There's a new dev branch for qtqa, so we can re-enable CMake builds
of qtqa using that branch, without breaking builds of other branches.
This reverts commit 33e8275ee5.
Task-number: QTBUG-84233
Change-Id: I1e4ca39717768303eca8435d175aa562fcd6f0f5
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
Sometimes some process is locking the mounted folder (/tmp) so that
it can't be unmounted untill the process has been ended.
Let's create squish folder under tmp and use that for mounting
instead
Task-number: QTQAINFRA-3709
Change-Id: I49ab8fd90af37a670e45764a176b62d7a732cc6c
Reviewed-by: Dimitrios Apostolou <jimis@qt.io>
Reviewed-by: Tony Sarajärvi <tony.sarajarvi@qt.io>
(cherry picked from commit c671c2352e)
Reviewed-by: Antti Kokko <antti.kokko@qt.io>
Node.js is needed by QtWebengine
Pick-to: 5.15
Task-number: QTQAINFRA-3729
Change-Id: I23ece8567c569d8376eff52b7845589c60d069b8
Reviewed-by: Toni Saario <toni.saario@qt.io>
Reviewed-by: Allan Sandfeld Jensen <allan.jensen@qt.io>
Squish installation is flaky so the installation phase has been
moved from provisioning to Jenkins. Jenkins job will install the
squish to target VM and copy it to local cache. This change only
fetch the installed squish packages from local cache and
uncompress those to VMs.
Task-number: QTQAINFRA-3510
Task-number: QTQAINFRA-3107
Change-Id: I862da3250120dc6a43d9c04d973a25a691ca66a1
Reviewed-by: Tony Sarajärvi <tony.sarajarvi@qt.io>
(cherry picked from commit b0286d6cd6)
Reviewed-by: Toni Saario <toni.saario@qt.io>
Mostly duplicate anyway, and not currently possible to install node.js
on.
Change-Id: I23a81ddb45b0597f31b1402e362f83957b5be8ae
Reviewed-by: Heikki Halmet <heikki.halmet@qt.io>
Revert the change because the qtqa instructions have been
temporarily removed to unblock other branches.
This reverts commit a10584e57c.
Change-Id: I76646026b099d3b039eec6cdaecfbbce6df43aa2
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
This is only a cosmetic fix. That value is not used anywhere anymore.
Task-number: QTQAINFRA-3757
Change-Id: Iabba6202e7ddbb08e58901a591ba0171e8dd1fc9
Reviewed-by: Heikki Halmet <heikki.halmet@qt.io>
Only includes one MinGW configuration, to mirror what Coin does
with the qmake builds of qtqa.
Switching the Coin instructions to do license checking and binary
compatibility testing using CMake will require a different change.
Most likely this change will have to wait until all of qt5.git/dev
is moved to use yaml instructions for building, rather than the
hardcoded instructions provided by Coin.
Besides, the binary compatibility test still depends on finding
qmake to run its test, which might have to be changed in the future.
Task-number: QTBUG-84233
Change-Id: I5ab7120e965f7729968697abf9e0db602c216cd9
Reviewed-by: Cristian Adam <cristian.adam@qt.io>
This should fix the ninja deps issue we had on Windows with the
Ninja Multi-Config generator, where calling ninja a second time to
rebuild the project failed.
More details at https://gitlab.kitware.com/cmake/cmake/-/issues/20723
Change-Id: I0029e57fbc704120d2241499a87cad0ad40c2e50
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
And configure with two configurations, RelWithDebInfo and Debug.
This is equivalent to qmake's
--debug-and-release --force-debug-info
This should give us minimal coverage for debug-and-release builds,
as well as avoid regressions with NMC aka multiple configurations.
If the qtbase builds successfully, we can try to extend the rest of
the repositories to also build with NMC on Windows.
We can't add such a configuration to macOS for now, because it
requires CMake 3.18, which is not released yet.
Disable PCH because it seems to fail the build when used together
with Ninja Multi-Config.
Task-number: QTBUG-80900
Change-Id: I71a9584ddb1d48ed22925f67b50891e102036c97
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
The Material style uses its own shader effects, and
recent patches did the same for the Imagine style.
There were some auto tests that have been made to only
run if qtgraphicaleffects is available.
Change-Id: Ifcfcad9591d2a0a8d5ebed505566cd0103dd9176
Reviewed-by: Mitch Curtis <mitch.curtis@qt.io>
Currently we have wrong resolution (1024x768) for 64-bit Windows.
Correct one is 1280x800
Change-Id: Ifc17933a5901681a917f973cab4d7c1ca1dfbd9f
Reviewed-by: Tony Sarajärvi <tony.sarajarvi@qt.io>
This is in preparation to turning this off by default in configure,
as it increases build times significantly.
Change-Id: I2d601595ce8c093765194f36ec5235f79dd4dd7d
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
The qtnetworkauth test was fixed, so we can re-enable the module.
Bump the sha1 to the latest version of qtnetworkauth.
This reverts commit a8d3591327.
Task-number: QTBUG-84071
Change-Id: I68c953fa97cf0f28a391b496fb321aefe9d8e7d6
Reviewed-by: Liang Qi <liang.qi@qt.io>
The 419f42903154489e2dace8d1eba183036275448b commit in qtbase
introduced a regression where the tst_fusion test in qtqtuickcontrols2
hits a deadlock while trying to print a warning about a non-UTF-8
locale.
The warning is due to the fact that the agent executed in Coin's VM
does not have an explicit locale set, and thus it defaults to "C".
There is no explicit locale set in any .bashrc (or similar files),
and neither in any launchd configuration (because the agent is
executed at macOS startup via launchd).
The deadlock is due to trying to acquire the same lock twice while
trying to write output to stdout.
The test only deadlocks on CMake configurations, and not qmake
configurations, because Coin has a hardcoded instruction to set the
locale to UTF-8 when running qmake tests.
Until the deadlock situation is addressed in another change, the issue
can be fixed by setting the macOS configuration locale to UTF-8
explicitly, by assigning the LANG environment variable
into ~/.bashrc at provisioning time, like we do with other environment
variables like PATH.
Fixes: COIN-578
Change-Id: Ib6a5849a6868c1776dd425aeb8b5e7d6faa8cde0
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
Also include debug info. This is the equivalent of qmake's
--release --framework --force-debug-info --separate-debug-info
Change-Id: I2778b4998890146c82552f9c721a48174a764839
Reviewed-by: Simon Hausmann <hausmann@gmail.com>
It should be a developer build, but due to some features
that are not ported in src/gui/configure.cmake (directwrite)
there are compilation errors due to unused arguments in
static bool QWindowsFontDatabaseBase::init(QSharedPointer)
in platformsupport/fontdatabases/windows/qwindowsfontdatabasebase.cpp
So it's not a developer build for now.
Task-number: QTBUG-75578
Change-Id: Ieb6daca45473ea42748a39f3e9e33a9db087a0e0
Reviewed-by: Simon Hausmann <hausmann@gmail.com>
This adds the basic armv7 configuration and passes through two
additional variables for use in the build instructions:
* QT_YOCTO_ENVSETUP points to the environment-setup script that the
Yocto SDK expects to be sourced before building against the target
sysroot.
* QT_CMAKE_DIR points to the directory that contains our cmake
installation. Since the environment-setup prepends the Yocto host
bin dir to the PATH, we'd end up picking the wrong cmake.
Also the choice of system Harfbuzz is disabled as Qt does not build
against the version shipping in Yocto.
Change-Id: I8d657e773143c4db0e2437d029d62372f7b7e638
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
We can't build the wasm version of qtbase any longer
Change-Id: I7436640941702ba2479c7e73f3d1d9ccaf2e7709
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>