The release config was replaced with rhel 9.2. There is no need
to export 8.10 artifacts anymore.
Pick-to: 6.10
Change-Id: I64fe163a1ab22f4275a8c449f18b3c51d71f8633
Reviewed-by: Jani Heikkinen <jani.heikkinen@qt.io>
Ubuntu 24.04 installs Wayland by default. The X11 version is known to
be problematic, which is why ubuntu-24.04-x64-documentation-x11-tests
has been marked InsignificantTests.
Extend this to ubuntu-24.04-x64-x11-tests.
Task-number: QTBUG-137909
Task-number: QTBUG-136092
Pick-to: 6.10 6.9 6.8 6.5
Change-Id: I38f4bb5ca59255870dc6dbbb69e9ab339c679ddc
Reviewed-by: Ville-Pekka Karhu <ville-pekka.karhu@qt.io>
After shocking realization that build artifacts are mixed between
cross-compiled and native window arm builds for installer add missing qt-zlib config, so configs match better.
The -no-opengl mismatch is covered in different patch.
Any auto detected platform configs and features mismatch is unknown,
but let's do hope it works (as the final output is not covered by
single ci test).
Pick-to: 6.10 6.9
Task-number: QTBUG-138859
Change-Id: I03562f1b518cf711cee894b5cf3f4512e2521f77
Reviewed-by: Tero Heikkinen <tero.heikkinen@qt.io>
OpenCL, OpenGL, and Vulkan Compatibility pack has been
installed to WoA 11 23h2 Tier1 images to support OpenGL
usage with these modules:
- QtBase
- QtGui
- QtWidgets
- QtDeclarative
- QtQuick
- Qt3D
Enabling OpenGL by removing tags:
-no-opengl
-no-feature-run-opengl-tests
Introduce new cross-compile build target for WoA 11 23h2
- windows-11_24H2-msvc2022-arm64-23H2
- Which has OpenGL enabled
- Should not be used with WoA 11 22h2 as it doesn't have OpenGL
New build will be used only for WoA 11 23h2 tests
- windows-11-x86_64-arm64-tests-23H2
- Which has OpenGL tests enabled
Names for these build and test targets will be renamed later when
WoA 11 23h2 replaces WoA 11 22h2 by removing '-23H2' suffix from names.
Task-number: QTQAINFRA-6973
Task-number: QTQAINFRA-6109
Task-number: QTBUG-126030
Pick-to: 6.10 6.9 6.9.2
Change-Id: Ifa29d93d996ac4884a86835328170d857bf91f33
Reviewed-by: Jani Heikkinen <jani.heikkinen@qt.io>
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
Reviewed-by: Artem Dyomin <artem.dyomin@qt.io>
TLDR: We need force cross-build the compilation of WebEngine tools
when cross-compiling for Windows ARM64, to ensure that native
development on Windows ARM64 hosts can use the WebEngine tools.
Long version:
We have two packaging configurations for Windows ARM64.
1) we cross-compile 'Windows On Arm' Qt on an x64 Windows host.
This configuration includes the WoA WebEngine libraries, but not
the tools.
2) we build Windows on Arm Qt on a native arm64 windows host. This
currently lacks the WebEngine libraries and tools, because it takes
too much time to build them on native arm hosts in the CI.
When installing WoA on a Windows host using the Qt online
installer, there are three possible scenarios:
a) Running the x64 installer on an x64 Windows host, to be
able to cross-build projects targeting Windows on Arm.
This will install an x64 MSVC host qt, and an arm64 WoA target Qt
from case '1' above.
The x64 qt includes the WebEngine libraries and tools, and the WoA
qt only includes the libraries, but not the tools.
For WoA project builds, the build system will use the
x64 host tools. This works fine.
b) Running the x64 installer on an arm64 Windows host.
This is very similar to the 'a' case, except it involves emulation
of the x64 host tools.
This will install an x64 MSVC host qt, and an arm64 WoA target Qt.
The x64 qt includes the WebEngine libraries and tools, and the WoA
qt only includes the libraries, but not the tools.
For WoA project builds, the build system will use the
x64 host tools using /emulation/. This works fine, as long as x64
emulation is available and enabled.
c) Running the arm64 installer on an arm64 Windows host.
This will install the native arm64 WoA Qt from case '2' above.
The arm64 qt includes arm libraries and tools from case '2', but
that lacks the WebEngine libraries and tools.
So the installer will also install the cross-compiled arm64
WebEngine libraries from case '1', but not the WebEngine tools
(e.g. dict conversion tool).
To ensure that scenario 'c' also gets WebEngine tools, we need to
force build (cross-compile) the tools in scenario '1'.
This patch achieves that by passing -DQT_FORCE_BUILD_TOOLS=ON ,
similar how we do it for yocto builds.
Pick-to: 6.9 6.10
Task-number: QTBUG-138859
Change-Id: I8270731a4afef7ab9af8df63326fb838e02968e8
Reviewed-by: Michal Klocek <michal.klocek@qt.io>
Reviewed-by: Alexey Edelev <alexey.edelev@qt.io>
Added CI configs for QNX8.0. Toolchain updated to latest version.
Qemu build files updated for new toolchain.
Task-number: QTBUG-131708
Change-Id: I25f5386c85f6bc2f87c69bf820d1bacc0ebd2a47
Reviewed-by: Simo Fält <simo.falt@qt.io>
New targets:
- windows-11_23h2-arm64-msvc2022
- windows-11-x86_64-arm64-tests-23H2
With latest versions
- Visual Studio Professional 2022: 17.14.7
- MSVC: 14.44.35207
OpenGL is still disabled, but 'OpenCL, OpenGL, and Vulkan
Compatibility pack' has been installed to WoA 11 23h2 Tier1
image to support OpenGL usage with QtWebengine, Qt3D etc.
These targets will be added later:
- windows-11_23h2-arm64-msvc2022-minimal-static-test
- Windows-MSVC2022-arm64_Static-23H2
[CI Platforms]
Task-number: QTQAINFRA-6973
Change-Id: I049f84ad7df91cd62e7f40044d8ef40705ac34e1
Reviewed-by: Simo Fält <simo.falt@qt.io>
Set the VCPKG_INSTALLED_DIR, VCPKG_HOST_TRIPLET, VCPGK_TARGET_TRIPLET
environment variables after vcpkg ports installation. These variables
will be used when building Qt modules to setup the correct build
environment.
(This commit extends original f41e72adc6)
Change-Id: I7956fc828d6c490f19bfa5222d7db29d1550687e
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
Native WoA builds are done with -no-opengl switch,
therefore native test coin nodes do not need to have
openglsw installed.
(ms-windows-store://pdp/?productid=9NQPSL29BFFF)
However, when trying to run cross compiled WoA on native
test nodes this ends up with:
tst_QOpenGLWindow::create() Failed to load opengl32sw (%1 is not a valid
tst_QOpenGLWindow::create() Failed to load and resolve WGL/OpenGL
function
However, adding no-opengl flag would affect our release binaries
and would remove qt3d and qtdatavisualisation from packaging.
Use run-opengl-test feature instead.
Pick-to: 6.10
Task-number: COIN-1211
Change-Id: Id21051bc69e431a9d3773c4b4e0c8c2e63315b42
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
This change removes 'InsignificantTests' from all 24H2 targets and also
adds 'Packaging' to 24H2 targets that have 'Packaging' in equivalent
23H2 targets. [CI Platforms]
Pick-to: 6.10
Task-number: QTQAINFRA-6734
Change-Id: I6056ddafcb351875d297ab52565e6b20ba75bb2b
Reviewed-by: Tero Heikkinen <tero.heikkinen@qt.io>
Reviewed-by: Jukka Jokiniva <jukka.jokiniva@qt.io>
Ubuntu 24.04 GNOME X11 still has too many flaky issues in our
CI, which blocks integrations too much.
This reverts commit 365860ce42.
Pick-to: 6.10 6.9 6.8
Task-number: QTBUG-137909
Change-Id: I058c5d9c5e67bbea4a5ea88a915270ef00110d7a
Reviewed-by: Axel Spoerl <axel.spoerl@qt.io>
Ubuntu 24.04 GNOME X11 still has too many flaky issues in our
CI, which blocks integrations too much.
This reverts commit e2e25e8a66.
Pick-to: 6.10 6.9 6.8
Task-number: QTBUG-137909
Change-Id: Ifcb56d0172b7bd0e66d1fe6e764ea6643b8e4834
Reviewed-by: Axel Spoerl <axel.spoerl@qt.io>
Ubuntu 24.04 GNOME X11 still has too many flaky issues in our
CI, which blocks integrations too much.
This reverts commit 6db000ab67.
Pick-to: 6.10 6.9 6.8
Task-number: QTBUG-137909
Change-Id: Iec2323da11354b3176c2428e441965b77fd768a1
Reviewed-by: Axel Spoerl <axel.spoerl@qt.io>
with Qt Wayland QPA/client were moved into qtbase.
[CI Platforms]
Pick-to: 6.10
Change-Id: Ia268f974784c8f2cc0b4245041801a6442eaabce
Reviewed-by: Tero Heikkinen <tero.heikkinen@qt.io>
We are going to run test suite twice with qtwebview, with
different backends on windows. Therefore install
webview2 to build plugin also on other nodes.
Task-number: QTBUG-128447
Task-number: QTBUG-75747
Pick-to: 6.10
Change-Id: I88da09eb9bf9e58f630ed65071d33bd4a89ac094
Reviewed-by: Toni Saario <toni.saario@qt.io>
Set the VCPKG_INSTALLED_DIR, VCPKG_HOST_TRIPLET, VCPGK_TARGET_TRIPLET
environment variables after vcpkg ports installation. These variables
will be used when building Qt modules to setup the correct build
environment.
Change-Id: I3a625f4ef089b5da676b96a5bebaacfb09112ee4
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
Add a script to download windows app sdk and webview2 to be used for CI
This script downloads NUGET, then tries to download Windows App SDK,
WebView2 and CppWinRT libraries and sets appropriate environment paths
to be used later by webview2 plugin.
Task-number: QTBUG-128447
Task-number: QTBUG-75747
Pick-to: 6.10
Change-Id: I1b7ff29b1870d0445034590d01caa503c9e3ae0f
Reviewed-by: Toni Saario <toni.saario@qt.io>
We already have same config in u2404.
Replace the usage of ubuntu-22.04-developer-build with u2404 one.
Pick-to: 6.10 6.9 6.8
Task-number: QTQAINFRA-7146
Change-Id: Ie304b3abbe6da9b203c1ce7eec45d7f9254a7392
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
We already have two tests on u2404.
Replace the usage of ubuntu-22.04-developer-build-x11-tests with u2404
one.
Pick-to: 6.10 6.9 6.8
Task-number: QTQAINFRA-7146
Change-Id: Ib3b1888e1bbb70637432ac70f6116b723e71320d
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
Enables WOA test running in webengine. Which is unable to
build the native WOA target.
Add 'fake' configure argument -corss-compiled to
so test instruction on native windows arm have
a chance to bailout (qquickeffect maker is never
cross-compiled)
Task-number: COIN-1211
Change-Id: Ie920f65f9ec260c0c1a7111e495fd9a86adee5f6
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
Virtio drivers were updated 0.1.204 -> 0.1.271 which seems to fix
network issues in CI. System OS name is also changed to 'WIN-23H2-X64-55' (15 character limit).
At the same time, 23h2 -54 began to receive a popup about incoming
Windows license expiration which was fixed by changing its ipk key in
-55.
Pick-to: 6.9 6.8
Task-number: QTQAINFRA-6761
Change-Id: Iace589156f878ec63e277ab5e30db3264fb29ebc
Reviewed-by: Tero Heikkinen <tero.heikkinen@qt.io>
Reviewed-by: Jukka Jokiniva <jukka.jokiniva@qt.io>
Native WoA builds are done with -no-opengl switch,
therefore native test coin nodes do not need to have
openglsw installed.
(ms-windows-store://pdp/?productid=9NQPSL29BFFF)
However, when trying to run cross compiled WoA on native
test nodes this ends up with:
tst_QOpenGLWindow::create() Failed to load opengl32sw (%1 is not a valid
tst_QOpenGLWindow::create() Failed to load and resolve WGL/OpenGL
function
Use the same switch on cross compile WoA configuration.
Note this can have the impact on installer binaries.
Task-number: COIN-1211
Change-Id: I508587f25701990c438f315bd9163fdd691ddeb3
Reviewed-by: Simo Fält <simo.falt@qt.io>
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
There are two image templates right away: -70 is Windows 11 with no
Visual Studio or Windows SDK ever installed. -71 includes VS2022 17.9.1
(MSVC 14.39.33519) and Windows SDK 10.0.26100.1742
Image changes compared to 23h2:
- VS2019 is left out as it's no longer used in provisioning scripts.
- Old DirectX installation (10-dxsdk.ps1) is left out. It's legacy,
originally used for Windows 7, and newer libraries should be found
from Windows SDK.
- 08-libclang-v100-dyn.ps1 is removed as it's no longer used. It had
dependency to VS2019.
- These images use UEFI instead of BIOS.
[CI Platforms]
Task-number: QTQAINFRA-6734
Task-number: QTQAINFRA-6823
Change-Id: I53a62c74b07d7fbfc9b1afbe44444272ae7c51e7
Reviewed-by: Tero Heikkinen <tero.heikkinen@qt.io>
Reduce ci integration time for qtqwebengine winarm64, where doing
qthost msvc22 target takes ~5h compared to mingw ~15 min.
Add mingw runtime to path for WoA cross compile node.
Task-number: COIN-1211
Change-Id: Iecd6f924544d2a17a595ac85473f51b599f24202
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
We will use RHEL9 to build prebuild binaries from Qt 6.10 ->
Change-Id: Ib49908c2997f5faccc9aa5e32b60088658d405d8
Reviewed-by: Tero Heikkinen <tero.heikkinen@qt.io>
Effect of this experiment was inconclusive. In some isolated cases
limited benefit was seen, but in overall metrics no change was
observed.
Remove the feature to gain the lost computing capacity back. If the
removal causes noticeably higher flakiness etc, it can be reevaluated.
Pick-to: 6.9
Task-number: QTQAINFRA-6702
Change-Id: I001fc2d3740a287d4546d0f597e81ded9f5449cb
Reviewed-by: Jukka Jokiniva <jukka.jokiniva@qt.io>