freqData[i].head == (int) g_freqData[i].mag.size()) {
g_freqData[i].head = 0;
}
}
} while (n > 0);
return true;
}
bool GGWave_deinit() {
if (g_devIdInp == 0 && g_devIdOut == 0) {
return false;
}
SDL_PauseAudioDevice(g_devIdInp, 1);
SDL_CloseAudioDevice(g_devIdInp);
SDL_PauseAudioDevice(g_devIdOut, 1);
SDL_CloseAudioDevice(g_devIdOut);
SDL_CloseAudio();
SDL_Quit();
return true;
}
bool ImGui_BeginFrame(SDL_Window * window) {
SDL_Event event;
while (SDL_PollEvent(&event))
{
ImGui_ProcessEvent(&event);
if (event.type == SDL_QUIT) return false;
if (event.type == SDL_WINDOWEVENT && event.window.event == SDL_WINDOWEVENT_CLOSE && event.window.windowID == SDL_GetWindowID(window)) return false;
}
ImGui_NewFrame(window);
return true;
}
bool ImGui_EndFrame(SDL_Window * window) {
// Rendering
int display_w, display_h;
SDL_GetWindowSize(window, &display_w, &display_h);
glViewport(0, 0, display_w, display_h);
glClearColor(0.0f, 0.0f, 0.0f, 0.4f);
glClear(GL_COLOR_BUFFER_BIT);
ImGui::Render();
ImGui_RenderDrawData(ImGui::GetDrawData());
SDL_GL_SwapWindow(window);
return true;
}
bool ImGui_SetStyle() {
ImGuiStyle & style = ImGui::GetStyle();
style.AntiAliasedFill = true;
style.AntiAliasedLines = true;
style.WindowRounding = 0.0f;
style.WindowPadding = ImVec2(8, 8);
style.WindowRounding = 0.0f;
style.FramePadding = ImVec2(4, 3);
style.FrameRounding = 0.0f;
style.ItemSpacing = ImVec2(8, 4);
style.ItemInnerSpacing = ImVec2(4, 4);
style.IndentSpacing = 21.0f;
style.ScrollbarSize = 16.0f;
style.ScrollbarRounding = 9.0f;
style.GrabMinSize = 10.0f;
style.GrabRounding = 3.0f;
style.Colors[ImGuiCol_Text] = ImVec4(1.00f, 1.00f, 1.00f, 1.00f);
style.Colors[ImGuiCol_TextDisabled] = ImVec4(0.24f, 0.41f, 0.41f, 1.00f);
style.Colors[ImGuiCol_WindowBg] = ImVec4(0.08f, 0.08f, 0.08f, 0.94f);
//style.Colors[ImGuiCol_ChildWindowBg] = ImVec4(0.07f, 0.07f, 0.09f, 1.00f);
style.Colors[ImGuiCol_PopupBg] = ImVec4(0.07f, 0.07f, 0.09f, 1.00f);
style.Colors[ImGuiCol_Border] = ImVec4(0.31f, 0.31f, 0.31f, 0.71f);
style.Colors[ImGuiCol_BorderShadow] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f);
style.Colors[ImGuiCol_FrameBg] = ImVec4(0.00f, 0.39f, 0.39f, 0.39f);
style.Colors[ImGuiCol_FrameBgHovered] = ImVec4(0.26f, 1.00f, 1.00f, 0.39f);
style.Colors[ImGuiCol_FrameBgActive] = ImVec4(0.00f, 0.78f, 0.00f, 1.00f);
style.Colors[ImGuiCol_TitleBg] = ImVec4(0.00f, 0.50f, 0.50f, 0.70f);
style.Colors[ImGuiCol_TitleBgCollapsed] = ImVec4(0.00f, 0.50f, 0.50f, 1.00f);
style.Colors[ImGuiCol_TitleBgActive] = ImVec4(0.00f, 0.70f, 0.70f, 1.00f);
style.Colors[ImGuiCol_MenuBarBg] = ImVec4(0.00f, 0.70f, 0.70f, 1.00f);
style.Colors[ImGuiCol_ScrollbarBg] = ImVec4(0.10f, 0.27f, 0.27f, 1.00f);
style.Colors[ImGuiCol_ScrollbarGrab] = ImVec4(0.80f, 0.80f, 0.83f, 0.31f);
style.Colors[ImGuiCol_ScrollbarGrabHovered] = ImVec4(0.26f, 1.00f, 1.00f, 0.39f);
style.Colors[ImGuiCol_ScrollbarGrabActive] = ImVec4(0.00f, 0.78f, 0.00f, 1.00f);
//style.Colors[ImGuiCol_ComboBg] = ImVec4(0.00f, 0.39f, 0.39f, 1.00f);
style.Colors[ImGuiCol_CheckMark] = ImVec4(0.80f, 0.80f, 0.83f, 0.39f);
style.Colors[ImGuiCol_SliderGrab] = ImVec4(0.80f, 0.80f, 0.83f, 0.39f);
style.Colors[ImGuiCol_SliderGrabActive] = ImVec4(0.00f, 0.78f, 0.00f, 1.00f);
style.Colors[ImGuiCol_Button] = ImVec4(0.13f, 0.55f, 0.55f, 1.00f);
style.Colors[ImGuiCol_ButtonHovered] = ImVec4(0.61f, 1.00f, 0.00f, 0.51f);
style.Colors[ImGuiCol_ButtonActive] = ImVec4(0.00f, 0.78f, 0.00f, 1.00f);
style.Colors[ImGuiCol_Header] = ImVec4(0.79f, 0.51f, 0.00f, 0.51f);
style.Colors[ImGuiCol_HeaderHovered] = ImVec4(0.79f, 0.51f, 0.00f, 0.67f);
style.Colors[ImGuiCol_HeaderActive] = ImVec4(0.79f, 0.51f, 0.00f, 0.67f);
//style.Colors[ImGuiCol_Column] = ImVec4(0.79f, 0.51f, 0.00f, 0.67f);
//style.Colors[ImGuiCol_ColumnHovered] = ImVec4(0.25f, 1.00f, 0.00f, 1.00f);
//style.Colors[ImGuiCol_ColumnActive] = ImVec4(0.79f, 0.51f, 0.00f, 0.67f);
style.Colors[ImGuiCol_ResizeGrip] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f);
style.Colors[ImGuiCol_ResizeGripHovered] = ImVec4(0.26f, 1.00f, 1.00f, 0.39f);
style.Colors[ImGuiCol_ResizeGripActive] = ImVec4(0.00f, 0.78f, 0.00f, 1.00f);
//style.Colors[ImGuiCol_CloseButton] = ImVec4(0.40f, 0.39f, 0.38f, 0.16f);
//style.Colors[ImGuiCol_CloseButtonHovered] = ImVec4(0.26f, 1.00f, 1.00f, 0.39f);
//style.Colors[ImGuiCol_CloseButtonActive] = ImVec4(0.79f, 0.51f, 0.00f, 0.67f);
style.Colors[ImGuiCol_PlotLines] = ImVec4(1.00f, 0.65f, 0.38f, 0.67f);
style.Colors[ImGuiCol_PlotLinesHovered] = ImVec4(0.25f, 1.00f, 0.00f, 1.00f);
style.Colors[ImGuiCol_PlotHistogram] = ImVec4(1.00f, 0.65f, 0.38f, 0.67f);
style.Colors[ImGuiCol_PlotHistogramHovered] = ImVec4(0.25f, 1.00f, 0.00f, 1.00f);
style.Colors[ImGuiCol_TextSelectedBg] = ImVec4(0.25f, 1.00f, 0.00f, 0.43f);
style.Colors[ImGuiCol_ModalWindowDarkening] = ImVec4(1.00f, 0.98f, 0.95f, 0.78f);
return true;
}
static std::function<bool()> g_doInit;
static std::function<void(int, int)> g_setWindowSize;
static std::function<bool()> g_mainUpdate;
void mainUpdate(void *) {
g_mainUpdate();
}
int main(int argc, char** argv) {
auto argm = parseCmdArguments(argc, argv);
int captureId = argm["c"].empty() ? 0 : std::stoi(argm["c"]);
int playbackId = argm["p"].empty() ? 0 : std::stoi(argm["p"]);
if (SDL_Init(SDL_INIT_VIDEO) != 0) {
fprintf(stderr, "Error: %s\n", SDL_GetError());
return -1;
}
ImGui_PreInit();
int windowX = 1920;
int windowY = 1200;
const char * windowTitle = "goertzel experiment";
SDL_WindowFlags window_flags = (SDL_WindowFlags)(SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE | SDL_WINDOW_ALLOW_HIGHDPI);
SDL_Window * window = SDL_CreateWindow(windowTitle, SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, windowX, windowY, window_flags);
void * gl_context = SDL_GL_CreateContext(window);
SDL_GL_MakeCurrent(window, gl_context);
SDL_GL_SetSwapInterval(1); // Enable vsync
ImGui_Init(window, gl_context);
ImGui::GetIO().IniFilename = nullptr;
ImGui_SetStyle();
ImGui_NewFrame(window);
ImGui::Render();
bool isInitialized = false;
g_doInit = [&]() {
if (GGWave_init(playbackId, captureId) == false) {
fprintf(stderr, "Failed to initialize GGWave\n");
return false;
}
int nHistory = (3*GGWave::kBaseSampleRate)/g_nSamplesPerFrame;
g_freqData.resize(96);
for (int i = 0; i < 96; ++i) {
g_freqData[i].freq = 1875.000 + 46.875*i;
g_freqData[i].mag.resize(nHistory);
}
isInitialized = true;
return true;
};
g_setWindowSize = [&](int sizeX, int sizeY) {
SDL_SetWindowSize(window, sizeX, sizeY);
};
g_mainUpdate = [&]() {
if (isInitialized == false) {
return true;
}
if (ImGui_BeginFrame(window) == false) {
return false;
}
const auto& displaySize = ImGui::GetIO().DisplaySize;
ImGui::SetNextWindowPos({ 0, 0, });
ImGui::SetNextWindowSize(displaySize);
ImGui::Begin("Main", nullptr,
ImGuiWindowFlags_NoMove |
ImGuiWindowFlags_NoTitleBar |
ImGuiWindowFlags_NoScrollbar |
ImGuiWindowFlags_NoResize |
ImGuiWindowFlags_NoSavedSettings);
auto drawList = ImGui::GetWindowDrawList();
const float dx = displaySize.x/(g_freqData[0].mag.size() + 1);
const float dy = displaySize.y/(g_freqData.size() + 1);
float sum = 0.0;
int nf = (int) g_freqData.size();
int ns = (int) g_freqData[0].mag.size();
for (int i = 0; i < nf; ++i) {
for (int j = 0; j < ns; ++j) {
sum += g_freqData[i].mag[j];
}
}
sum /= (nf*ns);
auto p0 = ImGui::GetCursorScreenPos();
for (int i = 0; i < nf; ++i) {
for (int j = 0; j < ns; ++j) {
int k = g_freqData[i].head + j;
if (k >= ns) k -= ns;
auto v = g_freqData[i].mag[k];
ImVec4 c = { 0.0f, 1.0f, 0.0, 0.0f };
c.w = v/(5.0*sum);
drawList->AddRectFilled({ p0.x + j*dx, p0.y + i*dy }, { p0.x + j*dx + dx - 1, p0.y + i*dy + dy - 1 }, ImGui::ColorConvertFloat4ToU32(c));
}
}
//for (int i = 0; i < (int) g_freqData.size(); ++i) {
// ImGui::PushID(i);
// ImGui::PlotLines("##signal", g_freqData[i].mag.data(), g_freqData[i].mag.size(), g_freqData[i].head, std::to_string(g_freqData[i].freq).c_str(), 0.0f, FLT_MAX, { ImGui::GetContentRegionAvailWidth(), 20 });
// ImGui::PopID();
//}
ImGui::End();
if (ImGui::IsKeyPressed(40)) {
g_isCapturing = !g_isCapturing;
}
GGWave_mainLoop();
ImGui_EndFrame(window);
return true;
};
if (g_doInit() == false) {
printf("Error: failed to initialize audio\n");
return -2;
}
while (true) {
if (g_mainUpdate() == false) break;
}
GGWave_deinit();
// Cleanup
ImGui_Shutdown();
ImGui::DestroyContext();
SDL_GL_DeleteContext(gl_context);
SDL_DestroyWindow(window);
SDL_Quit();
return 0;
}