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iOS, FFmpeg: Clean up .framework creation logic
This patch rewrites the create_framework() function to
be more readable and adds commenting.
No functional changes.
Pick-to: 6.10 6.8
Task-number: QTBUG-143963
Change-Id: Id52fb43d733fe0c815a13b15135539452999cb40
Reviewed-by: Artem Dyomin <artem.dyomin@qt.io>
(cherry picked from commit 4df773656c)
Reviewed-by: Qt Cherry-pick Bot <cherrypick_bot@qt-project.org>
This commit is contained in:
committed by
Qt Cherry-pick Bot
parent
1d998afee6
commit
6c0f85bdbd
@@ -4,7 +4,7 @@
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# This script will build and install FFmpeg static libs
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# Can take an optional final parameter to control installation directory
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set -ex
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set -eoux pipefail
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# Must match or be lower than the minimum iOS version supported by the version of Qt that is
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# is currently being built.
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@@ -17,7 +17,10 @@ ffmpeg_source_dir=$(download_ffmpeg)
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ffmpeg_config_options=$(get_ffmpeg_config_options "shared")
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default_prefix="/usr/local/ios/ffmpeg"
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prefix="${1:-$default_prefix}"
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dylib_regex="^@rpath/.*\.dylib$"
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# Qt doesn't utilize all FFmpeg components. This is a list of the ones
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# we care about
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ffmpeg_components="libavcodec libavformat libavutil libswresample libswscale"
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build_ffmpeg_ios() {
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local target_platform=$1
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@@ -123,32 +126,61 @@ build_info_plist() {
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echo $info_plist | sudo tee ${file_path} 1>/dev/null
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}
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# Create a 'traditional' framework from the corresponding dylib.
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# This includes creating a folder for it, and inserting Info.plist
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# and dylib. We also patch runpaths in the dylib to match the
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# frameworks directory structure.
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create_framework() {
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# Create a 'traditional' framework from the corresponding dylib.
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local framework_name="$1"
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local platform="$2" # For now it's either arm64, x86_64-simulator, see below.
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local ffmpeg_library_path="$ffmpeg_source_dir/build_ios/${platform}/installed$prefix"
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local framework_complete_path="${ffmpeg_library_path}/framework/${framework_name}.framework/${framework_name}"
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local ffmpeg_component_name="$1"
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local platform="$2"
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sudo mkdir -p "${ffmpeg_library_path}/framework/${framework_name}.framework"
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sudo cp "${ffmpeg_library_path}/lib/${framework_name}.dylib" "${ffmpeg_library_path}/framework/${framework_name}.framework/${framework_name}"
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local ffmpeg_build_path="${ffmpeg_source_dir}/build_ios/${platform}/installed/${prefix}"
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local ffmpeg_component_src_dylib="${ffmpeg_build_path}/lib/${ffmpeg_component_name}.dylib"
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local ffmpeg_component_framework="${ffmpeg_build_path}/framework/${ffmpeg_component_name}.framework"
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local ffmpeg_component_target_dylib="${ffmpeg_component_framework}/${ffmpeg_component_name}"
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# Fix LC_ID_DYLIB (to be libavcodec.framework/libavcodec instead of @rpath/libavcodec.xx.yy.dylib
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sudo install_name_tool -id @rpath/${framework_name}.framework/${framework_name} "${framework_complete_path}"
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# Make directory for the .framework
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sudo mkdir -p "${ffmpeg_component_framework}"
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build_info_plist "${ffmpeg_library_path}/framework/${framework_name}.framework/Info.plist" "${framework_name}" "io.qt.ffmpegkit."${framework_name}
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# Inser the Info.plist
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build_info_plist \
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"${ffmpeg_component_framework}/Info.plist" \
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"${ffmpeg_component_name}" \
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"io.qt.ffmpegkit.${ffmpeg_component_name}"
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# Fix all FFmpeg-related LC_LOAD_DYLIB, similar to how we fixed LC_ID_DYLIB above:
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otool -L "$framework_complete_path" | awk '/\t/ {print $1}' | egrep "$dylib_regex" | while read -r dependency_path; do
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found_name=$(tmp=${dependency_path/*\/}; echo ${tmp/\.*})
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if [ "$found_name" != "$framework_name" ]
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then
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sudo install_name_tool -change "$dependency_path" @rpath/${found_name}.framework/${found_name} "${framework_complete_path}"
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fi
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done
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#sudo mkdir -p "$prefix/framework/"
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#sudo cp -r "${ffmpeg_library_path}/framework/${framework_name}.framework" "$prefix/framework/"
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# Copy in the dylib
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sudo cp \
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"${ffmpeg_component_src_dylib}" \
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"${ffmpeg_component_target_dylib}"
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# By default, runpaths will look for FFmpeg dependencies in
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# '@rpath/libavcodec.xx.yy.dylib'. We want this path to be in the form
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# '@rpath/libavcodec.framework/libavcodec.dylib'.
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# Set the dylibs self-identity
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sudo install_name_tool \
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-id "@rpath/${ffmpeg_component_name}.framework/${ffmpeg_component_name}" \
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"${ffmpeg_component_target_dylib}"
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# Update the runpaths for each FFmpeg dependency entry
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otool -L "$ffmpeg_component_target_dylib" \
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| tail -n +2 \
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| awk '{print $1}' \
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| while read -r dep; do
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# Go through all dependency entries of this .dylib,
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# see if they point to a FFmpeg component. If it does,
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# modify the entry to match the final
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# directory structure.
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for ffdep in $ffmpeg_components; do
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if [[ "$dep" == */${ffdep}.* ]]; then
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echo "Rewriting dependency: $dep -> @rpath/${ffdep}.framework/${ffdep}"
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sudo install_name_tool -change \
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"$dep" \
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"@rpath/${ffdep}.framework/${ffdep}" \
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"$ffmpeg_component_target_dylib"
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fi
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done
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done
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}
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create_xcframework() {
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@@ -165,23 +197,21 @@ create_xcframework() {
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sudo xcodebuild -create-xcframework -framework $fw_a -framework $fw_b -output "${prefix}/lib/${framework_name}.xcframework"
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}
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build_ffmpeg_ios "x86_64-simulator"
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build_ffmpeg_ios "arm64-iphoneos"
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build_ffmpeg_ios "x86_64-simulator"
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ffmpeg_libs="libavcodec libavformat libavutil libswresample libswscale"
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for name in $ffmpeg_libs; do
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create_framework $name "arm64-iphoneos"
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create_framework $name "x86_64-simulator"
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for name in $ffmpeg_components; do
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create_framework "$name" "arm64-iphoneos"
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create_framework "$name" "x86_64-simulator"
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done
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# Create corresponding (xc)frameworks containing both arm64 and arm64-simulator frameworks:
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for name in $ffmpeg_libs; do
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create_xcframework $name "arm64-iphoneos" "x86_64-simulator"
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# Create corresponding xcframeworks containing both arm64 and x86_64-simulator frameworks:
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for name in $ffmpeg_components; do
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create_xcframework "$name" "arm64-iphoneos" "x86_64-simulator"
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done
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# xcframeworks are already installed directly into the target output directory.
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# We need to install headers
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sudo cp -r "$ffmpeg_source_dir/build_ios/arm64-iphoneos/installed$prefix/include" $prefix
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sudo cp -r "${ffmpeg_source_dir}/build_ios/arm64-iphoneos/installed${prefix}/include" "$prefix"
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set_ffmpeg_dir_env_var "FFMPEG_DIR_IOS" $prefix
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